Esempio n. 1
0
require_once '../../Config.inc.php';
require_once '../../core/Funciones.php';
require_once '../models/GeneralModel.php';
header('Content-type: application/json; charset=utf-8');
//CORS
header("Access-Control-Allow-Origin: *");
//para usar verbos HTTP
header("Access-Control-Allow-Methods: GET, POST, PUT, DELETE, OPTIONS");
//die(var_dump($_SERVER));
if (!empty($_POST)) {
    // Decodificando formato Json
    //$request = json_decode(file_get_contents("php://input"), true);
    switch ($_POST['accion']) {
        case "connect":
            // los datos deben ser enviados mediante GET
            $obj = new GeneralModel();
            $result = $obj->testConnect();
            $val = "";
            if (!empty($result)) {
                $val = "SUCCESS";
            } else {
                $val = "UNSUCCESS";
            }
            $return = ["type" => "connect", "message" => $val];
            echo json_encode($return);
            break;
        default:
            // json .. accion no encontrada
            $response = ["type" => "error", "message" => null];
            echo json_encode($response);
            break;
Esempio n. 2
0
 /**
  * 判断是否主角全满级
  *
  * @access public
  * @param int $user_id 用户ID
  * @return array
  */
 public function isGenerlMax($user_id)
 {
     $file = IniFileManager::getRootDir() . "/files/csv/general.csv";
     $generlArr = CharacterAction::readCsv($file);
     $userGeneral = UserCache::getByKey($user_id, 's_general_info');
     if (!$userGeneral) {
         $userGeneral = GeneralModel::getUserGeneralInfo($user_id);
         UserCache::setByKey($user_id, 's_general_info', $userGeneral);
     }
     $attribute = array(1 => 'n_continue_level', 2 => 'n_cool_level');
     $generalNum = 0;
     if (count($userGeneral) >= count($generlArr)) {
         foreach ($userGeneral as $key => $value) {
             foreach ($attribute as $key2 => $value2) {
                 $generalNum += Constants::MAX_LEVEL - $value[$value2];
             }
         }
     } else {
         $generalNum = 10;
     }
     return $generalNum;
 }
Esempio n. 3
0
 /**
  * API:武将解锁直接拥有
  *
  * @access public
  * @param int $user_id 用户ID $general_id主角ID
  * @return array
  */
 public function isUnlock($user_id)
 {
     $starNum = GameAction::getUserStar($user_id);
     $userGeneral = UserCache::getByKey($user_id, 's_general_info');
     if (!$userGeneral) {
         $userGeneral = GeneralModel::getUserGeneralInfo($user_id);
         UserCache::setByKey($user_id, 's_general_info', $userGeneral);
     }
     //读取系统武将,属性列表
     $file = IniFileManager::getRootDir() . "/files/csv/general.csv";
     $generalArr = CharacterAction::readCsv($file);
     foreach ($generalArr as $key => $value) {
         if (!$userGeneral[$value['general_id']]) {
             if ($starNum >= $value['unlock_star']) {
                 //添加新武将到武将信息字段、更新用户金钱
                 $userGeneral[$value['general_id']] = array('n_continue_level' => 0, 'n_cool_level' => 0);
                 $unlockInfo = $value['general_id'];
             }
         }
     }
     $s_general_info = serialize($userGeneral);
     $ret = GeneralModel::update(array('s_general_info' => $s_general_info), array('n_id' => $user_id));
     UserCache::setByKey($user_id, 's_general_info', $userGeneral);
     //更新战斗力
     $battle = UserAction::getUserBattle($user_id);
     GeneralModel::update(array('n_battle' => $battle), array('n_id' => $user_id));
     UserCache::setByKey($user_id, 'n_battle', $battle);
     return $unlockInfo ? $unlockInfo : 0;
 }