public static function useRequest($id, $used = 1)
 {
     if (!empty($id)) {
         try {
             $req = GameFbRequest::findById(DBUtils::getConnection(), $id);
             if (!empty($req)) {
                 $req->setUsed($used);
                 $req->setUsedTime(time());
                 $req->updateToDatabase(DBUtils::getConnection());
             }
         } catch (Exception $exc) {
             error_log($exc->getTraceAsString());
         }
     }
 }