Esempio n. 1
3
 public function start()
 {
     $host = $this->host;
     $port = $this->port;
     echo "app can be acessed from ws://{$host}:{$port}\n";
     $socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
     if ($socket === false) {
         $this->logLastError($socket, "1");
     }
     if (socket_bind($socket, $host, $port) === false) {
         $this->logLastError($socket, "2");
     }
     if (socket_listen($socket, 5) === false) {
         $this->logLastError($socket, "3");
     }
     $this->setServerSocket($socket);
     $serverSocket = $this->getServerSocket();
     do {
         $sockets = $this->getSockets();
         //Set up a blocking call to socket_select
         $write = null;
         $except = null;
         $tv_sec = 5;
         if (socket_select($sockets, $write, $except, $tv_sec) < 1) {
             continue;
         } else {
             $this->setSockets($sockets);
         }
         //Handle new Connections
         if ($this->hasSocket($serverSocket)) {
             $clientSocket = socket_accept($serverSocket);
             if ($clientSocket === false) {
                 $this->logLastError($serverSocket, "4");
             } else {
                 $this->setClientSocket($clientSocket);
                 $response = "HTTP/1.1 101 Switching Protocols";
                 $this->respond($clientSocket, $response);
             }
         }
         //Handle Input
         foreach ($this->getClientSockets() as $clientSocket) {
             if ($this->hasSocket($clientSocket)) {
                 $message = socket_read($clientSocket, 2048, PHP_NORMAL_READ);
                 if ($message === false) {
                     $this->logLastError($clientSocket, "5");
                     $this->removeSocket($clientSocket);
                     socket_close($clientSocket);
                     break;
                 } else {
                     $message = trim($message);
                     if (!empty($message)) {
                         $response = $this->trigger("message", ["{$message}"]);
                         $this->respond($clientSocket, $response);
                     }
                 }
             }
         }
     } while (true);
     socket_close($serverSocket);
 }
Esempio n. 2
0
 public function socketClose()
 {
     $this->sock_error = socket_strerror(socket_last_error($this->fsock));
     socket_clear_error();
     @socket_close($this->fsock);
     return $this;
 }
 public function __destruct()
 {
     if (null !== $this->socket) {
         @socket_close($this->socket);
         unset($this->socket);
     }
 }
Esempio n. 4
0
function WakeOnLan($addr, $mac_address, $socket_number)
{
    $addr_byte = explode(':', $mac_address);
    $hw_addr = '';
    for ($a = 0; $a < 6; $a++) {
        $hw_addr .= chr(hexdec($addr_byte[$a]));
        $msg = chr(255) . chr(255) . chr(255) . chr(255) . chr(255) . chr(255);
        for ($a = 1; $a <= 16; $a++) {
            $msg .= $hw_addr;
            // send it to the broadcast address using UDP
            // SQL_BROADCAST option isn't help!!
            $s = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP);
            if ($s == false) {
                echo "Error creating socket!\n";
                echo "Error code is '" . socket_last_error($s) . "' - " . socket_strerror(socket_last_error($s));
                return FALSE;
            } else {
                // setting a broadcast option to socket:
                $opt_ret = socket_set_option($s, 1, 6, TRUE);
                if ($opt_ret < 0) {
                    echo "setsockopt() failed, error: " . strerror($opt_ret) . "\n";
                    return FALSE;
                }
                if (socket_sendto($s, $msg, strlen($msg), 0, $ip_address, $socket_number)) {
                    echo "Magic Packet sent successfully!";
                    socket_close($s);
                    return TRUE;
                } else {
                    echo "Magic packet failed!";
                    return FALSE;
                }
            }
        }
    }
}
function refresh_user($discord_id)
{
    global $socket, $error;
    $so = socket_create(AF_UNIX, SOCK_DGRAM, 0);
    if ($so === false) {
        $msg = socket_strerror(socket_last_error());
        $error = "Socket failed: {$msg}";
    } else {
        $res = socket_connect($so, $socket);
        if ($res === false) {
            $msg = socket_strerror(socket_last_error());
            $error = "Connect failed: {$msg}";
        } else {
            $payload = json_encode(array('action' => 'refresh', 'user_id' => $discord_id));
            $res = socket_write($so, $payload);
            if ($res === false) {
                $error = "Socket send failed";
            } else {
                if ($res < strlen($payload)) {
                    $error = "Socket did not send all data";
                }
            }
            socket_shutdown($so);
            socket_close($so);
        }
    }
}
Esempio n. 6
0
function coop_send($message)
{
    if (!($sock = socket_create(AF_INET, SOCK_STREAM, 0))) {
        $errorcode = socket_last_error();
        $errormsg = socket_strerror($errorcode);
        die("Couldn't create socket: [{$errorcode}] {$errormsg} \n");
    }
    //Connect socket to remote server
    if (!socket_connect($sock, COOPSERVER, COOPPORT)) {
        $errorcode = socket_last_error();
        $errormsg = socket_strerror($errorcode);
        die("Could not connect: [{$errorcode}] {$errormsg} \n");
    }
    //Send the message to the server
    if (!socket_send($sock, $message, strlen($message), 0)) {
        $errorcode = socket_last_error();
        $errormsg = socket_strerror($errorcode);
        die("Could not send data: [{$errorcode}] {$errormsg} \n");
    }
    $buf = 'my buffer';
    if (false !== ($bytes = socket_recv($sock, $buf, 1024, 0))) {
        echo "Read {$bytes} bytes of socket_recv(). close socket ...";
    } else {
        echo "socket_recv() error; Reason: " . socket_strerror(socket_last_error($socket)) . "\n";
    }
    socket_close($sock);
    return $buf;
}
 public function __destruct()
 {
     if (true === $this->isConnected()) {
         socket_shutdown($this->socket);
         socket_close($this->socket);
     }
 }
Esempio n. 8
0
 public function disconnect()
 {
     if (null !== $this->socket) {
         socket_close($this->socket);
         $this->socket = null;
     }
 }
Esempio n. 9
0
 public function search($st = 'ssdp:all', $mx = 2, $man = 'ssdp:discover', $from = null, $port = null, $sockTimout = '2')
 {
     $request = 'M-SEARCH * HTTP/1.1' . "\r\n";
     $request .= 'HOST: 239.255.255.250:1900' . "\r\n";
     $request .= 'MAN: "' . $man . '"' . "\r\n";
     $request .= 'MX: ' . $mx . '' . "\r\n";
     $request .= 'ST: ' . $st . '' . "\r\n";
     $request .= 'USER-AGENT: ' . $this->user_agent . "\r\n";
     $request .= "\r\n";
     $socket = socket_create(AF_INET, SOCK_DGRAM, 0);
     socket_set_option($socket, SOL_SOCKET, SO_BROADCAST, true);
     socket_sendto($socket, $request, strlen($request), 0, '239.255.255.250', 1900);
     socket_set_option($socket, SOL_SOCKET, SO_RCVTIMEO, array('sec' => $sockTimout, 'usec' => '0'));
     $response = array();
     do {
         $buf = null;
         socket_recvfrom($socket, $buf, 1024, MSG_WAITALL, $from, $port);
         if (!is_null($buf)) {
             $data = $this->parseSearchResponse($buf);
             $response[$data['usn']] = $data;
         }
     } while (!is_null($buf));
     socket_close($socket);
     return $response;
 }
Esempio n. 10
0
 protected function disconnect()
 {
     if (!$this->isAvailable()) {
         return;
     }
     socket_close($this->socket);
 }
Esempio n. 11
0
 private static function _tcp_send_request($socket_write_json = null)
 {
     $sock = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
     if (false === $sock) {
         echo "sock create error!\n";
     }
     $address = Config::get("kgi.kgi_mid_server_ip");
     $port = Config::get("kgi.kgi_mid_server_port");
     try {
         $result = socket_connect($sock, $address, $port);
         if ($result === false) {
             echo "socket_connect() failed.\nReason: ({$result}) " . socket_strerror(socket_last_error($sock)) . "\n";
             exit;
             die;
         }
         socket_write($sock, $socket_write_json, strlen($socket_write_json));
         while ($out_str = socket_read($sock, 2048)) {
             //                echo "revice result\n";
             //                echo $out_str . "\n";
             $json_data = json_decode($out_str);
             break;
         }
         socket_close($sock);
     } catch (\ErrorException $e) {
         //echo $e->getMessage() . "\n";
     }
 }
Esempio n. 12
0
 /**
  * Closes the socket
  */
 public function close()
 {
     if ($this->socket && is_resource($this->socket)) {
         socket_close($this->socket);
     }
     $this->socket = null;
 }
Esempio n. 13
0
 public function udp()
 {
     set_time_limit(0);
     $ip = '127.0.0.1';
     $port = 9527;
     $socket = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP);
     socket_bind($socket, $ip, $port);
     $mem = init_mem();
     if ($mem == false) {
         return;
     }
     while (true) {
         socket_recvfrom($socket, $content, 1024, 0, $ip, $port);
         if (empty($content)) {
             continue;
         }
         //$this->log_data($content);
         $minute = (int) date("i");
         $datagram = $mem->get('datagram');
         if (empty($datagram)) {
             $datagram = array();
         }
         $datagram[$minute][] = $content;
         $mem->set('datagram', $datagram);
     }
     socket_close($socket);
     $mem->close();
 }
Esempio n. 14
0
function print_sock_err($sock, $type)
{
    $errno = socket_last_error($sock);
    $errmsg = socket_strerror($errno);
    echo "{$type} ERROR:{$errno} - {$errmsg}" . PHP_EOL;
    socket_close($sock);
}
Esempio n. 15
0
 private function get_peers_blocking($info_hash, $host = "router.bittorrent.com", $port = 6881)
 {
     //create a UDP socket to send commands through
     $socket = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP);
     //Create Command Packet
     $packet = bencode::encode(array("id" => $this->get_unique_node_id(), "info_hash" => hex2bin($info_hash)), array("q" => "get_peers", "t" => $this->unique_id(), "y" => "q"));
     socket_sendto($socket, $packet, strlen($packet), 0, $host, $port);
     //set timeout
     $timeout = array('sec' => 5, 'usec' => 0);
     socket_set_option($socket, SOL_SOCKET, SO_RCVTIMEO, $timeout);
     $time = time();
     //recieve data
     try {
         socket_recvfrom($socket, $buf, 12000, 0, $host, $port);
     } catch (Exception $e) {
         echo "Error";
         return FALSE;
     }
     //have to manually do the timeout, cant seem to get info from this socket
     if (time() - $time >= 4) {
         socket_close($socket);
         return FALSE;
     }
     //close socket so bad shit don't happen
     socket_close($socket);
     return nodeExtract::return_nodes(bencode::decode($buf));
 }
Esempio n. 16
0
 public function testServer()
 {
     $pid = pcntl_fork();
     if ($pid == 0) {
         socket_close($this->input[0]);
         socket_close($this->output[0]);
         $input = new \PHPixie\Illusion\Socket($this->input[1]);
         $output = new \PHPixie\Illusion\Socket($this->output[1]);
         $server = new \PHPixie\Illusion\Server(4747, 'localhost', $input, $output);
         $server->run();
     } else {
         socket_close($this->input[1]);
         socket_close($this->output[1]);
         $input = new \PHPixie\Illusion\Socket($this->input[0]);
         $output = new \PHPixie\Illusion\Socket($this->output[0]);
         $message = array('action' => 'route', 'method' => 'GET', 'headers' => array('Content-Type: text/plain'), 'path' => '/hello', 'response' => 'world');
         $input->write($message);
         $url = 'http://localhost:4747/hello';
         $response = $output->read(true);
         $this->assertEquals(array(array('url' => $url)), $response);
         $contents = file_get_contents($url);
         $this->assertEquals('world', $contents);
         $input->write(array('action' => 'stop'));
         sleep(2);
     }
 }
Esempio n. 17
0
 /**
  * Class destructor
  * Disconnect all connected clients when the script stops;
  * Close the server socket;
  *
  * @return void
  */
 public function __destruct()
 {
     foreach ($this->clients as $client) {
         $client->disconnect();
     }
     socket_close($this->socket);
 }
Esempio n. 18
0
 public function close()
 {
     if ($this->socket) {
         socket_close($this->socket);
         $this->socket = null;
     }
 }
Esempio n. 19
0
function CleanupSocket($path, $socket = '')
{
    @unlink($path);
    if ($socket != '') {
        @socket_close($socket);
    }
}
Esempio n. 20
0
 /**
  * Do not leak sockets :)
  */
 public function __destruct()
 {
     if ($this->sock != NULL) {
         socket_close($this->sock);
         $this->sock = NULL;
     }
 }
Esempio n. 21
0
 /**
  * Close socket
  *
  * @return $this
  */
 public function close()
 {
     if (is_resource($this->socket)) {
         socket_close($this->socket);
     }
     return $this;
 }
Esempio n. 22
0
 public function close()
 {
     $this->_out("quit");
     $this->_flush();
     socket_close($this->socket);
     $this->connected = false;
 }
Esempio n. 23
0
function hg_sendCmd($cmd, $ip, $port)
{
    $socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
    if ($socket < 0) {
        return false;
    }
    $result = socket_connect($socket, $ip, $port);
    if ($result < 0) {
        return false;
    }
    if (!isset($cmd['charset'])) {
        $cmd['charset'] = '';
    }
    $str = json_encode($cmd);
    //echo ($str);
    //$str = base64_encode($str);
    socket_write($socket, $str, strlen($str));
    $data = '';
    while ($out = socket_read($socket, 256)) {
        $data .= $out;
        if (strlen($out) < 256) {
            break;
        }
    }
    socket_close($socket);
    //$data = base64_decode($data);
    return $data;
}
Esempio n. 24
0
 /**
  * Creates a new socket
  * @return resource
  */
 static function closeSocket($sock)
 {
     $ret_val = @socket_shutdown($sock, 2);
     // Socket close doesn't return anything, so we return the result of socket_shutdown (boolean)
     @socket_close($sock);
     return $ret_val;
 }
Esempio n. 25
0
function ircReport($stuff)
{
    $sock = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
    socket_connect($sock, Settings::pluginGet("host"), Settings::pluginGet("port"));
    socket_write($sock, $stuff . "\n");
    socket_close($sock);
}
Esempio n. 26
0
 public function close()
 {
     if ($this->isOpened()) {
         socket_close($this->socket);
     }
     $this->socket = NULL;
 }
Esempio n. 27
0
 public function close()
 {
     if (is_resource($this->sock)) {
         socket_close($this->sock);
     }
     $this->sock = null;
 }
Esempio n. 28
0
function sendsock($in)
{
    global $config;
    $service_port = $config['sockport'];
    $address = $config['sockhost'];
    if (!function_exists("socket_create")) {
        error_log(date("y-m-d H:i:s") . " 未启用socket模块\n", 3, "error.log");
        return null;
    }
    $socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
    if ($socket === false) {
        error_log(date("y-m-d H:i:s") . "socket_create() failed, reason: " . socket_strerror(socket_last_error()) . "\n", 3, "error.log");
        return null;
    }
    $result = socket_connect($socket, $address, $service_port);
    if ($result === false) {
        error_log(date("y-m-d H:i:s") . "socket_connect() failed.\nReason: ({$result}) " . socket_strerror(socket_last_error($socket)) . "\n", 3, "error.log");
        return null;
    }
    socket_write($socket, $in, strlen($in));
    $result = socket_read($socket, 8192);
    $arr = unpack("C*", $result);
    socket_close($socket);
    return $arr;
}
Esempio n. 29
0
 public function index()
 {
     error_reporting(E_ALL);
     set_time_limit(0);
     $service_port = 6005;
     $address = "203.130.45.233";
     $socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
     if ($socket < 0) {
         echo "socket_create() failed: reason: " . socket_strerror($socket) . "\n";
     }
     $result = socket_connect($socket, $address, $service_port);
     if ($result < 0) {
         echo "socket_connect() failed.\nReason: ({$result}) " . socket_strerror($result) . "\n";
     } else {
         echo "连接OK<br>";
     }
     $in = "1!";
     //1!是发给这个设备的指令
     $out = '';
     $out1 = '';
     if (!socket_write($socket, $in, strlen($in))) {
         echo "socket_write() failed: reason: " . socket_strerror($socket) . "\n";
     }
     while ($out = socket_read($socket, 8192)) {
         //$out=trim($out,"0xff");
         //$out=trim($out,"0x00");
         //$this->xieru($out,"sj");
         echo $out;
     }
     socket_close($socket);
 }
Esempio n. 30
-1
function sendUSD($text, $pass_server = '000000')
{
    $address = gethostbyname('127.0.0.1');
    //IP Адрес вашего компьютера
    $service_port = 8000;
    //Порт
    //$pass_server='000000'; //Пароль
    $phone = preg_replace('/^\\+/', '', $phone);
    $socket = socket_create(AF_INET, SOCK_STREAM, 0);
    if ($socket < 0) {
        echo "socket create failed reason: " . socket_strerror($socket) . "\n";
    }
    $result = socket_connect($socket, $address, $service_port);
    if ($result < 0) {
        echo "socket connect failed.\nReason: ({$result}) " . socket_strerror($result) . "\n";
    }
    $text = iconv("UTF-8", "Windows-1251", $text);
    $in = base64_encode($pass_server . "#CMD#[USSD]" . $text);
    //Пример отправки смс
    //$in = base64_encode($pass_server."#CMD#[USSD]*102#"); //Пример запроса USSD команды
    $out = '';
    socket_write($socket, $in, strlen($in));
    //echo "Response:\n\n";
    $res = '';
    while ($out = socket_read($socket, 2048)) {
        $res .= $out;
    }
    socket_close($socket);
    $res = iconv("Windows-1251", "UTF-8", $res);
    if (preg_match('/USSD-RESPONSE\\[.+?\\]:(.+)/is', $res, $m)) {
        $res = $m[1];
    }
    return $res;
}