/**
 * @param $edit_page
 * @param $obsolete_flag
 */
function print_versions($edit_page, $obsolete_flag)
{
    $specmanagement_database_api = new specmanagement_database_api();
    $specmanagement_print_api = new specmanagement_print_api();
    $obsolote = false;
    if ($obsolete_flag) {
        $obsolote = null;
    }
    if ($edit_page) {
        $versions = version_get_all_rows_with_subs(helper_get_current_project(), null, null);
    } else {
        $versions = version_get_all_rows_with_subs(helper_get_current_project(), null, $obsolote);
    }
    for ($version_index = 0; $version_index < count($versions); $version_index++) {
        $version = $versions[$version_index];
        $current_type = $specmanagement_database_api->get_type_string($specmanagement_database_api->get_type_by_version($version['id']));
        $specmanagement_print_api->printRow();
        echo '<input type="hidden" name="version_ids[]" value="' . $version['id'] . '"/>';
        print_name($edit_page, $version);
        print_released($edit_page, $version_index, $version);
        print_obsolete($edit_page, $version_index, $version);
        print_date($edit_page, $version);
        print_type($edit_page, $current_type, $version);
        print_description($edit_page, $version);
        print_action($edit_page, $version);
        echo '</tr>';
    }
}
/**
 * @param $edit_page
 */
function print_types($edit_page)
{
    $specmanagement_database_api = new specmanagement_database_api();
    $specmanagement_print_api = new specmanagement_print_api();
    $types = $specmanagement_database_api->get_full_types();
    for ($type_index = 0; $type_index < count($types); $type_index++) {
        $type = $types[$type_index];
        $type_id = $type[0];
        $type_string = $type[1];
        $type_options_set = $type[2];
        $type_options = explode(';', $type_options_set);
        $option_show_duration = $type_options[0];
        $option_show_expenses_overview = $type_options[1];
        $option_show_directory = $type_options[2];
        $specmanagement_print_api->printRow();
        echo '<input type="hidden" name="type_ids[]" value="' . $type_id . '"/>';
        print_name($type_string);
        print_duration($edit_page, $type_index, $option_show_duration);
        print_expoverview($edit_page, $type_index, $option_show_expenses_overview);
        print_dictionary($edit_page, $type_index, $option_show_directory);
        echo '</tr>';
    }
}
Esempio n. 3
0
            </div>
            <div class="col-md-3 portfolio-item">
                <a href="<?php 
pic_location(11);
?>
">
                    <img class="img-responsive" src="<?php 
pic_location(11);
?>
" alt="">
                </a>
                <h3><a href="<?php 
pic_location(11);
?>
"><?php 
print_name(11);
?>
</a></h3>
                <p><?php 
print_date(11);
?>
</p>
            </div>
        </div>
        <!-- /.row -->

       

        <!-- Footer -->
        <footer>
            <div class="row">
Esempio n. 4
0
            $planet_listing = dbr(1);
        }
        $out .= "</table>";
        print_page("Planet List", $out);
    } else {
        $out .= "There are no planets in the game.<p />";
    }
    //give listing of all players in game to admin, and some of their details.
} elseif (isset($_GET['player_list'])) {
    db("select login_id, cash, turns, turns_run, tech, game_login_count, genesis, one_brob, alpha, gamma, delta from {$db_name}_users where login_id > 5");
    while ($player_info = dbr(1)) {
        db2("select count(planet_id), sum(fighters), sum(cash), sum(tech), sum(colon), sum(mining_drones), sum(metal), sum(fuel), sum(elect) from {$db_name}_planets where login_id = '{$player_info['login_id']}'");
        $planet_info = dbr2(1);
        db2("select count(ship_id), sum(fighters), sum(shields), sum(armour), sum(cargo_bays), sum(metal), sum(fuel), sum(elect), sum(colon), sum(point_value), count(distinct location) from {$db_name}_ships where login_id = '{$player_info['login_id']}'");
        $ship_info = dbr2(1);
        $out .= "<center><hr width = '200'></center><table cellspacing='1' cellpadding='2' border='0' bgcolor='#111111'><tr><th align='left'>" . print_name($player_info) . "</th></tr><tr><td>";
        unset($player_info['login_id']);
        $player_info['one_brob'] = num_flagships($player_info['one_brob']);
        //player info
        $out .= make_table(array("Account Cash", "Turns", "Turns Run", "Account Tech", "Logins to game", "Genesis", "Flagship Count", "Alphas", "Gammas", "Delta"));
        $out .= make_row($player_info);
        //planet info
        $out .= "</table><br />Planets<br />" . make_table(array("Planet Count", "Planet Fighters", "Planet Cash", "Tech", "Colonists", "Mining Drones", "Metal", "Fuel", "Electronics"));
        $out .= make_row($planet_info);
        //ship info
        $out .= "</table><br />Ships<br />" . make_table(array("Ship<br />Count", "Ship<br />Fighters", "Shields", "Armour", "Cargo<br />Bays", "Metal", "Fuel", "Electronics", "Colonists", "Point<br />Value", "# Systems <br />with ships"));
        $out .= make_row($ship_info);
        $out .= "</table></td></tr></table>";
    }
    print_page("Player Info", $out);
    //change intro message
Esempio n. 5
0
     //same clan as target
     //target still in safe turns
     if ($can_attack == 0 || $ships['login_id'] == 1 || $user['clan_id'] == $ships['clan_id'] && $user['clan_id'] > 0 || $ships['turns_run'] < $GAME_VARS['turns_safe']) {
         $error_str .= "<br />";
     } else {
         db("select ship_id from {$db_name}_ships where login_id = '{$ships['login_id']}' && location='{$user['location']}' && config NOT REGEXP 'ls|hs' limit 1");
         $to_attack = dbr(1);
         $error_str .= " - <a href='attack.php?target={$to_attack['ship_id']}'>" . $cw['attack'] . "</a><br />";
     }
     //show cloaked ships if
     //is admin
     //is in same clan as ships
     //target in safe turns
     //has scanner and targets are only ls
 } elseif ($user['login_id'] == 1 || $ships['clan_id'] == $user['clan_id'] && $user['clan_id'] > 0 || $ships['turns_run'] < $GAME_VARS['turns_safe'] || config_check("ls", $ships) && config_check("sc", $ships)) {
     $error_str .= print_name($ships);
     if (config_check("ls", $ships)) {
         $error_str .= sprintf($st[64], $ships[total], $ships[fighters]);
     } else {
         $error_str .= sprintf($st[65], $ships[total], $ships[fighters]);
     }
     //don't show attack link if:
     //target is admin
     //player can't attack
     //target is in same clan
     //target in safe turns
     if ($user['login_id'] == 1 || $ships['clan_id'] == $user['clan_id'] && $user['clan_id'] > 0 || $ships['turns_run'] < $GAME_VARS['turns_safe']) {
         $error_str .= "<br />";
     } else {
         db("select ship_id from {$db_name}_ships where login_id = '{$ships['login_id']}' && location='{$user['location']}' && config REGEXP 'ls' limit 1");
         $to_attack = dbr(1);
Esempio n. 6
0
function print_name_now($name)
{
    $entry['name'] = $name;
    $entry['year'] = date('Y');
    $entry['term'] = "Trinity";
    if (date('n') > 9) {
        $entry['term'] = "Michaelmas";
    }
    if (date('n') < 4) {
        $entry['term'] = "Hilary";
    }
    print_name($entry);
}
Esempio n. 7
0
    print_page($cw['send_clan_message'], $st[896]);
} elseif ($target_id == -2 && $user['clan_id'] < 1) {
    print_page($cw['send_clan_message'], $st[897]);
} elseif ($target_id == -4 && $user['login_id'] != 1 && $user['login_id'] != OWNER_ID) {
    print_page($cw['send_mass_message'], $st[898]);
} elseif ($target_id == -5 && $user['clan_id'] < 1 && $user['login_id'] != 1 && $user['login_id'] != OWNER_ID) {
    print_page("Clan Forum", $cw[899]);
} elseif ($target_id == -99 && $user['login_id'] != 1 && $user['login_id'] != OWNER_ID) {
    print_page($cw['admin_forum'], $st[898]);
} elseif (empty($_POST['text']) || isset($_POST['preview'])) {
    $people_can_mess = $cw['enter_your_message_to'] . ' ';
    if ($target_id > 0) {
        //message to another player.
        db("select login_name,login_id,clan_sym,clan_sym_color from {$db_name}_users where login_id = '{$target_id}'");
        $rec = dbr(1);
        $people_can_mess .= print_name($rec);
    } elseif ($target_id == -1) {
        $people_can_mess .= $st[900];
    } elseif ($target_id == -2) {
        $people_can_mess .= $st[901];
    } elseif ($target_id == -4) {
        $people_can_mess .= $st[902];
    } elseif ($target_id == -5) {
        $people_can_mess .= $st[903];
    } elseif ($target_id == -50) {
        $people_can_mess .= $st[904];
    } elseif ($target_id == -99) {
        $people_can_mess .= $cw['admin_forum'];
    } else {
        #user has not specified a target, so list all the players who can be messaged
        $people_can_mess = $st[905] . "<p />\n<select name=target_id>";
Esempio n. 8
0
function print_messages($target_id, $permissions, $clan_id, $col_arr)
{
    global $db_name, $user, $user_options, $game_info, $last_time, $cw, $st;
    $clan_string_sql = "";
    $clan_forum_str = "";
    $ret_str = "";
    if ($target_id < 0) {
        //forums
        $last_access = $user['last_access_forum'];
        if ($target_id == -5) {
            //clan forum
            $clan_string_sql = " && clan_id = '{$clan_id}' ";
            $clan_forum_str = "&amp;clan_id={$clan_id}";
            $last_access = $user['last_access_clan_forum'];
        }
        if (empty($last_time)) {
            //not set time to go back to
            $forum_time = time() - $user_options['forum_back'] * 3600;
        } else {
            $forum_time = (int) $last_time;
        }
    } else {
        //user messages
        $forum_time = 0;
        db("select count(message_id) from {$db_name}_messages where login_id = '{$target_id}'");
        $counted = dbr();
        $last_access = $user['last_access_msg'];
    }
    //central forum, different table. - external from game
    if ($target_id == -99 || $target_id == -50) {
        db("select *, sender_id as login_id from se_central_messages where timestamp > {$forum_time} && forum_id = '{$target_id}' order by timestamp desc");
        $user_options['show_sigs'] = 0;
        //don't try to show sigs in these forums
    } else {
        //in-game message table.
        //note: due to the fact there is no user -1, this has to cheat and select the sig of user id 1 (admin who is always in game) to ensure messages are loaded. admin sig is not actually show though.
        db("select *, sender_id as login_id from {$db_name}_messages where login_id = '{$target_id}' and timestamp > {$forum_time} {$clan_string_sql} order by timestamp desc");
    }
    $sig_array = array();
    $i = 0;
    while ($messages = dbr(1)) {
        $printed_name = "";
        //undeclare to next entry
        $no_reply = 0;
        //whether can reply
        $cols = 2;
        //num of cols within this post.
        //no sig, or not showing
        if ($user_options['show_sigs'] == 0 || $messages['login_id'] == -1) {
            $messages['sig'] = "";
            //sig already loaded from previous message
        } elseif (isset($sig_array[$messages['login_id']])) {
            $messages['sig'] = $sig_array[$messages['login_id']];
            //load the players sig
        } else {
            db2("select sig from {$db_name}_users where login_id = '{$messages['login_id']}'");
            $temp_sig = dbr2();
            $sig_array[$messages['login_id']] = mcit(stripslashes("\n\n" . $temp_sig['sig']));
            $messages['sig'] = $sig_array[$messages['login_id']];
        }
        $coul_fond = $messages['timestamp'] > $last_access ? $col_arr[3] : $col_arr[0];
        $ret_str .= "\n<table border='0' cellpadding='5'>\n<tr bgcolor='{$coul_fond}'>";
        //time and date of message.
        $ret_str .= "\n<td width='100'>\n<b>" . date("M d - H:i", $messages['timestamp']) . "</b></td>\n<td width='250'>";
        if ($messages['login_id'] >= 1 && $target_id > -50) {
            //message by a player for in-game
            $printed_name = print_name($messages);
        } elseif (!empty($messages['forum_id'])) {
            //a central forum
            $no_reply = 1;
            $printed_name = "\n{$messages['sender_name']}";
        }
        if (empty($printed_name)) {
            //message by an automated entity, or retired player
            $no_reply = 1;
            $printed_name = "\n<b class='b1'>{$messages['sender_name']}</b>";
        }
        if ($target_id == -1) {
            $no_reply = 1;
        }
        $ret_str .= $printed_name;
        $ret_str .= "</td>\n";
        //player link to delete messages (with checkboxes)
        if ($target_id > -50) {
            //can't do these things with the central forums
            $cols = 3;
            $ret_str .= "<td align='right' width='230'>";
            if ($no_reply == 0) {
                //no reply link for certain messages
                $ret_str .= "<a href='message.php?target_id={$messages['sender_id']}&amp;reply_to={$messages['message_id']}'>" . $cw['reply'] . "</a> - ";
            }
            $ret_str .= "<a href='message.php?forward={$messages['message_id']}'>" . $cw['forward'] . "</a> - <a href='diary.php?log_ent={$messages['message_id']}'>" . $cw['log'] . "</a>";
            if ($target_id > 0 && $counted[0] > 1) {
                $ret_str .= " - <a href='{$_SERVER['PHP_SELF']}?killmsg={$messages['message_id']}'>" . $cw['delete'] . "</a> - <input type='checkbox' name='del_mess[{$messages['message_id']}]' value='{$messages['message_id']}' />";
                //admin link to delete messages in forum
            } elseif ($permissions == 1) {
                $ret_str .= " - <a href='{$_SERVER['PHP_SELF']}?target_id={$target_id}&amp;killmsg={$messages['message_id']}{$clan_forum_str}'>" . $cw['delete'] . "</a>";
            }
            $ret_str .= "</td>";
        }
        $ret_str .= "</tr>\n<tr>\n<td colspan='{$cols}' bgcolor='{$col_arr['1']}'><blockquote>{$messages['text']}</blockquote></td></tr>";
        if (!empty($messages['sig'])) {
            $ret_str .= "<tr><td colspan='{$cols}' bgcolor='{$col_arr['2']}'>{$messages['sig']}</td></tr>";
        }
        $ret_str .= "\n</table><p />";
        $i++;
    }
    return $ret_str;
}
Esempio n. 9
0
        $entry['term'] = "Michaelmas";
    }
    if (date('n') < 4) {
        $entry['term'] = "Hilary";
    }
    while ($line = mysql_fetch_array($result)) {
        $entry['name'] = "=" . $line['id'];
        if ($oldlevel == $line['level']) {
            print "<br>\n";
            print_name($entry);
        } else {
            if ($oldlevel != -1) {
                print "</td></tr>\n";
            }
            print '<tr><td class="login_head">' . $user_class[$line['level']] . 's</td></tr>';
            print '<tr><td class="login">';
            print_name($entry);
        }
        $oldlevel = $line['level'];
    }
    print "</td></tr>\n";
}
print '<tr><td class="login">';
if ($num_mem > 0) {
    print "...and ";
}
print "{$num_guests} guest";
if ($num_guests != 1) {
    print "s";
}
print ".</td></tr>\n";
Esempio n. 10
0
         $clan_ship = dbr(1);
     }
     $error_str .= "</table><p />";
     $error_str .= $st[562] . " <input type=text name=join_fleet_id_2 value='' max=3 size=3 />";
     $error_str .= "<input TYPE='hidden' name=fleet_type value=1 />";
     $error_str .= " - <input type='submit' name=join_fleet_button value=" . $cw['change_fleet'] . " />";
     $error_str .= " - <a href=javascript:TickAll(\"fleet_maint\")>" . $cw['invert_ship_selection'] . "</a><p /></form>";
     /*************
      * Summary of Clan ships
      **************/
 } else {
     db("select login_id, count(ship_id) as total, sum(fighters) as fighters from {$db_name}_ships where clan_id = {$user['clan_id']} group by login_id order by fighters desc, ship_name desc");
     $clan_ship = dbr(1);
     $error_str .= "<br /><br /><a href='clan.php?show_clan_ships=1'>" . $cw['show_all_clan_ships'] . "</a><p />";
     while ($clan_ship) {
         $error_str .= print_name($clan_ship) . " has <b>{$clan_ship['total']}</b> " . $cw['ship(s)'] . " w/ <b>{$clan_ship['fighters']}</b> " . $cw['total_fighters'] . "<br />";
         $clan_ship = dbr(1);
     }
     $error_str .= "<br /><br />";
 }
 $error_str .= "<a href='clan.php?ranking=1'>" . $cw['clan_rankings'] . "</a>";
 $error_str .= "<br /><a href='clan.php?clan_info=1&target={$user['clan_id']}'>" . $cw['clan_information'] . "</a><br /><br />";
 if ($user['login_id'] == $clan['leader_id'] || $user['login_id'] == 1) {
     $error_str .= "<a href='clan.php?changepass=1'>" . $cw['change_clan_password'] . "</a><br />";
     if ($clan_member_count[$clan['clan_id']] > 1) {
         $error_str .= "<a href='clan.php?lead_change=1'>" . $cw['change_clan_leader'] . "</a><br />";
         $error_str .= "<a href='message.php?target_id=-2&clan_id={$user['clan_id']}'>" . $cw['message_clan'] . "</a><br />";
     }
     if ($user['login_id'] == 1 && $user['login_id'] != $clan['leader_id']) {
         $error_str .= "<a href='clan.php?leave=1'>" . $cw['leave_clan'] . "</a><br />";
     }
Esempio n. 11
0
        $full = 0;
    }
} elseif ($target == $user['login_id'] || $target == 1 || $user['clan_id'] == $player['clan_id'] && $user['clan_id'] > 0 || $user['login_id'] == 1 || $user['login_id'] == OWNER_ID) {
    #admin can see all, but not aliens/pirates
    $full = 1;
} else {
    #if none of the above are true, then a more limited view is given.
    $full = 0;
}
//keep track of who admin is looking at.
if ($user['login_id'] == 1) {
    insert_history($user['login_id'], $st[1511] . " {$player['login_name']}");
}
$text .= "<a href='message.php?target_id={$target}'>" . $cw['send_message_to'] . " {$player['login_name']}</a><br /><br />";
$text .= make_table(array("", ""));
$text .= quick_row($cw['game_name'], print_name($player));
if ($full == 1 || isset($special_show)) {
    $text .= quick_row($cw['login_name'], $player['generic_l_name']);
    if (isset($special_show)) {
        $text .= quick_row($st[875], $player['real_name']);
        $text .= quick_row($cw['purpose'], "{$player['email_address']}");
    } else {
        $text .= quick_row($cw['real_name'], $player['real_name']);
        $text .= quick_row($cw['email_address'], "<a href='mailto:{$player['email_address']}'>{$player['email_address']}</a>");
    }
    if ($user['login_id'] == OWNER_ID && OWNER_ID != 0) {
        $text .= quick_row("&nbsp;", "");
        $text .= quick_row($st[1512], $player['login_count']);
        $text .= quick_row($st[1513], $player['page_views']);
    }
    $text .= quick_row("&nbsp;", "");
Esempio n. 12
0
$messages = $output_str;
#sets the largest span distance. Allows for quicker manipulation of the page.
$span_dist = 2;
$output_str = "<table width=90%>";
$r_name_txt = "";
#determine if user can re-name planet.
if ($has_pass == 1) {
    $r_name_txt .= " - <a href='planet.php?planet_id={$planet_id}&rename=1'>" . $cw['rename'] . "</a>";
}
// begin printing of page
$output_str .= quick_row($cw['planet_name'], "<b class='b1'>{$planet['planet_name']}</b>{$r_name_txt}");
#print no name if the owner has none
if ($planet['login_id'] == 0) {
    $output_str .= quick_row($cw['owner_by'], $cw['noone']);
} else {
    $output_str .= quick_row($cw['owner_by'], $st[1676] . ": <b class='b1'>" . print_name(array('login_id' => $planet['login_id'])) . "</b>");
}
#show the planetary picture
if ($user_options['show_pics']) {
    $output_str .= "<tr><td colspan={$span_dist}><center><img src={$directories['images']}/planets/" . $planet['planet_img'] . ".jpg border=0 alt='Image of the planet' /></center></td></tr>";
}
if (!empty($messages)) {
    $output_str .= "<tr><td colspan={$span_dist}><center>{$messages}</center></td></tr>";
}
$output_str .= "</table><p />";
#players may only view planetary data when they have the planet as their own.
if ($has_pass == 1) {
    $output_str .= "<table>";
    if (empty($planet['pass'])) {
        $temp_str = "";
        if ($user['login_id'] == $planet['login_id']) {
Esempio n. 13
0
            $ct1 = $ct2;
        }
    }
    if ($table != 2) {
        $player['cash'] = $ct1;
    }
    if (!isset($player['last_attack_by']) && $table == 2) {
        $player['last_attack_by'] = "~";
    }
    if (isset($player['clan_sym']) && $table == 2) {
        $player['clan_sym'] = "<font color=#{$player['clan_sym_color']}>{$player['clan_sym']}</font>";
        $player['clan_sym_color'] = "";
    } elseif (isset($table) && $table == 2) {
        $player['clan_sym'] = "~";
    }
    if (isset($player['last_attack']) && $player['last_attack'] == 1) {
        $player['last_attack'] = "~";
    } elseif (isset($player['last_attack'])) {
        $player['last_attack'] = date("M d - H:i", $player['last_attack']);
    }
    if (isset($player['joined_game'])) {
        $player['joined_game'] = date("M d - H:i", $player['joined_game']);
    }
    $dis_name = print_name($player);
    $player['login_name'] = $dis_name;
    unset($player['login_id'], $player['clan_sym_color']);
    $text .= make_row($player);
    $ct2++;
}
$text .= "</table><br />";
print_page($cw['player_ranking'], $text);
Esempio n. 14
0
<?php

function print_name($array)
{
    $number_of_keys = count($array);
    foreach ($array as $key => $value) {
        echo "There are " . $number_of_keys . " keys in this array: " . $key . ", " . $key;
        foreach ($array as $key => $value) {
            echo "<br>The value in the key " . $key . " is " . $value;
        }
    }
}
$users['first_name'] = "Sourabh";
$users['last_name'] = "Pal";
print_name($users);
Esempio n. 15
0
function add_user_to_users_array(&$players_array, &$ships_involved_str, &$name_str, $data_array, $friend_or_foe)
{
    //player already in the array, so skip adding again.
    if (array_key_exists($data_array['login_id'], $players_array)) {
        return (int) 0;
    }
    $players_array[$data_array['login_id']] = array('login_id' => $data_array['login_id'], 'clan_id' => $data_array['clan_id'], 'login_name' => $data_array['login_name'], 'location' => $data_array['location'], 'login_name_link' => print_name($data_array), 'player_ship_count' => 0, 'total_fighters' => 0, 'ship_points_killed' => 0, 'ship_points_lost' => 0, 'friend_foe' => $friend_or_foe, 'fighters_lost' => 0, 'fighters_killed' => 0, 'ships_lost' => 0, 'ships_killed' => 0, 'ship_id' => $data_array['ship_id'], 'replacement_ship' => "");
    //thinking a long way ahead. :)
    $ships_involved_str[$data_array['login_id']] = array('lost' => "", 'survived' => "");
    !empty($name_str) ? $name_str .= "," : 1;
    $name_str .= " " . $players_array[$data_array['login_id']]['login_name_link'];
}
Esempio n. 16
0
    }
} elseif ($view) {
    #Show all items in a particular catagory.
    $text .= $st[358] . "<p />";
    db2("select item_name,descr,timestamp,going_price,bidder_id,item_id from {$db_name}_bilkos where item_type = {$view} && active=1 && timestamp + '{$bilkos_seconds}' > " . time() . " order by timestamp asc, item_name asc");
    $items = dbr2(1);
    if (!$items) {
        $text .= $st[359];
    } else {
        $text .= make_table(array($cw['item_name'], $cw['description'], $cw['open_till'], $cw['present_price'], $cw['present_bidder']));
        while ($items) {
            $items['going_price'] = $items['going_price'];
            if ($items['bidder_id'] > 0) {
                db("select login_name,login_id,clan_sym,clan_sym_color from {$db_name}_users where login_id = {$items['bidder_id']}");
                $bidder = dbr(1);
                $items['bidder_id'] = print_name($bidder);
                $items['timestamp'] = date("M d - H:i", $items['timestamp'] + $bilkos_seconds);
            } else {
                $items['bidder_id'] = "None Yet";
                $items['timestamp'] = date("M d - H:i", $items['timestamp'] + $bilkos_seconds * 2);
            }
            $items['item_id'] = " - <a href='bilkos.php?bid={$items['item_id']}'>" . $cw['bid'] . "</a>";
            $text .= make_row($items);
            $items = dbr2(1);
        }
        $text .= "</table>";
    }
}
if ($show_won) {
    #Show items user has won.
    db2("select item_name,item_type,item_id from {$db_name}_bilkos where active=0 && bidder_id='{$user['login_id']}'");