public static function useRequest($id, $used = 1) { if (!empty($id)) { try { $req = GameFbRequest::findById(DBUtils::getConnection(), $id); if (!empty($req)) { $req->setUsed($used); $req->setUsedTime(time()); $req->updateToDatabase(DBUtils::getConnection()); } } catch (Exception $exc) { error_log($exc->getTraceAsString()); } } }