function bbcode_callbacks_wow($item) { global $item_datasite; wowhead_tt(); require_once "scripts/id_tab.php"; require_once "scripts/get_lib.php"; return "<a href=\"{$item_datasite}{$item[1]}\" target=\"_blank\"\r\nonmouseover=\"toolTip('" . addslashes(get_item_tooltip($item[1])) . "','item_tooltip')\" onmouseout=\"toolTip()\">\r\n<img src=\"" . get_item_icon($item[1]) . "\" class=\"icon_border\" alt=\"\" /></a>"; }
function reverse_ids() { $this->item = get_item_name($this->item_id); $this->icon = get_item_icon($this->item_id); if (is_null($this->icon) || $this->icon == "") { # if no icon, use the ? icon $this->icon = "07_15"; } }
function bbcode_callbacks_wow($item) { global $base_datasite, $item_datasite; wowhead_tt(); require_once "scripts/id_tab.php"; require_once "scripts/get_lib.php"; return ' <a href="' . $base_datasite . $item_datasite . $item[1] . '" target="_blank" onmouseover="oldtoolTip(\'' . addslashes(get_item_tooltip($item[1])) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()"> <img src="' . get_item_icon($item[1]) . '" class="icon_border" alt="" /> </a>'; }
function edit() { global $output, $world_db, $realm_id, $item_datasite, $lang_id_tab, $quest_datasite, $action_permission, $user_lvl, $creature_datasite, $sqlw; //wowhead_tt(); valid_login($action_permission['view']); if (!isset($_GET['entry'])) { redirect("item.php?error=1"); } /*$sql = new SQL; $sql->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']);*/ $entry = $sqlw->quote_smart($_GET['entry']); $deplang = get_lang_id(); // this_is_junk: ArcEmu stores the quantity you get when you buy an item in the vendors table // Both MaNGOS databases that I have (UDB 371 and YTDB 507 have ZERO items with requiredhonorrank that is not ZERO. // Same for requiredcityrank. // I don't know what socketcontent_* does in MaNGOS, it's ZERO unless it equals socketcolor_* // which is probably why ArcEmu has Unknown columns after each socket_color_* field. // ArcEmu doesn't have a scriptname field. // ArcEmu doesn't seem to have a field like DisenchantID // I'm not sure what minmoneyloot and maxmoneyloot actually do. //$result = $sql->query("SELECT `items`.`entry`,`class`,`subclass`,`field4`,IFNULL(".($deplang<>0?"name_loc$deplang":"NULL").",`name1`) as name,`displayid`,`Quality`,`Flags`,`BuyPrice`,`SellPrice`,`InventoryType`,`AllowableClass`,`AllowableRace`,`ItemLevel`,`RequiredLevel`,`RequiredSkill`,`RequiredSkillRank`,`requiredspell`,`RequiredFaction`,`RequiredFactionStanding`,`unique`,`maxcount`,`ContainerSlots`,`stat_type1`,`stat_value1`,`stat_type2`,`stat_value2`,`stat_type3`,`stat_value3`,`stat_type4`,`stat_value4`,`stat_type5`,`stat_value5`,`stat_type6`,`stat_value6`,`stat_type7`,`stat_value7`,`stat_type8`,`stat_value8`,`stat_type9`,`stat_value9`,`stat_type10`,`stat_value10`,`dmg_min1`,`dmg_max1`,`dmg_type1`,`dmg_min2`,`dmg_max2`,`dmg_type2`,`armor`,`holy_res`,`fire_res`,`nature_res`,`frost_res`,`shadow_res`,`arcane_res`,`delay`,`ammo_type`,`Range`,`spellid_1`,`spelltrigger_1`,`spellcharges_1`,`spellcooldown_1`,`spellcategory_1`,`spellcategorycooldown_1`,`spellid_2`,`spelltrigger_2`,`spellcharges_2`,`spellcooldown_2`,`spellcategory_2`,`spellcategorycooldown_2`,`spellid_3`,`spelltrigger_3`,`spellcharges_3`,`spellcooldown_3`,`spellcategory_3`,`spellcategorycooldown_3`,`spellid_4`,`spelltrigger_4`,`spellcharges_4`,`spellcooldown_4`,`spellcategory_4`,`spellcategorycooldown_4`,`spellid_5`,`spelltrigger_5`,`spellcharges_5`,`spellcooldown_5`,`spellcategory_5`,`spellcategorycooldown_5`,`bonding`,items.`description`,`Page_id`,`Page_language`,`Page_Material`,`quest_id`,`lock_id`,`lock_Material`,`sheathid`,`RandomProp`,`RandomSuffix`,`block`,`itemset`,`MaxDurability`,`zonenameid`,`Mapid`,`BagFamily`,`TotemCategory`,`socket_Color_1`,`socket_Color_2`,`socket_Color_3`,`socket_Bonus`,`GemProperties`,`ReqDisenchantSkill`,`ArmorDamageModifier`,itempetfood.`Food_Type` FROM items LEFT JOIN items_localized ON items.entry = items_localized.entry LEFT JOIN itempetfood ON items.entry = itempetfood.entry WHERE items.entry = '$entry'"); $result = $sqlw->query("SELECT `items`.`entry`,`class`,`subclass`,`field4`,`name1`,`displayid`,`Quality`,`Flags`,`BuyPrice`,`SellPrice`,`InventoryType`,`AllowableClass`,`AllowableRace`,`ItemLevel`,`RequiredLevel`,`RequiredSkill`,`RequiredSkillRank`,`requiredspell`,`RequiredFaction`,`RequiredFactionStanding`,`unique`,`maxcount`,`ContainerSlots`,`stat_type1`,`stat_value1`,`stat_type2`,`stat_value2`,`stat_type3`,`stat_value3`,`stat_type4`,`stat_value4`,`stat_type5`,`stat_value5`,`stat_type6`,`stat_value6`,`stat_type7`,`stat_value7`,`stat_type8`,`stat_value8`,`stat_type9`,`stat_value9`,`stat_type10`,`stat_value10`,`dmg_min1`,`dmg_max1`,`dmg_type1`,`dmg_min2`,`dmg_max2`,`dmg_type2`,`armor`,`holy_res`,`fire_res`,`nature_res`,`frost_res`,`shadow_res`,`arcane_res`,`delay`,`ammo_type`,`Range`,`spellid_1`,`spelltrigger_1`,`spellcharges_1`,`spellcooldown_1`,`spellcategory_1`,`spellcategorycooldown_1`,`spellid_2`,`spelltrigger_2`,`spellcharges_2`,`spellcooldown_2`,`spellcategory_2`,`spellcategorycooldown_2`,`spellid_3`,`spelltrigger_3`,`spellcharges_3`,`spellcooldown_3`,`spellcategory_3`,`spellcategorycooldown_3`,`spellid_4`,`spelltrigger_4`,`spellcharges_4`,`spellcooldown_4`,`spellcategory_4`,`spellcategorycooldown_4`,`spellid_5`,`spelltrigger_5`,`spellcharges_5`,`spellcooldown_5`,`spellcategory_5`,`spellcategorycooldown_5`,`bonding`,items.`description`,`Page_id`,`Page_language`,`Page_Material`,`quest_id`,`lock_id`,`lock_Material`,`sheathid`,`RandomProp`,`RandomSuffix`,`block`,`itemset`,`MaxDurability`,`zonenameid`,`Mapid`,`BagFamily`,`TotemCategory`,`socket_Color_1`,`socket_Color_2`,`socket_Color_3`,`socket_Bonus`,`GemProperties`,`ReqDisenchantSkill`,`ArmorDamageModifier` FROM items WHERE items.entry = '{$entry}'"); if ($result) { $item = $sqlw->fetch_assoc($result); require_once "libs/get_lib.php"; //$tooltip = get_item_tooltip($entry); $output .= "<script type=\"text/javascript\" src=\"libs/js/tab.js\"></script>\r\n <center>\r\n <br /><br /><br />\r\n <form method=\"post\" action=\"item.php?action=do_update\" name=\"form1\">\r\n <input type=\"hidden\" name=\"backup_op\" value=\"0\"/>\r\n <input type=\"hidden\" name=\"type\" value=\"edit\"/>\r\n <input type=\"hidden\" name=\"entry\" value=\"{$entry}\"/>\r\n\r\n<div class=\"jtab-container\" id=\"container\">\r\n <ul class=\"jtabs\">\r\n <li><a href=\"#\" onclick=\"return showPane('pane1', this)\" id=\"tab1\">" . lang('item_edit', 'general_tab') . "</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane2', this)\">" . lang('item_edit', 'additional_tab') . "</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane3', this)\">" . lang('item_edit', 'stats_tab') . "</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane4', this)\">" . lang('item_edit', 'damage_tab') . "</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane5', this)\">" . lang('item_edit', 'spell_tab') . "</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane7', this)\">" . lang('item_edit', 'sock_tab') . "</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane6', this)\">" . lang('item_edit', 'req_tab') . "</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane8', this)\">" . lang('item_edit', 'info') . "</a></li>"; if ($item['DisenchantID']) { $output .= "<li><a href=\"#\" onclick=\"return showPane('pane9', this)\">" . lang('item_edit', 'disenchant_tab') . "</a></li>"; } $output .= "</ul>\r\n <div class=\"jtab-panes\">"; $output .= "<div id=\"pane1\">\r\n <br /><br />\r\n<table class=\"lined\" style=\"width: 720px;\">\r\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'general') . ":</td></tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'entry'), lang('item_edit', 'entry_desc')) . "</td>\r\n <td>"; // this_is_junk: I re-enabled display of item ID, even if it isn't guaranteed to work with wowhead. :P $output .= maketooltip($entry, "{$item_datasite}{$entry}", $tooltip, "item_tooltip"); $output .= "</td>\r\n <td>" . makeinfocell(lang('item_edit', 'display_id'), lang('item_edit', 'display_id_desc')) . "</td>\r\n <td><input type=\"text\" name=\"displayid\" size=\"8\" maxlength=\"11\" value=\"{$item['displayid']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'req_level'), lang('item_edit', 'req_level_desc')) . "</td>\r\n <td><input type=\"text\" name=\"RequiredLevel\" size=\"8\" maxlength=\"4\" value=\"{$item['RequiredLevel']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'item_level'), lang('item_edit', 'item_level_desc')) . "</td>\r\n <td><input type=\"text\" name=\"ItemLevel\" size=\"8\" maxlength=\"4\" value=\"{$item['ItemLevel']}\" /></td>\r\n</tr>\r\n\r\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'names') . ":</td></tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'item_name'), lang('item_edit', 'item_name_desc')) . "</td>\r\n <td colspan=\"3\"><input type=\"text\" name=\"name\" size=\"30\" maxlength=\"225\" value=\"" . htmlentities($item['name1']) . "\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'description'), lang('item_edit', 'description_desc')) . "</td>\r\n <td colspan=\"3\"><input type=\"text\" name=\"description\" size=\"30\" maxlength=\"225\" value=\"" . htmlentities($item['description']) . "\" /></td>\r\n</tr>\r\n\r\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'type') . ":</td></tr>\r\n <tr>"; $class = array(0 => "", 1 => "", 2 => "", 4 => "", 5 => "", 6 => "", 7 => "", 9 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => ""); $class[$item['class']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'class'), lang('item_edit', 'class_desc')) . "</td>\r\n <td colspan=\"3\"><select name=\"class\">\r\n <option value=\"0\" {$class[0]}>0 - " . lang('item', 'consumable') . "</option>\r\n <option value=\"1\" {$class[1]}>1 - " . lang('item', 'bag') . "</option>\r\n <option value=\"2\" {$class[2]}>2 - " . lang('item', 'weapon') . "</option>\r\n <option value=\"4\" {$class[4]}>4 - " . lang('item', 'armor') . "</option>\r\n <option value=\"5\" {$class[5]}>5 - " . lang('item', 'reagent') . "</option>\r\n <option value=\"6\" {$class[6]}>6 - " . lang('item', 'projectile') . "</option>\r\n <option value=\"7\" {$class[7]}>7 - " . lang('item', 'trade_goods') . "s</option>\r\n <option value=\"9\" {$class[9]}>9 - " . lang('item', 'recipe') . "</option>\r\n <option value=\"11\" {$class[11]}>11 - " . lang('item', 'quiver') . "</option>\r\n <option value=\"12\" {$class[12]}>12 - " . lang('item', 'quest') . "</option>\r\n <option value=\"13\" {$class[13]}>13 - " . lang('item', 'key') . "</option>\r\n <option value=\"14\" {$class[14]}>14 - " . lang('item', 'permanent') . "</option>\r\n <option value=\"15\" {$class[15]}>15 - " . lang('item', 'misc_short') . "</option>\r\n </select></td>"; unset($class); $subclass = array(0 => array(0 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => ""), 1 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => ""), 2 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 10 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => "", 16 => "", 17 => "", 18 => "", 19 => "", 20 => ""), 4 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => ""), 6 => array(2 => "", 3 => ""), 7 => array(0 => "", 1 => "", 2 => "", 3 => ""), 9 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => ""), 11 => array(2 => "", 3 => ""), 13 => array(0 => "", 1 => "")); $subclass[$item['class']][$item['subclass']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'subclass'), lang('item_edit', 'subclass_desc')) . "</td>\r\n <td colspan=\"3\"><select name=\"subclass\">\r\n <option value=\"0\" {$subclass[0][0]}>0 - " . lang('item', 'none') . "</option>\r\n <optgroup label=\"Class 0: " . lang('item', 'consumable') . "\">\r\n <option value=\"0\" {$subclass[0][0]}>0 - " . lang('item', 'consumable') . "</option>\r\n <option value=\"3\" {$subclass[0][3]}>3 - " . lang('item', 'potion') . "</option>\r\n <option value=\"4\" {$subclass[0][4]}>4 - " . lang('item', 'scroll') . "</option>\r\n <option value=\"5\" {$subclass[0][5]}>5 - " . lang('item', 'bandage') . "</option>\r\n <option value=\"6\" {$subclass[0][6]}>6 - " . lang('item', 'healthstone') . "</option>\r\n <option value=\"7\" {$subclass[0][7]}>7 - " . lang('item', 'combat_effect') . "</option>\r\n <optgroup label=\"Class 1: " . lang('item', 'bag') . "\">\r\n <option value=\"0\" {$subclass[1][0]}>0 - " . lang('item', 'bag') . "</option>\r\n <option value=\"1\" {$subclass[1][1]}>1 - " . lang('item', 'soul_shards') . "</option>\r\n <option value=\"2\" {$subclass[1][2]}>2 - " . lang('item', 'herbs') . "</option>\r\n <option value=\"3\" {$subclass[1][3]}>3 - " . lang('item', 'enchanting') . "</option>\r\n <option value=\"4\" {$subclass[1][4]}>4 - " . lang('item', 'engineering') . "</option>\r\n <option value=\"5\" {$subclass[1][5]}>5 - " . lang('item', 'gems') . "</option>\r\n <option value=\"6\" {$subclass[1][6]}>6 - " . lang('item', 'mining') . "</option>\r\n <optgroup label=\"Class 2: " . lang('item', 'weapon') . "\">\r\n <option value=\"0\" {$subclass[2][0]}>0 - " . lang('item', 'axe_1h') . "</option>\r\n <option value=\"1\" {$subclass[2][2]}>1 - " . lang('item', 'axe_2h') . "</option>\r\n <option value=\"2\" {$subclass[2][2]}>2 - " . lang('item', 'bow') . "</option>\r\n <option value=\"3\" {$subclass[2][2]}>3 - " . lang('item', 'rifle') . "</option>\r\n <option value=\"4\" {$subclass[2][4]}>4 - " . lang('item', 'mace_1h') . "</option>\r\n <option value=\"5\" {$subclass[2][5]}>5 - " . lang('item', 'mace_2h') . "</option>\r\n <option value=\"6\" {$subclass[2][6]}>6 - " . lang('item', 'polearm') . "</option>\r\n <option value=\"7\" {$subclass[2][7]}>7 - " . lang('item', 'sword_1h') . "</option>\r\n <option value=\"8\" {$subclass[2][8]}>8 - " . lang('item', 'sword_2h') . "</option>\r\n <option value=\"10\" {$subclass[2][10]}>10 - " . lang('item', 'staff') . "</option>\r\n <option value=\"11\" {$subclass[2][11]}>11 - " . lang('item', 'exotic_1h') . "</option>\r\n <option value=\"12\" {$subclass[2][12]}>12 - " . lang('item', 'exotic_2h') . "</option>\r\n <option value=\"13\" {$subclass[2][13]}>13 - " . lang('item', 'fist_weapon') . "</option>\r\n <option value=\"14\" {$subclass[2][14]}>14 - " . lang('item', 'misc_weapon') . "</option>\r\n <option value=\"15\" {$subclass[2][15]}>15 - " . lang('item', 'dagger') . "</option>\r\n <option value=\"16\" {$subclass[2][16]}>16 - " . lang('item', 'thrown') . "</option>\r\n <option value=\"17\" {$subclass[2][17]}>17 - " . lang('item', 'spear') . "</option>\r\n <option value=\"18\" {$subclass[2][18]}>18 - " . lang('item', 'crossbow') . "</option>\r\n <option value=\"19\" {$subclass[2][19]}>19 - " . lang('item', 'wand') . "</option>\r\n <option value=\"20\" {$subclass[2][20]}>20 - " . lang('item', 'fishing_pole') . "</option>\r\n </optgroup>\r\n <optgroup label=\"Class 4: " . lang('item', 'armor') . "\">\r\n <option value=\"0\" {$subclass[4][0]}>0 - " . lang('item', 'misc') . "</option>\r\n <option value=\"1\" {$subclass[4][1]}>1 - " . lang('item', 'cloth') . "</option>\r\n <option value=\"2\" {$subclass[4][2]}>2 - " . lang('item', 'leather') . "</option>\r\n <option value=\"3\" {$subclass[4][3]}>3 - " . lang('item', 'mail') . "</option>\r\n <option value=\"4\" {$subclass[4][4]}>4 - " . lang('item', 'plate') . "</option>\r\n <option value=\"5\" {$subclass[4][5]}>5 - " . lang('item', 'buckler') . "</option>\r\n <option value=\"6\" {$subclass[4][6]}>6 - " . lang('item', 'shield') . "</option>\r\n <option value=\"7\" {$subclass[4][7]}>7 - " . lang('item', 'libram') . "</option>\r\n <option value=\"8\" {$subclass[4][8]}>8 - " . lang('item', 'idol') . "</option>\r\n <option value=\"9\" {$subclass[4][9]}>9 - " . lang('item', 'totem') . "</option>\r\n </optgroup>\r\n <optgroup label=\"Class 6: " . lang('item', 'projectile') . "\">\r\n <option value=\"2\" {$subclass[6][2]}>2 - " . lang('item', 'arrows') . "</option>\r\n <option value=\"3\" {$subclass[6][3]}>3 - " . lang('item', 'bullets') . "</option>\r\n </optgroup>\r\n <optgroup label=\"Class 7: " . lang('item', 'trade_goods') . "\">\r\n <option value=\"0\" {$subclass[7][0]}>0 - " . lang('item', 'trade_goods') . "</option>\r\n <option value=\"1\" {$subclass[7][1]}>1 - " . lang('item', 'parts') . "</option>\r\n <option value=\"2\" {$subclass[7][2]}>2 - " . lang('item', 'explosives') . "</option>\r\n <option value=\"3\" {$subclass[7][3]}>3 - " . lang('item', 'devices') . "</option>\r\n </optgroup>\r\n <optgroup label=\"Class 9: " . lang('item', 'recipe') . "\">\r\n <option value=\"0\" {$subclass[9][0]}>0 - " . lang('item', 'book') . "</option>\r\n <option value=\"1\" {$subclass[9][1]}>1 - " . lang('item', 'LW_pattern') . "</option>\r\n <option value=\"2\" {$subclass[9][2]}>2 - " . lang('item', 'tailoring_pattern') . "</option>\r\n <option value=\"3\" {$subclass[9][3]}>3 - " . lang('item', 'ENG_Schematic') . "</option>\r\n <option value=\"4\" {$subclass[9][4]}>4 - " . lang('item', 'BS_plans') . "</option>\r\n <option value=\"5\" {$subclass[9][5]}>5 - " . lang('item', 'cooking_recipe') . "</option>\r\n <option value=\"6\" {$subclass[9][6]}>6 - " . lang('item', 'alchemy_recipe') . "</option>\r\n <option value=\"7\" {$subclass[9][7]}>7 - " . lang('item', 'FA_manual') . "</option>\r\n <option value=\"8\" {$subclass[9][8]}>8 - " . lang('item', 'ench_formula') . "</option>\r\n <option value=\"9\" {$subclass[9][9]}>9 - " . lang('item', 'fishing_manual') . "</option>\r\n <option value=\"10\" {$subclass[9][10]}>10 - " . lang('item', 'JC_formula') . "</option>\r\n </optgroup>\r\n <optgroup label=\"Class 11: " . lang('item', 'quiver') . "\">\r\n <option value=\"2\" {$subclass[11][2]}>2 - " . lang('item', 'quiver') . "</option>\r\n <option value=\"3\" {$subclass[11][3]}>3 - " . lang('item', 'ammo_pouch') . "</option>\r\n </optgroup>\r\n <optgroup label=\"Class 13: " . lang('item', 'key') . "\">\r\n <option value=\"0\" {$subclass[13][0]}>0 - " . lang('item', 'key') . "</option>\r\n <option value=\"1\" {$subclass[13][1]}>1 - " . lang('item', 'lockpick') . "</option>\r\n </optgroup>\r\n </select></td>\r\n</tr>\r\n<tr>"; unset($subclass); $quality = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => ""); $quality[$item['Quality']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'quality'), lang('item_edit', 'quality_desc')) . "</td>\r\n <td colspan=\"2\"><select name=\"Quality\">\r\n <option value=\"0\" {$quality[0]}>0 - " . lang('item', 'poor') . "</option>\r\n <option value=\"1\" {$quality[1]}>1 - " . lang('item', 'common') . "</option>\r\n <option value=\"2\" {$quality[2]}>2 - " . lang('item', 'uncommon') . "</option>\r\n <option value=\"3\" {$quality[3]}>3 - " . lang('item', 'rare') . "</option>\r\n <option value=\"4\" {$quality[4]}>4 - " . lang('item', 'epic') . "</option>\r\n <option value=\"5\" {$quality[5]}>5 - " . lang('item', 'legendary') . "</option>\r\n <option value=\"6\" {$quality[6]}>6 - " . lang('item', 'artifact') . "</option>\r\n <option value=\"7\" {$quality[7]}>7 - " . lang('item', 'heirloom') . "</option>\r\n </select></td>"; unset($quality); $inv_type = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => "", 16 => "", 17 => "", 18 => "", 19 => "", 20 => "", 21 => "", 22 => "", 23 => "", 24 => "", 25 => "", 26 => ""); $inv_type[$item['InventoryType']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'inv_type'), lang('item_edit', 'inv_type_desc')) . "</td>\r\n <td colspan=\"2\"><select name=\"InventoryType\">\r\n <option value=\"0\" {$inv_type[0]}>0 - " . lang('item', 'other') . "</option>\r\n <option value=\"1\" {$inv_type[1]}>1 - " . lang('item', 'head') . "</option>\r\n <option value=\"2\" {$inv_type[2]}>2 - " . lang('item', 'neck') . "</option>\r\n <option value=\"3\" {$inv_type[3]}>3 - " . lang('item', 'shoulder') . "</option>\r\n <option value=\"4\" {$inv_type[4]}>4 - " . lang('item', 'shirt') . "</option>\r\n <option value=\"5\" {$inv_type[5]}>5 - " . lang('item', 'chest') . "</option>\r\n <option value=\"6\" {$inv_type[6]}>6 - " . lang('item', 'belt') . "</option>\r\n <option value=\"7\" {$inv_type[7]}>7 - " . lang('item', 'legs') . "</option>\r\n <option value=\"8\" {$inv_type[8]}>8 - " . lang('item', 'feet') . "</option>\r\n <option value=\"9\" {$inv_type[9]}>9 - " . lang('item', 'belt') . "</option>\r\n <option value=\"10\" {$inv_type[10]}>10 - " . lang('item', 'gloves') . "</option>\r\n <option value=\"11\" {$inv_type[11]}>11 - " . lang('item', 'finger') . "</option>\r\n <option value=\"12\" {$inv_type[12]}>12 - " . lang('item', 'trinket') . "</option>\r\n <option value=\"13\" {$inv_type[13]}>13 - " . lang('item', 'one_hand') . "</option>\r\n <option value=\"14\" {$inv_type[14]}>14 - " . lang('item', 'off_hand') . "</option>\r\n <option value=\"15\" {$inv_type[15]}>15 - " . lang('item', 'bow') . "</option>\r\n <option value=\"16\" {$inv_type[16]}>16 - " . lang('item', 'back') . "</option>\r\n <option value=\"17\" {$inv_type[17]}>17 - " . lang('item', 'two_hand') . "</option>\r\n <option value=\"18\" {$inv_type[18]}>18 - " . lang('item', 'bag') . "</option>\r\n <option value=\"19\" {$inv_type[19]}>19 - " . lang('item', 'tabard') . "</option>\r\n <option value=\"20\" {$inv_type[20]}>20 - " . lang('item', 'robe') . "</option>\r\n <option value=\"21\" {$inv_type[21]}>21 - " . lang('item', 'main_hand') . "</option>\r\n <option value=\"22\" {$inv_type[22]}>22 - " . lang('item', 'off_misc') . "</option>\r\n <option value=\"23\" {$inv_type[23]}>23 - " . lang('item', 'tome') . "</option>\r\n <option value=\"24\" {$inv_type[24]}>24 - " . lang('item', 'projectile') . "</option>\r\n <option value=\"25\" {$inv_type[25]}>25 - " . lang('item', 'thrown') . "</option>\r\n <option value=\"26\" {$inv_type[26]}>26 - " . lang('item', 'rifle') . "</option>\r\n </select></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'flags'), lang('item_edit', 'flags_desc')) . "</td>\r\n <td><input type=\"text\" name=\"Flags\" size=\"10\" maxlength=\"30\" value=\"{$item['Flags']}\" /></td>\r\n </tr>\r\n\r\n <tr>\r\n <td>" . makeinfocell(lang('item_edit', 'item_set'), lang('item_edit', 'item_set_desc')) . "</td>\r\n <td><input type=\"text\" name=\"itemset\" size=\"10\" maxlength=\"30\" value=\"{$item['itemset']}\" /></td>"; unset($inv_type); $bonding = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => ""); $bonding[$item['bonding']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'bonding'), lang('item_edit', 'bonding_desc')) . "</td>\r\n <td colspan=\"3\"><select name=\"bonding\">\r\n <option value=\"0\" {$bonding[0]}>0 - " . lang('item', 'no_bind') . "</option>\r\n <option value=\"1\" {$bonding[1]}>1 - " . lang('item', 'bop') . "</option>\r\n <option value=\"2\" {$bonding[2]}>2 - " . lang('item', 'boe') . "</option>\r\n <option value=\"3\" {$bonding[3]}>3 - " . lang('item', 'bou') . "</option>\r\n <option value=\"4\" {$bonding[4]}>4 - " . lang('item', 'quest_item') . "</option>\r\n <option value=\"5\" {$bonding[5]}>5 - " . lang('item', 'quest_item') . "1</option>\r\n </select></td>\r\n\r\n<td>" . makeinfocell(lang('item_edit', 'start_quest'), lang('item_edit', 'start_quest_desc')) . "</td>\r\n<td><input type=\"text\" name=\"startquest\" size=\"10\" maxlength=\"30\" value=\"{$item['quest_id']}\" /></td>\r\n\r\n</tr>\r\n</table>\r\n<br />" . lang('item_edit', 'short_rules_desc') . "<br /><br />\r\n</div>"; unset($bonding); $split_buy = substr($item['BuyPrice'], 0, -4) . " " . substr($item['BuyPrice'], -4, 2) . " " . substr($item['BuyPrice'], -2) . ""; $split_sell = substr($item['SellPrice'], 0, -4) . " " . substr($item['SellPrice'], -4, 2) . " " . substr($item['SellPrice'], -2) . ""; $output .= "<div id=\"pane2\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'vendor') . ":</td></tr>\r\n <tr>\r\n <td>" . makeinfocell(lang('item_edit', 'buy_price'), lang('item_edit', 'buy_price_desc')) . "</td>\r\n <td><input type=\"text\" name=\"BuyPrice\" size=\"8\" maxlength=\"30\" value=\"{$split_buy}\" /></td>\r\n <td>" . makeinfocell(lang('item_edit', 'sell_price'), lang('item_edit', 'sell_price_desc')) . "</td>\r\n <td><input type=\"text\" name=\"SellPrice\" size=\"8\" maxlength=\"30\" value=\"{$split_sell}\" /></td>\r\n <td></td><td></td>\r\n <td></td><td></td>\r\n </tr>\r\n\r\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'container') . ":</td></tr>\r\n <tr>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'max_count'), lang('item_edit', 'max_count_desc')) . "</td>\r\n <td><input type=\"text\" name=\"maxcount\" size=\"6\" maxlength=\"5\" value=\"{$item['maxcount']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'bag_family'), lang('item_edit', 'bag_family_desc')) . "</td>"; $bagfamily = array(0 => "", 1 => "", 2 => "", 3 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => "", 12 => ""); $bagfamily[$item['BagFamily']] = " selected=\"selected\" "; $output .= "<td><select name=\"BagFamily\">\r\n <option value=\"0\" {$bagfamily[0]}>0 - " . lang('item', 'none') . "</option>\r\n <option value=\"1\" {$bagfamily[1]}>1 - " . lang('item', 'arrows') . "</option>\r\n <option value=\"2\" {$bagfamily[2]}>2 - " . lang('item', 'bullets') . "</option>\r\n <option value=\"3\" {$bagfamily[3]}>3 - " . lang('item', 'soul_shards') . "</option>\r\n <option value=\"6\" {$bagfamily[6]}>6 - " . lang('item', 'herbs') . "</option>\r\n <option value=\"7\" {$bagfamily[7]}>7 - " . lang('item', 'enchanting') . "</option>\r\n <option value=\"8\" {$bagfamily[8]}>8 - " . lang('item', 'engineering') . "</option>\r\n <option value=\"9\" {$bagfamily[9]}>9 - " . lang('item', 'keys') . "</option>\r\n <option value=\"10\" {$bagfamily[10]}>10 - " . lang('item', 'gems') . "</option>\r\n <option value=\"12\" {$bagfamily[12]}>12 - " . lang('item', 'mining') . "</option>\r\n </select></td>\r\n <td>" . makeinfocell(lang('item_edit', 'bag_slots'), lang('item_edit', 'bag_slots_desc')) . "</td>\r\n <td><input type=\"text\" name=\"ContainerSlots\" size=\"10\" maxlength=\"3\" value=\"{$item['ContainerSlots']}\" /></td>\r\n\r\n <td></td>\r\n <td></td>\r\n </tr>\r\n <tr>\r\n\r\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'materials') . ":</td></tr>"; unset($bagfamily); $Material = array(-1 => "", 0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => ""); $Material[$item['lock_Material']] = " selected=\"selected\" "; $output .= "<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'material'), lang('item_edit', 'material_desc')) . "</td>\r\n <td colspan=\"2\"><select name=\"Material\">\r\n <option value=\"-1\" {$Material[-1]}>-1 - " . lang('item_edit', 'consumables') . "</option>\r\n <option value=\"0\" {$Material[0]}>0 - " . lang('item_edit', 'none') . "</option>\r\n <option value=\"1\" {$Material[1]}>1 - " . lang('item_edit', 'metal') . "</option>\r\n <option value=\"2\" {$Material[2]}>2 - " . lang('item_edit', 'wood') . "</option>\r\n <option value=\"3\" {$Material[3]}>3 - " . lang('item_edit', 'liquid') . "</option>\r\n <option value=\"4\" {$Material[4]}>4 - " . lang('item_edit', 'jewelry') . "</option>\r\n <option value=\"5\" {$Material[5]}>5 - " . lang('item_edit', 'chain') . "</option>\r\n <option value=\"6\" {$Material[6]}>6 - " . lang('item_edit', 'plate') . "</option>\r\n <option value=\"7\" {$Material[7]}>7 - " . lang('item_edit', 'cloth') . "</option>\r\n <option value=\"8\" {$Material[8]}>8 - " . lang('item_edit', 'leather') . "</option>\r\n </select></td>"; unset($Material); $PageMaterial = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => ""); $PageMaterial[$item['Page_Material']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'page_material'), lang('item_edit', 'page_material_desc')) . "</td>\r\n <td colspan=\"2\"><select name=\"PageMaterial\">\r\n <option value=\"0\" {$PageMaterial[0]}>0 - " . lang('item_edit', 'none') . "</option>\r\n <option value=\"1\" {$PageMaterial[1]}>1 - " . lang('item_edit', 'parchment') . "</option>\r\n <option value=\"2\" {$PageMaterial[2]}>2 - " . lang('item_edit', 'stone') . "</option>\r\n <option value=\"3\" {$PageMaterial[3]}>3 - " . lang('item_edit', 'marble') . "</option>\r\n <option value=\"4\" {$PageMaterial[4]}>4 - " . lang('item_edit', 'silver') . "</option>\r\n <option value=\"5\" {$PageMaterial[5]}>5 - " . lang('item_edit', 'bronze') . "</option>\r\n </select></td>"; unset($PageMaterial); $output .= "<td>" . makeinfocell(lang('item_edit', 'max_durability'), lang('item_edit', 'max_durability_desc')) . "</td>\r\n <td><input type=\"text\" name=\"MaxDurability\" size=\"8\" maxlength=\"30\" value=\"{$item['MaxDurability']}\" /></td>\r\n</tr>\r\n\r\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'RandomProperty') . ":</td></tr>\r\n<tr>\r\n <td colspan=\"2\">" . makeinfocell(lang('item_edit', 'RandomProperty'), lang('item_edit', 'RandomProperty_desc')) . "</td>\r\n <td colspan=\"2\"><input type=\"text\" name=\"RandomProperty\" size=\"8\" maxlength=\"30\" value=\"{$item['RandomProp']}\" /></td>\r\n\r\n <td colspan=\"2\">" . makeinfocell(lang('item_edit', 'RandomSuffix'), lang('item_edit', 'RandomSuffix_desc')) . "</td>\r\n <td colspan=\"2\"><input type=\"text\" name=\"RandomSuffix\" size=\"8\" maxlength=\"10\" value=\"{$item['RandomSuffix']}\" /></td>\r\n</tr>\r\n\r\n\r\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'other') . ":</td></tr>\r\n <tr>\r\n <td>" . makeinfocell(lang('item_edit', 'area'), lang('item_edit', 'area_desc')) . "</td>\r\n <td><input type=\"text\" name=\"area\" size=\"8\" maxlength=\"10\" value=\"{$item['zonenameid']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'map'), lang('item_edit', 'map_desc')) . "</td>\r\n <td><input type=\"text\" name=\"Map\" size=\"8\" maxlength=\"10\" value=\"{$item['Mapid']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'page_text'), lang('item_edit', 'page_text_desc')) . "</td>\r\n <td><input type=\"text\" name=\"PageText\" size=\"6\" maxlength=\"30\" value=\"{$item['Page_id']}\" /></td>\r\n\r\n <td></td>\r\n <td></td>\r\n </tr>\r\n <tr>\r\n\r\n <tr>\r\n\r\n <td colspan=\"2\">" . makeinfocell(lang('item_edit', 'req_skill_disenchant'), lang('item_edit', 'req_skill_disenchant_desc')) . "</td>\r\n <td><input type=\"text\" name=\"RequiredDisenchantSkill\" size=\"10\" maxlength=\"10\" value=\"{$item['ReqDisenchantSkill']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'lock_id'), lang('item_edit', 'lock_id_desc')) . "</td>\r\n <td><input type=\"text\" name=\"lock_id\" size=\"8\" maxlength=\"30\" value=\"{$item['lock_id']}\" /></td>\r\n <td colspan=\"2\"></td>\r\n <td></td>\r\n </tr>"; $LanguageID = array(0 => "", 1 => "", 2 => "", 3 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => "", 11 => "", 12 => "", 13 => "", 14 => "", 33 => ""); $LanguageID[$item['page_Language']] = " selected=\"selected\" "; $output .= "<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'lang_id'), lang('item_edit', 'lang_id_desc')) . "</td>\r\n <td colspan=\"2\"><select name=\"LanguageID\">\r\n <option value=\"0\" {$LanguageID[0]}>0 - " . lang('item_edit', 'other') . "</option>\r\n <option value=\"1\" {$LanguageID[1]}>1 - Orcish</option>\r\n <option value=\"2\" {$LanguageID[2]}>2 - Darnassian</option>\r\n <option value=\"3\" {$LanguageID[3]}>3 - Taurahe</option>\r\n <option value=\"6\" {$LanguageID[6]}>6 - Dwarvish</option>\r\n <option value=\"7\" {$LanguageID[7]}>7 - Common</option>\r\n <option value=\"8\" {$LanguageID[8]}>8 - Demonic</option>\r\n <option value=\"9\" {$LanguageID[9]}>9 - Titan</option>\r\n <option value=\"10\" {$LanguageID[10]}>10 - Thelassian</option>\r\n <option value=\"11\" {$LanguageID[11]}>11 - Draconic</option>\r\n <option value=\"12\" {$LanguageID[12]}>12 - Kalimag</option>\r\n <option value=\"13\" {$LanguageID[13]}>13 - Gnomish</option>\r\n <option value=\"14\" {$LanguageID[14]}>14 - Troll</option>\r\n <option value=\"33\" {$LanguageID[33]}>33 - Gutterspeak</option>\r\n </select></td>"; unset($LanguageID); $sheath = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 7 => ""); $sheath[$item['sheathid']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'sheath'), lang('item_edit', 'sheath_desc')) . "</td>\r\n <td colspan=\"2\"><select name=\"sheath\">\r\n <option value=\"0\" {$sheath[0]}>0 - " . lang('item_edit', 'other') . "</option>\r\n <option value=\"1\" {$sheath[1]}>1 - " . lang('item', 'sword_2h') . "</option>\r\n <option value=\"2\" {$sheath[2]}>2 - " . lang('item', 'staff') . "</option>\r\n <option value=\"3\" {$sheath[3]}>3 - " . lang('item', 'sword_1h') . "</option>\r\n <option value=\"4\" {$sheath[4]}>4 - " . lang('item', 'shield') . "</option>\r\n <option value=\"5\" {$sheath[5]}>5 - " . lang('item', 'rod') . "</option>\r\n <option value=\"7\" {$sheath[7]}>7 - " . lang('item', 'off_hand') . "</option>\r\n </select></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'totem_category'), lang('item_edit', 'totem_category_desc')) . "</td>\r\n <td><input type=\"text\" name=\"TotemCategory\" size=\"8\" maxlength=\"10\" value=\"{$item['TotemCategory']}\" /></td>\r\n </tr>\r\n\r\n </table><br /><br />\r\n </div>"; unset($sheath); $output .= "<div id=\"pane3\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'stats') . ":</td></tr>\r\n <tr>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'stat_type') . " 1", lang('item_edit', 'stat_type_desc')) . "</td>\r\n <td><select name=\"stat_type1\">"; output_status_options($item['stat_type1']); $output .= "</select></td>\r\n\r\n <td><input type=\"text\" name=\"stat_value1\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value1']}\" /></td>\r\n <td>" . makeinfocell(lang('item_edit', 'stat_type') . " 2", lang('item_edit', 'stat_type_desc')) . "</td>\r\n <td><select name=\"stat_type2\">"; output_status_options($item['stat_type2']); $output .= "</select></td>\r\n\r\n <td><input type=\"text\" name=\"stat_value2\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value2']}\" /></td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell(lang('item_edit', 'stat_type') . " 3", lang('item_edit', 'stat_type_desc')) . "</td>\r\n <td><select name=\"stat_type3\">"; output_status_options($item['stat_type3']); $output .= "</select></td>\r\n\r\n <td><input type=\"text\" name=\"stat_value3\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value3']}\" /></td>\r\n <td>" . makeinfocell(lang('item_edit', 'stat_type') . " 4", lang('item_edit', 'stat_type_desc')) . "</td>\r\n <td><select name=\"stat_type4\">"; output_status_options($item['stat_type4']); $output .= "</select></td>\r\n\r\n <td><input type=\"text\" name=\"stat_value4\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value4']}\" /></td>\r\n </tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'stat_type') . " 5", lang('item_edit', 'stat_type_desc')) . "</td>\r\n <td><select name=\"stat_type5\">"; output_status_options($item['stat_type5']); $output .= "</select></td>\r\n\r\n <td><input type=\"text\" name=\"stat_value5\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value5']}\" /></td>\r\n <td>" . makeinfocell(lang('item_edit', 'stat_type') . " 6", lang('item_edit', 'stat_type_desc')) . "</td>\r\n <td><select name=\"stat_type6\">"; output_status_options($item['stat_type1']); $output .= "</select></td>\r\n\r\n <td><input type=\"text\" name=\"stat_value6\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value6']}\" /></td>\r\n </tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'stat_type') . " 7", lang('item_edit', 'stat_type_desc')) . "</td>\r\n <td><select name=\"stat_type7\">"; output_status_options($item['stat_type7']); $output .= "</select></td>\r\n <td><input type=\"text\" name=\"stat_value7\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value7']}\" /></td>\r\n <td>" . makeinfocell(lang('item_edit', 'stat_type') . " 8", lang('item_edit', 'stat_type_desc')) . "</td>\r\n <td><select name=\"stat_type8\">"; output_status_options($item['stat_type8']); $output .= "</select></td>\r\n\r\n <td><input type=\"text\" name=\"stat_value8\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value8']}\" /></td>\r\n </tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'stat_type') . " 9", lang('item_edit', 'stat_type_desc')) . "</td>\r\n <td><select name=\"stat_type9\">"; output_status_options($item['stat_type9']); $output .= "</select></td>\r\n <td><input type=\"text\" name=\"stat_value9\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value9']}\" /></td>\r\n <td>" . makeinfocell(lang('item_edit', 'stat_type') . " 10", lang('item_edit', 'stat_type_desc')) . "</td>\r\n <td><select name=\"stat_type10\">"; output_status_options($item['stat_type10']); $output .= "</select></td>\r\n\r\n <td><input type=\"text\" name=\"stat_value10\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value10']}\" /></td>\r\n </tr>\r\n\r\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'resis_armor') . ":</td></tr>\r\n <tr>\r\n <td colspan=\"2\">" . makeinfocell(lang('item', 'armor'), lang('item_edit', 'armor_desc')) . "</td>\r\n <td><input type=\"text\" name=\"armor\" size=\"10\" maxlength=\"30\" value=\"{$item['armor']}\" /></td>\r\n\r\n <td colspan=\"2\">" . makeinfocell(lang('item', 'block'), lang('item_edit', 'block_desc')) . "</td>\r\n <td><input type=\"text\" name=\"block\" size=\"10\" maxlength=\"30\" value=\"{$item['block']}\" /></td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"2\">" . makeinfocell(lang('item', 'res_holy'), lang('item_edit', 'res_holy_desc')) . "</td>\r\n <td><input type=\"text\" name=\"holy_res\" size=\"10\" maxlength=\"30\" value=\"{$item['holy_res']}\" /></td>\r\n\r\n <td colspan=\"2\">" . makeinfocell(lang('item', 'res_fire'), lang('item_edit', 'res_fire_desc')) . "</td>\r\n <td><input type=\"text\" name=\"fire_res\" size=\"10\" maxlength=\"30\" value=\"{$item['fire_res']}\" /></td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"2\">" . makeinfocell(lang('item', 'res_nature'), lang('item_edit', 'res_nature_desc')) . "</td>\r\n <td><input type=\"text\" name=\"nature_res\" size=\"10\" maxlength=\"30\" value=\"{$item['nature_res']}\" /></td>\r\n\r\n <td colspan=\"2\">" . makeinfocell(lang('item', 'res_frost'), lang('item_edit', 'res_frost_desc')) . "</td>\r\n <td><input type=\"text\" name=\"frost_res\" size=\"10\" maxlength=\"30\" value=\"{$item['frost_res']}\" /></td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"2\">" . makeinfocell(lang('item', 'res_shadow'), lang('item_edit', 'res_shadow_desc')) . "</td>\r\n <td><input type=\"text\" name=\"shadow_res\" size=\"10\" maxlength=\"30\" value=\"{$item['shadow_res']}\" /></td>\r\n\r\n <td colspan=\"2\">" . makeinfocell(lang('item', 'res_arcane'), lang('item_edit', 'res_arcane_desc')) . "</td>\r\n <td><input type=\"text\" name=\"arcane_res\" size=\"10\" maxlength=\"30\" value=\"{$item['arcane_res']}\" /></td>\r\n </tr>\r\n\r\n </table><br /><br />\r\n </div>"; $output .= "<div id=\"pane4\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'weapon_properties') . ":</td></tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'delay'), lang('item_edit', 'delay_desc')) . "</td>\r\n <td colspan=\"2\"><input type=\"text\" name=\"delay\" size=\"10\" maxlength=\"11\" value=\"{$item['delay']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'ranged_mod'), lang('item_edit', 'ranged_mod_desc')) . "</td>\r\n <td colspan=\"2\"><input type=\"text\" name=\"RangedModRange\" size=\"10\" maxlength=\"40\" value=\"{$item['Range']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'armor_dmg_mod'), lang('item_edit', 'armor_dmg_mod_desc')) . "</td>\r\n <td colspan=\"2\"><input type=\"text\" name=\"ArmorDamageModifier\" size=\"10\" maxlength=\"40\" value=\"{$item['ArmorDamageModifier']}\" /></td>"; $ammo_type = array(0 => "", 2 => "", 3 => ""); $ammo_type[$item['ammo_type']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'ammo_type'), lang('item_edit', 'ammo_type_desc')) . "</td>\r\n <td colspan=\"2\"><select name=\"ammo_type\">\r\n <option value=\"0\" {$ammo_type[0]}>0 - " . lang('item', 'none') . "</option>\r\n <option value=\"2\" {$ammo_type[2]}>2 - " . lang('item', 'arrows') . "</option>\r\n <option value=\"3\" {$ammo_type[3]}>3 - " . lang('item', 'bullets') . "</option>\r\n </select></td>\r\n</tr>\r\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'weapon_damage') . ":</td></tr>\r\n<tr>"; unset($ammo_type); $output .= "<td>" . makeinfocell(lang('item_edit', 'damage_type') . " 1", lang('item_edit', 'damage_type_desc')) . "</td>\r\n <td colspan=\"2\"><select name=\"dmg_type1\">"; output_dmgtype_options($item['dmg_type1']); $output .= "</select></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'dmg_min_max'), lang('item_edit', 'dmg_min_max_desc')) . "</td>\r\n <td colspan=\"4\"><input type=\"text\" name=\"dmg_min1\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_min1']}\" /> - <input type=\"text\" name=\"dmg_max1\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_max1']}\" /></td>\r\n\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'damage_type') . " 2", lang('item_edit', 'damage_type_desc')) . "</td>\r\n <td colspan=\"2\"><select name=\"dmg_type2\">"; output_dmgtype_options($item['dmg_type2']); $output .= "</select></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'dmg_min_max'), lang('item_edit', 'dmg_min_max_desc')) . "</td>\r\n <td colspan=\"4\"><input type=\"text\" name=\"dmg_min2\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_min2']}\" /> - <input type=\"text\" name=\"dmg_max2\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_max2']}\" /></td>\r\n\r\n</tr>\r\n</table><br /><br />\r\n </div>"; $output .= "<div id=\"pane5\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n<tr>\r\n <td colspan=\"2\">" . lang('item_edit', 'item_spell') . " 1</td>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_id'), lang('item_edit', 'spell_id_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellid_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_1']}\" /></td>"; $spelltrigger_1 = array(0 => "", 1 => "", 2 => "", 4 => ""); $spelltrigger_1[$item['spelltrigger_1']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'spell_trigger'), lang('item_edit', 'spell_trigger_desc')) . "</td>\r\n <td><select name=\"spelltrigger_1\">\r\n <option value=\"0\" {$spelltrigger_1[0]}>0: " . lang('item', 'spell_use') . "</option>\r\n <option value=\"1\" {$spelltrigger_1[1]}>1: " . lang('item', 'spell_equip') . "</option>\r\n <option value=\"2\" {$spelltrigger_1[2]}>2: " . lang('item', 'spell_coh') . "</option>\r\n <option value=\"4\" {$spelltrigger_1[4]}>4: " . lang('item', 'soul_stone') . "</option>\r\n </select></td>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_charges'), lang('item_edit', 'spell_charges_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcharges_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_1']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_cooldown'), lang('item_edit', 'spell_cooldown_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcooldown_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_1']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'spell_category'), lang('item_edit', 'spell_category_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcategory_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_1']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'spell_category_cooldown'), lang('item_edit', 'spell_category_cooldown_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcategorycooldown_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_1']}\" /></td>\r\n\r\n <td></td>\r\n <td></td>\r\n</tr>\r\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\r\n<tr>\r\n <td colspan=\"2\">" . lang('item_edit', 'item_spell') . " 2</td>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_id'), lang('item_edit', 'spell_id_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellid_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_2']}\" /></td>"; unset($spelltrigger_1); $spelltrigger_2 = array(0 => "", 1 => "", 2 => "", 4 => ""); $spelltrigger_2[$item['spelltrigger_2']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'spell_trigger'), lang('item_edit', 'spell_trigger_desc')) . "</td>\r\n <td><select name=\"spelltrigger_2\">\r\n <option value=\"0\" {$spelltrigger_2[0]}>0: " . lang('item', 'spell_use') . "</option>\r\n <option value=\"1\" {$spelltrigger_2[1]}>1: " . lang('item', 'spell_equip') . "</option>\r\n <option value=\"2\" {$spelltrigger_2[2]}>2: " . lang('item', 'spell_coh') . "</option>\r\n <option value=\"4\" {$spelltrigger_2[4]}>4: " . lang('item', 'soul_stone') . "</option>\r\n </select></td>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_charges'), lang('item_edit', 'spell_charges_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcharges_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_2']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_cooldown'), lang('item_edit', 'spell_cooldown_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcooldown_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_2']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'spell_category'), lang('item_edit', 'spell_category_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcategory_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_2']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'spell_category_cooldown'), lang('item_edit', 'spell_category_cooldown_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcategorycooldown_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_2']}\" /></td>\r\n\r\n <td></td>\r\n <td></td>\r\n</tr>\r\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\r\n<tr>\r\n <td colspan=\"2\">" . lang('item_edit', 'item_spell') . " 3</td>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_id'), lang('item_edit', 'spell_id_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellid_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_3']}\" /></td>"; unset($spelltrigger_2); $spelltrigger_3 = array(0 => "", 1 => "", 2 => "", 4 => ""); $spelltrigger_3[$item['spelltrigger_3']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'spell_trigger'), lang('item_edit', 'spell_trigger_desc')) . "</td>\r\n <td><select name=\"spelltrigger_3\">\r\n <option value=\"0\" {$spelltrigger_3[0]}>0: " . lang('item', 'spell_use') . "</option>\r\n <option value=\"1\" {$spelltrigger_3[1]}>1: " . lang('item', 'spell_equip') . "</option>\r\n <option value=\"2\" {$spelltrigger_3[2]}>2: " . lang('item', 'spell_coh') . "</option>\r\n <option value=\"4\" {$spelltrigger_3[4]}>4: " . lang('item', 'soul_stone') . "</option>\r\n </select></td>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_charges'), lang('item_edit', 'spell_charges_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcharges_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_3']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_cooldown'), lang('item_edit', 'spell_cooldown_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcooldown_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_3']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'spell_category'), lang('item_edit', 'spell_category_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcategory_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_3']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'spell_category_cooldown'), lang('item_edit', 'spell_category_cooldown_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcategorycooldown_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_3']}\" /></td>\r\n\r\n <td></td>\r\n <td></td>\r\n</tr>\r\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\r\n<tr>\r\n <td colspan=\"2\">" . lang('item_edit', 'item_spell') . " 4</td>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_id'), lang('item_edit', 'spell_id_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellid_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_4']}\" /></td>"; unset($spelltrigger_3); $spelltrigger_4 = array(0 => "", 1 => "", 2 => "", 4 => ""); $spelltrigger_4[$item['spelltrigger_4']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'spell_trigger'), lang('item_edit', 'spell_trigger_desc')) . "</td>\r\n <td><select name=\"spelltrigger_4\">\r\n <option value=\"0\" {$spelltrigger_4[0]}>0: " . lang('item', 'spell_use') . "</option>\r\n <option value=\"1\" {$spelltrigger_4[1]}>1: " . lang('item', 'spell_equip') . "</option>\r\n <option value=\"2\" {$spelltrigger_4[2]}>2: " . lang('item', 'spell_coh') . "</option>\r\n <option value=\"4\" {$spelltrigger_4[4]}>4: " . lang('item', 'soul_stone') . "</option>\r\n </select></td>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_charges'), lang('item_edit', 'spell_charges_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcharges_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_4']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_cooldown'), lang('item_edit', 'spell_cooldown_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcooldown_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_4']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'spell_category'), lang('item_edit', 'spell_category_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcategory_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_4']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'spell_category_cooldown'), lang('item_edit', 'spell_category_cooldown_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcategorycooldown_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_4']}\" /></td>\r\n\r\n <td></td>\r\n <td></td>\r\n</tr>\r\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\r\n<tr>\r\n <td colspan=\"2\">" . lang('item_edit', 'item_spell') . " 5</td>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_id'), lang('item_edit', 'spell_id_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellid_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_5']}\" /></td>"; unset($spelltrigger_4); $spelltrigger_5 = array(0 => "", 1 => "", 2 => "", 4 => ""); $spelltrigger_5[$item['spelltrigger_5']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'spell_trigger'), lang('item_edit', 'spell_trigger_desc')) . "</td>\r\n <td><select name=\"spelltrigger_5\">\r\n <option value=\"0\" {$spelltrigger_5[0]}>0: " . lang('item', 'spell_use') . "</option>\r\n <option value=\"1\" {$spelltrigger_5[1]}>1: " . lang('item', 'spell_equip') . "</option>\r\n <option value=\"2\" {$spelltrigger_5[2]}>2: " . lang('item', 'spell_coh') . "</option>\r\n <option value=\"4\" {$spelltrigger_5[4]}>4: " . lang('item', 'soul_stone') . "</option>\r\n </select></td>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_charges'), lang('item_edit', 'spell_charges_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcharges_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_5']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'spell_cooldown'), lang('item_edit', 'spell_cooldown_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcooldown_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_5']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'spell_category'), lang('item_edit', 'spell_category_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcategory_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_5']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'spell_category_cooldown'), lang('item_edit', 'spell_category_cooldown_desc')) . "</td>\r\n <td><input type=\"text\" name=\"spellcategorycooldown_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_5']}\" /></td>\r\n\r\n <td></td>\r\n <td></td>\r\n</tr>\r\n\r\n</table>\r\n </div>"; unset($spelltrigger_5); $output .= "<div id=\"pane6\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n <tr>"; $AllowableClass = array(-1 => "", 1 => "", 2 => "", 4 => "", 8 => "", 16 => "", 32 => "", 64 => "", 128 => "", 256 => "", 512 => "", 1024 => ""); if ($item['AllowableClass'] == -1) { $AllowableClass[-1] = " selected=\"selected\" "; } else { if ($item['AllowableClass'] & 1) { $AllowableClass[1] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 2) { $AllowableClass[2] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 4) { $AllowableClass[4] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 8) { $AllowableClass[8] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 16) { $AllowableClass[16] = " selected=\"selected\" "; } //if ($item['AllowableClass'] & 32) $AllowableClass[32] = " selected=\"selected\" "; if ($item['AllowableClass'] & 64) { $AllowableClass[64] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 128) { $AllowableClass[128] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 256) { $AllowableClass[256] = " selected=\"selected\" "; } //if ($item['AllowableClass'] & 512) $AllowableClass[512] = " selected=\"selected\" "; if ($item['AllowableClass'] & 1024) { $AllowableClass[1024] = " selected=\"selected\" "; } } $output .= "<td>" . makeinfocell(lang('item_edit', 'allow_class'), lang('item_edit', 'allow_class_desc')) . "</td>\r\n <td><select multiple=\"multiple\" name=\"AllowableClass[]\" size=\"5\">\r\n <option value=\"-1\" {$AllowableClass[-1]}>-1 - " . lang('item_edit', 'all') . "</option>\r\n <option value=\"1\" {$AllowableClass[1]}>1 - " . lang('id_tab', 'warrior') . "</option>\r\n <option value=\"2\" {$AllowableClass[2]}>2 - " . lang('id_tab', 'paladin') . "</option>\r\n <option value=\"4\" {$AllowableClass[4]}>4 - " . lang('id_tab', 'hunter') . "</option>\r\n <option value=\"8\" {$AllowableClass[8]}>8 - " . lang('id_tab', 'rogue') . "</option>\r\n <option value=\"16\" {$AllowableClass[16]}>16 - " . lang('id_tab', 'priest') . "</option>\r\n <!-- option value=\"32\" {$AllowableClass[32]}>32 - FUTURE_1</option -->\r\n <option value=\"64\" {$AllowableClass[64]}>64 - " . lang('id_tab', 'shaman') . "</option>\r\n <option value=\"128\" {$AllowableClass[128]}>128 - " . lang('id_tab', 'mage') . "</option>\r\n <option value=\"256\" {$AllowableClass[256]}>256 - " . lang('id_tab', 'warlock') . "</option>\r\n <!-- option value=\"512\" {$AllowableClass[512]}>512 - FUTURE_2</option -->\r\n <option value=\"1024\" {$AllowableClass[1024]}>1024 - " . lang('id_tab', 'druid') . "</option>\r\n </select></td>"; unset($AllowableClass); $AllowableRace = array(-1 => "", 1 => "", 2 => "", 4 => "", 8 => "", 16 => "", 32 => "", 64 => "", 128 => "", 256 => "", 512 => ""); if ($item['AllowableRace'] == -1) { $AllowableRace[-1] = " selected=\"selected\" "; } else { if ($item['AllowableRace'] & 1) { $AllowableRace[1] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 2) { $AllowableRace[2] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 4) { $AllowableRace[4] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 8) { $AllowableRace[8] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 16) { $AllowableRace[16] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 32) { $AllowableRace[32] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 64) { $AllowableRace[64] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 128) { $AllowableRace[128] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 256) { $AllowableRace[256] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 512) { $AllowableRace[512] = " selected=\"selected\" "; } } $output .= "<td>" . makeinfocell(lang('item_edit', 'allow_race'), lang('item_edit', 'allow_race_desc')) . "</td>\r\n <td><select multiple=\"multiple\" name=\"AllowableRace[]\" size=\"5\">\r\n <option value=\"-1\" {$AllowableRace[-1]}>-1 - " . lang('item_edit', 'all') . "</option>\r\n <option value=\"1\" {$AllowableRace[1]}>1 - " . lang('id_tab', 'human') . "</option>\r\n <option value=\"2\" {$AllowableRace[2]}>2 - " . lang('id_tab', 'orc') . "</option>\r\n <option value=\"4\" {$AllowableRace[4]}>4 - " . lang('id_tab', 'dwarf') . "</option>\r\n <option value=\"8\" {$AllowableRace[8]}>8 - " . lang('id_tab', 'nightelf') . "</option>\r\n <option value=\"16\" {$AllowableRace[16]}>16 - " . lang('id_tab', 'undead') . "</option>\r\n <option value=\"32\" {$AllowableRace[32]}>32 - " . lang('id_tab', 'tauren') . "</option>\r\n <option value=\"64\" {$AllowableRace[64]}>64 - " . lang('id_tab', 'gnome') . "</option>\r\n <option value=\"128\" {$AllowableRace[128]}>128 - " . lang('id_tab', 'troll') . "</option>\r\n <option value=\"256\" {$AllowableRace[256]}>256 - " . lang('id_tab', 'draenei') . "</option>\r\n <option value=\"512\" {$AllowableRace[512]}>512 - " . lang('id_tab', 'bloodelf') . "</option>\r\n </select></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'req_skill'), lang('item_edit', 'req_skill_desc')) . "</td>\r\n <td><input type=\"text\" name=\"RequiredSkill\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredSkill']}\" /></td>\r\n\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'req_skill_rank'), lang('item_edit', 'req_skill_rank_desc')) . "</td>\r\n <td><input type=\"text\" name=\"RequiredSkillRank\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredSkillRank']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'req_spell'), lang('item_edit', 'req_spell_desc')) . "</td>\r\n <td><input type=\"text\" name=\"requiredspell\" size=\"15\" maxlength=\"30\" value=\"{$item['requiredspell']}\" /></td>\r\n\r\n <td></td>\r\n <td></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'req_rep_faction'), lang('item_edit', 'req_rep_faction_desc')) . "</td>\r\n <td><input type=\"text\" name=\"RequiredReputationFaction\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredFaction']}\" /></td>"; unset($AllowableRace); $RequiredReputationRank = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => ""); $RequiredReputationRank[$item['RequiredFactionStanding']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'req_rep_rank'), lang('item_edit', 'req_rep_rank_desc')) . "</td>\r\n <td><select name=\"RequiredReputationRank\">\r\n <option value=\"0\" {$RequiredReputationRank[0]}>0 - " . lang('item_edit', 'hated') . "</option>\r\n <option value=\"1\" {$RequiredReputationRank[1]}>1 - " . lang('item_edit', 'hostile') . "</option>\r\n <option value=\"2\" {$RequiredReputationRank[2]}>2 - " . lang('item_edit', 'unfriendly') . "</option>\r\n <option value=\"3\" {$RequiredReputationRank[3]}>3 - " . lang('item_edit', 'neutral') . "</option>\r\n <option value=\"4\" {$RequiredReputationRank[4]}>4 - " . lang('item_edit', 'friendly') . "</option>\r\n <option value=\"5\" {$RequiredReputationRank[5]}>5 - " . lang('item_edit', 'honored') . "</option>\r\n <option value=\"6\" {$RequiredReputationRank[6]}>6 - " . lang('item_edit', 'reverted') . "</option>\r\n <option value=\"7\" {$RequiredReputationRank[7]}>7 - " . lang('item_edit', 'exalted') . "</option>\r\n </select></td>\r\n</tr>\r\n\r\n </table><br /><br />\r\n </div>"; unset($RequiredReputationRank); $output .= "<div id=\"pane7\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n<tr>"; $socketColor_1 = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => ""); $socketColor_1[$item['socket_Color_1']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'socket_color') . " 1", lang('item_edit', 'socket_color_desc')) . "</td>\r\n <td><select name=\"socketColor_1\">\r\n <option value=\"0\" {$socketColor_1[0]}>0: " . lang('item', 'none') . "</option>\r\n <option value=\"1\" {$socketColor_1[1]}>1: " . lang('item', 'socket_meta') . "</option>\r\n <option value=\"2\" {$socketColor_1[2]}>2: " . lang('item', 'socket_red') . "</option>\r\n <option value=\"4\" {$socketColor_1[4]}>4: " . lang('item', 'socket_yellow') . "</option>\r\n <option value=\"8\" {$socketColor_1[8]}>8: " . lang('item', 'socket_blue') . "</option>\r\n </select></td>\r\n <td></td>\r\n <td></td>\r\n</tr>\r\n<tr>"; unset($socketColor_1); $socketColor_2 = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => ""); $socketColor_2[$item['socket_Color_2']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell(lang('item_edit', 'socket_color') . " 2", lang('item_edit', 'socket_color_desc')) . "</td>\r\n <td><select name=\"socketColor_2\">\r\n <option value=\"0\" {$socketColor_2[0]}>0: " . lang('item', 'none') . "</option>\r\n <option value=\"1\" {$socketColor_2[1]}>1: " . lang('item', 'socket_meta') . "</option>\r\n <option value=\"2\" {$socketColor_2[2]}>2: " . lang('item', 'socket_red') . "</option>\r\n <option value=\"4\" {$socketColor_2[4]}>4: " . lang('item', 'socket_yellow') . "</option>\r\n <option value=\"8\" {$socketColor_2[8]}>8: " . lang('item', 'socket_blue') . "</option>\r\n </select></td>\r\n\r\n <td></td>\r\n <td></td>\r\n</tr>\r\n<tr>"; unset($socketColor_2); $socketColor_3 = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => ""); $socketColor_3[$item['socket_Color_3']] = " selected=\"selected\" "; // this_is_junk: socket bonus comes from SpellItemEnchantment.dbc... to display it correctly we need that dbc in the CoreManager DB. // gem properties does it too. $output .= "<td>" . makeinfocell(lang('item_edit', 'socket_color') . " 3", lang('item_edit', 'socket_color_desc')) . "</td>\r\n <td><select name=\"socketColor_3\">\r\n <option value=\"0\" {$socketColor_3[0]}>0: " . lang('item', 'none') . "</option>\r\n <option value=\"1\" {$socketColor_3[1]}>1: " . lang('item', 'socket_meta') . "</option>\r\n <option value=\"2\" {$socketColor_3[2]}>2: " . lang('item', 'socket_red') . "</option>\r\n <option value=\"4\" {$socketColor_3[4]}>4: " . lang('item', 'socket_yellow') . "</option>\r\n <option value=\"8\" {$socketColor_3[8]}>8: " . lang('item', 'socket_blue') . "</option>\r\n </select></td>\r\n\r\n <td></td>\r\n <td></td>\r\n</tr>\r\n\r\n<tr>\r\n <td>" . makeinfocell(lang('item_edit', 'socket_bonus'), lang('item_edit', 'socket_bonus_desc')) . "</td>\r\n <td><input type=\"text\" name=\"socketBonus\" size=\"15\" maxlength=\"10\" value=\"{$item['socket_Bonus']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('item_edit', 'gem_properties'), lang('item_edit', 'gem_properties_desc')) . "</td>\r\n <td><input type=\"text\" name=\"GemProperties\" size=\"15\" maxlength=\"10\" value=\"{$item['GemProperties']}\" /></td>\r\n</tr>\r\n\r\n </table><br /><br />\r\n </div>"; $output .= "<div id=\"pane8\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">"; // DROPPED BY // this_is_junk: ArcEmu doesn't have a field to match groupid $result2 = $sqlw->query("SELECT entryid,normal10percentchance,normal25percentchance,heroic10percentchance,heroic25percentchance FROM loot_creatures WHERE itemid = {$item['entry']} ORDER BY normal10percentchance DESC"); if ($sqlw->num_rows($result2)) { $output .= "<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'dropped_by') . ": " . lang('item_edit', 'top_x') . "</td></tr>"; $output .= "<tr>\r\n <th width=\"1%\">ID</th>\r\n <th width=\"35%\">" . lang('item_edit', 'mob_name') . "</th>\r\n <th width=\"10%\">" . lang('item_edit', 'mob_minlevel') . "</th>\r\n <th width=\"10%\">" . lang('item_edit', 'mob_maxlevel') . "</th>\r\n <th width=\"6%\">" . lang('item_edit', 'norm10_drop_chance') . "</th>\r\n <th width=\"6%\">" . lang('item_edit', 'norm25_drop_chance') . "</th>\r\n <th width=\"6%\">" . lang('item_edit', 'hero10_drop_chance') . "</th>\r\n <th width=\"7%\">" . lang('item_edit', 'hero25_drop_chance') . "</th>\r\n </tr>"; while ($info = $sqlw->fetch_assoc($result2)) { //$result3 = $sql->query("SELECT creature_names.entry,IFNULL(".($deplang<>0?"name_loc$deplang":"NULL").",`creature_names`.`name`) as name FROM creature_names LEFT JOIN creature_names_localized ON creature_names.entry = creature_names_localized.id LEFT JOIN loot_creatures ON creature_names.entry = loot_creatures.entryid WHERE itemid = {$info[0]} LIMIT 1"); $result3 = $sqlw->query("SELECT creature_names.entry,`name`,creature_proto.minlevel,creature_proto.maxlevel FROM creature_names LEFT JOIN creature_proto ON creature_names.entry = creature_proto.entry WHERE creature_names.entry = " . $info['entryid'] . " LIMIT 1"); while ($mob = $sqlw->fetch_assoc($result3)) { $output .= "<tr><td>"; if ($user_lvl >= $action_permission['delete']) { $output .= "<a class=\"tooltip\" href=\"creature.php?action=edit&entry=" . $mob['entry'] . "&error=4\" target=\"_blank\">" . $mob['entry'] . "</a>"; } else { $output .= $mob['entry']; } $output .= "</td>\r\n <td><a class=\"tooltip\" href=\"{$creature_datasite}" . $mob['entry'] . " target=\"_blank\">" . $mob['name'] . "</a></td>\r\n <td>" . $mob['minlevel'] . "</td>\r\n <td>" . $mob['maxlevel'] . "</td>\r\n <td>" . $info['normal10percentchance'] . "%</td>\r\n <td>" . $info['normal25percentchance'] . "%</td>\r\n <td>" . $info['heroic10percentchance'] . "%</td>\r\n <td>" . $info['heroic25percentchance'] . "%</td>"; } } } // SOLD BY //$result2 = $sql->query("SELECT creature_names.entry,IFNULL(".($deplang<>0?"name_loc$deplang":"NULL").",`creature_names`.`name`) as name FROM creature_names LEFT JOIN creature_names_localized ON creature_names.entry = creature_names_localized.id WHERE creature_names.entry IN (SELECT entry FROM vendors WHERE item = {$item['entry']}) LIMIT 5"); $result2 = $sqlw->query("SELECT creature_names.entry,`creature_names`.`name` FROM creature_names LEFT JOIN creature_names_localized ON creature_names.entry = creature_names_localized.id WHERE creature_names.entry IN (SELECT entry FROM vendors WHERE item = {$item['entry']})"); if ($sqlw->num_rows($result2)) { $output .= "<tr class=\"large_bold\"><td colspan=\"9\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'sold_by') . "</td></tr>"; $output .= "<tr>\r\n <th width=\"1%\">ID</th>\r\n <th width=\"80%\" align=\"left\">" . lang('item_edit', 'mob_name') . "</th>\r\n </tr>"; while ($mob = $sqlw->fetch_row($result2)) { $output .= "<tr>\r\n <td width=\"10%\">"; if ($user_lvl >= $action_permission['delete']) { $output .= "<a class=\"tooltip\" href=\"creature.php?action=edit&entry={$mob['0']}&error=4\" target=\"_blank\">{$mob['0']}</a>"; } else { $output .= "{$mob['0']}"; } $output .= "\r\n \r\n <td width=\"80%\" colspan=\"8\" align=\"left\">\r\n <a class=\"tooltip\" href=\"{$creature_datasite}{$mob['0']}\" target=\"_blank\">{$mob['1']}</a></td>\r\n </td></tr>"; } } // QUEST ITEM //$result2 = $sql->query("SELECT quests.entry,IFNULL(".($deplang<>0?"title_loc$deplang":"NULL").",`quests`.`title`) as title,QuestLevel FROM quests LEFT JOIN quests_localized ON quests.entry = quests_localized.entry WHERE ( SrcItem = {$item['entry']} OR ReqItemId1 = {$item['entry']} OR $result2 = $sqlw->query("SELECT quests.entry,`quests`.`title`,QuestLevel FROM quests LEFT JOIN quests_localized ON quests.entry = quests_localized.entry WHERE ( SrcItem = {$item['entry']} OR ReqItemId1 = {$item['entry']} OR\r\n ReqItemId2 = {$item['entry']} OR ReqItemId3 = {$item['entry']} OR ReqItemId4 = {$item['entry']} ) ORDER BY QuestLevel DESC"); if ($sqlw->num_rows($result2)) { $output .= "<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'involved_in_quests') . ":</td></tr>"; $output .= "<tr>\r\n <th width=\"1%\">ID</th>\r\n <th width=\"80%\">" . lang('item_edit', 'mob_name') . "</th>\r\n </tr>"; while ($quest = $sqlw->fetch_row($result2)) { $output .= "<tr><td width=\"20%\">id: {$quest['0']}</td>\r\n <td width=\"80%\" colspan=\"6\" align=\"left\"><a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest['2']}) {$quest['1']}</a></td><td></td></tr>"; } } // QUEST REWARD $result2 = $sqlw->query("SELECT quests.entry,IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`quests`.`title`) as title,QuestLevel FROM quests LEFT JOIN quests_localized ON quests.entry = quests_localized.entry WHERE ( RewChoiceItemId1 = {$item['entry']} OR RewChoiceItemId2 = {$item['entry']} OR\r\n RewChoiceItemId3 = {$item['entry']} OR RewChoiceItemId4 = {$item['entry']} OR RewChoiceItemId5 = {$item['entry']} OR RewChoiceItemId6 = {$item['entry']} OR RewItemId1 = {$item['entry']} OR\r\n RewItemId2 = {$item['entry']} OR RewItemId3 = {$item['entry']} OR RewItemId4 = {$item['entry']} )\r\n ORDER BY QuestLevel DESC"); if ($sqlw->num_rows($result2)) { $output .= "<tr class=\"large_bold\"><td colspan=\"9\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'reward_from_quest') . ":</td></tr>"; while ($quest = $sqlw->fetch_row($result2)) { $output .= "<tr><td width=\"20%\">id: {$quest['0']}</td>\r\n <td width=\"80%\" colspan=\"7\" align=\"left\"><a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest['2']}) {$quest['1']}</a></td></tr>"; } } $output .= "</tr></table><br /><br />\r\n </div>"; if ($item['DisenchantID']) { $output .= "<div id=\"pane9\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'disenchant_templ') . ": {$item['DisenchantID']}</td></tr>\r\n <tr><td colspan=\"6\">"; $cel_counter = 0; $row_flag = 0; $output .= "<table class=\"hidden\" align=\"center\"><tr>"; $result1 = $sqlw->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount,lootcondition,condition_value1, condition_value2 FROM disenchant_loot_template WHERE entry = {$item['DisenchantID']} ORDER BY ChanceOrQuestChance DESC"); while ($item = $sqlw->fetch_row($result1)) { $cel_counter++; $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />" . lang('item_edit', 'drop_chance') . ": {$item['1']}%<br />" . lang('item_edit', 'quest_drop_chance') . ": {$item['2']}%<br />" . lang('item_edit', 'drop_chance') . ": {$item['3']}-{$item['4']}<br />" . lang('item_edit', 'lootcondition') . ": {$item['5']}<br />" . lang('item_edit', 'condition_value1') . ": {$item['6']}<br />" . lang('item_edit', 'condition_value2') . ": {$item['7']}"; $output .= "<td>"; $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip"); $output .= "<br /><input type=\"checkbox\" name=\"del_de_items[]\" value=\"{$item['0']}\" /></td>"; if ($cel_counter >= 16) { $cel_counter = 0; $output .= "</tr><tr>"; $row_flag++; } } if ($row_flag) { $output .= "<td colspan=\"" . (16 - $cel_counter) . "\"></td>"; } $output .= "</td></tr></table>\r\n </td>\r\n</tr>\r\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">" . lang('item_edit', 'add_items_to_templ') . ":</td></tr>\r\n<tr>\r\n<td>" . makeinfocell(lang('item_edit', 'loot_item_id'), lang('item_edit', 'loot_item_id_desc')) . "</td>\r\n <td><input type=\"text\" name=\"de_item\" size=\"8\" maxlength=\"10\" value=\"\" /></td>\r\n<td>" . makeinfocell(lang('item_edit', 'loot_drop_chance'), lang('item_edit', 'loot_drop_chance_desc')) . "</td>\r\n <td><input type=\"text\" name=\"de_ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" /></td>\r\n<td>" . makeinfocell(lang('item_edit', 'loot_quest_drop_chance'), lang('item_edit', 'loot_quest_drop_chance_desc')) . "</td>\r\n <td><input type=\"text\" name=\"de_groupid\" size=\"8\" maxlength=\"10\" value=\"0\" /></td>\r\n</tr>\r\n<tr>\r\n<td>" . makeinfocell(lang('item_edit', 'min_count'), lang('item_edit', 'min_count_desc')) . "</td>\r\n <td><input type=\"text\" name=\"de_mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" /></td>\r\n<td>" . makeinfocell(lang('item_edit', 'max_count'), lang('item_edit', 'max_count_desc')) . "</td>\r\n <td><input type=\"text\" name=\"de_maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" /></td>\r\n</tr>\r\n<tr>\r\n<td>" . makeinfocell(lang('item_edit', 'lootcondition'), lang('item_edit', 'lootcondition_desc')) . "</td>\r\n <td><input type=\"text\" name=\"de_lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\r\n<td>" . makeinfocell(lang('item_edit', 'condition_value1'), lang('item_edit', 'condition_value1_desc')) . "</td>\r\n <td><input type=\"text\" name=\"de_condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\r\n<td>" . makeinfocell(lang('item_edit', 'condition_value2'), lang('item_edit', 'condition_value2_desc')) . "</td>\r\n <td><input type=\"text\" name=\"de_condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\r\n</tr>\r\n</table>\r\n</div>"; } $output .= "</div>\r\n</div>\r\n<br />\r\n</form>\r\n\r\n<script type=\"text/javascript\">setupPanes(\"container\", \"tab1\")</script>"; unset($socketColor_3); $output .= "\r\n <table class=\"hidden\">\r\n <tr>\r\n <td>"; if ($user_lvl >= $action_permission['delete']) { makebutton(lang('item_edit', 'del_item'), "item.php?action=delete&entry={$entry}\" type=\"wrn", 180); } $output .= "\r\n </td>\r\n <td>"; if ($user_lvl >= $action_permission['update']) { makebutton(lang('item_edit', 'update'), "javascript:do_submit('form1',0)\" type=\"wrn", 180); } $output .= "\r\n </td>\r\n <td>"; if ($user_lvl >= $action_permission['insert']) { makebutton(lang('item_edit', 'export_sql'), "javascript:do_submit('form1',1)", 180); } $output .= "\r\n </td></tr><tr>\r\n <td>"; makebutton(lang('global', 'back'), "javascript:window.history.back()", 130); $output .= "\r\n </td>\r\n <td>"; makebutton(lang('item_edit', 'new_search'), "item.php", 130); $output .= "\r\n </td>\r\n </tr>\r\n </table>\r\n </center>\r\n"; } else { error(lang('item_edit', 'item_not_found')); exit; } }
function char_main(&$sqlr, &$sqlc) { global $output, $lang_global, $lang_char, $lang_item, $realm_id, $realm_db, $characters_db, $world_db, $server, $mmfpm_db, $action_permission, $user_lvl, $user_name, $user_id, $item_datasite, $spell_datasite, $showcountryflag; // this page uses wowhead tooltops wowhead_tt(); // we need at least an id or we would have nothing to show if (empty($_GET['id'])) { error($lang_global['empty_fields']); } // this is multi realm support, as of writing still under development // this page is already implementing it if (empty($_GET['realm'])) { $realmid = $realm_id; } else { $realmid = $sqlr->quote_smart($_GET['realm']); if (is_numeric($realmid)) { $sqlc->connect($characters_db[$realmid]['addr'], $characters_db[$realmid]['user'], $characters_db[$realmid]['pass'], $characters_db[$realmid]['name']); } else { $realmid = $realm_id; } } $id = $sqlc->quote_smart($_GET['id']); if (is_numeric($id)) { } else { error($lang_global['empty_fields']); } $result = $sqlc->query('SELECT account, race FROM characters WHERE guid = ' . $id . ' LIMIT 1'); if ($sqlc->num_rows($result)) { //resrict by owner's gmlvl $owner_acc_id = $sqlc->result($result, 0, 'account'); $query = $sqlr->query('SELECT gmlevel, username FROM account WHERE id = ' . $owner_acc_id . ''); $owner_gmlvl = $sqlr->result($query, 0, 'gmlevel'); $owner_name = $sqlr->result($query, 0, 'username'); if ($user_lvl || $server[$realmid]['both_factions']) { $side_v = 0; $side_p = 0; } else { $side_p = in_array($sqlc->result($result, 0, 'race'), array(2, 5, 6, 8, 10)) ? 1 : 2; $result_1 = $sqlc->query('SELECT race FROM characters WHERE account = ' . $user_id . ' LIMIT 1'); if ($sqlc->num_rows($result)) { $side_v = in_array($sqlc->result($result_1, 0, 'race'), array(2, 5, 6, 8, 10)) ? 1 : 2; } else { $side_v = 0; } unset($result_1); } if ($user_lvl >= $owner_gmlvl && ($side_v === $side_p || !$side_v)) { $result = $sqlc->query('SELECT account, data, name, race, class, gender, level, zone, map, online, totaltime, arenaPoints, totalHonorPoints, totalKills, health, power1, power2, power3, power4, power5, power6, power7 FROM characters WHERE guid = ' . $id . ''); $char = $sqlc->fetch_assoc($result); $char_data = explode(' ', $char['data']); $online = $char['online'] ? $lang_char['online'] : $lang_char['offline']; if ($char_data[CHAR_DATA_OFFSET_GUILD_ID]) { $guild_name = $sqlc->result($sqlc->query('SELECT name FROM guild WHERE guildid =' . $char_data[CHAR_DATA_OFFSET_GUILD_ID] . ''), 0, 'name'); $guild_name = '<a href="guild.php?action=view_guild&realm=' . $realmid . '&error=3&id=' . $char_data[CHAR_DATA_OFFSET_GUILD_ID] . '" >' . $guild_name . '</a>'; $mrank = $char_data[CHAR_DATA_OFFSET_GUILD_RANK] + 1; $guild_rank = $sqlc->result($sqlc->query('SELECT rname FROM guild_rank WHERE guildid =' . $char_data[CHAR_DATA_OFFSET_GUILD_ID] . ' AND rid=' . $mrank . ''), 0, 'rname'); } else { $guild_name = $lang_global['none']; $guild_rank = $lang_global['none']; } $block = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_BLOCK])); $block = round($block[1], 2); $dodge = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_DODGE])); $dodge = round($dodge[1], 2); $parry = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_PARRY])); $parry = round($parry[1], 2); $crit = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_MELEE_CRIT])); $crit = round($crit[1], 2); $ranged_crit = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_RANGE_CRIT])); $ranged_crit = round($ranged_crit[1], 2); $maxdamage = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_MAXDAMAGE])); $maxdamage = round($maxdamage[1], 0); $mindamage = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_MINDAMAGE])); $mindamage = round($mindamage[1], 0); $maxrangeddamage = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_MAXRANGEDDAMAGE])); $maxrangeddamage = round($maxrangeddamage[1], 0); $minrangeddamage = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_MINRANGEDDAMAGE])); $minrangeddamage = round($minrangeddamage[1], 0); $spell_crit = 100; for ($i = 0; $i < 6; ++$i) { $temp = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_SPELL_CRIT + 1 + $i])); if ($temp[1] < $spell_crit) { $spell_crit = $temp[1]; } } $spell_crit = round($spell_crit, 2); $spell_damage = 9999; for ($i = 0; $i < 6; ++$i) { if ($char_data[CHAR_DATA_OFFSET_SPELL_DAMAGE + 1 + $i] < $spell_damage) { $spell_damage = $char_data[CHAR_DATA_OFFSET_SPELL_DAMAGE + 1 + $i]; } } $rage = round($char['power2'] / 10); $expertise = '' . $char_data[CHAR_DATA_OFFSET_EXPERTISE] . ' / ' . $char_data[CHAR_DATA_OFFSET_OFFHAND_EXPERTISE] . ''; $EQU_HEAD = $char_data[CHAR_DATA_OFFSET_EQU_HEAD]; $EQU_NECK = $char_data[CHAR_DATA_OFFSET_EQU_NECK]; $EQU_SHOULDER = $char_data[CHAR_DATA_OFFSET_EQU_SHOULDER]; $EQU_SHIRT = $char_data[CHAR_DATA_OFFSET_EQU_SHIRT]; $EQU_CHEST = $char_data[CHAR_DATA_OFFSET_EQU_CHEST]; $EQU_BELT = $char_data[CHAR_DATA_OFFSET_EQU_BELT]; $EQU_LEGS = $char_data[CHAR_DATA_OFFSET_EQU_LEGS]; $EQU_FEET = $char_data[CHAR_DATA_OFFSET_EQU_FEET]; $EQU_WRIST = $char_data[CHAR_DATA_OFFSET_EQU_WRIST]; $EQU_GLOVES = $char_data[CHAR_DATA_OFFSET_EQU_GLOVES]; $EQU_FINGER1 = $char_data[CHAR_DATA_OFFSET_EQU_FINGER1]; $EQU_FINGER2 = $char_data[CHAR_DATA_OFFSET_EQU_FINGER2]; $EQU_TRINKET1 = $char_data[CHAR_DATA_OFFSET_EQU_TRINKET1]; $EQU_TRINKET2 = $char_data[CHAR_DATA_OFFSET_EQU_TRINKET2]; $EQU_BACK = $char_data[CHAR_DATA_OFFSET_EQU_BACK]; $EQU_MAIN_HAND = $char_data[CHAR_DATA_OFFSET_EQU_MAIN_HAND]; $EQU_OFF_HAND = $char_data[CHAR_DATA_OFFSET_EQU_OFF_HAND]; $EQU_RANGED = $char_data[CHAR_DATA_OFFSET_EQU_RANGED]; $EQU_TABARD = $char_data[CHAR_DATA_OFFSET_EQU_TABARD]; /* // reserved incase we want to use back minimanagers' built in tooltip, instead of wowheads' // minimanagers' item tooltip needs updating, but it can show enchantments and sockets. $equiped_items = array ( 1 => array(($EQU_HEAD ? get_item_tooltip($EQU_HEAD) : 0),($EQU_HEAD ? get_item_icon($EQU_HEAD) : 0),($EQU_HEAD ? get_item_border($EQU_HEAD) : 0)), 2 => array(($EQU_NECK ? get_item_tooltip($EQU_NECK) : 0),($EQU_NECK ? get_item_icon($EQU_NECK) : 0),($EQU_NECK ? get_item_border($EQU_NECK) : 0)), 3 => array(($EQU_SHOULDER ? get_item_tooltip($EQU_SHOULDER) : 0),($EQU_SHOULDER ? get_item_icon($EQU_SHOULDER) : 0),($EQU_SHOULDER ? get_item_border($EQU_SHOULDER) : 0)), 4 => array(($EQU_SHIRT ? get_item_tooltip($EQU_SHIRT) : 0),($EQU_SHIRT ? get_item_icon($EQU_SHIRT) : 0),($EQU_SHIRT ? get_item_border($EQU_SHIRT) : 0)), 5 => array(($EQU_CHEST ? get_item_tooltip($EQU_CHEST) : 0),($EQU_CHEST ? get_item_icon($EQU_CHEST) : 0),($EQU_CHEST ? get_item_border($EQU_CHEST) : 0)), 6 => array(($EQU_BELT ? get_item_tooltip($EQU_BELT) : 0),($EQU_BELT ? get_item_icon($EQU_BELT) : 0),($EQU_BELT ? get_item_border($EQU_BELT) : 0)), 7 => array(($EQU_LEGS ? get_item_tooltip($EQU_LEGS) : 0),($EQU_LEGS ? get_item_icon($EQU_LEGS) : 0),($EQU_LEGS ? get_item_border($EQU_LEGS) : 0)), 8 => array(($EQU_FEET ? get_item_tooltip($EQU_FEET) : 0),($EQU_FEET ? get_item_icon($EQU_FEET) : 0),($EQU_FEET ? get_item_border($EQU_FEET) : 0)), 9 => array(($EQU_WRIST ? get_item_tooltip($EQU_WRIST) : 0),($EQU_WRIST ? get_item_icon($EQU_WRIST) : 0),($EQU_WRIST ? get_item_border($EQU_WRIST) : 0)), 10 => array(($EQU_GLOVES ? get_item_tooltip($EQU_GLOVES) : 0),($EQU_GLOVES ? get_item_icon($EQU_GLOVES) : 0),($EQU_GLOVES ? get_item_border($EQU_GLOVES) : 0)), 11 => array(($EQU_FINGER1 ? get_item_tooltip($EQU_FINGER1) : 0),($EQU_FINGER1 ? get_item_icon($EQU_FINGER1) : 0),($EQU_FINGER1 ? get_item_border($EQU_FINGER1) : 0)), 12 => array(($EQU_FINGER2 ? get_item_tooltip($EQU_FINGER2) : 0),($EQU_FINGER2 ? get_item_icon($EQU_FINGER2) : 0),($EQU_FINGER2 ? get_item_border($EQU_FINGER2) : 0)), 13 => array(($EQU_TRINKET1 ? get_item_tooltip($EQU_TRINKET1) : 0),($EQU_TRINKET1 ? get_item_icon($EQU_TRINKET1) : 0),($EQU_TRINKET1 ? get_item_border($EQU_TRINKET1) : 0)), 14 => array(($EQU_TRINKET2 ? get_item_tooltip($EQU_TRINKET2) : 0),($EQU_TRINKET2 ? get_item_icon($EQU_TRINKET2) : 0),($EQU_TRINKET2 ? get_item_border($EQU_TRINKET2) : 0)), 15 => array(($EQU_BACK ? get_item_tooltip($EQU_BACK) : 0),($EQU_BACK ? get_item_icon($EQU_BACK) : 0),($EQU_BACK ? get_item_border($EQU_BACK) : 0)), 16 => array(($EQU_MAIN_HAND ? get_item_tooltip($EQU_MAIN_HAND) : 0),($EQU_MAIN_HAND ? get_item_icon($EQU_MAIN_HAND) : 0),($EQU_MAIN_HAND ? get_item_border($EQU_MAIN_HAND) : 0)), 17 => array(($EQU_OFF_HAND ? get_item_tooltip($EQU_OFF_HAND) : 0),($EQU_OFF_HAND ? get_item_icon($EQU_OFF_HAND) : 0),($EQU_OFF_HAND ? get_item_border($EQU_OFF_HAND) : 0)), 18 => array(($EQU_RANGED ? get_item_tooltip($EQU_RANGED) : 0),($EQU_RANGED ? get_item_icon($EQU_RANGED) : 0),($EQU_RANGED ? get_item_border($EQU_RANGED) : 0)), 19 => array(($EQU_TABARD ? get_item_tooltip($EQU_TABARD) : 0),($EQU_TABARD ? get_item_icon($EQU_TABARD) : 0),($EQU_TABARD ? get_item_border($EQU_TABARD) : 0)) ); */ $sqlm = new SQL(); $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']); $sqlw = new SQL(); $sqlw->connect($world_db[$realmid]['addr'], $world_db[$realmid]['user'], $world_db[$realmid]['pass'], $world_db[$realmid]['name']); $equiped_items = array(1 => array('', $EQU_HEAD ? get_item_icon($EQU_HEAD, $sqlm, $sqlw) : 0, $EQU_HEAD ? get_item_border($EQU_HEAD, $sqlw) : 0), 2 => array('', $EQU_NECK ? get_item_icon($EQU_NECK, $sqlm, $sqlw) : 0, $EQU_NECK ? get_item_border($EQU_NECK, $sqlw) : 0), 3 => array('', $EQU_SHOULDER ? get_item_icon($EQU_SHOULDER, $sqlm, $sqlw) : 0, $EQU_SHOULDER ? get_item_border($EQU_SHOULDER, $sqlw) : 0), 4 => array('', $EQU_SHIRT ? get_item_icon($EQU_SHIRT, $sqlm, $sqlw) : 0, $EQU_SHIRT ? get_item_border($EQU_SHIRT, $sqlw) : 0), 5 => array('', $EQU_CHEST ? get_item_icon($EQU_CHEST, $sqlm, $sqlw) : 0, $EQU_CHEST ? get_item_border($EQU_CHEST, $sqlw) : 0), 6 => array('', $EQU_BELT ? get_item_icon($EQU_BELT, $sqlm, $sqlw) : 0, $EQU_BELT ? get_item_border($EQU_BELT, $sqlw) : 0), 7 => array('', $EQU_LEGS ? get_item_icon($EQU_LEGS, $sqlm, $sqlw) : 0, $EQU_LEGS ? get_item_border($EQU_LEGS, $sqlw) : 0), 8 => array('', $EQU_FEET ? get_item_icon($EQU_FEET, $sqlm, $sqlw) : 0, $EQU_FEET ? get_item_border($EQU_FEET, $sqlw) : 0), 9 => array('', $EQU_WRIST ? get_item_icon($EQU_WRIST, $sqlm, $sqlw) : 0, $EQU_WRIST ? get_item_border($EQU_WRIST, $sqlw) : 0), 10 => array('', $EQU_GLOVES ? get_item_icon($EQU_GLOVES, $sqlm, $sqlw) : 0, $EQU_GLOVES ? get_item_border($EQU_GLOVES, $sqlw) : 0), 11 => array('', $EQU_FINGER1 ? get_item_icon($EQU_FINGER1, $sqlm, $sqlw) : 0, $EQU_FINGER1 ? get_item_border($EQU_FINGER1, $sqlw) : 0), 12 => array('', $EQU_FINGER2 ? get_item_icon($EQU_FINGER2, $sqlm, $sqlw) : 0, $EQU_FINGER2 ? get_item_border($EQU_FINGER2, $sqlw) : 0), 13 => array('', $EQU_TRINKET1 ? get_item_icon($EQU_TRINKET1, $sqlm, $sqlw) : 0, $EQU_TRINKET1 ? get_item_border($EQU_TRINKET1, $sqlw) : 0), 14 => array('', $EQU_TRINKET2 ? get_item_icon($EQU_TRINKET2, $sqlm, $sqlw) : 0, $EQU_TRINKET2 ? get_item_border($EQU_TRINKET2, $sqlw) : 0), 15 => array('', $EQU_BACK ? get_item_icon($EQU_BACK, $sqlm, $sqlw) : 0, $EQU_BACK ? get_item_border($EQU_BACK, $sqlw) : 0), 16 => array('', $EQU_MAIN_HAND ? get_item_icon($EQU_MAIN_HAND, $sqlm, $sqlw) : 0, $EQU_MAIN_HAND ? get_item_border($EQU_MAIN_HAND, $sqlw) : 0), 17 => array('', $EQU_OFF_HAND ? get_item_icon($EQU_OFF_HAND, $sqlm, $sqlw) : 0, $EQU_OFF_HAND ? get_item_border($EQU_OFF_HAND, $sqlw) : 0), 18 => array('', $EQU_RANGED ? get_item_icon($EQU_RANGED, $sqlm, $sqlw) : 0, $EQU_RANGED ? get_item_border($EQU_RANGED, $sqlw) : 0), 19 => array('', $EQU_TABARD ? get_item_icon($EQU_TABARD, $sqlm, $sqlw) : 0, $EQU_TABARD ? get_item_border($EQU_TABARD, $sqlw) : 0)); if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { $output .= ' <!-- start of char.php --> <center> <div id="tab_content"> <div id="tab"> <ul> <li><a href="char_inv.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['inventory'] . '</a></li> <li><a href="char_extra.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['extra'] . '</a></li> ' . ($char['level'] < 10 ? '' : '<li><a href="char_talent.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['talents'] . '</a></li>') . ' <li><a href="char_achieve.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['achievements'] . '</a></li> <li><a href="char_rep.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['reputation'] . '</a></li> <li><a href="char_skill.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['skills'] . '</a></li> <li><a href="char_quest.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['quests'] . '</a></li>'; if (char_get_class_name($char['class']) === 'Hunter') { $output .= ' <li><a href="char_pets.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['pets'] . '</a></li>'; } $output .= ' <li><a href="char_friends.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['friends'] . '</a></li> <li><a href="char_spell.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['spells'] . '</a></li> <li><a href="char_mail.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['mail'] . '</a></li> </ul> <ul>'; // selected char tab at last $output .= ' <li id="selected"><a href="char.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li>'; } else { $output .= ' <center> <div id="tab"> <ul> <li id="selected"><a href="char.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li> </ul> </div> <div id="tab_content"> <div id="tab"> <ul>'; } $output .= ' </ul> </div> <div id="tab_content2"> <table class="lined" style="width: 580px;"> <tr> <td colspan="2"> <div> <img src="' . char_get_avatar_img($char['level'], $char['gender'], $char['race'], $char['class'], 0) . '" alt="avatar" /> </div> <div>'; $a_results = $sqlc->query('SELECT DISTINCT spell FROM character_aura WHERE guid = ' . $id . ''); if ($sqlc->num_rows($a_results)) { while ($aura = $sqlc->fetch_assoc($a_results)) { $output .= ' <a style="padding:2px;" href="' . $spell_datasite . $aura['spell'] . '" target="_blank"> <img src="' . spell_get_icon($aura['spell'], $sqlm) . '" alt="' . $aura['spell'] . '" width="24" height="24" /> </a>'; } } $output .= ' </div> </td> <td colspan="4"> <font class="bold"> ' . htmlentities($char['name']) . ' - <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif" onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" /> <img src="img/c_icons/' . $char['class'] . '.gif" onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" /> - lvl ' . char_get_level_color($char['level']) . ' </font> <br />' . get_map_name($char['map'], $sqlm) . ' - ' . get_zone_name($char['zone'], $sqlm) . ' <br />' . $lang_char['honor_points'] . ': ' . $char['totalHonorPoints'] . ' / ' . $char['arenaPoints'] . ' - ' . $lang_char['honor_kills'] . ': ' . $char['totalKills'] . ' <br />' . $lang_char['guild'] . ': ' . $guild_name . ' | ' . $lang_char['rank'] . ': ' . htmlentities($guild_rank) . ' <br />' . ($char['online'] ? '<img src="img/up.gif" onmousemove="toolTip(\'Online\', \'item_tooltip\')" onmouseout="toolTip()" alt="online" />' : '<img src="img/down.gif" onmousemove="toolTip(\'Offline\', \'item_tooltip\')" onmouseout="toolTip()" alt="offline" />'); if ($showcountryflag) { require_once 'libs/misc_lib.php'; $country = misc_get_country_by_account($char['account'], $sqlr, $sqlm); $output .= ' - ' . ($country['code'] ? '<img src="img/flags/' . $country['code'] . '.png" onmousemove="toolTip(\'' . $country['country'] . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />' : '-'); unset($country); } $output .= ' </td> </tr> <tr> <td width="6%">'; if ($equiped_items[1][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_HEAD . '" target="_blank"> <img src="' . $equiped_items[1][1] . '" class="' . $equiped_items[1][2] . '" alt="Head" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_head.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" align="center" width="50%"> <div class="gradient_p">' . $lang_item['health'] . ':</div> <div class="gradient_pp">' . $char['health'] . '</div>'; if ($char['class'] == 11) { //druid $output .= ' </br> <div class="gradient_p">' . $lang_item['energy'] . ':</div> <div class="gradient_pp">' . $char['power4'] . '</div>'; } $output .= ' </td> <td class="half_line" colspan="2" align="center" width="50%">'; if ($char['class'] == 1) { $output .= ' <div class="gradient_p">' . $lang_item['rage'] . ':</div> <div class="gradient_pp">' . $rage . '</div>'; } elseif ($char['class'] == 4) { $output .= ' <div class="gradient_p">' . $lang_item['energy'] . ':</div> <div class="gradient_pp">' . $char['power4'] . '</div>'; } elseif ($char['class'] == 6) { // Don't know if FOCUS is the right one need to verify with Death Knight player. $output .= ' <div class="gradient_p">' . $lang_item['runic'] . ':</div> <div class="gradient_pp">Unknown</div>'; } elseif ($char['class'] == 11) { $output .= ' <div class="gradient_p">' . $lang_item['mana'] . ':</div> <div class="gradient_pp">' . $char['power1'] . '</div> </br> <div class="gradient_p">' . $lang_item['rage'] . ':</div> <div class="gradient_pp">' . $rage . '</div>'; } elseif ($char['class'] == 2 || $char['class'] == 3 || $char['class'] == 5 || $char['class'] == 7 || $char['class'] == 8 || $char['class'] == 9) { $output .= ' <div class="gradient_p">' . $lang_item['mana'] . ':</div> <div class="gradient_pp">' . $char['power1'] . '</div>'; } $output .= ' </td> <td width="6%">'; if ($equiped_items[10][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_GLOVES . '" target="_blank"> <img src="' . $equiped_items[10][1] . '" class="' . $equiped_items[10][2] . '" alt="Gloves" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_gloves.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[2][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_NECK . '" target="_blank"> <img src="' . $equiped_items[2][1] . '" class="' . $equiped_items[2][2] . '" alt="Neck" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_neck.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" rowspan="3" align="center" width="50%"> <div class="gradient_p"> ' . $lang_item['strength'] . ':<br /> ' . $lang_item['agility'] . ':<br /> ' . $lang_item['stamina'] . ':<br /> ' . $lang_item['intellect'] . ':<br /> ' . $lang_item['spirit'] . ':<br /> ' . $lang_item['armor'] . ': </div> <div class="gradient_pp"> ' . $char_data[CHAR_DATA_OFFSET_STR] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_AGI] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_STA] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_INT] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_SPI] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_ARMOR] . ' </div> </td> <td class="half_line" colspan="2" rowspan="3" align="center" width="50%"> <div class="gradient_p"> ' . $lang_item['res_holy'] . ':<br /> ' . $lang_item['res_arcane'] . ':<br /> ' . $lang_item['res_fire'] . ':<br /> ' . $lang_item['res_nature'] . ':<br /> ' . $lang_item['res_frost'] . ':<br /> ' . $lang_item['res_shadow'] . ': </div> <div class="gradient_pp"> ' . $char_data[CHAR_DATA_OFFSET_RES_HOLY] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_RES_ARCANE] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_RES_FIRE] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_RES_NATURE] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_RES_FROST] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_RES_SHADOW] . ' </div> </td> <td width="1%">'; if ($equiped_items[6][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_BELT . '" target="_blank"> <img src="' . $equiped_items[6][1] . '" class="' . $equiped_items[6][2] . '" alt="Belt" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_waist.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[3][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_SHOULDER . '" target="_blank"> <img src="' . $equiped_items[3][1] . '" class="' . $equiped_items[3][2] . '" alt="Shoulder" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_shoulder.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="1%">'; if ($equiped_items[7][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_LEGS . '" target="_blank"> <img src="' . $equiped_items[7][1] . '" class="' . $equiped_items[7][2] . '" alt="Legs" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_legs.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[15][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_BACK . '" target="_blank"> <img src="' . $equiped_items[15][1] . '" class="' . $equiped_items[15][2] . '" alt="Back" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="1%">'; if ($equiped_items[8][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_FEET . '" target="_blank"> <img src="' . $equiped_items[8][1] . '" class="' . $equiped_items[8][2] . '" alt="Feet" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_feet.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[5][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_CHEST . '" target="_blank"> <img src="' . $equiped_items[5][1] . '" class="' . $equiped_items[5][2] . '" alt="Chest" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" rowspan="2" align="center" width="50%"> <div class="gradient_p"> ' . $lang_char['melee_d'] . ':<br /> ' . $lang_char['melee_ap'] . ':<br /> ' . $lang_char['melee_hit'] . ':<br /> ' . $lang_char['melee_crit'] . ':<br /> ' . $lang_char['expertise'] . ':<br /> </div> <div class="gradient_pp"> ' . $mindamage . '-' . $maxdamage . '<br /> ' . ($char_data[CHAR_DATA_OFFSET_AP] + $char_data[CHAR_DATA_OFFSET_AP_MOD]) . '<br /> ' . $char_data[CHAR_DATA_OFFSET_MELEE_HIT] . '<br /> ' . $crit . '%<br /> ' . $expertise . '<br /> </div> </td> <td class="half_line" colspan="2" rowspan="2" align="center" width="50%"> <div class="gradient_p"> ' . $lang_char['spell_d'] . ':<br /> ' . $lang_char['spell_heal'] . ':<br /> ' . $lang_char['spell_hit'] . ':<br /> ' . $lang_char['spell_crit'] . ':<br /> ' . $lang_char['spell_haste'] . ' </div> <div class="gradient_pp"> ' . $spell_damage . '<br /> ' . $char_data[CHAR_DATA_OFFSET_SPELL_HEAL] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_SPELL_HIT] . '<br /> ' . $spell_crit . '%<br /> ' . $char_data[CHAR_DATA_OFFSET_SPELL_HASTE_RATING] . ' </div> </td> <td width="1%">'; if ($equiped_items[11][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_FINGER1 . '" target="_blank"> <img src="' . $equiped_items[11][1] . '" class="' . $equiped_items[11][2] . '" alt="Finger1" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[4][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_SHIRT . '" target="_blank"> <img src="' . $equiped_items[4][1] . '" class="' . $equiped_items[4][2] . '" alt="Shirt" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_shirt.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="1%">'; if ($equiped_items[12][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_FINGER2 . '" target="_blank"> <img src="' . $equiped_items[12][1] . '" class="' . $equiped_items[12][2] . '" alt="Finger2" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[19][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_TABARD . '" target="_blank"> <img src="' . $equiped_items[19][1] . '" class="' . $equiped_items[19][2] . '" alt="Tabard" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_tabard.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" rowspan="2" align="center" width="50%"> <div class="gradient_p"> ' . $lang_char['dodge'] . ':<br /> ' . $lang_char['parry'] . ':<br /> ' . $lang_char['block'] . ':<br /> ' . $lang_char['resilience'] . ':<br /> </div> <div class="gradient_pp"> ' . $dodge . '%<br /> ' . $parry . '%<br /> ' . $block . '%<br /> ' . $char_data[CHAR_DATA_OFFSET_RESILIENCE] . '<br /> </div> </td> <td class="half_line" colspan="2" rowspan="2" align="center" width="50%"> <div class="gradient_p"> ' . $lang_char['ranged_d'] . ':<br /> ' . $lang_char['ranged_ap'] . ':<br /> ' . $lang_char['ranged_hit'] . ':<br /> ' . $lang_char['ranged_crit'] . ':<br /> </div> <div class="gradient_pp"> ' . $minrangeddamage . '-' . $maxrangeddamage . '<br /> ' . ($char_data[CHAR_DATA_OFFSET_RANGED_AP] + $char_data[CHAR_DATA_OFFSET_RANGED_AP_MOD]) . '<br /> ' . $char_data[CHAR_DATA_OFFSET_RANGE_HIT] . '<br /> ' . $ranged_crit . '%<br /> </div> </td> <td width="1%">'; if ($equiped_items[13][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_TRINKET1 . '" target="_blank"> <img src="' . $equiped_items[13][1] . '" class="' . $equiped_items[13][2] . '" alt="Trinket1" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[9][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_WRIST . '" target="_blank"> <img src="' . $equiped_items[9][1] . '" class="' . $equiped_items[9][2] . '" alt="Wrist" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_wrist.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="1%">'; if ($equiped_items[14][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_TRINKET2 . '" target="_blank"> <img src="' . $equiped_items[14][1] . '" class="' . $equiped_items[14][2] . '" alt="Trinket2" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td></td> <td width="15%">'; if ($equiped_items[16][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_MAIN_HAND . '" target="_blank"> <img src="' . $equiped_items[16][1] . '" class="' . $equiped_items[16][2] . '" alt="MainHand" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_main_hand.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="15%">'; if ($equiped_items[17][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_OFF_HAND . '" target="_blank"> <img src="' . $equiped_items[17][1] . '" class="' . $equiped_items[17][2] . '" alt="OffHand" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_off_hand.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="15%">'; if ($equiped_items[18][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_RANGED . '" target="_blank"> <img src="' . $equiped_items[18][1] . '" class="' . $equiped_items[18][2] . '" alt="Ranged" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_ranged.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="15%"></td> <td></td> </tr>'; if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { //total time played $tot_time = $char['totaltime']; $tot_days = (int) ($tot_time / 86400); $tot_time = $tot_time - $tot_days * 86400; $total_hours = (int) ($tot_time / 3600); $tot_time = $tot_time - $total_hours * 3600; $total_min = (int) ($tot_time / 60); $output .= ' <tr> <td colspan="6"> ' . $lang_char['tot_paly_time'] . ': ' . $tot_days . ' ' . $lang_char['days'] . ' ' . $total_hours . ' ' . $lang_char['hours'] . ' ' . $total_min . ' ' . $lang_char['min'] . ' </td> </tr>'; } $output .= ' </table> </div> <br /> </div> <br /> <table class="hidden"> <tr> <td>'; // button to user account page, user account page has own security makebutton($lang_char['chars_acc'], 'user.php?action=edit_user&id=' . $owner_acc_id . '', 130); $output .= ' </td> <td>'; // only higher level GM with delete access can edit character // character edit allows removal of character items, so delete permission is needed if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete']) { makebutton($lang_char['edit_button'], 'char_edit.php?id=' . $id . '&realm=' . $realmid . '', 130); $output .= ' </td> <td>'; } // only higher level GM with delete access, or character owner can delete character if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete'] || $owner_name === $user_name) { makebutton($lang_char['del_char'], 'char_list.php?action=del_char_form&check%5B%5D=' . $id . '" type="wrn', 130); $output .= ' </td> <td>'; } // only GM with update permission can send mail, mail can send items, so update permission is needed if ($user_lvl >= $action_permission['update']) { makebutton($lang_char['send_mail'], 'mail.php?type=ingame_mail&to=' . $char['name'] . '', 130); $output .= ' </td> <td>'; } makebutton($lang_global['back'], 'javascript:window.history.back()" type="def', 130); $output .= ' </td> </tr> </table> <br /> </center> <!-- end of char.php -->'; } else { error($lang_char['no_permission']); } } else { error($lang_char['no_char_found']); } }
function char_mail(&$sqlr, &$sqlc) { global $output, $lang_global, $lang_char, $lang_mail, $realm_id, $realm_db, $mmfpm_db, $characters_db, $action_permission, $user_lvl, $user_name, $item_datasite, $itemperpage; if (empty($_GET['id'])) { error($lang_global['empty_fields']); } // this is multi realm support, as of writing still under development // this page is already implementing it if (empty($_GET['realm'])) { $realmid = $realm_id; } else { $realmid = $sqlr->quote_smart($_GET['realm']); if (is_numeric($realmid)) { $sqlc->connect($characters_db[$realmid]['addr'], $characters_db[$realmid]['user'], $characters_db[$realmid]['pass'], $characters_db[$realmid]['name']); } else { $realmid = $realm_id; } } $id = $sqlc->quote_smart($_GET['id']); if (is_numeric($id)) { } else { $id = 0; } //==========================$_GET and SECURE================================= $start = isset($_GET['start']) ? $sqlc->quote_smart($_GET['start']) : 0; if (is_numeric($start)) { } else { $start = 0; } $order_by = isset($_GET['order_by']) ? $sqlc->quote_smart($_GET['order_by']) : 'id'; if (preg_match('/^[_[:lower:]]{1,12}$/', $order_by)) { } else { $order_by = 'id'; } $dir = isset($_GET['dir']) ? $sqlc->quote_smart($_GET['dir']) : 1; if (preg_match('/^[01]{1}$/', $dir)) { } else { $dir = 1; } $order_dir = $dir ? 'ASC' : 'DESC'; $dir = $dir ? 0 : 1; //==========================$_GET and SECURE end============================= // getting character data from database $result = $sqlc->query('SELECT account, name, race, class, level, gender FROM characters WHERE guid = ' . $id . ' LIMIT 1'); if ($sqlc->num_rows($result)) { $char = $sqlc->fetch_assoc($result); // we get user permissions first $owner_acc_id = $sqlc->result($result, 0, 'account'); $result = $sqlr->query('SELECT gmlevel, username FROM account WHERE id = ' . $char['account'] . ''); $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel'); $owner_name = $sqlr->result($result, 0, 'username'); if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { //------------------------Character Tabs--------------------------------- // we start with a lead of 10 spaces, // because last line of header is an opening tag with 8 spaces // keep html indent in sync, so debuging from browser source would be easy to read $output .= ' <center> <div id="tab_content"> <div id="tab"> <ul> <li><a href="char.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li> <li><a href="char_inv.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['inventory'] . '</a></li> <li><a href="char_extra.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['extra'] . '</a></li> ' . ($char['level'] < 10 ? '' : '<li><a href="char_talent.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['talents'] . '</a></li>') . ' <li><a href="char_achieve.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['achievements'] . '</a></li> <li><a href="char_rep.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['reputation'] . '</a></li> <li><a href="char_skill.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['skills'] . '</a></li> <li><a href="char_quest.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['quests'] . '</a></li>'; if (char_get_class_name($char['class']) === 'Hunter') { $output .= ' <li><a href="char_pets.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['pets'] . '</a></li>'; } $output .= ' <li><a href="char_friends.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['friends'] . '</a></li> <li><a href="char_spell.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['spells'] . '</a></li> </ul> <ul>'; // selected char tab at last $output .= ' <li id="selected"><a href="char_mail.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['mail'] . '</a></li>'; $output .= ' </ul> </div> <div id="tab_content2"> <font class="bold"> ' . htmlentities($char['name']) . ' - <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif" onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" /> <img src="img/c_icons/' . $char['class'] . '.gif" onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\',\'item_tooltip\')" onmouseout="toolTip()" alt="" /> - lvl ' . char_get_level_color($char['level']) . ' </font> <br /><br /> <table class="lined" style="width: 100%">'; //---------------Page Specific Starts Ends here---------------------------- $query = $sqlc->query('SELECT a.id as id, a.messageType as messagetype, a.sender as sender, a.subject as subject, a.itemTextId as itemtextid, a.has_items as hasitems, a.money as money, a.cod as cod, a.checked as checked, b.item_template as itemtemplate FROM mail a INNER JOIN mail_items b ON a.id = b.mail_id where a.receiver = ' . $id . ' LIMIT ' . $start . ', ' . $itemperpage . ''); $total_mail = $sqlc->result($sqlc->query('SELECT count(*) FROM mail WHERE receiver= ' . $id . ''), 0); $output .= ' <tr> <td align="left"> Total Mails: ' . $total_mail . ' </td> <td align="right" width="45%">'; $output .= generate_pagination('char_mail.php?start=' . $start . '&order_by=' . $order_by . '&dir=' . ($dir ? 0 : 1), $total_mail, $itemperpage, $start); $output .= ' </td> </table> <table class="lined" style="width: 100%"> <tr> <th width="5%">' . $lang_mail['mail_type'] . '</th> <th width="10%">' . $lang_mail['sender'] . '</th> <th width="15%">' . $lang_mail['subject'] . '</th> <th width="5%">' . $lang_mail['has_items'] . '</th> <th width="25%">' . $lang_mail['text'] . '</th> <th width="20%">' . $lang_mail['money'] . '</th> <th width="5%">' . $lang_mail['checked'] . '</th> </tr>'; while ($mail = $sqlc->fetch_assoc($query)) { $output .= ' <tr valign=top> <td>' . get_mail_source($mail['messagetype']) . '</td> <td><a href="char.php?id=' . $mail['sender'] . '">' . get_char_name($mail['sender']) . '</a></td> <td>' . $mail['subject'] . '</td> <td> <a style="padding:2px;" href="' . $item_datasite . $mail['itemtemplate'] . '" target="_blank"> <img class="bag_icon" src="' . get_item_icon($mail['itemtemplate'], $sqlm) . '" alt="" /> </a> </td> <td>' . get_mail_text($mail['itemtextid']) . '</td> <td> ' . substr($mail['money'], 0, -4) . '<img src="img/gold.gif" alt="" align="middle" /> ' . substr($mail['money'], -4, 2) . '<img src="img/silver.gif" alt="" align="middle" /> ' . substr($mail['money'], -2) . '<img src="img/copper.gif" alt="" align="middle" /> </td> <td>' . get_check_state($mail['checked']) . '</td> </tr>'; } //---------------Page Specific Data Ends here---------------------------- //---------------Character Tabs Footer----------------------------------- $output .= ' </table> </div> <br /> <table class="hidden"> <tr> <td>'; // button to user account page, user account page has own security makebutton($lang_char['chars_acc'], 'user.php?action=edit_user&id=' . $owner_acc_id . '', 130); $output .= ' </td> <td>'; // only higher level GM with delete access can edit character // character edit allows removal of character items, so delete permission is needed if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete']) { makebutton($lang_char['edit_button'], 'char_edit.php?id=' . $id . '&realm=' . $realmid . '', 130); $output .= ' </td> <td>'; } // only higher level GM with delete access, or character owner can delete character if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete'] || $owner_name === $user_name) { makebutton($lang_char['del_char'], 'char_list.php?action=del_char_form&check%5B%5D=' . $id . '" type="wrn', 130); $output .= ' </td> <td>'; } // only GM with update permission can send mail, mail can send items, so update permission is needed if ($user_lvl >= $action_permission['update']) { makebutton($lang_char['send_mail'], 'mail.php?type=ingame_mail&to=' . $char['name'] . '', 130); $output .= ' </td> <td>'; } makebutton($lang_global['back'], 'javascript:window.history.back()" type="def', 130); $output .= ' </td> </tr> </table> <br /> </center> <!-- end of char_mail.php -->'; } else { error($lang_char['no_permission']); } } else { error($lang_char['no_char_found']); } }
function edit() { global $lang_global, $lang_item_templ, $lang_item, $lang_item_edit, $output, $world_db, $realm_id, $item_datasite, $lang_id_tab, $quest_datasite, $action_permission, $user_lvl, $creature_datasite; wowhead_tt(); valid_login($action_permission['read']); if (!isset($_GET['entry'])) { redirect("item.php?error=1"); } $sql = new SQL(); $sql->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']); $entry = $sql->quote_smart($_GET['entry']); $deplang = get_lang_id(); $result = $sql->query("SELECT `item_template`.`entry`,`class`,`subclass`,`unk0`,IFNULL(" . ($deplang != 0 ? "name_loc{$deplang}" : "NULL") . ",`name`) as name,`displayid`,`Quality`,`Flags`,`BuyCount`,`BuyPrice`,`SellPrice`,`InventoryType`,`AllowableClass`,`AllowableRace`,`ItemLevel`,`RequiredLevel`,`RequiredSkill`,`RequiredSkillRank`,`requiredspell`,`requiredhonorrank`,`RequiredCityRank`,`RequiredReputationFaction`,`RequiredReputationRank`,`maxcount`,`stackable`,`ContainerSlots`,`stat_type1`,`stat_value1`,`stat_type2`,`stat_value2`,`stat_type3`,`stat_value3`,`stat_type4`,`stat_value4`,`stat_type5`,`stat_value5`,`stat_type6`,`stat_value6`,`stat_type7`,`stat_value7`,`stat_type8`,`stat_value8`,`stat_type9`,`stat_value9`,`stat_type10`,`stat_value10`,`dmg_min1`,`dmg_max1`,`dmg_type1`,`dmg_min2`,`dmg_max2`,`dmg_type2`,`armor`,`holy_res`,`fire_res`,`nature_res`,`frost_res`,`shadow_res`,`arcane_res`,`delay`,`ammo_type`,`RangedModRange`,`spellid_1`,`spelltrigger_1`,`spellcharges_1`,`spellppmRate_1`,`spellcooldown_1`,`spellcategory_1`,`spellcategorycooldown_1`,`spellid_2`,`spelltrigger_2`,`spellcharges_2`,`spellppmRate_2`,`spellcooldown_2`,`spellcategory_2`,`spellcategorycooldown_2`,`spellid_3`,`spelltrigger_3`,`spellcharges_3`,`spellppmRate_3`,`spellcooldown_3`,`spellcategory_3`,`spellcategorycooldown_3`,`spellid_4`,`spelltrigger_4`,`spellcharges_4`,`spellppmRate_4`,`spellcooldown_4`,`spellcategory_4`,`spellcategorycooldown_4`,`spellid_5`,`spelltrigger_5`,`spellcharges_5`,`spellppmRate_5`,`spellcooldown_5`,`spellcategory_5`,`spellcategorycooldown_5`,`bonding`,`description`,`PageText`,`LanguageID`,`PageMaterial`,`startquest`,`lockid`,`Material`,`sheath`,`RandomProperty`,`RandomSuffix`,`block`,`itemset`,`MaxDurability`,`area`,`Map`,`BagFamily`,`TotemCategory`,`socketColor_1`,`socketContent_1`,`socketColor_2`,`socketContent_2`,`socketColor_3`,`socketContent_3`,`socketBonus`,`GemProperties`,`RequiredDisenchantSkill`,`ArmorDamageModifier`,`ScriptName`,`DisenchantID`,`FoodType`,`minMoneyLoot`,`maxMoneyLoot` FROM item_template LEFT JOIN locales_item ON item_template.entry = locales_item.entry WHERE item_template.entry = '{$entry}'"); if ($result) { $item = $sql->fetch_assoc($result); require_once "scripts/get_lib.php"; //$tooltip = get_item_tooltip($entry); $output .= "<script type=\"text/javascript\" src=\"libs/js/tab.js\"></script>\n <center>\n <br /><br /><br />\n <form method=\"post\" action=\"item.php?action=do_update\" name=\"form1\">\n <input type=\"hidden\" name=\"backup_op\" value=\"0\"/>\n <input type=\"hidden\" name=\"type\" value=\"edit\"/>\n <input type=\"hidden\" name=\"entry\" value=\"{$entry}\"/>\n\n<div class=\"jtab-container\" id=\"container\">\n <ul class=\"jtabs\">\n <li><a href=\"#\" onclick=\"return showPane('pane1', this)\" id=\"tab1\">{$lang_item_edit['general_tab']}</a></li>\n <li><a href=\"#\" onclick=\"return showPane('pane2', this)\">{$lang_item_edit['additional_tab']}</a></li>\n <li><a href=\"#\" onclick=\"return showPane('pane3', this)\">{$lang_item_edit['stats_tab']}</a></li>\n <li><a href=\"#\" onclick=\"return showPane('pane4', this)\">{$lang_item_edit['damage_tab']}</a></li>\n <li><a href=\"#\" onclick=\"return showPane('pane5', this)\">{$lang_item_edit['spell_tab']}</a></li>\n <li><a href=\"#\" onclick=\"return showPane('pane7', this)\">{$lang_item_edit['sock_tab']}</a></li>\n <li><a href=\"#\" onclick=\"return showPane('pane6', this)\">{$lang_item_edit['req_tab']}</a></li>\n <li><a href=\"#\" onclick=\"return showPane('pane8', this)\">{$lang_item_edit['info']}</a></li>"; if ($item['DisenchantID']) { $output .= "<li><a href=\"#\" onclick=\"return showPane('pane9', this)\">{$lang_item_edit['disenchant_tab']}</a></li>"; } $output .= "</ul>\n <div class=\"jtab-panes\">"; $output .= "<div id=\"pane1\">\n <br /><br />\n<table class=\"lined\" style=\"width: 720px;\">\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['general']}:</td></tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['entry'], $lang_item_edit['entry_desc']) . "</td>\n <td>"; //$output .= maketooltip($entry, "$item_datasite$entry", $tooltip, "item_tooltip"); $output .= "</td>\n <td>" . makeinfocell($lang_item_edit['display_id'], $lang_item_edit['display_id_desc']) . "</td>\n <td><input type=\"text\" name=\"displayid\" size=\"8\" maxlength=\"11\" value=\"{$item['displayid']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['req_level'], $lang_item_edit['req_level_desc']) . "</td>\n <td><input type=\"text\" name=\"RequiredLevel\" size=\"8\" maxlength=\"4\" value=\"{$item['RequiredLevel']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['item_level'], $lang_item_edit['item_level_desc']) . "</td>\n <td><input type=\"text\" name=\"ItemLevel\" size=\"8\" maxlength=\"4\" value=\"{$item['ItemLevel']}\" /></td>\n</tr>\n\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['names']}:</td></tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['item_name'], $lang_item_edit['item_name_desc']) . "</td>\n <td colspan=\"3\"><input type=\"text\" name=\"name\" size=\"30\" maxlength=\"225\" value=\"{$item['name']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['script_name'], $lang_item_edit['script_name_desc']) . "</td>\n <td colspan=\"3\"><input type=\"text\" name=\"ScriptName\" size=\"30\" maxlength=\"100\" value=\"{$item['ScriptName']}\" /></td>\n</tr>\n\n<tr>\n <td>" . makeinfocell($lang_item_edit['description'], $lang_item_edit['description_desc']) . "</td>\n <td colspan=\"3\"><input type=\"text\" name=\"description\" size=\"30\" maxlength=\"225\" value=\"{$item['description']}\" /></td>\n <td colspan=\"4\"></td>\n</tr>\n\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['type']}:</td></tr>\n <tr>"; $class = array(0 => "", 1 => "", 2 => "", 4 => "", 5 => "", 6 => "", 7 => "", 9 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => ""); $class[$item['class']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['class'], $lang_item_edit['class_desc']) . "</td>\n <td colspan=\"3\"><select name=\"class\">\n <option value=\"0\" {$class[0]}>0 - {$lang_item['consumable']}</option>\n <option value=\"1\" {$class[1]}>1 - {$lang_item['bag']}</option>\n <option value=\"2\" {$class[2]}>2 - {$lang_item['weapon']}</option>\n <option value=\"4\" {$class[4]}>4 - {$lang_item['armor']}</option>\n <option value=\"5\" {$class[5]}>5 - {$lang_item['reagent']}</option>\n <option value=\"6\" {$class[6]}>6 - {$lang_item['projectile']}</option>\n <option value=\"7\" {$class[7]}>7 - {$lang_item['trade_goods']}s</option>\n <option value=\"9\" {$class[9]}>9 - {$lang_item['recipe']}</option>\n <option value=\"11\" {$class[11]}>11 - {$lang_item['quiver']}</option>\n <option value=\"12\" {$class[12]}>12 - {$lang_item['quest']}</option>\n <option value=\"13\" {$class[13]}>13 - {$lang_item['key']}</option>\n <option value=\"14\" {$class[14]}>14 - {$lang_item['permanent']}</option>\n <option value=\"15\" {$class[15]}>15 - {$lang_item['misc_short']}</option>\n </select></td>"; unset($class); $subclass = array(0 => array(0 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => ""), 1 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => ""), 2 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 10 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => "", 16 => "", 17 => "", 18 => "", 19 => "", 20 => ""), 4 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => ""), 6 => array(2 => "", 3 => ""), 7 => array(0 => "", 1 => "", 2 => "", 3 => ""), 9 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => ""), 11 => array(2 => "", 3 => ""), 13 => array(0 => "", 1 => "")); $subclass[$item['class']][$item['subclass']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['subclass'], $lang_item_edit['subclass_desc']) . "</td>\n <td colspan=\"3\"><select name=\"subclass\">\n <option value=\"0\" {$subclass[0][0]}>0 - {$lang_item['none']}</option>\n <optgroup label=\"Class 0: {$lang_item['consumable']}\">\n <option value=\"0\" {$subclass[0][0]}>0 - {$lang_item['consumable']}</option>\n <option value=\"3\" {$subclass[0][3]}>3 - {$lang_item['potion']}</option>\n <option value=\"4\" {$subclass[0][4]}>4 - {$lang_item['scroll']}</option>\n <option value=\"5\" {$subclass[0][5]}>5 - {$lang_item['bandage']}</option>\n <option value=\"6\" {$subclass[0][6]}>6 - {$lang_item['healthstone']}</option>\n <option value=\"7\" {$subclass[0][7]}>7 - {$lang_item['combat_effect']}</option>\n <optgroup label=\"Class 1: {$lang_item['bag']}\">\n <option value=\"0\" {$subclass[1][0]}>0 - {$lang_item['bag']}</option>\n <option value=\"1\" {$subclass[1][1]}>1 - {$lang_item['soul_shards']}</option>\n <option value=\"2\" {$subclass[1][2]}>2 - {$lang_item['herbs']}</option>\n <option value=\"3\" {$subclass[1][3]}>3 - {$lang_item['enchanting']}</option>\n <option value=\"4\" {$subclass[1][4]}>4 - {$lang_item['engineering']}</option>\n <option value=\"5\" {$subclass[1][5]}>5 - {$lang_item['gems']}</option>\n <option value=\"6\" {$subclass[1][6]}>6 - {$lang_item['mining']}</option>\n <optgroup label=\"Class 2: {$lang_item['weapon']}\">\n <option value=\"0\" {$subclass[2][0]}>0 - {$lang_item['axe_1h']}</option>\n <option value=\"1\" {$subclass[2][2]}>1 - {$lang_item['axe_2h']}</option>\n <option value=\"2\" {$subclass[2][2]}>2 - {$lang_item['bow']}</option>\n <option value=\"3\" {$subclass[2][2]}>3 - {$lang_item['rifle']}</option>\n <option value=\"4\" {$subclass[2][4]}>4 - {$lang_item['mace_1h']}</option>\n <option value=\"5\" {$subclass[2][5]}>5 - {$lang_item['mace_2h']}</option>\n <option value=\"6\" {$subclass[2][6]}>6 - {$lang_item['polearm']}</option>\n <option value=\"7\" {$subclass[2][7]}>7 - {$lang_item['sword_1h']}</option>\n <option value=\"8\" {$subclass[2][8]}>8 - {$lang_item['sword_2h']}</option>\n <option value=\"10\" {$subclass[2][10]}>10 - {$lang_item['staff']}</option>\n <option value=\"11\" {$subclass[2][11]}>11 - {$lang_item['exotic_1h']}</option>\n <option value=\"12\" {$subclass[2][12]}>12 - {$lang_item['exotic_2h']}</option>\n <option value=\"13\" {$subclass[2][13]}>13 - {$lang_item['fist_weapon']}</option>\n <option value=\"14\" {$subclass[2][14]}>14 - {$lang_item['misc_weapon']}</option>\n <option value=\"15\" {$subclass[2][15]}>15 - {$lang_item['dagger']}</option>\n <option value=\"16\" {$subclass[2][16]}>16 - {$lang_item['thrown']}</option>\n <option value=\"17\" {$subclass[2][17]}>17 - {$lang_item['spear']}</option>\n <option value=\"18\" {$subclass[2][18]}>18 - {$lang_item['crossbow']}</option>\n <option value=\"19\" {$subclass[2][19]}>19 - {$lang_item['wand']}</option>\n <option value=\"20\" {$subclass[2][20]}>20 - {$lang_item['fishing_pole']}</option>\n </optgroup>\n <optgroup label=\"Class 4: {$lang_item['armor']}\">\n <option value=\"0\" {$subclass[4][0]}>0 - {$lang_item['misc']}</option>\n <option value=\"1\" {$subclass[4][1]}>1 - {$lang_item['cloth']}</option>\n <option value=\"2\" {$subclass[4][2]}>2 - {$lang_item['leather']}</option>\n <option value=\"3\" {$subclass[4][3]}>3 - {$lang_item['mail']}</option>\n <option value=\"4\" {$subclass[4][4]}>4 - {$lang_item['plate']}</option>\n <option value=\"5\" {$subclass[4][5]}>5 - {$lang_item['buckler']}</option>\n <option value=\"6\" {$subclass[4][6]}>6 - {$lang_item['shield']}</option>\n <option value=\"7\" {$subclass[4][7]}>7 - {$lang_item['libram']}</option>\n <option value=\"8\" {$subclass[4][8]}>8 - {$lang_item['idol']}</option>\n <option value=\"9\" {$subclass[4][9]}>9 - {$lang_item['totem']}</option>\n </optgroup>\n <optgroup label=\"Class 6: {$lang_item['projectile']}\">\n <option value=\"2\" {$subclass[6][2]}>2 - {$lang_item['arrows']}</option>\n <option value=\"3\" {$subclass[6][3]}>3 - {$lang_item['bullets']}</option>\n </optgroup>\n <optgroup label=\"Class 7: {$lang_item['trade_goods']}\">\n <option value=\"0\" {$subclass[7][0]}>0 - {$lang_item['trade_goods']}</option>\n <option value=\"1\" {$subclass[7][1]}>1 - {$lang_item['parts']}</option>\n <option value=\"2\" {$subclass[7][2]}>2 - {$lang_item['explosives']}</option>\n <option value=\"3\" {$subclass[7][3]}>3 - {$lang_item['devices']}</option>\n </optgroup>\n <optgroup label=\"Class 9: {$lang_item['recipe']}\">\n <option value=\"0\" {$subclass[9][0]}>0 - {$lang_item['book']}</option>\n <option value=\"1\" {$subclass[9][1]}>1 - {$lang_item['LW_pattern']}</option>\n <option value=\"2\" {$subclass[9][2]}>2 - {$lang_item['tailoring_pattern']}</option>\n <option value=\"3\" {$subclass[9][3]}>3 - {$lang_item['ENG_Schematic']}</option>\n <option value=\"4\" {$subclass[9][4]}>4 - {$lang_item['BS_plans']}</option>\n <option value=\"5\" {$subclass[9][5]}>5 - {$lang_item['cooking_recipe']}</option>\n <option value=\"6\" {$subclass[9][6]}>6 - {$lang_item['alchemy_recipe']}</option>\n <option value=\"7\" {$subclass[9][7]}>7 - {$lang_item['FA_manual']}</option>\n <option value=\"8\" {$subclass[9][8]}>8 - {$lang_item['ench_formula']}</option>\n <option value=\"9\" {$subclass[9][9]}>9 - {$lang_item['fishing_manual']}</option>\n <option value=\"10\" {$subclass[9][10]}>10 - {$lang_item['JC_formula']}</option>\n </optgroup>\n <optgroup label=\"Class 11: {$lang_item['quiver']}\">\n <option value=\"2\" {$subclass[11][2]}>2 - {$lang_item['quiver']}</option>\n <option value=\"3\" {$subclass[11][3]}>3 - {$lang_item['ammo_pouch']}</option>\n </optgroup>\n <optgroup label=\"Class 13: {$lang_item['key']}\">\n <option value=\"0\" {$subclass[13][0]}>0 - {$lang_item['key']}</option>\n <option value=\"1\" {$subclass[13][1]}>1 - {$lang_item['lockpick']}</option>\n </optgroup>\n </select></td>\n</tr>\n<tr>"; unset($subclass); $quality = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => ""); $quality[$item['Quality']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['quality'], $lang_item_edit['quality_desc']) . "</td>\n <td colspan=\"2\"><select name=\"Quality\">\n <option value=\"0\" {$quality[0]}>0 - {$lang_item['poor']}</option>\n <option value=\"1\" {$quality[1]}>1 - {$lang_item['common']}</option>\n <option value=\"2\" {$quality[2]}>2 - {$lang_item['uncommon']}</option>\n <option value=\"3\" {$quality[3]}>3 - {$lang_item['rare']}</option>\n <option value=\"4\" {$quality[4]}>4 - {$lang_item['epic']}</option>\n <option value=\"5\" {$quality[5]}>5 - {$lang_item['legendary']}</option>\n <option value=\"6\" {$quality[6]}>6 - {$lang_item['artifact']}</option>\n </select></td>"; unset($quality); $inv_type = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => "", 16 => "", 17 => "", 18 => "", 19 => "", 20 => "", 21 => "", 22 => "", 23 => "", 24 => "", 25 => "", 26 => ""); $inv_type[$item['InventoryType']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['inv_type'], $lang_item_edit['inv_type_desc']) . "</td>\n <td colspan=\"2\"><select name=\"InventoryType\">\n <option value=\"0\" {$inv_type[0]}>0 - {$lang_item['other']}</option>\n <option value=\"1\" {$inv_type[1]}>1 - {$lang_item['head']}</option>\n <option value=\"2\" {$inv_type[2]}>2 - {$lang_item['neck']}</option>\n <option value=\"3\" {$inv_type[3]}>3 - {$lang_item['shoulder']}</option>\n <option value=\"4\" {$inv_type[4]}>4 - {$lang_item['shirt']}</option>\n <option value=\"5\" {$inv_type[5]}>5 - {$lang_item['chest']}</option>\n <option value=\"6\" {$inv_type[6]}>6 - {$lang_item['belt']}</option>\n <option value=\"7\" {$inv_type[7]}>7 - {$lang_item['legs']}</option>\n <option value=\"8\" {$inv_type[8]}>8 - {$lang_item['feet']}</option>\n <option value=\"9\" {$inv_type[9]}>9 - {$lang_item['belt']}</option>\n <option value=\"10\" {$inv_type[10]}>10 - {$lang_item['gloves']}</option>\n <option value=\"11\" {$inv_type[11]}>11 - {$lang_item['finger']}</option>\n <option value=\"12\" {$inv_type[12]}>12 - {$lang_item['trinket']}</option>\n <option value=\"13\" {$inv_type[13]}>13 - {$lang_item['one_hand']}</option>\n <option value=\"14\" {$inv_type[14]}>14 - {$lang_item['off_hand']}</option>\n <option value=\"15\" {$inv_type[15]}>15 - {$lang_item['bow']}</option>\n <option value=\"16\" {$inv_type[16]}>16 - {$lang_item['back']}</option>\n <option value=\"17\" {$inv_type[17]}>17 - {$lang_item['two_hand']}</option>\n <option value=\"18\" {$inv_type[18]}>18 - {$lang_item['bag']}</option>\n <option value=\"19\" {$inv_type[19]}>19 - {$lang_item['tabard']}</option>\n <option value=\"20\" {$inv_type[20]}>20 - {$lang_item['robe']}</option>\n <option value=\"21\" {$inv_type[21]}>21 - {$lang_item['main_hand']}</option>\n <option value=\"22\" {$inv_type[22]}>22 - {$lang_item['off_misc']}</option>\n <option value=\"23\" {$inv_type[23]}>23 - {$lang_item['tome']}</option>\n <option value=\"24\" {$inv_type[24]}>24 - {$lang_item['projectile']}</option>\n <option value=\"25\" {$inv_type[25]}>25 - {$lang_item['thrown']}</option>\n <option value=\"26\" {$inv_type[26]}>26 - {$lang_item['rifle']}</option>\n </select></td>\n\n <td>" . makeinfocell($lang_item_edit['flags'], $lang_item_edit['flags_desc']) . "</td>\n <td><input type=\"text\" name=\"Flags\" size=\"10\" maxlength=\"30\" value=\"{$item['Flags']}\" /></td>\n </tr>\n\n <tr>\n <td>" . makeinfocell($lang_item_edit['item_set'], $lang_item_edit['item_set_desc']) . "</td>\n <td><input type=\"text\" name=\"itemset\" size=\"10\" maxlength=\"30\" value=\"{$item['itemset']}\" /></td>"; unset($inv_type); $bonding = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => ""); $bonding[$item['bonding']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['bonding'], $lang_item_edit['bonding_desc']) . "</td>\n <td colspan=\"3\"><select name=\"bonding\">\n <option value=\"0\" {$bonding[0]}>0 - {$lang_item['no_bind']}</option>\n <option value=\"1\" {$bonding[1]}>1 - {$lang_item['bop']}</option>\n <option value=\"2\" {$bonding[2]}>2 - {$lang_item['boe']}</option>\n <option value=\"3\" {$bonding[3]}>3 - {$lang_item['bou']}</option>\n <option value=\"4\" {$bonding[4]}>4 - {$lang_item['quest_item']}</option>\n <option value=\"5\" {$bonding[5]}>5 - {$lang_item['quest_item']}1</option>\n </select></td>\n\n<td>" . makeinfocell($lang_item_edit['start_quest'], $lang_item_edit['start_quest_desc']) . "</td>\n<td><input type=\"text\" name=\"startquest\" size=\"10\" maxlength=\"30\" value=\"{$item['startquest']}\" /></td>\n\n</tr>\n</table>\n<br />{$lang_item_edit['short_rules_desc']}<br /><br />\n</div>"; unset($bonding); $output .= "<div id=\"pane2\">\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['vendor']}:</td></tr>\n <tr>\n <td>" . makeinfocell($lang_item_edit['buy_count'], $lang_item_edit['buy_count_desc']) . "</td>\n <td><input type=\"text\" name=\"BuyCount\" size=\"8\" maxlength=\"3\" value=\"{$item['BuyCount']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['buy_price'], $lang_item_edit['buy_price_desc']) . "</td>\n <td><input type=\"text\" name=\"BuyPrice\" size=\"8\" maxlength=\"30\" value=\"{$item['BuyPrice']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['sell_price'], $lang_item_edit['sell_price_desc']) . "</td>\n <td><input type=\"text\" name=\"SellPrice\" size=\"8\" maxlength=\"30\" value=\"{$item['SellPrice']}\" /></td>\n <td></td><td></td>\n </tr>\n\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['container']}:</td></tr>\n <tr>\n\n <td>" . makeinfocell($lang_item_edit['max_count'], $lang_item_edit['max_count_desc']) . "</td>\n <td><input type=\"text\" name=\"maxcount\" size=\"6\" maxlength=\"5\" value=\"{$item['maxcount']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['stackable'], $lang_item_edit['stackable_desc']) . "</td>\n <td><input type=\"text\" name=\"stackable\" size=\"6\" maxlength=\"5\" value=\"{$item['stackable']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['bag_family'], $lang_item_edit['bag_family_desc']) . "</td>"; $bagfamily = array(0 => "", 1 => "", 2 => "", 3 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => "", 12 => ""); $bagfamily[$item['BagFamily']] = " selected=\"selected\" "; $output .= "<td><select name=\"BagFamily\">\n <option value=\"0\" {$bagfamily[0]}>0 - {$lang_item['none']}</option>\n <option value=\"1\" {$bagfamily[1]}>1 - {$lang_item['arrows']}</option>\n <option value=\"2\" {$bagfamily[2]}>2 - {$lang_item['bullets']}</option>\n <option value=\"3\" {$bagfamily[3]}>3 - {$lang_item['soul_shards']}</option>\n <option value=\"6\" {$bagfamily[6]}>6 - {$lang_item['herbs']}</option>\n <option value=\"7\" {$bagfamily[7]}>7 - {$lang_item['enchanting']}</option>\n <option value=\"8\" {$bagfamily[8]}>8 - {$lang_item['engineering']}</option>\n <option value=\"9\" {$bagfamily[9]}>9 - {$lang_item['keys']}</option>\n <option value=\"10\" {$bagfamily[10]}>10 - {$lang_item['gems']}</option>\n <option value=\"12\" {$bagfamily[12]}>12 - {$lang_item['mining']}</option>\n </select></td>\n <td>" . makeinfocell($lang_item_edit['bag_slots'], $lang_item_edit['bag_slots_desc']) . "</td>\n <td><input type=\"text\" name=\"ContainerSlots\" size=\"10\" maxlength=\"3\" value=\"{$item['ContainerSlots']}\" /></td>\n </tr>\n <tr>\n\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['materials']}:</td></tr>"; unset($bagfamily); $Material = array(-1 => "", 0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => ""); $Material[$item['Material']] = " selected=\"selected\" "; $output .= "<tr>\n <td>" . makeinfocell($lang_item_edit['material'], $lang_item_edit['material_desc']) . "</td>\n <td colspan=\"2\"><select name=\"Material\">\n <option value=\"-1\" {$Material[-1]}>-1 - {$lang_item_edit['consumables']}</option>\n <option value=\"0\" {$Material[0]}>0 - {$lang_item_edit['none']}</option>\n <option value=\"1\" {$Material[1]}>1 - {$lang_item_edit['metal']}</option>\n <option value=\"2\" {$Material[2]}>2 - {$lang_item_edit['wood']}</option>\n <option value=\"3\" {$Material[3]}>3 - {$lang_item_edit['liquid']}</option>\n <option value=\"4\" {$Material[4]}>4 - {$lang_item_edit['jewelry']}</option>\n <option value=\"5\" {$Material[5]}>5 - {$lang_item_edit['chain']}</option>\n <option value=\"6\" {$Material[6]}>6 - {$lang_item_edit['plate']}</option>\n <option value=\"7\" {$Material[7]}>7 - {$lang_item_edit['cloth']}</option>\n <option value=\"8\" {$Material[8]}>8 - {$lang_item_edit['leather']}</option>\n </select></td>"; unset($Material); $PageMaterial = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => ""); $PageMaterial[$item['PageMaterial']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['page_material'], $lang_item_edit['page_material_desc']) . "</td>\n <td colspan=\"2\"><select name=\"PageMaterial\">\n <option value=\"0\" {$PageMaterial[0]}>0 - {$lang_item_edit['none']}</option>\n <option value=\"1\" {$PageMaterial[1]}>1 - {$lang_item_edit['parchment']}</option>\n <option value=\"2\" {$PageMaterial[2]}>2 - {$lang_item_edit['stone']}</option>\n <option value=\"3\" {$PageMaterial[3]}>3 - {$lang_item_edit['marble']}</option>\n <option value=\"4\" {$PageMaterial[4]}>4 - {$lang_item_edit['silver']}</option>\n <option value=\"5\" {$PageMaterial[5]}>5 - {$lang_item_edit['bronze']}</option>\n </select></td>"; unset($PageMaterial); $output .= "<td>" . makeinfocell($lang_item_edit['max_durability'], $lang_item_edit['max_durability_desc']) . "</td>\n <td><input type=\"text\" name=\"MaxDurability\" size=\"8\" maxlength=\"30\" value=\"{$item['MaxDurability']}\" /></td>\n</tr>\n\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['RandomProperty']}:</td></tr>\n<tr>\n <td colspan=\"2\">" . makeinfocell($lang_item_edit['RandomProperty'], $lang_item_edit['RandomProperty_desc']) . "</td>\n <td colspan=\"2\"><input type=\"text\" name=\"RandomProperty\" size=\"8\" maxlength=\"30\" value=\"{$item['RandomProperty']}\" /></td>\n\n <td colspan=\"2\">" . makeinfocell($lang_item_edit['RandomSuffix'], $lang_item_edit['RandomSuffix_desc']) . "</td>\n <td colspan=\"2\"><input type=\"text\" name=\"RandomSuffix\" size=\"8\" maxlength=\"10\" value=\"{$item['RandomSuffix']}\" /></td>\n</tr>\n\n\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['other']}:</td></tr>\n <tr>\n <td>" . makeinfocell($lang_item_edit['area'], $lang_item_edit['area_desc']) . "</td>\n <td><input type=\"text\" name=\"area\" size=\"8\" maxlength=\"10\" value=\"{$item['area']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['map'], $lang_item_edit['map_desc']) . "</td>\n <td><input type=\"text\" name=\"Map\" size=\"8\" maxlength=\"10\" value=\"{$item['Map']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['page_text'], $lang_item_edit['page_text_desc']) . "</td>\n <td><input type=\"text\" name=\"PageText\" size=\"6\" maxlength=\"30\" value=\"{$item['PageText']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['unk0'], $lang_item_edit['unk0_desc']) . "</td>\n <td><input type=\"text\" name=\"unk0\" size=\"8\" maxlength=\"10\" value=\"{$item['unk0']}\" /></td>\n </tr>\n <tr>\n\n <tr>\n <td colspan=\"2\">" . makeinfocell($lang_item_edit['disenchant_id'], $lang_item_edit['disenchant_id_desc']) . "</td>\n <td><input type=\"text\" name=\"DisenchantID\" size=\"10\" maxlength=\"10\" value=\"{$item['DisenchantID']}\" /></td>\n\n <td colspan=\"2\">" . makeinfocell($lang_item_edit['req_skill_disenchant'], $lang_item_edit['req_skill_disenchant_desc']) . "</td>\n <td><input type=\"text\" name=\"RequiredDisenchantSkill\" size=\"10\" maxlength=\"10\" value=\"{$item['RequiredDisenchantSkill']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['lock_id'], $lang_item_edit['lock_id_desc']) . "</td>\n <td><input type=\"text\" name=\"lockid\" size=\"8\" maxlength=\"30\" value=\"{$item['lockid']}\" /></td>\n </tr>"; $LanguageID = array(0 => "", 1 => "", 2 => "", 3 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => "", 11 => "", 12 => "", 13 => "", 14 => "", 33 => ""); $LanguageID[$item['LanguageID']] = " selected=\"selected\" "; $output .= "<tr>\n <td>" . makeinfocell($lang_item_edit['lang_id'], $lang_item_edit['lang_id_desc']) . "</td>\n <td colspan=\"2\"><select name=\"LanguageID\">\n <option value=\"0\" {$LanguageID[0]}>0 - {$lang_item_edit['other']}</option>\n <option value=\"1\" {$LanguageID[1]}>1 - Orcish</option>\n <option value=\"2\" {$LanguageID[2]}>2 - Darnassian</option>\n <option value=\"3\" {$LanguageID[3]}>3 - Taurahe</option>\n <option value=\"6\" {$LanguageID[6]}>6 - Dwarvish</option>\n <option value=\"7\" {$LanguageID[7]}>7 - Common</option>\n <option value=\"8\" {$LanguageID[8]}>8 - Demonic</option>\n <option value=\"9\" {$LanguageID[9]}>9 - Titan</option>\n <option value=\"10\" {$LanguageID[10]}>10 - Thelassian</option>\n <option value=\"11\" {$LanguageID[11]}>11 - Draconic</option>\n <option value=\"12\" {$LanguageID[12]}>12 - Kalimag</option>\n <option value=\"13\" {$LanguageID[13]}>13 - Gnomish</option>\n <option value=\"14\" {$LanguageID[14]}>14 - Troll</option>\n <option value=\"33\" {$LanguageID[33]}>33 - Gutterspeak</option>\n </select></td>"; unset($LanguageID); $sheath = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 7 => ""); $sheath[$item['sheath']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['sheath'], $lang_item_edit['sheath_desc']) . "</td>\n <td colspan=\"2\"><select name=\"sheath\">\n <option value=\"0\" {$sheath[0]}>0 - {$lang_item_edit['other']}</option>\n <option value=\"1\" {$sheath[1]}>1 - {$lang_item['sword_2h']}</option>\n <option value=\"2\" {$sheath[2]}>2 - {$lang_item['staff']}</option>\n <option value=\"3\" {$sheath[3]}>3 - {$lang_item['sword_1h']}</option>\n <option value=\"4\" {$sheath[4]}>4 - {$lang_item['shield']}</option>\n <option value=\"5\" {$sheath[5]}>5 - {$lang_item['rod']}</option>\n <option value=\"7\" {$sheath[7]}>7 - {$lang_item['off_hand']}</option>\n </select></td>\n\n <td>" . makeinfocell($lang_item_edit['totem_category'], $lang_item_edit['totem_category_desc']) . "</td>\n <td><input type=\"text\" name=\"TotemCategory\" size=\"8\" maxlength=\"10\" value=\"{$item['TotemCategory']}\" /></td>\n </tr>\n\n </table><br /><br />\n </div>"; unset($sheath); $output .= "<div id=\"pane3\">\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['stats']}:</td></tr>\n <tr>\n\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 1", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type1\">"; output_status_options($item['stat_type1']); $output .= "</select></td>\n\n <td><input type=\"text\" name=\"stat_value1\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value1']}\" /></td>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 2", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type2\">"; output_status_options($item['stat_type2']); $output .= "</select></td>\n\n <td><input type=\"text\" name=\"stat_value2\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value2']}\" /></td>\n </tr>\n <tr>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 3", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type3\">"; output_status_options($item['stat_type3']); $output .= "</select></td>\n\n <td><input type=\"text\" name=\"stat_value3\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value3']}\" /></td>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 4", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type4\">"; output_status_options($item['stat_type4']); $output .= "</select></td>\n\n <td><input type=\"text\" name=\"stat_value4\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value4']}\" /></td>\n </tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 5", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type5\">"; output_status_options($item['stat_type5']); $output .= "</select></td>\n\n <td><input type=\"text\" name=\"stat_value5\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value5']}\" /></td>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 6", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type6\">"; output_status_options($item['stat_type1']); $output .= "</select></td>\n\n <td><input type=\"text\" name=\"stat_value6\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value6']}\" /></td>\n </tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 7", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type7\">"; output_status_options($item['stat_type7']); $output .= "</select></td>\n <td><input type=\"text\" name=\"stat_value7\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value7']}\" /></td>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 8", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type8\">"; output_status_options($item['stat_type8']); $output .= "</select></td>\n\n <td><input type=\"text\" name=\"stat_value8\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value8']}\" /></td>\n </tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 9", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type9\">"; output_status_options($item['stat_type9']); $output .= "</select></td>\n <td><input type=\"text\" name=\"stat_value9\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value9']}\" /></td>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 10", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type10\">"; output_status_options($item['stat_type10']); $output .= "</select></td>\n\n <td><input type=\"text\" name=\"stat_value10\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value10']}\" /></td>\n </tr>\n\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['resis_armor']}:</td></tr>\n <tr>\n <td colspan=\"2\">" . makeinfocell($lang_item['armor'], $lang_item_edit['armor_desc']) . "</td>\n <td><input type=\"text\" name=\"armor\" size=\"10\" maxlength=\"30\" value=\"{$item['armor']}\" /></td>\n\n <td colspan=\"2\">" . makeinfocell($lang_item['block'], $lang_item_edit['block_desc']) . "</td>\n <td><input type=\"text\" name=\"block\" size=\"10\" maxlength=\"30\" value=\"{$item['block']}\" /></td>\n </tr>\n <tr>\n <td colspan=\"2\">" . makeinfocell($lang_item['res_holy'], $lang_item_edit['res_holy_desc']) . "</td>\n <td><input type=\"text\" name=\"holy_res\" size=\"10\" maxlength=\"30\" value=\"{$item['holy_res']}\" /></td>\n\n <td colspan=\"2\">" . makeinfocell($lang_item['res_fire'], $lang_item_edit['res_fire_desc']) . "</td>\n <td><input type=\"text\" name=\"fire_res\" size=\"10\" maxlength=\"30\" value=\"{$item['fire_res']}\" /></td>\n </tr>\n <tr>\n <td colspan=\"2\">" . makeinfocell($lang_item['res_nature'], $lang_item_edit['res_nature_desc']) . "</td>\n <td><input type=\"text\" name=\"nature_res\" size=\"10\" maxlength=\"30\" value=\"{$item['nature_res']}\" /></td>\n\n <td colspan=\"2\">" . makeinfocell($lang_item['res_frost'], $lang_item_edit['res_frost_desc']) . "</td>\n <td><input type=\"text\" name=\"frost_res\" size=\"10\" maxlength=\"30\" value=\"{$item['frost_res']}\" /></td>\n </tr>\n <tr>\n <td colspan=\"2\">" . makeinfocell($lang_item['res_shadow'], $lang_item_edit['res_shadow_desc']) . "</td>\n <td><input type=\"text\" name=\"shadow_res\" size=\"10\" maxlength=\"30\" value=\"{$item['shadow_res']}\" /></td>\n\n <td colspan=\"2\">" . makeinfocell($lang_item['res_arcane'], $lang_item_edit['res_arcane_desc']) . "</td>\n <td><input type=\"text\" name=\"arcane_res\" size=\"10\" maxlength=\"30\" value=\"{$item['arcane_res']}\" /></td>\n </tr>\n\n </table><br /><br />\n </div>"; $output .= "<div id=\"pane4\">\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['weapon_properties']}:</td></tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['delay'], $lang_item_edit['delay_desc']) . "</td>\n <td colspan=\"2\"><input type=\"text\" name=\"delay\" size=\"10\" maxlength=\"11\" value=\"{$item['delay']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['ranged_mod'], $lang_item_edit['ranged_mod_desc']) . "</td>\n <td colspan=\"2\"><input type=\"text\" name=\"RangedModRange\" size=\"10\" maxlength=\"40\" value=\"{$item['RangedModRange']}\" /></td>\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['armor_dmg_mod'], $lang_item_edit['armor_dmg_mod_desc']) . "</td>\n <td colspan=\"2\"><input type=\"text\" name=\"ArmorDamageModifier\" size=\"10\" maxlength=\"40\" value=\"{$item['ArmorDamageModifier']}\" /></td>"; $ammo_type = array(0 => "", 2 => "", 3 => ""); $ammo_type[$item['ammo_type']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['ammo_type'], $lang_item_edit['ammo_type_desc']) . "</td>\n <td colspan=\"2\"><select name=\"ammo_type\">\n <option value=\"0\" {$ammo_type[0]}>0 - {$lang_item['none']}</option>\n <option value=\"2\" {$ammo_type[2]}>2 - {$lang_item['arrows']}</option>\n <option value=\"3\" {$ammo_type[3]}>3 - {$lang_item['bullets']}</option>\n </select></td>\n</tr>\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['weapon_damage']}:</td></tr>\n<tr>"; unset($ammo_type); $output .= "<td>" . makeinfocell($lang_item_edit['damage_type'] . " 1", $lang_item_edit['damage_type_desc']) . "</td>\n <td colspan=\"2\"><select name=\"dmg_type1\">"; output_dmgtype_options($item['dmg_type1']); $output .= "</select></td>\n\n <td>" . makeinfocell($lang_item_edit['dmg_min_max'], $lang_item_edit['dmg_min_max_desc']) . "</td>\n <td colspan=\"4\"><input type=\"text\" name=\"dmg_min1\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_min1']}\" /> - <input type=\"text\" name=\"dmg_max1\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_max1']}\" /></td>\n\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['damage_type'] . " 2", $lang_item_edit['damage_type_desc']) . "</td>\n <td colspan=\"2\"><select name=\"dmg_type2\">"; output_dmgtype_options($item['dmg_type2']); $output .= "</select></td>\n\n <td>" . makeinfocell($lang_item_edit['dmg_min_max'], $lang_item_edit['dmg_min_max_desc']) . "</td>\n <td colspan=\"4\"><input type=\"text\" name=\"dmg_min2\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_min2']}\" /> - <input type=\"text\" name=\"dmg_max2\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_max2']}\" /></td>\n\n</tr>\n</table><br /><br />\n </div>"; $output .= "<div id=\"pane5\">\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n<tr>\n <td colspan=\"2\">{$lang_item_edit['item_spell']} 1</td>\n <td>" . makeinfocell($lang_item_edit['spell_id'], $lang_item_edit['spell_id_desc']) . "</td>\n <td><input type=\"text\" name=\"spellid_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_1']}\" /></td>"; $spelltrigger_1 = array(0 => "", 1 => "", 2 => "", 4 => ""); $spelltrigger_1[$item['spelltrigger_1']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['spell_trigger'], $lang_item_edit['spell_trigger_desc']) . "</td>\n <td><select name=\"spelltrigger_1\">\n <option value=\"0\" {$spelltrigger_1[0]}>0: {$lang_item['spell_use']}</option>\n <option value=\"1\" {$spelltrigger_1[1]}>1: {$lang_item['spell_equip']}</option>\n <option value=\"2\" {$spelltrigger_1[2]}>2: {$lang_item['spell_coh']}</option>\n <option value=\"4\" {$spelltrigger_1[4]}>4: {$lang_item['soul_stone']}</option>\n </select></td>\n <td>" . makeinfocell($lang_item_edit['spell_charges'], $lang_item_edit['spell_charges_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcharges_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_1']}\" /></td>\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['spell_cooldown'], $lang_item_edit['spell_cooldown_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcooldown_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_1']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['spell_category'], $lang_item_edit['spell_category_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcategory_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_1']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['spell_category_cooldown'], $lang_item_edit['spell_category_cooldown_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcategorycooldown_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_1']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['ppm_rate'], $lang_item_edit['ppm_rate_desc']) . "</td>\n <td><input type=\"text\" name=\"spellppmRate_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellppmRate_1']}\" /></td>\n</tr>\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\n<tr>\n <td colspan=\"2\">{$lang_item_edit['item_spell']} 2</td>\n <td>" . makeinfocell($lang_item_edit['spell_id'], $lang_item_edit['spell_id_desc']) . "</td>\n <td><input type=\"text\" name=\"spellid_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_2']}\" /></td>"; unset($spelltrigger_1); $spelltrigger_2 = array(0 => "", 1 => "", 2 => "", 4 => ""); $spelltrigger_2[$item['spelltrigger_2']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['spell_trigger'], $lang_item_edit['spell_trigger_desc']) . "</td>\n <td><select name=\"spelltrigger_2\">\n <option value=\"0\" {$spelltrigger_2[0]}>0: {$lang_item['spell_use']}</option>\n <option value=\"1\" {$spelltrigger_2[1]}>1: {$lang_item['spell_equip']}</option>\n <option value=\"2\" {$spelltrigger_2[2]}>2: {$lang_item['spell_coh']}</option>\n <option value=\"4\" {$spelltrigger_2[4]}>4: {$lang_item['soul_stone']}</option>\n </select></td>\n <td>" . makeinfocell($lang_item_edit['spell_charges'], $lang_item_edit['spell_charges_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcharges_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_2']}\" /></td>\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['spell_cooldown'], $lang_item_edit['spell_cooldown_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcooldown_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_2']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['spell_category'], $lang_item_edit['spell_category_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcategory_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_2']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['spell_category_cooldown'], $lang_item_edit['spell_category_cooldown_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcategorycooldown_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_2']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['ppm_rate'], $lang_item_edit['ppm_rate_desc']) . "</td>\n <td><input type=\"text\" name=\"spellppmRate_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellppmRate_2']}\" /></td>\n</tr>\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\n<tr>\n <td colspan=\"2\">{$lang_item_edit['item_spell']} 3</td>\n <td>" . makeinfocell($lang_item_edit['spell_id'], $lang_item_edit['spell_id_desc']) . "</td>\n <td><input type=\"text\" name=\"spellid_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_3']}\" /></td>"; unset($spelltrigger_2); $spelltrigger_3 = array(0 => "", 1 => "", 2 => "", 4 => ""); $spelltrigger_3[$item['spelltrigger_3']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['spell_trigger'], $lang_item_edit['spell_trigger_desc']) . "</td>\n <td><select name=\"spelltrigger_3\">\n <option value=\"0\" {$spelltrigger_3[0]}>0: {$lang_item['spell_use']}</option>\n <option value=\"1\" {$spelltrigger_3[1]}>1: {$lang_item['spell_equip']}</option>\n <option value=\"2\" {$spelltrigger_3[2]}>2: {$lang_item['spell_coh']}</option>\n <option value=\"4\" {$spelltrigger_3[4]}>4: {$lang_item['soul_stone']}</option>\n </select></td>\n <td>" . makeinfocell($lang_item_edit['spell_charges'], $lang_item_edit['spell_charges_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcharges_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_3']}\" /></td>\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['spell_cooldown'], $lang_item_edit['spell_cooldown_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcooldown_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_3']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['spell_category'], $lang_item_edit['spell_category_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcategory_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_3']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['spell_category_cooldown'], $lang_item_edit['spell_category_cooldown_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcategorycooldown_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_3']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['ppm_rate'], $lang_item_edit['ppm_rate_desc']) . "</td>\n <td><input type=\"text\" name=\"spellppmRate_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellppmRate_3']}\" /></td>\n</tr>\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\n<tr>\n <td colspan=\"2\">{$lang_item_edit['item_spell']} 4</td>\n <td>" . makeinfocell($lang_item_edit['spell_id'], $lang_item_edit['spell_id_desc']) . "</td>\n <td><input type=\"text\" name=\"spellid_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_4']}\" /></td>"; unset($spelltrigger_3); $spelltrigger_4 = array(0 => "", 1 => "", 2 => "", 4 => ""); $spelltrigger_4[$item['spelltrigger_4']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['spell_trigger'], $lang_item_edit['spell_trigger_desc']) . "</td>\n <td><select name=\"spelltrigger_4\">\n <option value=\"0\" {$spelltrigger_4[0]}>0: {$lang_item['spell_use']}</option>\n <option value=\"1\" {$spelltrigger_4[1]}>1: {$lang_item['spell_equip']}</option>\n <option value=\"2\" {$spelltrigger_4[2]}>2: {$lang_item['spell_coh']}</option>\n <option value=\"4\" {$spelltrigger_4[4]}>4: {$lang_item['soul_stone']}</option>\n </select></td>\n <td>" . makeinfocell($lang_item_edit['spell_charges'], $lang_item_edit['spell_charges_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcharges_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_4']}\" /></td>\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['spell_cooldown'], $lang_item_edit['spell_cooldown_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcooldown_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_4']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['spell_category'], $lang_item_edit['spell_category_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcategory_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_4']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['spell_category_cooldown'], $lang_item_edit['spell_category_cooldown_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcategorycooldown_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_4']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['ppm_rate'], $lang_item_edit['ppm_rate_desc']) . "</td>\n <td><input type=\"text\" name=\"spellppmRate_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellppmRate_4']}\" /></td>\n</tr>\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\n<tr>\n <td colspan=\"2\">{$lang_item_edit['item_spell']} 5</td>\n <td>" . makeinfocell($lang_item_edit['spell_id'], $lang_item_edit['spell_id_desc']) . "</td>\n <td><input type=\"text\" name=\"spellid_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_5']}\" /></td>"; unset($spelltrigger_4); $spelltrigger_5 = array(0 => "", 1 => "", 2 => "", 4 => ""); $spelltrigger_5[$item['spelltrigger_5']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['spell_trigger'], $lang_item_edit['spell_trigger_desc']) . "</td>\n <td><select name=\"spelltrigger_5\">\n <option value=\"0\" {$spelltrigger_5[0]}>0: {$lang_item['spell_use']}</option>\n <option value=\"1\" {$spelltrigger_5[1]}>1: {$lang_item['spell_equip']}</option>\n <option value=\"2\" {$spelltrigger_5[2]}>2: {$lang_item['spell_coh']}</option>\n <option value=\"4\" {$spelltrigger_5[4]}>4: {$lang_item['soul_stone']}</option>\n </select></td>\n <td>" . makeinfocell($lang_item_edit['spell_charges'], $lang_item_edit['spell_charges_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcharges_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_5']}\" /></td>\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['spell_cooldown'], $lang_item_edit['spell_cooldown_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcooldown_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_5']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['spell_category'], $lang_item_edit['spell_category_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcategory_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_5']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['spell_category_cooldown'], $lang_item_edit['spell_category_cooldown_desc']) . "</td>\n <td><input type=\"text\" name=\"spellcategorycooldown_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_5']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['ppm_rate'], $lang_item_edit['ppm_rate_desc']) . "</td>\n <td><input type=\"text\" name=\"spellppmRate_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellppmRate_5']}\" /></td>\n</tr>\n\n</table>\n </div>"; unset($spelltrigger_5); $output .= "<div id=\"pane6\">\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n <tr>"; $AllowableClass = array(-1 => "", 1 => "", 2 => "", 4 => "", 8 => "", 16 => "", 32 => "", 64 => "", 128 => "", 256 => "", 512 => "", 1024 => ""); if ($item['AllowableClass'] == -1) { $AllowableClass[-1] = " selected=\"selected\" "; } else { if ($item['AllowableClass'] & 1) { $AllowableClass[1] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 2) { $AllowableClass[2] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 4) { $AllowableClass[4] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 8) { $AllowableClass[8] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 16) { $AllowableClass[16] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 32) { $AllowableClass[32] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 64) { $AllowableClass[64] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 128) { $AllowableClass[128] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 256) { $AllowableClass[256] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 512) { $AllowableClass[512] = " selected=\"selected\" "; } if ($item['AllowableClass'] & 1024) { $AllowableClass[1024] = " selected=\"selected\" "; } } $output .= "<td>" . makeinfocell($lang_item_edit['allow_class'], $lang_item_edit['allow_class_desc']) . "</td>\n <td><select multiple=\"multiple\" name=\"AllowableClass[]\" size=\"5\">\n <option value=\"-1\" {$AllowableClass[-1]}>-1 - {$lang_item_edit['all']}</option>\n <option value=\"1\" {$AllowableClass[1]}>1 - {$lang_id_tab['warrior']}</option>\n <option value=\"2\" {$AllowableClass[2]}>2 - {$lang_id_tab['paladin']}</option>\n <option value=\"4\" {$AllowableClass[4]}>4 - {$lang_id_tab['hunter']}</option>\n <option value=\"8\" {$AllowableClass[8]}>8 - {$lang_id_tab['rogue']}</option>\n <option value=\"16\" {$AllowableClass[16]}>16 - {$lang_id_tab['priest']}</option>\n <option value=\"32\" {$AllowableClass[32]}>32 - FUTURE_1</option>\n <option value=\"64\" {$AllowableClass[64]}>64 - {$lang_id_tab['shaman']}</option>\n <option value=\"128\" {$AllowableClass[128]}>128 - {$lang_id_tab['mage']}</option>\n <option value=\"256\" {$AllowableClass[256]}>256 - {$lang_id_tab['warlock']}</option>\n <option value=\"512\" {$AllowableClass[512]}>512 - FUTURE_2</option>\n <option value=\"1024\" {$AllowableClass[1024]}>1024 - {$lang_id_tab['druid']}</option>\n </select></td>"; unset($AllowableClass); $AllowableRace = array(-1 => "", 1 => "", 2 => "", 4 => "", 8 => "", 16 => "", 32 => "", 64 => "", 128 => "", 256 => "", 512 => ""); if ($item['AllowableRace'] == -1) { $AllowableRace[-1] = " selected=\"selected\" "; } else { if ($item['AllowableRace'] & 1) { $AllowableRace[1] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 2) { $AllowableRace[2] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 4) { $AllowableRace[4] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 8) { $AllowableRace[8] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 16) { $AllowableRace[16] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 32) { $AllowableRace[32] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 64) { $AllowableRace[64] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 128) { $AllowableRace[128] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 256) { $AllowableRace[256] = " selected=\"selected\" "; } if ($item['AllowableRace'] & 512) { $AllowableRace[512] = " selected=\"selected\" "; } } $output .= "<td>" . makeinfocell($lang_item_edit['allow_race'], $lang_item_edit['allow_race_desc']) . "</td>\n <td><select multiple=\"multiple\" name=\"AllowableRace[]\" size=\"5\">\n <option value=\"-1\" {$AllowableRace[-1]}>-1 - {$lang_item_edit['all']}</option>\n <option value=\"1\" {$AllowableRace[1]}>1 - {$lang_id_tab['human']}</option>\n <option value=\"2\" {$AllowableRace[2]}>2 - {$lang_id_tab['orc']}</option>\n <option value=\"4\" {$AllowableRace[4]}>4 - {$lang_id_tab['dwarf']}</option>\n <option value=\"8\" {$AllowableRace[8]}>8 - {$lang_id_tab['nightelf']}</option>\n <option value=\"16\" {$AllowableRace[16]}>16 - {$lang_id_tab['undead']}</option>\n <option value=\"32\" {$AllowableRace[32]}>32 - {$lang_id_tab['tauren']}</option>\n <option value=\"64\" {$AllowableRace[64]}>64 - {$lang_id_tab['gnome']}</option>\n <option value=\"128\" {$AllowableRace[128]}>128 - {$lang_id_tab['troll']}</option>\n <option value=\"256\" {$AllowableRace[256]}>256 - {$lang_id_tab['draenei']}</option>\n <option value=\"512\" {$AllowableRace[512]}>512 - {$lang_id_tab['bloodelf']}</option>\n </select></td>\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['req_skill'], $lang_item_edit['req_skill_desc']) . "</td>\n <td><input type=\"text\" name=\"RequiredSkill\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredSkill']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['req_skill_rank'], $lang_item_edit['req_skill_rank_desc']) . "</td>\n <td><input type=\"text\" name=\"RequiredSkillRank\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredSkillRank']}\" /></td>\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['req_spell'], $lang_item_edit['req_spell_desc']) . "</td>\n <td><input type=\"text\" name=\"requiredspell\" size=\"15\" maxlength=\"30\" value=\"{$item['requiredspell']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['req_honor_rank'], $lang_item_edit['req_honor_rank_desc']) . "</td>\n <td><input type=\"text\" name=\"requiredhonorrank\" size=\"15\" maxlength=\"30\" value=\"{$item['requiredhonorrank']}\" /></td>\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['req_rep_faction'], $lang_item_edit['req_rep_faction_desc']) . "</td>\n <td><input type=\"text\" name=\"RequiredReputationFaction\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredReputationFaction']}\" /></td>"; unset($AllowableRace); $RequiredReputationRank = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => ""); $RequiredReputationRank[$item['RequiredReputationRank']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['req_rep_rank'], $lang_item_edit['req_rep_rank_desc']) . "</td>\n <td><select name=\"RequiredReputationRank\">\n <option value=\"0\" {$RequiredReputationRank[0]}>0 - {$lang_item_edit['hated']}</option>\n <option value=\"1\" {$RequiredReputationRank[1]}>1 - {$lang_item_edit['hostile']}</option>\n <option value=\"2\" {$RequiredReputationRank[2]}>2 - {$lang_item_edit['unfriendly']}</option>\n <option value=\"3\" {$RequiredReputationRank[3]}>3 - {$lang_item_edit['neutral']}</option>\n <option value=\"4\" {$RequiredReputationRank[4]}>4 - {$lang_item_edit['friendly']}</option>\n <option value=\"5\" {$RequiredReputationRank[5]}>5 - {$lang_item_edit['honored']}</option>\n <option value=\"6\" {$RequiredReputationRank[6]}>6 - {$lang_item_edit['reverted']}</option>\n <option value=\"7\" {$RequiredReputationRank[7]}>7 - {$lang_item_edit['exalted']}</option>\n </select></td>\n</tr>\n<tr>\n <td colspan=\"2\">" . makeinfocell($lang_item_edit['req_city_rank'], $lang_item_edit['req_city_rank_desc']) . "</td>\n <td colspan=\"2\"><input type=\"text\" name=\"RequiredCityRank\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredCityRank']}\" /></td>\n</tr>\n\n </table><br /><br />\n </div>"; unset($RequiredReputationRank); $output .= "<div id=\"pane7\">\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n<tr>"; $socketColor_1 = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => ""); $socketColor_1[$item['socketColor_1']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['socket_color'] . " 1", $lang_item_edit['socket_color_desc']) . "</td>\n <td><select name=\"socketColor_1\">\n <option value=\"0\" {$socketColor_1[0]}>0: {$lang_item['none']}</option>\n <option value=\"1\" {$socketColor_1[1]}>1: {$lang_item['socket_meta']}</option>\n <option value=\"2\" {$socketColor_1[2]}>2: {$lang_item['socket_red']}</option>\n <option value=\"4\" {$socketColor_1[4]}>4: {$lang_item['socket_yellow']}</option>\n <option value=\"8\" {$socketColor_1[8]}>8: {$lang_item['socket_blue']}</option>\n </select></td>\n <td>" . makeinfocell($lang_item_edit['socket_content'] . " 1", $lang_item_edit['socket_content_desc']) . "</td>\n <td><input type=\"text\" name=\"socketContent_1\" size=\"15\" maxlength=\"10\" value=\"{$item['socketContent_1']}\" /></td>\n</tr>\n<tr>"; unset($socketColor_1); $socketColor_2 = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => ""); $socketColor_2[$item['socketColor_2']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['socket_color'] . " 2", $lang_item_edit['socket_color_desc']) . "</td>\n <td><select name=\"socketColor_2\">\n <option value=\"0\" {$socketColor_2[0]}>0: {$lang_item['none']}</option>\n <option value=\"1\" {$socketColor_2[1]}>1: {$lang_item['socket_meta']}</option>\n <option value=\"2\" {$socketColor_2[2]}>2: {$lang_item['socket_red']}</option>\n <option value=\"4\" {$socketColor_2[4]}>4: {$lang_item['socket_yellow']}</option>\n <option value=\"8\" {$socketColor_2[8]}>8: {$lang_item['socket_blue']}</option>\n </select></td>\n\n <td>" . makeinfocell($lang_item_edit['socket_content'] . " 2", $lang_item_edit['socket_content_desc']) . "</td>\n <td><input type=\"text\" name=\"socketContent_2\" size=\"15\" maxlength=\"10\" value=\"{$item['socketContent_2']}\" /></td>\n</tr>\n<tr>"; unset($socketColor_2); $socketColor_3 = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => ""); $socketColor_3[$item['socketColor_3']] = " selected=\"selected\" "; $output .= "<td>" . makeinfocell($lang_item_edit['socket_color'] . " 3", $lang_item_edit['socket_color_desc']) . "</td>\n <td><select name=\"socketColor_3\">\n <option value=\"0\" {$socketColor_3[0]}>0: {$lang_item['none']}</option>\n <option value=\"1\" {$socketColor_3[1]}>1: {$lang_item['socket_meta']}</option>\n <option value=\"2\" {$socketColor_3[2]}>2: {$lang_item['socket_red']}</option>\n <option value=\"4\" {$socketColor_3[4]}>4: {$lang_item['socket_yellow']}</option>\n <option value=\"8\" {$socketColor_3[8]}>8: {$lang_item['socket_blue']}</option>\n </select></td>\n\n <td>" . makeinfocell($lang_item_edit['socket_content'] . " 3", $lang_item_edit['socket_content_desc']) . "</td>\n <td><input type=\"text\" name=\"socketContent_3\" size=\"15\" maxlength=\"10\" value=\"{$item['socketContent_3']}\" /></td>\n</tr>\n\n<tr>\n <td>" . makeinfocell($lang_item_edit['socket_bonus'], $lang_item_edit['socket_bonus_desc']) . "</td>\n <td><input type=\"text\" name=\"socketBonus\" size=\"15\" maxlength=\"10\" value=\"{$item['socketBonus']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['gem_properties'], $lang_item_edit['gem_properties_desc']) . "</td>\n <td><input type=\"text\" name=\"GemProperties\" size=\"15\" maxlength=\"10\" value=\"{$item['GemProperties']}\" /></td>\n</tr>\n\n </table><br /><br />\n </div>"; $output .= "<div id=\"pane8\">\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n <tr class=\"large_bold\"><td colspan=\"5\" class=\"hidden\" align=\"left\">{$lang_item_edit['dropped_by']}: {$lang_item_edit['top_x']}</td></tr>\n <tr>\n <th width=\"1%\">ID</th>\n <th width=\"35%\">{$lang_item_edit['mob_name']}</th>\n <th width=\"10%\">{$lang_item_edit['mob_level']}</th>\n <th width=\"25%\">{$lang_item_edit['mob_drop_chance']}</th>\n <th width=\"25%\">{$lang_item_edit['mob_quest_drop_chance']}</th>\n </tr>"; $result2 = $sql->query("SELECT entry,ChanceOrQuestChance,`groupid` FROM creature_loot_template WHERE item = {$item['entry']} ORDER BY `groupid`,ChanceOrQuestChance DESC LIMIT 5"); while ($info = $sql->fetch_row($result2)) { $result3 = $sql->query("SELECT creature_template.entry,IFNULL(" . ($deplang != 0 ? "name_loc{$deplang}" : "NULL") . ",`name`) as name,maxlevel FROM creature_template LEFT JOIN locales_creature ON creature_template.entry = locales_creature.entry WHERE lootid = {$info[0]} LIMIT 1"); while ($mob = $sql->fetch_row($result3)) { $output .= "<tr><td>"; if ($user_lvl >= $action_permission['delete']) { $output .= "<a class=\"tooltip\" href=\"creature.php?action=edit&entry={$mob['0']}&error=4\" target=\"_blank\">{$mob['0']}</a>"; } else { $output .= "{$mob['0']}"; } $output .= "</td>\n <td><a class=\"tooltip\" href=\"{$creature_datasite}{$mob['0']}\" target=\"_blank\">{$mob['1']}</a></td>\n <td>{$mob['2']}</td>\n <td>{$info['1']}%</td>\n <td>{$info['2']}%</td></tr>"; } } $result2 = $sql->query("SELECT creature_template.entry,IFNULL(" . ($deplang != 0 ? "name_loc{$deplang}" : "NULL") . ",`name`) as name,maxlevel FROM creature_template LEFT JOIN locales_creature ON creature_template.entry = locales_creature.entry WHERE creature_template.entry IN (SELECT entry FROM npc_vendor WHERE item = {$item['entry']}) ORDER BY maxlevel DESC LIMIT 5"); if ($sql->num_rows($result2)) { $output .= "<tr class=\"large_bold\"><td colspan=\"4\" class=\"hidden\" align=\"left\">{$lang_item_edit['sold_by']}: {$lang_item_edit['limit_x']}</td></tr>"; while ($mob = $sql->fetch_row($result2)) { $output .= "<tr>\n <td width=\"10%\">"; if ($user_lvl >= $action_permission['delete']) { $output .= "<a class=\"tooltip\" href=\"creature.php?action=edit&entry={$mob['0']}&error=4\" target=\"_blank\">{$mob['0']}</a>"; } else { $output .= "{$mob['0']}"; } $output .= "\n <td width=\"10%\">{$mob['2']}</td>\n <td width=\"80%\" colspan=\"2\" align=\"left\">\n <a class=\"tooltip\" href=\"{$creature_datasite}{$mob['0']}\" target=\"_blank\">{$mob['1']}</a></td>\n </td></tr>"; } } $result2 = $sql->query("SELECT quest_template.entry,IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as title,QuestLevel FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE ( SrcItemId = {$item['entry']} OR ReqItemId1 = {$item['entry']} OR\n ReqItemId2 = {$item['entry']} OR ReqItemId3 = {$item['entry']} OR ReqItemId4 = {$item['entry']} OR RewItemId1 = {$item['entry']} OR\n RewItemId2 = {$item['entry']} OR RewItemId3 = {$item['entry']} OR RewItemId4 = {$item['entry']} ) ORDER BY QuestLevel DESC"); if ($sql->num_rows($result2)) { $output .= "<tr class=\"large_bold\"><td colspan=\"4\" class=\"hidden\" align=\"left\">{$lang_item_edit['involved_in_quests']}:</td></tr>"; while ($quest = $sql->fetch_row($result2)) { $output .= "<tr><td width=\"20%\">id: {$quest['0']}</td>\n <td width=\"80%\" colspan=\"3\" align=\"left\"><a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest['2']}) {$quest['1']}</a></td></tr>"; } } $result2 = $sql->query("SELECT quest_template.entry,IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as title,QuestLevel FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE ( RewChoiceItemId1 = {$item['entry']} OR RewChoiceItemId2 = {$item['entry']} OR\n RewChoiceItemId3 = {$item['entry']} OR RewChoiceItemId4 = {$item['entry']} OR RewChoiceItemId5 = {$item['entry']} OR RewChoiceItemId6 = {$item['entry']} )\n ORDER BY QuestLevel DESC"); if ($sql->num_rows($result2)) { $output .= "<tr class=\"large_bold\"><td colspan=\"4\" class=\"hidden\" align=\"left\">{$lang_item_edit['reward_from_quest']}:</td></tr>"; while ($quest = $sql->fetch_row($result2)) { $output .= "<tr><td width=\"20%\">id: {$quest['0']}</td>\n <td width=\"80%\" colspan=\"3\" align=\"left\"><a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest['2']}) {$quest['1']}</a></td></tr>"; } } $output .= "</tr></table><br /><br />\n </div>"; if ($item['DisenchantID']) { $output .= "<div id=\"pane9\">\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_item_edit['disenchant_templ']}: {$item['DisenchantID']}</td></tr>\n <tr><td colspan=\"6\">"; $cel_counter = 0; $row_flag = 0; $output .= "<table class=\"hidden\" align=\"center\"><tr>"; $result1 = $sql->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount,lootcondition,condition_value1, condition_value2 FROM disenchant_loot_template WHERE entry = {$item['DisenchantID']} ORDER BY ChanceOrQuestChance DESC"); while ($item = $sql->fetch_row($result1)) { $cel_counter++; $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />{$lang_item_edit['drop_chance']}: {$item['1']}%<br />{$lang_item_edit['quest_drop_chance']}: {$item['2']}%<br />{$lang_item_edit['drop_chance']}: {$item['3']}-{$item['4']}<br />{$lang_item_edit['lootcondition']}: {$item['5']}<br />{$lang_item_edit['condition_value1']}: {$item['6']}<br />{$lang_item_edit['condition_value2']}: {$item['7']}"; $output .= "<td>"; $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip"); $output .= "<br /><input type=\"checkbox\" name=\"del_de_items[]\" value=\"{$item['0']}\" /></td>"; if ($cel_counter >= 16) { $cel_counter = 0; $output .= "</tr><tr>"; $row_flag++; } } if ($row_flag) { $output .= "<td colspan=\"" . (16 - $cel_counter) . "\"></td>"; } $output .= "</td></tr></table>\n </td>\n</tr>\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_item_edit['add_items_to_templ']}:</td></tr>\n<tr>\n<td>" . makeinfocell($lang_item_edit['loot_item_id'], $lang_item_edit['loot_item_id_desc']) . "</td>\n <td><input type=\"text\" name=\"de_item\" size=\"8\" maxlength=\"10\" value=\"\" /></td>\n<td>" . makeinfocell($lang_item_edit['loot_drop_chance'], $lang_item_edit['loot_drop_chance_desc']) . "</td>\n <td><input type=\"text\" name=\"de_ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" /></td>\n<td>" . makeinfocell($lang_item_edit['loot_quest_drop_chance'], $lang_item_edit['loot_quest_drop_chance_desc']) . "</td>\n <td><input type=\"text\" name=\"de_groupid\" size=\"8\" maxlength=\"10\" value=\"0\" /></td>\n</tr>\n<tr>\n<td>" . makeinfocell($lang_item_edit['min_count'], $lang_item_edit['min_count_desc']) . "</td>\n <td><input type=\"text\" name=\"de_mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" /></td>\n<td>" . makeinfocell($lang_item_edit['max_count'], $lang_item_edit['max_count_desc']) . "</td>\n <td><input type=\"text\" name=\"de_maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" /></td>\n</tr>\n<tr>\n<td>" . makeinfocell($lang_item_edit['lootcondition'], $lang_item_edit['lootcondition_desc']) . "</td>\n <td><input type=\"text\" name=\"de_lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\n<td>" . makeinfocell($lang_item_edit['condition_value1'], $lang_item_edit['condition_value1_desc']) . "</td>\n <td><input type=\"text\" name=\"de_condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\n<td>" . makeinfocell($lang_item_edit['condition_value2'], $lang_item_edit['condition_value2_desc']) . "</td>\n <td><input type=\"text\" name=\"de_condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\n</tr>\n</table>\n</div>"; } $output .= "</div>\n</div>\n<br />\n</form>\n\n<script type=\"text/javascript\">setupPanes(\"container\", \"tab1\")</script>"; unset($socketColor_3); $output .= "\n <table class=\"hidden\">\n <tr>\n <td>"; if ($user_lvl >= $action_permission['delete']) { makebutton($lang_item_edit['del_item'], "item.php?action=delete&entry={$entry}\" type=\"wrn", 180); } $output .= "\n </td>\n <td>"; if ($user_lvl >= $action_permission['update']) { makebutton($lang_item_edit['update'], "javascript:do_submit('form1',0)\" type=\"wrn", 180); } $output .= "\n </td>\n <td>"; if ($user_lvl >= $action_permission['insert']) { makebutton($lang_item_edit['export_sql'], "javascript:do_submit('form1',1)", 180); } $output .= "\n </td>\n <td>"; makebutton($lang_global['back'], "javascript:window.history.back()", 130); $output .= "\n </td>\n <td>"; makebutton($lang_item_edit['new_search'], "item.php", 130); $output .= "\n </td>\n </tr>\n </table>\n </center>\n"; } else { error($lang_item_edit['item_not_found']); exit; } }
function char_companions(&$sqlr, &$sqlc, &$sqlw) { global $output, $lang_global, $lang_char, $realm_id, $characters_db, $world_db, $action_permission, $user_lvl, $user_name, $item_datasite; // this page uses wowhead tooltops wowhead_tt(); //==========================$_GET and SECURE================================= // id and multi realm security to prevent sql injection require_once './include/char/include/char_multi_realm_security.php'; //==========================$_GET and SECURE end============================= // getting character data from database $result = $sqlc->query(' SELECT account, name, race, class, gender, level FROM characters WHERE guid = ' . $id . ' LIMIT 1'); // no point going further if character does not exist if ($sqlc->num_rows($result)) { $char = $sqlc->fetch_assoc($result); // we get user permissions first $owner_acc_id = $sqlc->result($result, 0, 'account'); $result = $sqlr->query(' SELECT gmlevel, username FROM account WHERE id = ' . $char['account'] . ''); $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel'); $owner_name = $sqlr->result($result, 0, 'username'); // check user permission if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { // character sub header $output .= ' <center> <div id="tab_content"> <h1>' . $lang_char['extra'] . '</h1> <br />'; // character menu tab require_once './include/char/include/char_header.php'; // character info require_once './include/char/include/char_info.php'; //---------------Page Specific Data Starts Here-------------------------- $output .= ' <h1>' . $lang_char['char_companions'] . '</h1> <br />'; // character extra menu tab require_once './include/char/include/char_extra_header.php'; $output .= ' <div id="tab_content2"> <table class="lined" style="width: 450px;"> <tr> <th width="15%">' . $lang_char['icon'] . '</th> <th width="15%">' . $lang_char['quantity'] . '</th> <th width="70%">' . $lang_char['name'] . '</th> </tr>'; $sqlw = new SQL(); $sqlw->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']); $item = $sqlw->query(' SELECT entry, description FROM item_template WHERE BagFamily = 4096'); while ($template = $sqlw->fetch_assoc($item)) { $character = $sqlc->query(' SELECT item, item_template FROM character_inventory WHERE guid = ' . $id . ' AND item_template = ' . $template['entry'] . ' '); while ($inventory = $sqlc->fetch_assoc($character)) { $instance = $sqlc->query(' SELECT CAST(SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, " ", 15), " ", -1) AS UNSIGNED) AS item FROM item_instance WHERE guid = ' . $inventory['item'] . ' '); $output .= ' <tr valign="center"> <td > <a style="padding:2px;" href="' . $item_datasite . $inventory['item_template'] . '" target="_blank"> <img src="' . get_item_icon($inventory['item_template'], $sqlm) . '" alt="' . $inventory['item_template'] . '" class="icon_border_0" /> </a> </td> <td> ' . $instance['item'] . ' </td> <td> <span onmousemove="toolTip(\'' . $template['description'] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_item_name($inventory['item_template'], $sqlw) . '</span> </td> </tr>'; } } $output .= ' </table>'; unset($template); unset($inventory); unset($item); unset($character); unset($instance); //---------------Page Specific Data Ends Here-------------------------- $output .= ' </div> </div> <br />'; require_once './include/char/include/char_ footer.php'; $output .= ' <br /> </center>'; } else { error($lang_char['no_permission']); } } else { error($lang_char['no_char_found']); } }
function browse_auctions(&$sqlr, &$sqlc) { global $lang_auctionhouse, $lang_global, $lang_item, $output, $characters_db, $world_db, $realm_id, $itemperpage, $item_datasite, $server, $user_lvl, $user_id; wowhead_tt(); $red = "\"#DD5047\""; $blue = "\"#0097CD\""; $sidecolor = array(1 => $blue, 2 => $red, 3 => $blue, 4 => $blue, 5 => $red, 6 => $red, 7 => $blue, 8 => $red, 10 => $red); $hiddencols = array(1, 8, 9, 10); //$sqlc = new SQL; //$sqlc->connect($characters_db[$realm_id]['addr'], $characters_db[$realm_id]['user'], $characters_db[$realm_id]['pass'], $characters_db[$realm_id]['name']); //==========================$_GET and SECURE================================= $start = isset($_GET['start']) ? $sqlc->quote_smart($_GET['start']) : 0; if (is_numeric($start)) { } else { $start = 0; } $order_by = isset($_GET['order_by']) ? $sqlc->quote_smart($_GET['order_by']) : "time"; if (!preg_match("/^[_[:lower:]]{1,15}\$/", $order_by)) { $order_by = "time"; } $dir = isset($_GET['dir']) ? $sqlc->quote_smart($_GET['dir']) : 1; if (!preg_match("/^[01]{1}\$/", $dir)) { $dir = 1; } $order_dir = $dir ? "ASC" : "DESC"; $dir = $dir ? 0 : 1; //==========================$_GET and SECURE end============================= if (!$user_lvl && !$server[$realm_id]['both_factions']) { $result = $sqlc->query("\n\t\t\tSELECT `race` FROM `characters` \n\t\t\tWHERE `account` = {$user_id} AND `totaltime` = (SELECT MAX(totaltime) \n\t\t\tFROM `characters` WHERE `account` = {$user_id}) LIMIT 1"); if ($sqlc->num_rows($result)) { $order_side = in_array($sqlc->result($result, 0, 'race'), array(2, 5, 6, 8, 10)) ? " AND `characters`.`race` IN (2,5,6,8,10) " : " AND `characters`.`race` IN (1,3,4,7,11) "; } else { $order_side = ""; } } else { $order_side = ""; } //==========================Browse/Search CHECK============================== $search_by = ''; $search_value = ''; $search_filter = ''; $search_class = -1; $search_quality = -1; if (isset($_GET['search_value']) && isset($_GET['search_by']) || isset($_GET['search_class']) || isset($_GET['search_quality'])) { $search_value = $sqlc->quote_smart($_GET['search_value']); $search_by = $sqlc->quote_smart($_GET['search_by']); $search_class = $sqlc->quote_smart($_GET['search_class']); $search_quality = $sqlc->quote_smart($_GET['search_quality']); switch ($search_by) { case "item_name": if (($search_class >= 0 || $search_quality >= 0) && !isset($search_value)) { if ($search_class >= 0) { $search_filter = "AND item_template.class = '{$search_class}'"; } if ($search_quality >= 0) { $search_filter = "AND item_template.Quality = '{$search_quality}'"; } } else { $item_prefix = ""; if ($search_class >= 0) { $item_prefix .= "AND item_template.class = '{$search_class}' "; } if ($search_quality >= 0) { $item_prefix .= "AND item_template.Quality = '{$search_quality}' "; } $result = $sqlc->query("\n\t\t\t\t\t\tSELECT `entry` \n\t\t\t\t\t\tFROM `" . $world_db[$realm_id]['name'] . "`.`item_template`\n\t\t\t\t\t\tWHERE `name` LIKE '%{$search_value}%' {$item_prefix}"); $search_filter = "AND auction.item_template IN(0"; while ($item = $sqlc->fetch_row($result)) { $search_filter .= ", {$item['0']}"; } $search_filter .= ")"; } break; case "item_id": $search_filter = "AND auction.item_template = '{$search_value}'"; break; case "seller_name": if (($search_class >= 0 || $search_quality >= 0) && !isset($search_value)) { if ($search_class >= 0) { $search_filter = "AND item_template.class = '{$search_class}'"; } if ($search_quality >= 0) { $search_filter = "AND item_template.Quality = '{$search_quality}'"; } } else { $item_prefix = ""; if ($search_class >= 0) { $item_prefix .= "AND item_template.class = '{$search_class}' "; } if ($search_quality >= 0) { $item_prefix .= "AND item_template.Quality = '{$search_quality}' "; } $result = $sqlc->query("\n\t\t\t\t\t\tSELECT `guid` \n\t\t\t\t\t\tFROM `characters` \n\t\t\t\t\t\tWHERE `name` LIKE '%{$search_value}%'"); $search_filter = $item_prefix; $search_filter .= "AND auction.itemowner IN(0"; while ($char = $sqlc->fetch_row($result)) { $search_filter .= ", {$char['0']}"; } $search_filter .= ")"; $search_filter .= $item_prefix; } break; case "buyer_name": if (($search_class >= 0 || $search_quality >= 0) && !isset($search_value)) { if ($search_class >= 0) { $search_filter = "AND item_template.class = '{$search_class}'"; } if ($search_quality >= 0) { $search_filter = "AND item_template.Quality = '{$search_quality}'"; } } else { $item_prefix = ""; if ($search_class >= 0) { $item_prefix .= "AND item_template.class = '{$search_class}' "; } if ($search_quality >= 0) { $item_prefix .= "AND item_template.Quality = '{$search_quality}' "; } $result = $sqlc->query("\n\t\t\t\t\t\tSELECT guid \n\t\t\t\t\t\tFROM `characters` \n\t\t\t\t\t\tWHERE name LIKE '%{$search_value}%'"); $search_filter = $item_prefix; $search_filter .= "AND auction.buyguid IN(-1"; while ($char = $sqlc->fetch_row($result)) { $search_filter .= ", {$char['0']}"; } $search_filter .= ")"; } break; default: redirect("ahstats.php?error=1"); } $query_1 = $sqlc->query("\n\t\t\tSELECT count(*) \n\t\t\tFROM `" . $characters_db[$realm_id]['name'] . "`.`characters` , `" . $characters_db[$realm_id]['name'] . "`.`item_instance` , `" . $world_db[$realm_id]['name'] . "`.`item_template` , `" . $characters_db[$realm_id]['name'] . "`.`auction` LEFT JOIN `" . $characters_db[$realm_id]['name'] . "`.`characters` c2 ON `c2`.`guid`=`auction`.`buyguid` \n\t\t\tWHERE `auction`.`itemowner`=`characters`.`guid` AND `auction`.`item_template`=`item_template`.`entry` AND `auction`.`itemguid`=`item_instance`.`guid` {$search_filter} {$order_side}"); } else { $query_1 = $sqlc->query("\n\t\t\tSELECT count(*) \n\t\t\tFROM auction"); } $result = $sqlc->query("\n\t\tSELECT `characters`.`name` AS `seller`, `auction`.`item_template` AS `itemid`, `item_template`.`name` AS `itemname`, `auction`.`buyoutprice` AS `buyout`, `auction`.`time`-unix_timestamp(), `c2`.`name` AS `encherisseur`, `auction`.`lastbid`, `auction`.`startbid`, SUBSTRING_INDEX(SUBSTRING_INDEX(`item_instance`.`data`, ' ',15), ' ',-1) AS qty, `characters`.`race` AS seller_race, `c2`.`race` AS buyer_race \n\t\tFROM `" . $characters_db[$realm_id]['name'] . "`.`characters` , `" . $characters_db[$realm_id]['name'] . "`.`item_instance` , `" . $world_db[$realm_id]['name'] . "`.`item_template` , `" . $characters_db[$realm_id]['name'] . "`.`auction` LEFT JOIN `" . $characters_db[$realm_id]['name'] . "`.`characters` c2 ON `c2`.`guid`=`auction`.`buyguid` \n\t\tWHERE `auction`.`itemowner`=`characters`.`guid` AND `auction`.`item_template`=`item_template`.`entry` AND `auction`.`itemguid`=`item_instance`.`guid` {$search_filter} {$order_side} \n\t\tORDER BY `auction`.`{$order_by}` {$order_dir} LIMIT {$start}, {$itemperpage}"); $all_record = $sqlc->result($query_1, 0); //=====================top tage navigaion starts here======================== $output .= "\n <center>\n <table class=\"top_hidden\">\n <tr>\n <td width=\"80%\">\n <form action=\"ahstats.php\" method=\"get\" name=\"form\">\n <input type=\"hidden\" name=\"error\" value=\"2\" />\n <table class=\"hidden\">\n <tr>\n <td>\n <input type=\"text\" size=\"24\" name=\"search_value\" value=\"{$search_value}\" />\n </td>\n <td>\n <select name=\"search_by\">\n <option" . ($search_by == 'item_name' ? " selected=\"selected\"" : "") . " value=\"item_name\">{$lang_auctionhouse['item_name']}</option>\n <option" . ($search_by == 'item_id' ? " selected=\"selected\"" : "") . " value=\"item_id\">{$lang_auctionhouse['item_id']}</option>\n <option" . ($search_by == 'seller_name' ? " selected=\"selected\"" : "") . " value=\"seller_name\">{$lang_auctionhouse['seller_name']}</option>\n <option" . ($search_by == 'buyer_name' ? " selected=\"selected\"" : "") . " value=\"buyer_name\">{$lang_auctionhouse['buyer_name']}</option>\n </select>\n </td>\n <td>\n <select name=\"search_class\">\n <option" . ($search_class == -1 ? " selected=\"selected\"" : "") . " value=\"-1\">{$lang_auctionhouse['all']}</option>\n <option" . ($search_class == 0 ? " selected=\"selected\"" : "") . " value=\"0\">{$lang_item['consumable']}</option>\n <option" . ($search_class == 1 ? " selected=\"selected\"" : "") . " value=\"1\">{$lang_item['bag']}</option>\n <option" . ($search_class == 2 ? " selected=\"selected\"" : "") . " value=\"2\">{$lang_item['weapon']}</option>\n <option" . ($search_class == 4 ? " selected=\"selected\"" : "") . " value=\"4\">{$lang_item['armor']}</option>\n <option" . ($search_class == 5 ? " selected=\"selected\"" : "") . " value=\"5\">{$lang_item['reagent']}</option>\n <option" . ($search_class == 7 ? " selected=\"selected\"" : "") . " value=\"7\">{$lang_item['trade_goods']}</option>\n <option" . ($search_class == 9 ? " selected=\"selected\"" : "") . " value=\"9\">{$lang_item['recipe']}</option>\n <option" . ($search_class == 11 ? " selected=\"selected\"" : "") . " value=\"11\">{$lang_item['quiver']}</option>\n <option" . ($search_class == 14 ? " selected=\"selected\"" : "") . " value=\"14\">{$lang_item['permanent']}</option>\n <option" . ($search_class == 15 ? " selected=\"selected\"" : "") . " value=\"15\">{$lang_item['misc_short']}</option>\n </select>\n </td>\n <td>\n <select name=\"search_quality\">\n <option" . ($search_quality == -1 ? " selected=\"selected\"" : "") . " value=\"-1\">{$lang_auctionhouse['all']}</option>\n <option" . ($search_quality == 0 ? " selected=\"selected\"" : "") . " value=\"0\">{$lang_item['poor']}</option>\n <option" . ($search_quality == 1 ? " selected=\"selected\"" : "") . " value=\"1\">{$lang_item['common']}</option>\n <option" . ($search_quality == 2 ? " selected=\"selected\"" : "") . " value=\"2\">{$lang_item['uncommon']}</option>\n <option" . ($search_quality == 3 ? " selected=\"selected\"" : "") . " value=\"3\">{$lang_item['rare']}</option>\n <option" . ($search_quality == 4 ? " selected=\"selected\"" : "") . " value=\"4\">{$lang_item['epic']}</option>\n <option" . ($search_quality == 5 ? " selected=\"selected\"" : "") . " value=\"5\">{$lang_item['legendary']}</option>\n <option" . ($search_quality == 6 ? " selected=\"selected\"" : "") . " value=\"6\">{$lang_item['artifact']}</option>\n </select>\n </td>\n <td>"; makebutton($lang_global['search'], "javascript:do_submit()", 80); $output .= "\n </td>\n <td>"; $search_by && $search_value || $search_class != -1 || $search_quality != -1 ? makebutton($lang_global['back'], "javascript:window.history.back()", 80) : ($output .= ""); $output .= "\n </td>\n </tr>\n </table>\n </form>\n </td>\n <td width=\"25%\" align=\"right\">"; $output .= generate_pagination("ahstats.php?order_by={$order_by}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by={$search_by}&search_value={$search_value}&search_quality={$search_quality}&search_class={$search_class}&error=2" : "") . "&dir=" . ($dir ? 0 : 1), $all_record, $itemperpage, $start); $output .= "\n </td>\n </tr>\n </table>\n <table class=\"lined\">\n <tr>\n <th width=\"10%\"><a href=\"ahstats.php?order_by=itemowner&start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by={$search_by}&search_value={$search_value}&search_quality={$search_quality}&search_class={$search_class}&error=2" : "") . "&dir={$dir}\">" . ($order_by == 'itemowner' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['seller']}</a></th>\n <th width=\"20%\"><a href=\"ahstats.php?order_by=item_template&start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by={$search_by}&search_value={$search_value}&search_quality={$search_quality}&search_class={$search_class}&error=2" : "") . "&dir={$dir}\">" . ($order_by == 'item_template' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['item']}</a></th>\n <th width=\"15%\"><a href=\"ahstats.php?order_by=buyoutprice&start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by={$search_by}&search_value={$search_value}&search_quality={$search_quality}&search_class={$search_class}&error=2" : "") . "&dir={$dir}\">" . ($order_by == 'buyoutprice' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['buyoutprice']}</a></th>\n <th width=\"15%\"><a href=\"ahstats.php?order_by=time&start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by={$search_by}&search_value={$search_value}&search_quality={$search_quality}&search_class={$search_class}&error=2" : "") . "&dir={$dir}\">" . ($order_by == 'time' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['timeleft']}</a></th>\n <th width=\"10%\"><a href=\"ahstats.php?order_by=buyguid&start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by={$search_by}&search_value={$search_value}&search_quality={$search_quality}&search_class={$search_class}&error=2" : "") . "&dir={$dir}\">" . ($order_by == 'buyguid' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['buyer']}</a></th>\n <th width=\"15%\"><a href=\"ahstats.php?order_by=lastbid&start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by={$search_by}&search_value={$search_value}&search_quality={$search_quality}&search_class={$search_class}&error=2" : "") . "&dir={$dir}\">" . ($order_by == 'lastbid' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['lastbid']}</a></th>\n <th width=\"15%\"><a href=\"ahstats.php?order_by=startbid&start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by={$search_by}&search_value={$search_value}&search_quality={$search_quality}&search_class={$search_class}&error=2" : "") . "&dir={$dir}\">" . ($order_by == 'startbid' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['firstbid']}</a></th>\n </tr>"; global $mmfpm_db, $world_db; $sqlm = new SQL(); $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']); $sqlw = new SQL(); $sqlw->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']); while ($rows = $sqlc->fetch_row($result)) { $output .= "\n <tr>"; foreach ($rows as $row => $value) { switch ($row) { case 4: $value = $value >= 0 ? floor($value / 86400) . $lang_auctionhouse['dayshortcut'] . " " . floor($value % 86400 / 3600) . $lang_auctionhouse['hourshortcut'] . " " . floor($value % 86400 % 3600 / 60) . $lang_auctionhouse['mnshortcut'] : $lang_auctionhouse['auction_over']; break; case 5: $value = "<b>" . (!empty($rows[10]) ? "<font color=" . $sidecolor[$rows[10]] . ">" . htmlentities($value) . "</font>" : "N/A") . "</b>"; break; case 7: case 6: case 3: $g = floor($value / 10000); $value -= $g * 10000; $s = floor($value / 100); $value -= $s * 100; $c = $value; $value = $g . "<img src=\"./img/gold.gif\" alt=\"\" /> " . $s . "<img src=\"./img/silver.gif\" alt=\"\" /> " . $c . "<img src=\"./img/copper.gif\" alt=\"\" /> "; break; case 2: $value = "<a href=\"{$item_datasite}{$rows['1']}\" target=\"_blank\" onmouseover=\"toolTip()\"><img src=\"" . get_item_icon($rows[1], $sqlm, $sqlw) . "\" class=\"" . get_item_border($rows[1], $sqlw) . "\" alt=\"{$value}\" /><br/>{$value}" . ($rows[8] > 1 ? " (x{$rows['8']})" : "") . "</a>"; break; case 0: $value = "<b>" . (!empty($rows[9]) ? "<font color=" . $sidecolor[$rows[9]] . ">" . htmlentities($value) . "</font>" : "N/A") . "</b>"; break; } if (!in_array($row, $hiddencols)) { $output .= "\n <td>\n <center>\n " . $value . "\n </center>\n </td>"; } } $output .= "\n </tr>"; } $output .= "\n <tr>\n <td colspan=\"7\" class=\"hidden\" align=\"right\" width=\"25%\">"; $output .= generate_pagination("ahstats.php?order_by={$order_by}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by={$search_by}&search_value={$search_value}&search_quality={$search_quality}&search_class={$search_class}&error=2" : "") . "&dir=" . ($dir ? 0 : 1), $all_record, $itemperpage, $start); $output .= "\n </td>\n </tr>\n <tr>\n <td colspan=\"7\" class=\"hidden\" align=\"right\">{$lang_auctionhouse['total_auctions']} : {$all_record}\n </td>\n </tr>\n </table>\n </center>"; }
function browse_auctions() { global $output, $characters_db, $world_db, $realm_id, $locales_search_option, $itemperpage, $base_datasite, $item_datasite, $server, $user_lvl, $user_id, $sql, $core; //wowhead_tt(); $red = '"#DD5047"'; $blue = '"#0097CD"'; $sidecolor = array(1 => $blue, 2 => $red, 3 => $blue, 4 => $blue, 5 => $red, 6 => $red, 7 => $blue, 8 => $red, 10 => $red); $hiddencols = array(1, 8, 9, 10); //==========================$_GET and SECURE================================= $start = isset($_GET["start"]) ? $sql["char"]->quote_smart($_GET["start"]) : 0; if (!is_numeric($start)) { $start = 0; } $order_by = isset($_GET["order_by"]) ? $sql["char"]->quote_smart($_GET["order_by"]) : "time"; if (!preg_match("/^[_[:lower:]]{1,15}\$/", $order_by)) { $order_by = "time"; } $dir = isset($_GET["dir"]) ? $sql["char"]->quote_smart($_GET["dir"]) : 1; if (!preg_match("/^[01]{1}\$/", $dir)) { $dir = 1; } $order_dir = $dir ? "ASC" : "DESC"; $dir = $dir ? 0 : 1; //==========================$_GET and SECURE end============================= if (!$user_lvl && !$server[$realm_id]["both_factions"]) { $result = $sql["char"]->query("SELECT race FROM characters\r\n WHERE account=" . $user_id . " AND totaltime=(SELECT MAX(totaltime) FROM characters WHERE account=" . $user_id . ")\r\n LIMIT 1"); if ($sql["char"]->num_rows($result)) { $order_side = in_array($sql["char"]->result($result, 0, "race"), array(2, 5, 6, 8, 10)) ? " AND characters.race IN (2,5,6,8,10) " : " AND characters.race IN (1,3,4,7,11) "; } else { $order_side = ""; } } else { $order_side = ""; } //==========================Browse/Search CHECK============================== $search_by = ''; $search_value = ''; $search_filter = ''; $search_class = -1; $search_quality = -1; if (isset($_GET["search_value"]) && isset($_GET["search_by"]) || isset($_GET["search_class"]) || isset($_GET["search_quality"])) { $search_value = $sql["char"]->quote_smart($_GET["search_value"]); $search_by = $sql["char"]->quote_smart($_GET["search_by"]); $search_class = $sql["char"]->quote_smart($_GET["search_class"]); $search_quality = $sql["char"]->quote_smart($_GET["search_quality"]); switch ($search_by) { case "item_name": if (($search_class >= 0 || $search_quality >= 0) && !isset($search_value)) { if ($search_class >= 0) { if ($core == 1) { $search_filter = "AND items.class='" . $search_class . "'"; } else { $search_filter = "AND item_template.class='" . $search_class . "'"; } } if ($search_quality >= 0) { if ($core == 1) { $search_filter = "AND items.quality='" . $search_quality . "'"; } else { $search_filter = "AND item_template.Quality='" . $search_quality . "'"; } } } else { $item_prefix = ""; if ($search_class >= 0) { if ($core == 1) { $item_prefix .= "AND items.class='" . $search_class . "' "; } else { $item_prefix .= "AND item_template.class='" . $search_class . "' "; } } if ($search_quality >= 0) { if ($core == 1) { $item_prefix .= "AND items.quality='" . $search_quality . "' "; } else { $item_prefix .= "AND item_template.Quality='" . $search_quality . "' "; } } if ($core == 1) { $result = $sql["char"]->query("SELECT entry FROM " . $world_db[$realm_id]['name'] . ".items WHERE name LIKE '%" . $search_value . "%' " . $item_prefix); } else { $result = $sql["char"]->query("SELECT entry FROM " . $world_db[$realm_id]['name'] . ".item_template WHERE name LIKE '%" . $search_value . "%' " . $item_prefix); } if ($core == 1) { $search_filter = "AND auctions.item IN(0"; } elseif ($core == 2) { $search_filter = "AND auction.item_template IN(0"; } else { $search_filter = "AND item_instance.itemEntry IN(0"; } while ($item = $sql["char"]->fetch_row($result)) { $search_filter .= ", " . $item[0]; } $search_filter .= ")"; } break; case "item_id": if ($core == 1) { $search_filter = "AND auctions.item='" . $search_value . "'"; } elseif ($core == 2) { $search_filter = "AND auction.item_template='" . $search_value . "'"; } else { $search_filter = "AND item_instance.itemEntry='" . $search_value . "'"; } break; case "seller_name": if (($search_class >= 0 || $search_quality >= 0) && !isset($search_value)) { if ($search_class >= 0) { if ($core == 1) { $search_filter = "AND items.class='" . $search_class . "'"; } else { $search_filter = "AND item_template.class='" . $search_class . "'"; } } if ($search_quality >= 0) { if ($core == 1) { $search_filter = "AND items.quality='" . $search_quality . "'"; } else { $search_filter = "AND item_template.Quality='" . $search_quality . "'"; } } } else { $item_prefix = ""; if ($search_class >= 0) { if ($core == 1) { $item_prefix .= "AND items.class='" . $search_class . "' "; } else { $item_prefix .= "AND item_template.class='" . $search_class . "' "; } } if ($search_quality >= 0) { if ($core == 1) { $item_prefix .= "AND items.quality='" . $search_quality . "' "; } else { $item_prefix .= "AND item_template.Quality='" . $search_quality . "' "; } } $result = $sql["char"]->query("SELECT guid FROM characters WHERE name LIKE '%" . $search_value . "%'"); $search_filter = $item_prefix; if ($core == 1) { $search_filter .= "AND auctions.owner IN(0"; } elseif ($core == 2) { $search_filter .= "AND auction.itemowner IN(0"; } else { $search_filter .= "AND auctionhouse.itemowner IN(0"; } while ($char = $sql["char"]->fetch_row($result)) { $search_filter .= ", " . $char[0]; } $search_filter .= ")"; $search_filter .= $item_prefix; } break; case "buyer_name": if (($search_class >= 0 || $search_quality >= 0) && !isset($search_value)) { if ($search_class >= 0) { if ($core == 1) { $search_filter = "AND items.class='" . $search_class . "'"; } else { $search_filter = "AND item_template.class='" . $search_class . "'"; } } if ($search_quality >= 0) { if ($core == 1) { $search_filter = "AND items.quality='" . $search_quality . "'"; } else { $search_filter = "AND item_template.Quality='" . $search_quality . "'"; } } } else { $item_prefix = ""; if ($search_class >= 0) { if ($core == 1) { $item_prefix .= "AND items.class='" . $search_class . "' "; } else { $item_prefix .= "AND item_template.class='" . $search_class . "' "; } } if ($search_quality >= 0) { if ($core == 1) { $item_prefix .= "AND items.quality='" . $search_quality . "' "; } else { $item_prefix .= "AND item_template.Quality='" . $search_quality . "' "; } } $result = $sql["char"]->query("SELECT guid FROM characters WHERE name LIKE '%" . $search_value . "%'"); $search_filter = $item_prefix; if ($core == 1) { $search_filter .= "AND auctions.bidder IN(-1"; } elseif ($core == 2) { $search_filter .= "AND auction.buyguid IN(-1"; } else { $search_filter .= "AND auctionhouse.buyguid IN(-1"; } while ($char = $sql["char"]->fetch_row($result)) { $search_filter .= ", " . $char[0]; } $search_filter .= ")"; } break; default: redirect("ahstats.php?error=1"); } /*$query_1 = $sql["char"]->query("SELECT count(*) FROM `".$characters_db[$realm_id]['name']."`.`characters` , `".$characters_db[$realm_id]['name']."`.`item_instance` , `".$world_db[$realm_id]['name']."`.`item_template` , `".$characters_db[$realm_id]['name']."`.`auctionhouse` LEFT JOIN `".$characters_db[$realm_id]['name']."`.`characters` c2 ON `c2`.`guid`=`auctionhouse`.`buyguid` WHERE `auctionhouse`.`itemowner`=`characters`.`guid` AND `auctionhouse`.`item_template`=`item_template`.`entry` AND `auctionhouse`.`itemguid`=`item_instance`.`guid` $search_filter $order_side");*/ // this_is_junk: really? if ($core == 1) { $query_1 = $sql["char"]->query("SELECT COUNT(*) FROM auctions"); } elseif ($core == 2) { $query_1 = $sql["char"]->query("SELECT COUNT(*) FROM auction"); } else { $query_1 = $sql["char"]->query("SELECT COUNT(*) FROM auctionhouse"); } } else { if ($core == 1) { $query_1 = $sql["char"]->query("SELECT COUNT(*) FROM auctions"); } elseif ($core == 2) { $query_1 = $sql["char"]->query("SELECT COUNT(*) FROM auction"); } else { $query_1 = $sql["char"]->query("SELECT COUNT(*) FROM auctionhouse"); } } /*$result = $sql["char"]->query("SELECT `characters`.`name` AS `seller`, `auctionhouse`.`item_template` AS `itemid`, `item_template`.`name` AS `itemname`, `auctionhouse`.`buyoutprice` AS `buyout`, `auctionhouse`.`time`-unix_timestamp(), `c2`.`name` AS `encherisseur`, `auctionhouse`.`lastbid`, `auctionhouse`.`startbid`, SUBSTRING_INDEX(SUBSTRING_INDEX(`item_instance`.`data`, ' ',15), ' ',-1) AS qty, `characters`.`race` AS seller_race, `c2`.`race` AS buyer_race FROM `".$characters_db[$realm_id]['name']."`.`characters` , `".$characters_db[$realm_id]['name']."`.`item_instance` , `".$world_db[$realm_id]['name']."`.`item_template` , `".$characters_db[$realm_id]['name']."`.`auctionhouse` LEFT JOIN `".$characters_db[$realm_id]['name']."`.`characters` c2 ON `c2`.`guid`=`auctionhouse`.`buyguid` WHERE `auctionhouse`.`itemowner`=`characters`.`guid` AND `auctionhouse`.`item_template`=`item_template`.`entry` AND `auctionhouse`.`itemguid`=`item_instance`.`guid` $search_filter $order_side ORDER BY `auctionhouse`.`$order_by` $order_dir LIMIT $start, $itemperpage");*/ // Sorting special cases, everything else works as is... if ($core == 1) { switch ($order_by) { case "owner": $post_order_by = "characters.name"; break; case "item": $post_order_by = "playeritems.entry"; break; default: $post_order_by = $order_by; } } elseif ($core == 2) { switch ($order_by) { case "owner": $post_order_by = "characters.name"; break; case "item": $post_order_by = "auction.item_template"; break; case "buyout": $post_order_by = "auction.buyoutprice"; break; case "bidder": $post_order_by = "auction.buyguid"; break; case "bid": $post_order_by = "auction.lastbid"; break; default: $post_order_by = $order_by; } } else { switch ($order_by) { case "owner": $post_order_by = "characters.name"; break; case "item": $post_order_by = "item_instance.itemEntry"; break; case "buyout": $post_order_by = "auctionhouse.buyoutprice"; break; case "bidder": $post_order_by = "auctionhouse.buyguid"; break; case "bid": $post_order_by = "auctionhouse.lastbid"; break; default: $post_order_by = $order_by; } } if ($core == 1) { // this_is_junk: the guid in auction is stored raw, so we have to subtract 4611686018427387904 to get the matching guid stored in playeritems :/ $query = "SELECT characters.name AS owner_name, owner, playeritems.entry AS item_entry,\r\n item-4611686018427387904 AS item, buyout, time, UNIX_TIMESTAMP() AS now, bidder, bid\r\n FROM auctions\r\n LEFT JOIN characters ON auctions.owner=characters.guid\r\n LEFT JOIN playeritems ON auctions.item-4611686018427387904=playeritems.guid\r\n LEFT JOIN " . $world_db[$realm_id]['name'] . ".items ON " . $world_db[$realm_id]['name'] . ".items.entry=playeritems.entry\r\n " . $seach_filter . " " . $order_side . " ORDER BY " . $post_order_by . " " . $order_dir . " LIMIT " . $start . ", " . $itemperpage; } elseif ($core == 2) { $query = "SELECT characters.name AS owner_name, auction.item_template AS item_entry,\r\n auction.itemowner AS owner, item_template.name AS itemname, itemguid AS item,\r\n auction.buyoutprice AS buyout, auction.time AS time, UNIX_TIMESTAMP() AS now,\r\n c2.name AS bidder_name, auction.buyguid AS bidder, auction.lastbid AS bid, auction.startbid,\r\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ',15), ' ',-1) AS qty,\r\n characters.race AS seller_race, c2.race AS buyer_race\r\n FROM characters, item_instance, " . $world_db[$realm_id]['name'] . ".item_template, auction\r\n LEFT JOIN characters c2 ON c2.guid=auction.buyguid\r\n WHERE auction.itemowner=characters.guid\r\n AND auction.item_template=item_template.entry\r\n AND auction.itemguid=item_instance.guid\r\n " . $search_filter . " " . $order_side . " ORDER BY " . $post_order_by . " " . $order_dir . " LIMIT " . $start . ", " . $itemperpage; } else { $query = "SELECT characters.name AS owner_name, item_instance.itemEntry AS item_entry,\r\n auctionhouse.itemowner AS owner, item_template.name AS itemname, itemguid AS item,\r\n auctionhouse.buyoutprice AS buyout, auctionhouse.time AS time, UNIX_TIMESTAMP() AS now,\r\n c2.name AS bidder_name, auctionhouse.buyguid AS bidder, auctionhouse.lastbid AS bid, auctionhouse.startbid,\r\n item_instance.count AS qty,\r\n characters.race AS seller_race, c2.race AS buyer_race\r\n FROM characters, item_instance, " . $world_db[$realm_id]['name'] . ".item_template, auctionhouse\r\n LEFT JOIN characters c2 ON c2.guid=auctionhouse.buyguid\r\n WHERE auctionhouse.itemowner=characters.guid\r\n AND item_instance.itemEntry=item_template.entry\r\n AND auctionhouse.itemguid=item_instance.guid\r\n " . $search_filter . " " . $order_side . " ORDER BY " . $post_order_by . " " . $order_dir . " LIMIT " . $start . ", " . $itemperpage; } $result = $sql["char"]->query($query); $all_record = $sql["char"]->result($query_1, 0); // give ourselves a little less XSS $search_value = htmlspecialchars($search_value); $search_by = htmlspecialchars($search_by); $search_class = htmlspecialchars($search_class); $search_quality = htmlspecialchars($search_quality); //=====================top tage navigaion starts here======================== $output .= ' <table class="top_hidden"> <tr> <td style="width: 80%;"> <form action="ahstats.php" method="get" id="form"> <div class="no_display"> <input type="hidden" name="error" value="2" /> </div> <table class="hidden"> <tr> <td> <input type="text" size="24" name="search_value" value="' . $search_value . '" /> </td> <td> <select name="search_by"> <option' . ($search_by == "item_name" ? ' selected="selected"' : '') . ' value="item_name">' . lang("auctionhouse", "item_name") . '</option> <option' . ($search_by == "item_id" ? ' selected="selected"' : '') . ' value="item_id">' . lang("auctionhouse", "item_id") . '</option> <option' . ($search_by == "seller_name" ? ' selected="selected"' : '') . ' value="seller_name">' . lang("auctionhouse", "seller_name") . '</option> <option' . ($search_by == "buyer_name" ? ' selected="selected"' : '') . ' value="buyer_name">' . lang("auctionhouse", "buyer_name") . '</option> </select> </td> <td> <select name="search_class"> <option' . ($search_class == -1 ? ' selected="selected"' : '') . ' value="-1">' . lang("auctionhouse", "all") . '</option> <option' . ($search_class == 0 ? ' selected="selected"' : '') . ' value="0">' . lang("item", "consumable") . '</option> <option' . ($search_class == 1 ? ' selected="selected"' : '') . ' value="1">' . lang("item", "bag") . '</option> <option' . ($search_class == 2 ? ' selected="selected"' : '') . ' value="2">' . lang("item", "weapon") . '</option> <option' . ($search_class == 4 ? ' selected="selected"' : '') . ' value="4">' . lang("item", "armor") . '</option> <option' . ($search_class == 5 ? ' selected="selected"' : '') . ' value="5">' . lang("item", "reagent") . '</option> <option' . ($search_class == 7 ? ' selected="selected"' : '') . ' value="7">' . lang("item", "trade_goods") . '</option> <option' . ($search_class == 9 ? ' selected="selected"' : '') . ' value="9">' . lang("item", "recipe") . '</option> <option' . ($search_class == 11 ? ' selected="selected"' : '') . ' value="11">' . lang("item", "quiver") . '</option> <option' . ($search_class == 14 ? ' selected="selected"' : '') . ' value="14">' . lang("item", "permanent") . '</option> <option' . ($search_class == 15 ? ' selected="selected"' : '') . ' value="15">' . lang("item", "misc_short") . '</option> </select> </td> <td> <select name="search_quality"> <option' . ($search_quality == -1 ? ' selected="selected"' : '') . ' value="-1">' . lang("auctionhouse", "all") . '</option> <option' . ($search_quality == 0 ? ' selected="selected"' : '') . ' value="0">' . lang("item", "poor") . '</option> <option' . ($search_quality == 1 ? ' selected="selected"' : '') . ' value="1">' . lang("item", "common") . '</option> <option' . ($search_quality == 2 ? ' selected="selected"' : '') . ' value="2">' . lang("item", "uncommon") . '</option> <option' . ($search_quality == 3 ? ' selected="selected"' : '') . ' value="3">' . lang("item", "rare") . '</option> <option' . ($search_quality == 4 ? ' selected="selected"' : '') . ' value="4">' . lang("item", "epic") . '</option> <option' . ($search_quality == 5 ? ' selected="selected"' : '') . ' value="5">' . lang("item", "legendary") . '</option> <option' . ($search_quality == 6 ? ' selected="selected"' : '') . ' value="6">' . lang("item", "artifact") . '</option> </select> </td> <td>'; makebutton(lang("global", "search"), "javascript:do_submit()", 80); $output .= ' </td> <td>'; $search_by && $search_value || $search_class != -1 || $search_quality != -1 ? makebutton(lang("global", "back"), "javascript:window.history.back()", 80) : ($output .= ""); $output .= ' </td> </tr> </table> </form> </td> <td style="width: 25%; text-align: right;">'; $output .= generate_pagination("ahstats.php?order_by=" . $order_by . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by=" . $search_by . "&search_value=" . $search_value . "&search_quality=" . $search_quality . "&search_class=" . $search_class . "&error=2" : "") . "&dir=" . ($dir ? 0 : 1), $all_record, $itemperpage, $start); $output .= ' </td> </tr> </table> <table class="lined"> <tr> <th style="width: 10%;"><a href="ahstats.php?order_by=owner&start=' . $start . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? '&search_by=' . $search_by . '&search_value=' . $search_value . '&search_quality=' . $search_quality . '&search_class=' . $search_class . '&error=2' : '') . '&dir=' . $dir . '">' . ($order_by == 'owner' ? '<img src="img/arr_' . ($dir ? 'dw' : 'up') . '.gif" alt="" /> ' : '') . lang("auctionhouse", "seller") . '</a></th> <th style="width: 20%;" colspan="2"><a href="ahstats.php?order_by=item&start=' . $start . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? '&search_by=' . $search_by . '&search_value=' . $search_value . '&search_quality=' . $search_quality . '&search_class=' . $search_class . '&error=2' : '') . '&dir=' . $dir . '">' . ($order_by == 'item' ? '<img src="img/arr_' . ($dir ? 'dw' : 'up') . '.gif" alt="" /> ' : '') . lang("auctionhouse", "item") . '</a></th> <th style="width: 15%;"><a href="ahstats.php?order_by=buyout&start=' . $start . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? '&search_by=' . $search_by . '&search_value=' . $search_value . '&search_quality=' . $search_quality . '&search_class=' . $search_class . '&error=2' : '') . '&dir=' . $dir . '">' . ($order_by == 'buyout' ? '<img src="img/arr_' . ($dir ? 'dw' : 'up') . '.gif" alt="" /> ' : '') . lang("auctionhouse", "buyoutprice") . '</a></th> <th style="width: 15%;"><a href="ahstats.php?order_by=time-unix_timestamp()&start=' . $start . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? '&search_by=' . $search_by . '&search_value=' . $search_value . '&search_quality=' . $search_quality . '&search_class=' . $search_class . '&error=2' : '') . '&dir=' . $dir . '">' . ($order_by == 'time' ? '<img src="img/arr_' . ($dir ? 'dw' : 'up') . '.gif" alt="" /> ' : '') . lang("auctionhouse", "timeleft") . '</a></th> <th style="width: 10%;"><a href="ahstats.php?order_by=bidder&start=' . $start . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? '&search_by=' . $search_by . '&search_value=' . $search_value . '&search_quality=' . $search_quality . '&search_class=' . $search_class . '&error=2' : '') . '&dir=' . $dir . '">' . ($order_by == 'bidder' ? '<img src="img/arr_' . ($dir ? 'dw' : 'up') . '.gif" alt="" /> ' : '') . lang("auctionhouse", "buyer") . '</a></th> <th style="width: 15%;"><a href="ahstats.php?order_by=bid&start=' . $start . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? '&search_by=' . $search_by . '&search_value=' . $search_value . '&search_quality=' . $search_quality . '&search_class=' . $search_class . '&error=2' : '') . '&dir=' . $dir . '">' . ($order_by == 'bid' ? '<img src="img/arr_' . ($dir ? 'dw' : 'up') . '.gif" alt="" /> ' : '') . lang("auctionhouse", "lastbid") . '</a></th> </tr>'; while ($rows = $sql["char"]->fetch_assoc($result)) { // get item info if ($core == 1) { $i_query = "SELECT name1 AS name, quality AS Quality, inventorytype AS InventoryType, \r\n socket_color_1 AS socketColor_1, socket_color_2 AS socketColor_2, socket_color_3 AS socketColor_3,\r\n requiredlevel AS RequiredLevel, allowableclass AS AllowableClass,\r\n sellprice AS SellPrice, itemlevel AS ItemLevel,\r\n creator, enchantments AS enchantment, randomprop AS property, count, durability, flags\r\n FROM items\r\n LEFT JOIN playeritems ON playeritems.guid=" . $rows["item"] . " " . ($locales_search_option != 0 ? "LEFT JOIN items_localized ON (items_localized.entry=items.entry AND language_code='" . $locales_search_option . "') " : " ") . "WHERE items.entry=" . $rows["item_entry"]; } elseif ($core == 2) { $i_query = "SELECT *, \r\n SUBSTRING_INDEX(SUBSTRING_INDEX(`" . $characters_db[$realm_id]["name"] . "`.item_instance.data, ' ', 11), ' ', -1) AS creator,\r\n SUBSTRING_INDEX(SUBSTRING_INDEX(`" . $characters_db[$realm_id]["name"] . "`.item_instance.data, ' ', 23), ' ', -1) AS enchantment, \r\n SUBSTRING_INDEX(SUBSTRING_INDEX(`" . $characters_db[$realm_id]["name"] . "`.item_instance.data, ' ', 60), ' ', -1) AS property, \r\n SUBSTRING_INDEX(SUBSTRING_INDEX(`" . $characters_db[$realm_id]["name"] . "`.item_instance.data, ' ', 15), ' ', -1) AS count,\r\n SUBSTRING_INDEX(SUBSTRING_INDEX(`" . $characters_db[$realm_id]["name"] . "`.item_instance.data, ' ', 62), ' ', -1) AS durability,\r\n SUBSTRING_INDEX(SUBSTRING_INDEX(`" . $characters_db[$realm_id]["name"] . "`.item_instance.data, ' ', 22), ' ', -1) AS flags\r\n FROM item_template\r\n LEFT JOIN `" . $characters_db[$realm_id]["name"] . "`.character_inventory ON character_inventory.item=" . $rows["item"] . "\r\n LEFT JOIN `" . $characters_db[$realm_id]["name"] . "`.item_instance ON item_instance.guid=" . $rows["item"] . " " . ($locales_search_option != 0 ? "LEFT JOIN locales_item ON locales_item.entry=item_template.entry " : " ") . "WHERE item_template.entry=" . $rows["item_entry"]; } else { $i_query = "SELECT *, \r\n creatorGuid AS creator,\r\n enchantments AS enchantment, \r\n randomPropertyId AS property, \r\n count, durability, `" . $characters_db[$realm_id]["name"] . "`.item_instance.flags AS flags\r\n FROM item_template\r\n LEFT JOIN `" . $characters_db[$realm_id]["name"] . "`.character_inventory ON character_inventory.item=" . $rows["item"] . "\r\n LEFT JOIN `" . $characters_db[$realm_id]["name"] . "`.item_instance ON item_instance.guid=" . $rows["item"] . " " . ($locales_search_option != 0 ? "LEFT JOIN locales_item ON locales_item.entry=item_template.entry " : " ") . "WHERE item_template.entry=" . $rows["item_entry"]; } $i_result = $sql["world"]->query($i_query); $item_result = $sql["world"]->fetch_assoc($i_result); // Localization if ($locales_search_option != 0) { if ($core == 1) { $item_result["name"] = $item_result["name"]; } else { $item_result["name"] = $item_result["name_loc" . $locales_search_option]; } } else { $item_result["name"] = $item_result["name"]; } // calculate the buyout value $value = $rows["buyout"]; $g = floor($value / 10000); $value -= $g * 10000; $s = floor($value / 100); $value -= $s * 100; $c = $value; $buyout = $g . '<img src="./img/gold.gif" alt="" style="position: relative; bottom: -6px;" /> ' . $s . '<img src="./img/silver.gif" alt="" style="position: relative; bottom: -6px;" /> ' . $c . '<img src="./img/copper.gif" alt="" style="position: relative; bottom: -6px;" /> '; // calculate the remaining time $tot_time = $rows["time"] - $rows["now"]; $total_days = (int) ($tot_time / 86400); $tot_time = $tot_time - $tot_days * 86400; $total_hours = (int) ($tot_time / 3600); $tot_time = $tot_time - $total_hours * 3600; $total_min = (int) ($tot_time / 60); // get bidder name $bidder_result = $sql["char"]->result($sql["char"]->query("SELECT name FROM characters WHERE guid = '" . $rows["bidder"] . "'"), 0); // calculate the last bid value $value = $rows["bid"]; $g = floor($value / 10000); $value -= $g * 10000; $s = floor($value / 100); $value -= $s * 100; $c = $value; $bid = $g . '<img src="./img/gold.gif" alt="" /> ' . $s . '<img src="./img/silver.gif" alt="" /> ' . $c . '<img src="./img/copper.gif" alt="" /> '; $output .= ' <tr> <td class="center-text"> <a href="./char.php?id=' . $rows["owner"] . '">' . $rows["owner_name"] . '</a> </td> <td>'; $item_icon = get_item_icon($rows["item_entry"]); $item_border = get_item_border($rows["item_entry"]); $output .= ' <a href="' . $base_datasite . $item_datasite . $rows["item_entry"] . '" rel="external" onmouseover="ShowTooltip(this,\'_' . $rows["item"] . '\');" onmouseout="HideTooltip(\'_' . $rows["item"] . '\');"> <img src="' . $item_icon . '" class="' . $item_border . '" alt="" /> </a>'; $output .= ' <div class="item_tooltip" id="tooltip_' . $rows["item"] . '"> <table> <tr> <td> ' . get_item_tooltip($item_result, $item_result['enchantment'], $item_result['property'], $item_result['creator'], $item_result['durability'], $item_result['flags']) . ' </td> </tr> </table> </div>'; $output .= ' </td> <td class="center-text"> <a href="' . $base_datasite . $item_datasite . $rows["item_entry"] . '" rel="external" onmouseover="ShowTooltip(this,\'_' . $rows["item"] . '\');" onmouseout="HideTooltip(\'_' . $rows["item"] . '\');" style="color:' . get_item_quality_color($item_result["Quality"]) . '">' . $item_result["name"] . '</a> </td> <td class="center-text"> ' . $buyout . ' </td> <td class="center-text">'; if ($rows["time"] > $rows["now"]) { $output .= ($total_days != 0 ? $total_days . ' days, ' : '') . ($total_hours != 0 ? $total_hours . ' hours, ' : '') . ($total_min != 0 ? $total_min . ' minutes' : ''); } else { $output .= lang("auctionhouse", "auction_over"); } $output .= ' </td> <td class="center-text"> <a href="./char.php?id=' . $rows["bidder"] . '">' . $bidder_result . '</a> </td> <td class="center-text"> ' . ($bidder_result != '' ? $bid : '') . ' </td> </tr>'; } $output .= ' <tr> <td colspan="7" class="hidden" style="width: 25%; text-align: right;">'; $output .= generate_pagination("ahstats.php?order_by=" . $order_by . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&search_by=" . $search_by . "&search_value=" . $search_value . "&search_quality=" . $search_quality . "&search_class=" . $search_class . "&error=2" : "") . "&dir=" . ($dir ? 0 : 1), $all_record, $itemperpage, $start); $output .= ' </td> </tr> <tr> <td colspan="7" class="hidden" style="text-align: right;">' . lang("auctionhouse", "total_auctions") . ' : ' . $all_record . ' </td> </tr> </table>'; }
function char_extra(&$sqlr, &$sqlc, &$sqlw) { global $output, $lang_global, $lang_char, $realm_id, $characters_db, $world_db, $action_permission, $user_lvl, $user_name, $item_datasite; // this page uses wowhead tooltops wowhead_tt(); require_once 'core/char/char_security.php'; $result = $sqlc->query('SELECT account, name, race, class, gender, level FROM characters WHERE guid = ' . $id . ' LIMIT 1'); if ($sqlc->num_rows($result)) { $char = $sqlc->fetch_assoc($result); $owner_acc_id = $sqlc->result($result, 0, 'account'); $result = $sqlr->query('SELECT `username`, `gmlevel` FROM `account` LEFT JOIN `account_access` ON `account`.`id`=`account_access`.`id` WHERE `account`.`id` = ' . $owner_acc_id . ' ORDER BY `gmlevel` DESC LIMIT 1'); $owner_name = $sqlr->result($result, 0, 'username'); $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel'); if (empty($owner_gmlvl)) { $owner_gmlvl = 0; } if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { $output .= ' <center> <div id="tab_content"> <h1>' . $lang_char['extra'] . '</h1> <br />'; require_once 'core/char/char_header.php'; //---------------Page Specific Data Starts Here-------------------------- $output .= ' <br /><br /> <table class="lined" style="width: 450px;"> <tr> <th width="15%">' . $lang_char['icon'] . '</th> <th width="15%">' . $lang_char['quantity'] . '</th> <th width="70%">' . $lang_char['name'] . '</th> </tr>'; $sqlw = new SQL(); $sqlw->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']); $result = $sqlw->query('SELECT entry, description FROM item_template WHERE BagFamily = 8192'); while ($bag = $sqlw->fetch_assoc($result)) { $result_2 = $sqlc->query('SELECT guid as item, itemEntry FROM item_instance WHERE owner_guid = ' . $id . ' AND itemEntry = ' . $bag['entry'] . ' '); while ($char = $sqlc->fetch_assoc($result_2)) { $result_3 = $sqlc->query('SELECT count AS item FROM item_instance WHERE guid = ' . $char['item'] . ' '); $items = $sqlc->fetch_row($result_3); $output .= ' <tr valign="center"> <td> <a style="padding:2px;" href="' . $item_datasite . $char['itemEntry'] . '" target="_blank"> <img src="' . get_item_icon($char['itemEntry'], $sqlm) . '" alt="' . $char['itemEntry'] . '" class="icon_border_0" /> </a> </td> <td> ' . $items['0'] . ' </td> <td> <span onmousemove="toolTip(\'' . $bag['description'] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_item_name($char['itemEntry'], $sqlw) . '</span> </td> </tr>'; } } $output .= ' </table>'; unset($bag); //---------------Page Specific Data Ends Here-------------------------- $output .= ' </div> </div> <br />'; require_once 'core/char/char_footer.php'; $output .= ' <br /> </center>'; } else { error($lang_char['no_permission']); } } else { error($lang_char['no_char_found']); } }
function pointsystem() { global $output, $corem_db, $logon_db, $get_timezone_type, $core; // we need $core to be set if ($core == 0) { $core = detectcore(); } $sqlm = new SQL(); $sqlm->connect($corem_db["addr"], $corem_db["user"], $corem_db["pass"], $corem_db["name"], $corem_db["encoding"]); $subsection = isset($_GET["subsection"]) ? $sqlm->quote_smart($_GET["subsection"]) : 1; $output .= ' <table id="sidebar"> <tr> <td ' . ($subsection == "basic" ? 'class="current"' : '') . '> <a href="admin.php?section=pointsystem&subsection=basic">' . lang("admin", "basic") . '</a> </td> </tr> <tr> <td ' . ($subsection == "coupons" ? 'class="current"' : '') . '> <a href="admin.php?section=pointsystem&subsection=coupons">' . lang("admin", "coupons") . '</a> </td> </tr> <tr> <td ' . ($subsection == "raffles" ? 'class="current"' : '') . '> <a href="admin.php?section=pointsystem&subsection=raffles">' . lang("admin", "raffles") . '</a> </td> </tr> <tr> <td ' . ($subsection == "bags" ? 'class="current"' : '') . '> <a href="admin.php?section=pointsystem&subsection=bags">' . lang("admin", "bags") . '</a> </td> </tr> <tr> <td ' . ($subsection == "achieve" ? 'class="current"' : '') . '> <a href="admin.php?section=pointsystem&subsection=achieve">' . lang("admin", "achieve") . '</a> </td> </tr> </table>'; $sub_action = isset($_GET["subaction"]) ? $_GET["subaction"] : ''; if (isset($_GET["error"])) { $output .= ' <div id="misc_error">'; } else { $output .= ' <div id="misc">'; } switch ($subsection) { case "basic": if (!$sub_action) { $allow_fractional = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='Credits_Fractional'")); $credits_per_recruit = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='Credits_Per_Recruit'")); $recruit_reward_auto = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='Recruit_Reward_Auto'")); $initial_credits = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='New_Account_Credits'")); $qiv_credits = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='QIV_Credits'")); $qiv_gold = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='QIV_Gold'")); $uv_credits = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='UV_Credits'")); $uv_gold = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='UV_Gold'")); // extract gold/silver/copper from single gold number $qiv_gold["Value"] = str_pad($qiv_gold["Value"], 4, "0", STR_PAD_LEFT); $qiv_g = substr($qiv_gold["Value"], 0, -4); if ($qiv_g == '') { $qiv_g = 0; } $qiv_s = substr($qiv_gold["Value"], -4, 2); if ($qiv_s == '' || $qiv_s == '00') { $qiv_s = 0; } $qiv_c = substr($qiv_gold["Value"], -2); if ($qiv_c == '' || $qiv_c == '00') { $qiv_c = 0; } // extract gold/silver/copper from single gold number $uv_gold["Value"] = str_pad($uv_gold["Value"], 4, "0", STR_PAD_LEFT); $uv_g = substr($uv_gold["Value"], 0, -4); if ($uv_g == '') { $uv_g = 0; } $uv_s = substr($uv_gold["Value"], -4, 2); if ($uv_s == '' || $uv_s == '00') { $uv_s = 0; } $uv_c = substr($uv_gold["Value"], -2); if ($uv_c == '' || $uv_c == '00') { $uv_c = 0; } $name_credits = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='Name_Change_Credits'")); $race_credits = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='Race_Change_Credits'")); $trans_credits = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='Transfer_Credits'")); $hearth_credits = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='Hearthstone_Credits'")); $achievement_point_points = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='Achievement_Point_Points'")); $achievement_point_credits = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM config_misc WHERE `Key`='Achievement_Point_Credits'")); $output .= ' <form action="admin.php" method="get" id="form"> <div> <input type="hidden" name="section" value="pointsystem" /> <input type="hidden" name="subaction" value="savepoints" /> <input type="hidden" name="subsection" value="basic" /> </div> <table class="simple" id="admin_more"> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "fractional_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "fractional") . '</a>: </td> <td> <input type="checkbox" name="allowfractional" ' . ($allow_fractional["Value"] == 1 ? 'checked="checked"' : '') . ' /> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "recruitment") . '</b> </td> </tr> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "credits_per_recruit_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "credits_per_recruit") . '</a>: </td> <td> <input type="text" name="creditsperrecruit" value="' . $credits_per_recruit["Value"] . '"/> </td> </tr> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "recruit_reward_auto_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "recruit_reward_auto") . '</a>: </td> <td> <input type="checkbox" name="recruitrewardauto" ' . ($recruit_reward_auto["Value"] == 1 ? 'checked="checked"' : '') . ' /> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "newaccounts") . '</b> </td> </tr> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "initial_credits_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "initial_credits") . '</a>: </td> <td> <input type="text" name="initialcredits" value="' . $initial_credits["Value"] . '"/> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "tool_qiv") . '</b> </td> </tr> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "qiv_credits_per_gold_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "qiv_credits_per_gold") . '</a>: </td> <td> <input type="text" name="qiv_creditspergold_credits" value="' . $qiv_credits["Value"] . '" size="6"/> ' . lang("admin", "credits") . ' = <input type="text" name="qiv_creditspergold_gold" value="' . $qiv_g . '" size="6"/> <img src="../img/gold.gif" alt="gold" /> <input type="text" name="qiv_creditspergold_silver" value="' . $qiv_s . '" maxlength="2" size="6"/> <img src="../img/silver.gif" alt="gold" /> <input type="text" name="qiv_creditspergold_copper" value="' . $qiv_c . '" maxlength="2" size="6"/> <img src="../img/copper.gif" alt="gold" /> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "tool_uv") . '</b> </td> </tr> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "uv_credits_per_gold_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "uv_credits_per_gold") . '</a>: </td> <td> <input type="text" name="uv_creditspergold_credits" value="' . $uv_credits["Value"] . '" size="6"/> ' . lang("admin", "credits") . ' = <input type="text" name="uv_creditspergold_gold" value="' . $uv_g . '" size="6"/> <img src="../img/gold.gif" alt="gold" /> <input type="text" name="uv_creditspergold_silver" value="' . $uv_s . '" maxlength="2" size="6"/> <img src="../img/silver.gif" alt="gold" /> <input type="text" name="uv_creditspergold_copper" value="' . $uv_c . '" maxlength="2" size="6"/> <img src="../img/copper.gif" alt="gold" /> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "tool_name") . '</b> </td> </tr> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "name_credits_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "name_credits") . '</a>: </td> <td> <input type="text" name="namecredits" value="' . $name_credits["Value"] . '"/> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "tool_race") . '</b> </td> </tr> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "race_credits_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "race_credits") . '</a>: </td> <td> <input type="text" name="racecredits" value="' . $race_credits["Value"] . '"/> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "tool_trans") . '</b> </td> </tr> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "trans_credits_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "trans_credits") . '</a>: </td> <td> <input type="text" name="transcredits" value="' . $trans_credits["Value"] . '"/> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "tool_hearth") . '</b> </td> </tr> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "hearth_credits_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "hearth_credits") . '</a>: </td> <td> <input type="text" name="hearthcredits" value="' . $hearth_credits["Value"] . '"/> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "achievement_points") . '</b> </td> </tr> <tr> <td class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "creds_per_achieve_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "creds_per_achieve") . '</a>: </td> <td> <input type="text" name="achievement_point_points" value="' . $achievement_point_points["Value"] . '" size="6"/> <span>' . lang("admin", "points") . ' = </span> <input type="text" name="achievement_point_credits" value="' . $achievement_point_credits["Value"] . '" size="6"/> <span>' . lang("admin", "credits") . '</span> </td> </tr> </table> <div> <input type="submit" name="save" value="' . lang("admin", "save") . '" /> </div> </form>'; } else { $allow_fractional = isset($_GET["allowfractional"]) ? 1 : 0; $credits_per_recruit = $sqlm->quote_smart($_GET["creditsperrecruit"]); $recruit_reward_auto = isset($_GET["recruitrewardauto"]) ? 1 : 0; $initial_credits = $sqlm->quote_smart($_GET["initialcredits"]); $qiv_credits = $sqlm->quote_smart($_GET["qiv_creditspergold_credits"]); $qiv_gold = $sqlm->quote_smart($_GET["qiv_creditspergold_gold"]); $qiv_silver = $sqlm->quote_smart($_GET["qiv_creditspergold_silver"]); $qiv_copper = $sqlm->quote_smart($_GET["qiv_creditspergold_copper"]); $uv_credits = $sqlm->quote_smart($_GET["uv_creditspergold_credits"]); $uv_gold = $sqlm->quote_smart($_GET["uv_creditspergold_gold"]); $uv_silver = $sqlm->quote_smart($_GET["uv_creditspergold_silver"]); $uv_copper = $sqlm->quote_smart($_GET["uv_creditspergold_copper"]); // pad $qiv_silver = str_pad($qiv_silver, 2, "0", STR_PAD_LEFT); $qiv_copper = str_pad($qiv_copper, 2, "0", STR_PAD_LEFT); $uv_silver = str_pad($uv_silver, 2, "0", STR_PAD_LEFT); $uv_copper = str_pad($uv_copper, 2, "0", STR_PAD_LEFT); // combine $qiv_money = $qiv_gold . $qiv_silver . $qiv_copper; $uv_money = $uv_gold . $uv_silver . $uv_copper; $name_credits = $sqlm->quote_smart($_GET["namecredits"]); $race_credits = $sqlm->quote_smart($_GET["racecredits"]); $trans_credits = $sqlm->quote_smart($_GET["transcredits"]); $hearth_credits = $sqlm->quote_smart($_GET["hearthcredits"]); $achievement_point_points = $sqlm->quote_smart($_GET["achievement_point_points"]); $achievement_point_credits = $sqlm->quote_smart($_GET["achievement_point_credits"]); $result = $sqlm->query("UPDATE config_misc SET Value='" . $allow_fractional . "' WHERE `Key`='Credits_Fractional'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $credits_per_recruit . "' WHERE `Key`='Credits_Per_Recruit'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $recruit_reward_auto . "' WHERE `Key`='Recruit_Reward_Auto'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $initial_credits . "' WHERE `Key`='New_Account_Credits'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $qiv_credits . "' WHERE `Key`='QIV_Credits'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $qiv_money . "' WHERE `Key`='QIV_Gold'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $uv_credits . "' WHERE `Key`='UV_Credits'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $uv_money . "' WHERE `Key`='UV_Gold'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $name_credits . "' WHERE `Key`='Name_Change_Credits'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $race_credits . "' WHERE `Key`='Race_Change_Credits'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $trans_credits . "' WHERE `Key`='Transfer_Credits'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $hearth_credits . "' WHERE `Key`='Hearthstone_Credits'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $achievement_point_points . "' WHERE `Key`='Achievement_Point_Points'"); $result = $sqlm->query("UPDATE config_misc SET Value='" . $achievement_point_credits . "' WHERE `Key`='Achievement_Point_Credits'"); redirect("admin.php?section=pointsystem&subsection=basic"); } break; case "coupons": $query = "SELECT * FROM point_system_coupons"; $result = $sqlm->query($query); $coupon_action = 0; if (isset($_GET["editcoupon"])) { $coupon_action = "edit"; } if (isset($_GET["delcoupon"])) { $coupon_action = "del"; } if (isset($_GET["addcoupon"])) { $coupon_action = "add"; } $sub_action = isset($_GET["subaction"]) ? $_GET["subaction"] : ''; $sqll = new SQL(); $sqll->connect($logon_db["addr"], $logon_db["user"], $logon_db["pass"], $logon_db["name"], $logon_db["encoding"]); if (!$coupon_action) { $output .= ' <form action="admin.php" method="get" id="form"> <div> <input type="hidden" name="section" value="pointsystem" /> <input type="hidden" name="subsection" value="coupons" /> </div> <table class="simple" id="admin_point_coupon_list"> <tr> <th style="width: 1%;"></th> <th style="width: 1%;"></th> <th style="width: 3%;">' . lang("admin", "coupon_id") . '</th> <th style="width: 15%;">' . lang("admin", "coupon_title") . '</th> <th style="width: 15%;">' . lang("admin", "coupon_target") . '</th> <th style="width: 15%;">' . lang("admin", "coupon_issued") . '</th> <!-- th width="15%">' . lang("admin", "coupon_expiration") . '</th --> <th style="width: 10%;">' . lang("admin", "coupon_credits") . '</th> <th style="width: 5%;">' . lang("admin", "coupon_money") . '</th> <th style="width: 5%;">' . lang("admin", "coupon_item") . '</th> <th style="width: 5%;">' . lang("admin", "coupon_count") . '</th> <th style="width: 5%;">' . lang("admin", "coupon_raffle") . '</th> <th style="width: 5%;">' . lang("admin", "coupon_usage") . '</th> <th style="width: 5%;">' . lang("admin", "enabled") . '</th> </tr>'; $color = "#EEEEEE"; while ($coupon = $sqlm->fetch_assoc($result)) { // determine target if ($coupon["target"] != 0) { if ($core == 1) { $target_query = "SELECT login FROM accounts WHERE acct='" . $coupon["target"] . "'"; } else { $target_query = "SELECT username AS login FROM account WHERE id='" . $coupon["target"] . "'"; } $target_result = $sqll->query($target_query); $target_result = $sqll->fetch_assoc($target_result); $target = $target_result["login"]; } else { $target = lang("admin", "coupon_public"); } // determine usage $usage_query = "SELECT COUNT(*) FROM point_system_coupon_usage WHERE coupon='" . $coupon["entry"] . "'"; $usage_result = $sqlm->query($usage_query); $usage_result = $sqlm->fetch_assoc($usage_result); $times_used = $usage_result["COUNT(*)"]; if ($coupon["usage_limit"] > -1) { $usage = $times_used . "/" . $coupon["usage_limit"]; } else { $usage = $times_used; } $output .= ' <tr> <td style="background-color:' . $color . '; text-align: center;"> <span> <a href="admin.php?section=pointsystem&subsection=coupons&sel_coupon=' . $coupon["entry"] . '&editcoupon=editcoupon" onmouseover="oldtoolTip(\'' . lang("admin", "edit") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()"> <img src="img/edit.png" alt="" /> </a> </span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span> <a href="admin.php?section=pointsystem&subsection=coupons&sel_coupon=' . $coupon["entry"] . '&delcoupon=deletecoupon" onmouseover="oldtoolTip(\'' . lang("admin", "remove") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()"> <img src="img/aff_cross.png" alt="" /> </a> </span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $coupon["entry"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $coupon["title"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $target . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $coupon["date_issued"] . '</span> </td> <!-- td style="background-color:' . $color . '"> <span>' . $coupon["expiration"] . '</span> </td --> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $coupon["credits"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $coupon["money"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $coupon["item_id"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $coupon["item_count"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $coupon["raffle_id"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $usage . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span><img src="img/' . ($coupon["enabled"] ? 'up' : 'down') . '.gif" alt="" /></span> </td> </tr>'; $color = $color == "#EEEEEE" ? "#FFFFFF" : "#EEEEEE"; } $output .= ' <tr> <td style="background-color:' . $color . '"> <a href="admin.php?section=pointsystem&subsection=coupons&addcoupon=addcoupon"> <img src="img/add.png" alt="" /> </a> </td> <td style="background-color:' . $color . '" colspan="13"> <a href="admin.php?section=pointsystem&subsection=coupons&addcoupon=addcoupon">' . lang("admin", "addcoupon") . '</a> </td> </tr> </table> </form>'; } else { if ($coupon_action == "edit") { $coupon_id = $sqlm->quote_smart($_GET["sel_coupon"]); if (is_numeric($coupon_id)) { if (!$sub_action) { $coupon = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM point_system_coupons WHERE `entry`='" . $coupon_id . "'")); // if money is negative, we make a note of that and make it positive $neg_money = false; if ($coupon["money"] < 0) { $neg_money = true; $coupon["money"] = $coupon["money"] * -1; } // extract gold/silver/copper from single gold number $coupon["money"] = str_pad($coupon["money"], 4, "0", STR_PAD_LEFT); $coupon_g = substr($coupon["money"], 0, -4); if ($coupon_g == '') { $coupon_g = 0; } $coupon_s = substr($coupon["money"], -4, 2); if ($coupon_s == '' || $coupon_s == '00') { $coupon_s = 0; } $coupon_c = substr($coupon["money"], -2); if ($coupon_c == '' || $coupon_c == '00') { $coupon_c = 0; } if ($core == 1) { $accounts_query = "SELECT *\n FROM accounts\n LEFT JOIN `" . $corem_db["name"] . "`.config_accounts ON accounts.login=`" . $corem_db["name"] . "`.config_accounts.Login COLLATE utf8_general_ci"; } else { $accounts_query = "SELECT *, id AS acct, username AS login\n FROM account\n LEFT JOIN `" . $corem_db["name"] . "`.config_accounts ON account.username=`" . $corem_db["name"] . "`.config_accounts.Login"; } $accounts_result = $sqll->query($accounts_query); $output .= ' <div> <form action="admin.php" method="get" id="form"> <fieldset id="admin_edit_coupon"> <div> <input type="hidden" name="section" value="pointsystem" /> <input type="hidden" name="subsection" value="coupons" /> <input type="hidden" name="editcoupon" value="editcoupon" /> <input type="hidden" name="subaction" value="savecoupon" /> <input type="hidden" name="sel_coupon" value="' . $coupon["entry"] . '" /> <input type="hidden" name="oldcreation" value="' . $coupon["date_issued"] . '" /> </div> <table> <tr> <td>' . lang("admin", "coupon_id") . ': </td> <td>' . $coupon["entry"] . '</td> </tr> <tr> <td>' . lang("admin", "coupon_target") . ': </td> <td> <select name="coupon_target"> <option value="0">' . lang("admin", "coupon_public") . '</option> <option value="-1" disabled="disabled">-</option>'; while ($row = $sqll->fetch_assoc($accounts_result)) { $output .= ' <option value="' . $row["acct"] . '" ' . ($row["acct"] == $coupon["target"] ? 'selected="selected"' : '') . '>' . $row["ScreenName"] . ' (' . $row["login"] . ')</option>'; } $output .= ' </select> </td> </tr> <tr> <td class="help"><a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "coupon_issued_tip") . '\',\'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "coupon_issued") . '</a>: </td> <td>' . $coupon["date_issued"] . '</td> </tr> <tr> <td class="help"><a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "coupon_usage_limit_tip") . '\',\'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "coupon_usage_limit") . '</a>: </td> <td> <input type="text" name="coupon_usage_limit" value="' . $coupon["usage_limit"] . '" class="admin_edit_coupon_fields" /> </td> </tr> <!-- tr> <td width="45%" class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "coupon_expiration_tip") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "coupon_expiration") . '</a>: </td> <td> <input type="text" name="coupon_expiration" value="' . $coupon["expiration"] . '" /> </td> </tr --> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "coupon_prize") . '</b> </td> </tr> <tr> <td class="help"><a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "coupon_credits_tip") . '\',\'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "coupon_credits") . '</a>: </td> <td> <input type="text" name="coupon_credits" value="' . $coupon["credits"] . '" class="admin_edit_coupon_fields" /> </td> </tr> <tr> <td>' . lang("admin", "coupon_money") . ': </td> <td> <input type="text" name="coupon_money_gold" value="' . $coupon_g . '" maxlength="6" size="6" /> <img src="../img/gold.gif" alt="gold" /> <input type="text" name="coupon_money_silver" value="' . $coupon_s . '" maxlength="2" size="3" /> <img src="../img/silver.gif" alt="gold" /> <input type="text" name="coupon_money_copper" value="' . $coupon_c . '" maxlength="2" size="3" /> <img src="../img/copper.gif" alt="gold" /> </td> </tr> <tr> <td class="help"><a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "coupon_cost_money_tip") . '\',\'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "coupon_cost_money") . '</a>:</td> <td> <input type="checkbox" name="coupon_neg_money" value="-1" size="12"' . ($neg_money ? ' checked="checked"' : '') . ' /> </td> </tr> <tr> <td class="help"><a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "coupon_item_tip") . '\',\'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "coupon_item") . '</a>:</td> <td> <input type="text" name="coupon_item" value="' . $coupon["item_id"] . '" class="admin_edit_coupon_fields" /> </td> </tr> <tr> <td>' . lang("admin", "coupon_count") . ':</td> <td> <input type="text" name="coupon_count" value="' . $coupon["item_count"] . '" class="admin_edit_coupon_fields" /> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td class="help"><a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "coupon_raffle_tip") . '\',\'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "coupon_raffle") . '</a>:</td> <td> <input type="text" name="coupon_raffle_id" value="' . $coupon["raffle_id"] . '" class="admin_edit_coupon_fields" /> </td> </tr> <tr> <td>' . lang("admin", "coupon_redemption_option") . ': </td> <td> <input type="radio" name="coupon_method" value="0" ' . ($coupon["redemption_option"] == 0 ? 'checked="checked"' : '') . ' />' . lang("admin", "coupon_redemption_option_both") . '<br /> <input type="radio" name="coupon_method" value="1" ' . ($coupon["redemption_option"] == 1 ? 'checked="checked"' : '') . '/>' . lang("admin", "coupon_redemption_option_single") . ' </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td>' . lang("admin", "coupon_title") . ':</td> <td> <input type="text" name="coupon_title" value="' . $coupon["title"] . '" class="admin_edit_coupon_fields" /> </td> </tr> <tr> <td>' . lang("admin", "coupon_text") . ': </td> <td> <textarea name="coupon_text" rows="2" cols="32">' . $coupon["text"] . '</textarea> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td>' . lang("admin", "enabled") . ': </td> <td> <input type="checkbox" name="coupon_enabled" value="1" ' . ($coupon["enabled"] == 1 ? 'checked="checked"' : '') . ' /> </td> </tr> </table> </fieldset> <div> <input type="submit" name="savecoupon" value="' . lang("admin", "save") . '" /> </div> </form> </div>'; } else { // save coupon $coupon = $sqlm->quote_smart($_GET["sel_coupon"]); $coupon_target = $sqlm->quote_smart($_GET["coupon_target"]); $coupon_usage_limit = $sqlm->quote_smart($_GET["coupon_usage_limit"]); $coupon_old_creation = $sqlm->quote_smart($_GET["oldcreation"]); //$coupon_expiration = $sqlm->quote_smart($_GET["coupon_expiration"]); $coupon_credits = $sqlm->quote_smart($_GET["coupon_credits"]); $coupon_money_gold = $sqlm->quote_smart($_GET["coupon_money_gold"]); $coupon_money_silver = $sqlm->quote_smart($_GET["coupon_money_silver"]); $coupon_money_copper = $sqlm->quote_smart($_GET["coupon_money_copper"]); $coupon_neg_money = isset($_GET["coupon_neg_money"]) ? $sqlm->quote_smart($_GET["coupon_neg_money"]) : 1; $coupon_item = $sqlm->quote_smart($_GET["coupon_item"]); $coupon_count = $sqlm->quote_smart($_GET["coupon_count"]); $coupon_raffle_id = $sqlm->quote_smart($_GET["coupon_raffle_id"]); $coupon_method = $sqlm->quote_smart($_GET["coupon_method"]); $coupon_title = $sqlm->quote_smart($_GET["coupon_title"]); $coupon_text = $sqlm->quote_smart($_GET["coupon_text"]); $coupon_enabled = isset($_GET["coupon_enabled"]) ? 1 : 0; // pad $coupon_money_silver = str_pad($coupon_money_silver, 2, "0", STR_PAD_LEFT); $coupon_money_copper = str_pad($coupon_money_copper, 2, "0", STR_PAD_LEFT); // combine $coupon_money = $coupon_money_gold . $coupon_money_silver . $coupon_money_copper; // if the Coupon costs money then it'll be saved negative $coupon_money = $coupon_money * $coupon_neg_money; if ($coupon_old_creation == "0000-00-00 00:00:00") { $coupon_not_enabled = 1; } $query = "UPDATE point_system_coupons\n SET target='" . $coupon_target . "', " . ($coupon_enabled && $coupon_not_enabled ? "date_issued=NOW()," : "") . " usage_limit='" . $coupon_usage_limit . "',\n expiration=NOW(), credits='" . $coupon_credits . "', money='" . $coupon_money . "',\n item_id='" . $coupon_item . "', item_count='" . $coupon_count . "', raffle_id='" . $coupon_raffle_id . "',\n redemption_option='" . $coupon_method . "', title='" . $coupon_title . "', text='" . $coupon_text . "',\n enabled='" . $coupon_enabled . "'\n WHERE entry='" . $coupon . "'"; $sqlm->query($query); redirect("admin.php?section=pointsystem&subsection=coupons&editcoupon=editcoupon&sel_coupon=" . $coupon); } } else { redirect("admin.php?section=pointsystem&subsection=coupons&error=1"); } } elseif ($coupon_action == "del") { $coupon_id = $sqlm->quote_smart($_GET["sel_coupon"]); if (is_numeric($coupon_id)) { $result = $sqlm->query("DELETE FROM point_system_coupons WHERE `entry`='" . $coupon_id . "'"); redirect("admin.php?section=pointsystem&subsection=coupons"); } else { redirect("admin.php?section=pointsystem&subsection=coupons&error=1"); } } else { $result = $sqlm->query("INSERT INTO point_system_coupons (target, credits, money, item_id, item_count, title, text, usage_limit, redemption_option, raffle_id, enabled) VALUES ('0', '0', '0', '0', '0', '', '', '1', '0', '0', '0')"); redirect("admin.php?section=pointsystem&subsection=coupons"); } } break; case "raffles": $query = "SELECT * FROM point_system_raffles"; $result = $sqlm->query($query); $raffle_action = 0; if (isset($_GET["editraffle"])) { $raffle_action = "edit"; } if (isset($_GET["delraffle"])) { $raffle_action = "del"; } if (isset($_GET["addraffle"])) { $raffle_action = "add"; } $sub_action = isset($_GET["subaction"]) ? $_GET["subaction"] : ''; $sqll = new SQL(); $sqll->connect($logon_db["addr"], $logon_db["user"], $logon_db["pass"], $logon_db["name"], $logon_db["encoding"]); if (!$raffle_action) { $output .= ' <form action="admin.php" method="get" id="form"> <div> <input type="hidden" name="section" value="pointsystem" /> <input type="hidden" name="subsection" value="raffle" /> </div> <table class="simple" id="admin_point_coupon_list"> <tr> <th style="width: 1%;"></th> <th style="width: 1%;"></th> <th style="width: 3%;">' . lang("admin", "raffle_id") . '</th> <th style="width: 15%;">' . lang("admin", "raffle_title") . '</th> <th style="width: 15%;">' . lang("admin", "raffle_drawing") . '</th> <th style="width: 10%;">' . lang("admin", "raffle_credits") . '</th> <th style="width: 5%;">' . lang("admin", "raffle_money") . '</th> <th style="width: 5%;">' . lang("admin", "raffle_item") . '</th> <th style="width: 5%;">' . lang("admin", "raffle_count") . '</th> <th style="width: 5%;">' . lang("admin", "raffle_usage") . '</th> <th style="width: 5%;">' . lang("admin", "enabled") . '</th> <th style="width: 5%;">' . lang("admin", "raffle_completed") . '</th> </tr>'; $color = "#EEEEEE"; while ($raffle = $sqlm->fetch_assoc($result)) { // determine usage $tickets_query = "SELECT COUNT(*) FROM point_system_raffle_tickets WHERE raffle='" . $raffle["entry"] . "'"; $tickets_result = $sqlm->query($tickets_query); $tickets_result = $sqlm->fetch_assoc($tickets_result); $tickets_sold = $tickets_result["COUNT(*)"]; $output .= ' <tr> <td style="background-color:' . $color . '; text-align: center;"> <span> <a href="admin.php?section=pointsystem&subsection=raffles&sel_raffle=' . $raffle["entry"] . '&editraffle=editraffle" onmouseover="oldtoolTip(\'' . lang("admin", "edit") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()"> <img src="img/edit.png" alt="" /> </a> </span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span> <a href="admin.php?section=pointsystem&subsection=raffles&sel_raffle=' . $raffle["entry"] . '&delraffle=deleteraffle" onmouseover="oldtoolTip(\'' . lang("admin", "remove") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()"> <img src="img/aff_cross.png" alt="" /> </a> </span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $raffle["entry"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $raffle["title"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $raffle["drawing"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $raffle["credits"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $raffle["money"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $raffle["item_id"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $raffle["item_count"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $tickets_sold . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span><img src="img/' . ($raffle["enabled"] ? 'up' : 'down') . '.gif" alt="" /></span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span><img src="img/' . ($raffle["completed"] ? 'aff_tick.png' : '') . '" alt="" /></span> </td> </tr>'; $color = $color == "#EEEEEE" ? "#FFFFFF" : "#EEEEEE"; } $output .= ' <tr> <td style="background-color:' . $color . '"> <a href="admin.php?section=pointsystem&subsection=raffles&addraffle=addraffle"> <img src="img/add.png" alt="" /> </a> </td> <td style="background-color:' . $color . '" colspan="13"> <a href="admin.php?section=pointsystem&subsection=raffles&addraffle=addraffle">' . lang("admin", "addraffle") . '</a> </td> </tr> </table> </form>'; } else { if ($raffle_action == "edit") { $raffle_id = $sqlm->quote_smart($_GET["sel_raffle"]); if (is_numeric($raffle_id)) { if (!$sub_action) { $raffle = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM point_system_raffles WHERE `entry`='" . $raffle_id . "'")); // prize: extract gold/silver/copper from single gold number $raffle["money"] = str_pad($raffle["money"], 4, "0", STR_PAD_LEFT); $raffle_g = substr($raffle["money"], 0, -4); if ($raffle_g == '') { $raffle_g = 0; } $raffle_s = substr($raffle["money"], -4, 2); if ($raffle_s == '' || $raffle_s == '00') { $raffle_s = 0; } $raffle_c = substr($raffle["money"], -2); if ($raffle_c == '' || $raffle_c == '00') { $raffle_c = 0; } // cost: extract gold/silver/copper from single gold number $raffle["cost_money"] = str_pad($raffle["cost_money"], 4, "0", STR_PAD_LEFT); $raffle_cost_g = substr($raffle["cost_money"], 0, -4); if ($raffle_cost_g == '') { $raffle_cost_g = 0; } $raffle_cost_s = substr($raffle["cost_money"], -4, 2); if ($raffle_cost_s == '' || $raffle_cost_s == '00') { $raffle_cost_s = 0; } $raffle_cost_c = substr($raffle["cost_money"], -2); if ($raffle_cost_c == '' || $raffle_cost_c == '00') { $raffle_cost_c = 0; } $drawing = strtotime($raffle["drawing"]); $drawing_year = date("Y", $drawing); $drawing_month = date("m", $drawing); $drawing_day = date("d", $drawing); $drawing_hour = date("H", $drawing); $drawing_minute = date("i", $drawing); if ($drawing_year == 1969) { $drawing_year = date("Y"); } $output .= ' <div> <form action="admin.php" method="get" id="form"> <fieldset id="admin_edit_coupon"> <div> <input type="hidden" name="section" value="pointsystem" /> <input type="hidden" name="subsection" value="raffles" /> <input type="hidden" name="editraffle" value="editraffle" /> <input type="hidden" name="subaction" value="saveraffle" /> <input type="hidden" name="sel_raffle" value="' . $raffle["entry"] . '" /> </div> <table> <tr> <td>' . lang("admin", "raffle_id") . ': </td> <td>' . $raffle["entry"] . '</td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td>' . lang("admin", "raffle_drawing") . ': </td> <td>' . $raffle["drawing"] . '</td> </tr> <tr> <td>' . lang("admin", "raffle_drawing_year") . '-' . lang("admin", "raffle_drawing_month") . '-' . lang("admin", "raffle_drawing_day") . ': </td> <td> <input type="text" name="drawing_year" value="' . $drawing_year . '" maxlength="4" size="4" /> - <input type="text" name="drawing_month" value="' . $drawing_month . '" maxlength="2" size="2" /> - <input type="text" name="drawing_day" value="' . $drawing_day . '" maxlength="2" size="2" /> </td> </tr> <tr> <td class="help"><a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "raffle_time_tip") . '\',\'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "raffle_drawing_hour") . ' : ' . lang("admin", "raffle_drawing_minute") . '</a>: </td> <td> <input type="text" name="drawing_hour" value="' . $drawing_hour . '" maxlength="4" size="4" /> : <input type="text" name="drawing_minute" value="' . $drawing_minute . '" maxlength="2" size="2" /> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td colspan="2"> <b>' . lang("admin", "raffle_prize") . '</b> </td> </tr> <tr> <td>' . lang("admin", "raffle_credits") . ': </td> <td> <input type="text" name="raffle_credits" value="' . $raffle["credits"] . '" size="6" /> </td> </tr> <tr> <td>' . lang("admin", "raffle_money") . ': </td> <td> <input type="text" name="raffle_money_gold" value="' . $raffle_g . '" maxlength="6" size="6"/> <img src="../img/gold.gif" alt="gold" /> <input type="text" name="raffle_money_silver" value="' . $raffle_s . '" maxlength="2" size="6"/> <img src="../img/silver.gif" alt="gold" /> <input type="text" name="raffle_money_copper" value="' . $raffle_c . '" maxlength="2" size="6"/> <img src="../img/copper.gif" alt="gold" /> </td> </tr> <tr> <td class="help"><a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "coupon_item_tip") . '\',\'info_tooltip\')" onmouseout="oldtoolTip()">' . lang("admin", "raffle_item") . ':</a></td> <td> <input type="text" name="raffle_item" value="' . $raffle["item_id"] . '" size="6" /> </td> </tr> <tr> <td>' . lang("admin", "raffle_count") . ':</td> <td> <input type="text" name="raffle_count" value="' . $raffle["item_count"] . '" size="6" /> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td colspan="2" class="help"> <a href="#" onmouseover="oldtoolTip(\'' . lang("admin", "raffle_cost_tip") . '\',\'info_tooltip\')" onmouseout="oldtoolTip()"><b>' . lang("admin", "raffle_cost") . '</b></a> </td> </tr> <tr> <td>' . lang("admin", "raffle_credits") . ': </td> <td> <input type="text" name="raffle_cost_credits" value="' . $raffle["cost_credits"] . '" size="6" /> </td> </tr> <tr> <td>' . lang("admin", "raffle_money") . ': </td> <td> <input type="text" name="raffle_cost_gold" value="' . $raffle_cost_g . '" maxlength="6" size="6"/> <img src="../img/gold.gif" alt="gold" /> <input type="text" name="raffle_cost_silver" value="' . $raffle_cost_s . '" maxlength="2" size="6"/> <img src="../img/silver.gif" alt="gold" /> <input type="text" name="raffle_cost_copper" value="' . $raffle_cost_c . '" maxlength="2" size="6"/> <img src="../img/copper.gif" alt="gold" /> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td>' . lang("admin", "raffle_title") . ':</td> <td> <input type="text" name="raffle_title" value="' . $raffle["title"] . '" class="admin_edit_coupon_fields" /> </td> </tr> <tr> <td>' . lang("admin", "raffle_text") . ': </td> <td> <textarea name="raffle_text" rows="2" cols="32">' . $raffle["text"] . '</textarea> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td>' . lang("admin", "raffle_ticket_limit") . ':</td> <td> <input type="text" name="raffle_ticket_limit" value="' . $raffle["ticket_limit"] . '" size="6" /> </td> </tr> <tr> <td>' . lang("admin", "raffle_per_user") . ': </td> <td> <input type="text" name="raffle_per_user" value="' . $raffle["tickets_per_user"] . '" size="6" /> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td>' . lang("admin", "raffle_announce_acct") . ':</td> <td> <input type="text" name="raffle_announce_acct" value="' . $raffle["announce_acct"] . '" size="6" /> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td>' . lang("admin", "enabled") . ': </td> <td> <input type="checkbox" name="raffle_enabled" value="1" ' . ($raffle["enabled"] == 1 ? 'checked="checked"' : '') . ' /> </td> </tr> <tr> <td>' . lang("admin", "raffle_completed") . ': </td> <td><img src="img/' . ($raffle["completed"] ? 'aff_tick.png' : 'aff_cross.png') . '" alt="" /></td> </tr> </table> </fieldset> <div> <input type="submit" name="saveraffle" value="' . lang("admin", "save") . '" /> </div> </form> </div>'; } else { // save raffle $raffle = $sqlm->quote_smart($_GET["sel_raffle"]); $raffle_credits = $sqlm->quote_smart($_GET["raffle_credits"]); $raffle_money_gold = $sqlm->quote_smart($_GET["raffle_money_gold"]); $raffle_money_silver = $sqlm->quote_smart($_GET["raffle_money_silver"]); $raffle_money_copper = $sqlm->quote_smart($_GET["raffle_money_copper"]); $raffle_item = $sqlm->quote_smart($_GET["raffle_item"]); $raffle_count = $sqlm->quote_smart($_GET["raffle_count"]); $raffle_cost_credits = $sqlm->quote_smart($_GET["raffle_cost_credits"]); $raffle_cost_gold = $sqlm->quote_smart($_GET["raffle_cost_gold"]); $raffle_cost_silver = $sqlm->quote_smart($_GET["raffle_cost_silver"]); $raffle_cost_copper = $sqlm->quote_smart($_GET["raffle_cost_copper"]); $raffle_title = $sqlm->quote_smart($_GET["raffle_title"]); $raffle_text = $sqlm->quote_smart($_GET["raffle_text"]); $raffle_ticket_limit = $sqlm->quote_smart($_GET["raffle_ticket_limit"]); $raffle_per_user = $sqlm->quote_smart($_GET["raffle_per_user"]); $raffle_announce_acct = $sqlm->quote_smart($_GET["raffle_announce_acct"]); $raffle_enabled = isset($_GET["raffle_enabled"]) ? 1 : 0; // drawing $year = $sqlm->quote_smart($_GET["drawing_year"]); $month = $sqlm->quote_smart($_GET["drawing_month"]); $day = $sqlm->quote_smart($_GET["drawing_day"]); $hour = $sqlm->quote_smart($_GET["drawing_hour"]); $minute = $sqlm->quote_smart($_GET["drawing_minute"]); $drawing = $year . "-" . $month . "-" . $day . " " . $hour . ":" . $minute . ":00"; // prize // pad $raffle_money_silver = str_pad($raffle_money_silver, 2, "0", STR_PAD_LEFT); $raffle_money_copper = str_pad($raffle_money_copper, 2, "0", STR_PAD_LEFT); // combine $raffle_money = $raffle_money_gold . $raffle_money_silver . $raffle_money_copper; // cost // pad $raffle_cost_silver = str_pad($raffle_cost_silver, 2, "0", STR_PAD_LEFT); $raffle_cost_copper = str_pad($raffle_cost_copper, 2, "0", STR_PAD_LEFT); // combine $raffle_cost = $raffle_cost_gold . $raffle_cost_silver . $raffle_cost_copper; $query = "UPDATE point_system_raffles\n SET drawing='" . $drawing . "', credits='" . $raffle_credits . "', money='" . $raffle_money . "',\n item_id='" . $raffle_item . "', item_count='" . $raffle_count . "',\n title='" . $raffle_title . "', text='" . $raffle_text . "',\n cost_credits='" . $raffle_cost_credits . "', cost_money='" . $raffle_cost . "',\n ticket_limit='" . $raffle_ticket_limit . "', tickets_per_user='******',\n announce_acct='" . $raffle_announce_acct . "', enabled='" . $raffle_enabled . "'\n WHERE entry='" . $raffle . "'"; $sqlm->query($query); redirect("admin.php?section=pointsystem&subsection=raffles&editraffle=editraffle&sel_raffle=" . $raffle); } } else { redirect("admin.php?section=pointsystem&subsection=raffles&error=1"); } } elseif ($raffle_action == "del") { $raffle_id = $sqlm->quote_smart($_GET["sel_raffle"]); if (is_numeric($raffle_id)) { $result = $sqlm->query("DELETE FROM point_system_raffles WHERE `entry`='" . $raffle_id . "'"); redirect("admin.php?section=pointsystem&subsection=raffles"); } else { redirect("admin.php?section=pointsystem&subsection=raffles&error=1"); } } else { $result = $sqlm->query("INSERT INTO point_system_raffles (credits, money, item_id, item_count, title, text, cost_credits, cost_money, tickets_per_user, ticket_limit, announce_acct, winner, enabled, completed) VALUES ('0', '0', '0', '0', '', '', '0', '0', '1', '1', '1', '0', '0', '0')"); redirect("admin.php?section=pointsystem&subsection=raffles"); } } break; case "bags": $query = "SELECT * FROM point_system_prize_bags"; $result = $sqlm->query($query); $bag_action = 0; if (isset($_GET["editbag"])) { $bag_action = "edit"; } if (isset($_GET["delbag"])) { $bag_action = "del"; } if (isset($_GET["addbag"])) { $bag_action = "add"; } $sub_action = isset($_GET["subaction"]) ? $_GET["subaction"] : ''; $sqll = new SQL(); $sqll->connect($logon_db["addr"], $logon_db["user"], $logon_db["pass"], $logon_db["name"], $logon_db["encoding"]); if (!$bag_action) { $output .= ' <form action="admin.php" method="get" id="form"> <div> <input type="hidden" name="section" value="pointsystem" /> <input type="hidden" name="subsection" value="raffle" /> </div> <table class="simple" id="admin_point_bag_list"> <tr> <th style="width: 1%;"></th> <th style="width: 1%;"></th> <th style="width: 4%;">' . lang("admin", "bag_id") . '</th> <th style="width: 37%;">' . lang("admin", "bag_slots") . '</th> <th style="width: 37%;">' . lang("admin", "bag_owner") . '</th> <th style="width: 20%;">' . lang("admin", "bag_template") . '</th> </tr>'; $color = "#EEEEEE"; while ($bag = $sqlm->fetch_assoc($result)) { if ($core == 1) { $owner_query = "SELECT login FROM accounts WHERE acct='" . $bag["owner"] . "'"; } else { $owner_query = "SELECT username AS login FROM account WHERE id='" . $bag["owner"] . "'"; } $owner_result = $sqll->query($owner_query); if ($sqll->num_rows($owner_result) > 0) { $owner_result = $sqll->fetch_assoc($owner_result); $owner = $owner_result["login"]; } else { $owner = '<b>' . lang("admin", "bag_no_owner") . '</b>'; } $output .= ' <tr> <td style="background-color:' . $color . '; text-align: center;"> <span> <a href="admin.php?section=pointsystem&subsection=bags&sel_bag=' . $bag["entry"] . '&editbag=editbag" onmouseover="oldtoolTip(\'' . lang("admin", "edit") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()"> <img src="img/edit.png" alt="" /> </a> </span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span> <a href="admin.php?section=pointsystem&subsection=bags&sel_bag=' . $bag["entry"] . '&delbag=deletebag" onmouseover="oldtoolTip(\'' . lang("admin", "remove") . '\', \'info_tooltip\')" onmouseout="oldtoolTip()"> <img src="img/aff_cross.png" alt="" /> </a> </span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $bag["entry"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $bag["slots"] . '</span> </td> <td style="background-color:' . $color . '; text-align: center;"> <span>' . $owner . '</span> </td> <td style="background-color:' . $color . '; text-align: center;">'; if ($bag["is_template"]) { $output .= ' <span> <img src="img/star.png" alt="" /> </span>'; } else { $output .= ' '; } $output .= ' </td> </tr>'; $color = $color == "#EEEEEE" ? "#FFFFFF" : "#EEEEEE"; } $output .= ' <tr> <td style="background-color:' . $color . '"> <a href="admin.php?section=pointsystem&subsection=bags&addbag=addbag"> <img src="img/add.png" alt="" /> </a> </td> <td style="background-color:' . $color . '" colspan="13"> <a href="admin.php?section=pointsystem&subsection=bags&addbag=addbag">' . lang("admin", "addbag") . '</a> </td> </tr> </table> </form>'; } else { if ($bag_action == "edit") { $bag_id = $sqlm->quote_smart($_GET["sel_bag"]); if (is_numeric($bag_id)) { if (!$sub_action) { $bag = $sqlm->fetch_assoc($sqlm->query("SELECT * FROM point_system_prize_bags WHERE `entry`='" . $bag_id . "'")); if ($core == 1) { $owner_query = "SELECT login FROM accounts WHERE acct='" . $bag["owner"] . "'"; } else { $owner_query = "SELECT username AS login FROM account WHERE id='" . $bag["owner"] . "'"; } $owner_result = $sqll->query($owner_query); if ($sqll->num_rows($owner_result) > 0) { $owner_result = $sqll->fetch_assoc($owner_result); $owner = $owner_result["login"]; } else { $owner = '<b>' . lang("admin", "bag_no_owner") . '</b>'; } $output .= ' <div> <form action="admin.php" method="get" id="form"> <fieldset> <div> <input type="hidden" name="section" value="pointsystem" /> <input type="hidden" name="subsection" value="bags" /> <input type="hidden" name="editbag" value="editbag" /> <input type="hidden" name="subaction" value="savebag" /> <input type="hidden" name="sel_bag" value="' . $bag["entry"] . '" /> </div> <table id="admin_edit_coupon"> <tr> <td>' . lang("admin", "bag_id") . ': </td> <td>' . $bag["entry"] . '</td> </tr> <tr> <td>' . lang("admin", "bag_owner") . ': </td> <td>' . $owner . '</td> </tr> <tr> <td>' . lang("admin", "bag_template") . ': </td> <td> <input type="checkbox" name="is_template" value="1"' . ($bag["is_template"] ? ' checked="checked"' : '') . ' /> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td>' . lang("admin", "bag_slots") . ': </td> <td> <select name="slots"> <option value="4" ' . ($bag["slots"] == 4 ? 'selected="selected"' : '') . '>4</option> <option value="6" ' . ($bag["slots"] == 6 ? 'selected="selected"' : '') . '>6</option> <option value="8" ' . ($bag["slots"] == 8 ? 'selected="selected"' : '') . '>8</option> <option value="10" ' . ($bag["slots"] == 10 ? 'selected="selected"' : '') . '>10</option> <option value="12" ' . ($bag["slots"] == 12 ? 'selected="selected"' : '') . '>12</option> <option value="14" ' . ($bag["slots"] == 14 ? 'selected="selected"' : '') . '>14</option> <option value="16" ' . ($bag["slots"] == 16 ? 'selected="selected"' : '') . '>16</option> <option value="18" ' . ($bag["slots"] == 18 ? 'selected="selected"' : '') . '>18</option> <option value="20" ' . ($bag["slots"] == 20 ? 'selected="selected"' : '') . '>20</option> <option value="22" ' . ($bag["slots"] == 22 ? 'selected="selected"' : '') . '>22</option> <option value="24" ' . ($bag["slots"] == 24 ? 'selected="selected"' : '') . '>24</option> <option value="26" ' . ($bag["slots"] == 26 ? 'selected="selected"' : '') . '>26</option> <option value="28" ' . ($bag["slots"] == 28 ? 'selected="selected"' : '') . '>28</option> <option value="30" ' . ($bag["slots"] == 30 ? 'selected="selected"' : '') . '>30</option> <option value="32" ' . ($bag["slots"] == 32 ? 'selected="selected"' : '') . '>32</option> <option value="34" ' . ($bag["slots"] == 34 ? 'selected="selected"' : '') . '>34</option> <option value="36" ' . ($bag["slots"] == 36 ? 'selected="selected"' : '') . '>36</option> </select> </td> </tr> <tr> <td colspan="2"> <hr /> </td> </tr> <tr> <td valign="top" align="center"> <span>' . lang("admin", "bag_simulation") . '</span> <div class="bag" style="width:' . 4 * 43 . 'px;height:' . ceil($bag["slots"] / 4) * 41 . 'px;">'; $dsp = $bag["slots"] % 4; if ($dsp) { $output .= ' <div class="no_slot"></div>'; } // get bag items $items_query = "SELECT item_id, slot, item_count FROM point_system_prize_bag_items WHERE `bag`='" . $bag_id . "'"; $items_result = $sqlm->query($items_query); // create a empty bag array and fill it with nothing $items = array(); for ($i = 0; $i < $bag["slots"]; $i++) { $items[] = array("item_id" => 0, "slot" => 0, "item_count" => 0); } while ($item = $sqlm->fetch_assoc($items_result)) { $item["item_count"] = $item["item_count"] == 1 ? "" : $item["item_count"]; // this_is_junk: style left hardcoded because it's calculated. $output .= ' <div class="bag_slot" style="left:' . ($item["slot"] + $dsp) % 4 * 44 . 'px;top:' . (floor(($item["slot"] + $dsp) / 4) * 41 + 3) . 'px;"> <img src="' . get_item_icon($item["item_id"]) . '" alt="" class="item_img" />'; $output .= ' <div class="points_bag_quantity_shadow">' . $item["item_count"] . '</div> <div class="points_bag_quantity">' . $item["item_count"] . '</div>'; $output .= ' </div>'; $item["item_count"] = $item["item_count"] == "" ? 1 : $item["item_count"]; $items[$item["slot"]] = $item; } $output .= ' </div> </td> <td> <table> <tr> <td>' . lang("admin", "bag_slot") . '</td> <td align="center">' . lang("admin", "bag_item") . '</td> <td align="center">' . lang("admin", "bag_item_count") . '</td> </tr>'; for ($i = 0; $i < $bag["slots"]; $i++) { $output .= ' <tr> <td>' . ($i + 1) . ': </td> <td> <input type="text" name="slot_' . $i . '" value="' . $items[$i]["item_id"] . '" size="7" /> </td> <td> <input type="text" name="slot_count_' . $i . '" value="' . $items[$i]["item_count"] . '" size="7" /> </td> </tr>'; } $output .= ' </table> </td> </tr> </table> </fieldset> <div> <input type="submit" name="savebag" value="' . lang("admin", "save") . '" /> </div> </form> </div>'; } else { // save prize bag & items $bag_id = $_GET["sel_bag"]; $slots = $_GET["slots"]; $is_template = isset($_GET["is_template"]) ? 1 : 0; $items = array(); $item_counts = array(); for ($i = 0; $i < $slots; $i++) { if ($_GET["slot_" . $i] != 0) { $items[] = $_GET["slot_" . $i]; $item_counts[] = $_GET["slot_count_" . $i]; } } // update bag $query = "UPDATE point_system_prize_bags SET slots='" . $slots . "', is_template='" . $is_template . "' WHERE entry='" . $bag_id . "'"; $sqlm->query($query); // delete existing items $query = "DELETE FROM point_system_prize_bag_items WHERE bag='" . $bag_id . "'"; $sqlm->query($query); for ($i = 0; $i < count($items); $i++) { $query = "INSERT INTO point_system_prize_bag_items (bag, slot, item_id, item_count) VALUES ('" . $bag_id . "', '" . $i . "', '" . $items[$i] . "', '" . $item_counts[$i] . "')"; $sqlm->query($query); } redirect("admin.php?section=pointsystem&subsection=bags&editbag=editbag&sel_bag=" . $bag_id); } } else { redirect("admin.php?section=pointsystem&subsection=bags&error=1"); } } elseif ($bag_action == "del") { $bag_id = $sqlm->quote_smart($_GET["sel_bag"]); if (is_numeric($bag_id)) { $result = $sqlm->query("DELETE FROM point_system_prize_bags WHERE `entry`='" . $bag_id . "'"); $result = $sqlm->query("DELETE FROM point_system_prize_bag_items WHERE `bag`='" . $bag_id . "'"); redirect("admin.php?section=pointsystem&subsection=bags"); } else { redirect("admin.php?section=pointsystem&subsection=bags&error=1"); } } else { $result = $sqlm->query("INSERT INTO point_system_prize_bags (slots, owner) VALUES ('4', '0')"); redirect("admin.php?section=pointsystem&subsection=bags"); } } break; case "achieve": $output .= 'TO DO'; } $output .= ' </div>'; }
function char_inv(&$sqlr, &$sqlc) { global $output, $lang_global, $lang_char, $lang_item, $realm_id, $characters_db, $world_db, $mmfpm_db, $action_permission, $user_lvl, $user_name, $item_datasite; // this page uses wowhead tooltops wowhead_tt(); require_once 'core/char/char_security.php'; // getting character data from database $result = $sqlc->query('SELECT account, name, race, class, level, gender, money FROM characters WHERE guid = ' . $id . ' LIMIT 1'); // no point going further if character does not exist if ($sqlc->num_rows($result)) { $char = $sqlc->fetch_assoc($result); // we get user permissions first $owner_acc_id = $sqlc->result($result, 0, 'account'); $result = $sqlr->query('SELECT `username`, `gmlevel` FROM `account` LEFT JOIN `account_access` ON `account`.`id`=`account_access`.`id` WHERE `account`.`id` = ' . $owner_acc_id . ' ORDER BY `gmlevel` DESC LIMIT 1'); $owner_name = $sqlr->result($result, 0, 'username'); $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel'); if (empty($owner_gmlvl)) { $owner_gmlvl = 0; } // check user permission if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { // main data that we need for this page, character inventory $result = $sqlc->query('SELECT ci.bag, ci.slot, ci.item, ii.itemEntry, count as stack_count FROM character_inventory ci INNER JOIN item_instance ii on ii.guid = ci.item WHERE ci.guid = ' . $id . ' ORDER BY ci.bag,ci.slot'); //---------------Page Specific Data Starts Here-------------------------- // lets start processing first before we display anything // we have lots to do for inventory // character bags, 1 main + 4 additional $bag = array(0 => array(), 1 => array(), 2 => array(), 3 => array(), 4 => array()); // character bang, 1 main + 7 additional $bank = array(0 => array(), 1 => array(), 2 => array(), 3 => array(), 4 => array(), 5 => array(), 6 => array(), 7 => array()); // this is where we will put items that are in main bag $bag_id = array(); // this is where we will put items that are in main bank $bank_bag_id = array(); // this is where we will put items that are in character bags, 4 arrays, 1 for each $equiped_bag_id = array(0, 0, 0, 0, 0); // this is where we will put items that are in bank bangs, 7 arrays, 1 for each $equip_bnk_bag_id = array(0, 0, 0, 0, 0, 0, 0, 0); $sqlw = new SQL(); $sqlw->connect($world_db[$realmid]['addr'], $world_db[$realmid]['user'], $world_db[$realmid]['pass'], $world_db[$realmid]['name']); // we load the things in each bag slot while ($slot = $sqlc->fetch_assoc($result)) { if ($slot['bag'] == 0 && $slot['slot'] > 18) { if ($slot['slot'] < 23) { $bag_id[$slot['item']] = $slot['slot'] - 18; $equiped_bag_id[$slot['slot'] - 18] = array($slot['itemEntry'], $sqlw->result($sqlw->query('SELECT ContainerSlots FROM item_template WHERE entry = ' . $slot['itemEntry'] . ''), 0, 'ContainerSlots'), $slot['stack_count']); } elseif ($slot['slot'] < 39) { if (isset($bag[0][$slot['slot'] - 23])) { $bag[0][$slot['slot'] - 23][0]++; } else { $bag[0][$slot['slot'] - 23] = array($slot['itemEntry'], 0, $slot['stack_count']); } } elseif ($slot['slot'] < 67) { // SLOT 39 TO 66 (Bank) $bank[0][$slot['slot'] - 39] = array($slot['itemEntry'], 0, $slot['stack_count']); } elseif ($slot['slot'] < 74) { $bank_bag_id[$slot['item']] = $slot['slot'] - 66; $equip_bnk_bag_id[$slot['slot'] - 66] = array($slot['itemEntry'], $sqlw->result($sqlw->query('SELECT ContainerSlots FROM item_template WHERE entry = ' . $slot['itemEntry'] . ''), 0, 'ContainerSlots'), $slot['stack_count']); } } else { // Bags if (isset($bag_id[$slot['bag']])) { if (isset($bag[$bag_id[$slot['bag']]][$slot['slot']])) { $bag[$bag_id[$slot['bag']]][$slot['slot']][1]++; } else { $bag[$bag_id[$slot['bag']]][$slot['slot']] = array($slot['itemEntry'], 0, $slot['stack_count']); } } elseif (isset($bank_bag_id[$slot['bag']])) { $bank[$bank_bag_id[$slot['bag']]][$slot['slot']] = array($slot['itemEntry'], 0, $slot['stack_count']); } } } unset($slot); unset($bag_id); unset($bank_bag_id); unset($result); //------------------------Character Tabs--------------------------------- // we start with a lead of 10 spaces, // because last line of header is an opening tag with 8 spaces // keep html indent in sync, so debuging from browser source would be easy to read $output .= ' <center> <div id="tab_content"> <h1>' . $lang_char['inventory'] . '</h1> <br />'; require_once 'core/char/char_header.php'; $output .= ' <br /><br /> <table class="lined" style="width: 700px;"> <tr>'; //---------------Page Specific Data Starts Here-------------------------- $sqlm = new SQL(); $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']); // equipped bags for ($i = 1; $i < 5; ++$i) { $output .= ' <th>'; if ($equiped_bag_id[$i]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $equiped_bag_id[$i][0] . '" target="_blank"> <img class="bag_icon" src="' . get_item_icon($equiped_bag_id[$i][0], $sqlm, $sqlw) . '" alt="" /> </a> ' . $lang_item['bag'] . ' ' . $i . '<br /> <font class="small">' . $equiped_bag_id[$i][1] . ' ' . $lang_item['slots'] . '</font>'; } $output .= ' </th>'; } $output .= ' </tr> <tr>'; // equipped bag slots for ($t = 1; $t < 5; ++$t) { $output .= ' <td class="bag" valign="bottom" align="center"> <div style="width:' . 4 * 43 . 'px;height:' . ceil($equiped_bag_id[$t][1] / 4) * 41 . 'px;">'; $dsp = $equiped_bag_id[$t][1] % 4; if ($dsp) { $output .= ' <div class="no_slot"></div>'; } foreach ($bag[$t] as $pos => $item) { $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div style="left:' . ($pos + $dsp) % 4 * 42 . 'px;top:' . floor(($pos + $dsp) / 4) * 41 . 'px;"> <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank"> <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" alt="" /> </a> <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px">' . $item[2] . '</div> <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div> </div>'; } $output .= ' </div> </td>'; } unset($equiped_bag_id); $output .= ' </tr> <tr> <th colspan="2" align="left"> <img class="bag_icon" src="' . get_item_icon(3960, $sqlm, $sqlw) . '" alt="" align="middle" style="margin-left:100px;" /> <font style="margin-left:30px;">' . $lang_char['backpack'] . '</font> </th> <th colspan="2"> ' . $lang_char['bank_items'] . ' </th> </tr> <tr> <td colspan="2" class="bag" align="center" height="220px"> <div style="width:' . 4 * 43 . 'px;height:' . ceil(16 / 4) * 41 . 'px;">'; // inventory items foreach ($bag[0] as $pos => $item) { $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div style="left:' . $pos % 4 * 42 . 'px;top:' . floor($pos / 4) * 41 . 'px;"> <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank"> <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" alt="" /> </a> <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px\\">' . $item[2] . '</div> <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div> </div>'; } unset($bag); $output .= ' </div> <div style="text-align:right;width:168px;background-image:none;background-color:#393936;padding:2px;"> <b> ' . substr($char['money'], 0, -4) . '<img src="img/gold.gif" alt="" align="middle" /> ' . substr($char['money'], -4, -2) . '<img src="img/silver.gif" alt="" align="middle" /> ' . substr($char['money'], -2) . '<img src="img/copper.gif" alt="" align="middle" /> </b> </div> </td> <td colspan="2" class="bank" align="center"> <div style="width:' . 7 * 43 . 'px;height:' . ceil(24 / 7) * 41 . 'px;">'; // bank items foreach ($bank[0] as $pos => $item) { $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div style="left:' . $pos % 7 * 43 . 'px;top:' . floor($pos / 7) * 41 . 'px;"> <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank"> <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" class="inv_icon" alt="" /> </a> <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px">' . $item[2] . '</div> <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div> </div>'; } $output .= ' </div> </td> </tr> <tr>'; // equipped bank bags, first 4 for ($i = 1; $i < 5; ++$i) { $output .= ' <th>'; if ($equip_bnk_bag_id[$i]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $equip_bnk_bag_id[$i][0] . '" target="_blank"> <img class="bag_icon" src="' . get_item_icon($equip_bnk_bag_id[$i][0], $sqlm, $sqlw) . '" alt="" /> </a> ' . $lang_item['bag'] . ' ' . $i . '<br /> <font class="small">' . $equip_bnk_bag_id[$i][1] . ' ' . $lang_item['slots'] . '</font>'; } $output .= ' </th>'; } $output .= ' </tr> <tr>'; // equipped bank bag slots for ($t = 1; $t < 8; ++$t) { // equipped bank bags, last 3 if ($t === 5) { $output .= ' </tr> <tr>'; for ($i = 5; $i < 8; ++$i) { $output .= ' <th>'; if ($equip_bnk_bag_id[$i]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $equip_bnk_bag_id[$i][0] . '" target="_blank"> <img class="bag_icon" src="' . get_item_icon($equip_bnk_bag_id[$i][0], $sqlm, $sqlw) . '" alt="" /> </a> ' . $lang_item['bag'] . ' ' . $i . '<br /> <font class="small">' . $equip_bnk_bag_id[$i][1] . ' ' . $lang_item['slots'] . '</font>'; } $output .= ' </th>'; } $output .= ' <th> </th> </tr> <tr>'; } $output .= ' <td class="bank" align="center"> <div style="width:' . 4 * 43 . 'px;height:' . ceil($equip_bnk_bag_id[$t][1] / 4) * 41 . 'px;">'; $dsp = $equip_bnk_bag_id[$t][1] % 4; if ($dsp) { $output .= ' <div class="no_slot"></div>'; } foreach ($bank[$t] as $pos => $item) { $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div style="left:' . ($pos + $dsp) % 4 * 43 . 'px;top:' . floor(($pos + $dsp) / 4) * 41 . 'px;"> <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank"> <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" alt="" /> </a> <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px">' . $item[2] . '</div> <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div> </div>'; } $output .= ' </div> </td>'; } unset($equip_bnk_bag_id); unset($bank); $output .= ' <td class="bank"></td>'; //---------------Page Specific Data Ends here---------------------------- //---------------Character Tabs Footer----------------------------------- $output .= ' </tr> </table> </div> </div> <br />'; require_once 'core/char/char_footer.php'; $output .= ' <br /> </center> <!-- end of char_inv.php -->'; } else { error($lang_char['no_permission']); } } else { error($lang_char['no_char_found']); } }
function do_insert_update($do_insert) { global $output, $world_db, $realm_id, $creature_datasite, $item_datasite, $quest_datasite, $spell_datasite, $action_permission, $user_lvl, $locales_search_option, $arcm_db, $sqlm, $sqlw, $sqld; //wowhead_tt(); require_once "./libs/get_lib.php"; require_once 'libs/item_lib.php'; // entry only needed on update if (!$do_insert) { if (!isset($_GET['entry'])) { redirect("vendor.php?error=1"); } $entry = is_numeric($_GET['entry']) ? $sqlw->quote_smart($_GET['entry']) : redirect("vendor.php?error=8"); $vend_query = "SELECT * FROM vendors WHERE entry = '{$entry}'"; $vend_restrict_query = "SELECT * FROM vendor_restrictions WHERE entry = '{$entry}'"; $vend_result = $sqlw->query($vend_query); $vend_restrict_result = $sqlw->query($vend_restrict_query); } else { // get new free id $result = $sqlw->query("SELECT max(entry)+1 as newentry from creature_proto"); $entry = $sqlw->result($result, 0, 'newentry'); $result = $sqlw->query("SELECT {$entry} as `entry`, 0 as `heroic_entry`, 0 as `KillCredit1`, 0 as `KillCredit2`, 0 as `modelid_A`, 0 as `modelid_A2`, 0 as `modelid_H`, 0 as `modelid_H2`, 'new creature' as`name`,'' as `subname`, '' as `IconName`, 1 as `minlevel`, 1 as `maxlevel`, 1 as `minhealth`, 1 as `maxhealth`, 0 as `minmana`, 0 as `maxmana`, 0 as `armor`,0 as `faction_A`, 0 as `faction_H`, 0 as `npcflag`, 1 as `speed`, 1 as `scale`,0 as `rank`, 1 as `mindmg`, 1 as `maxdmg`, 0 as `dmgschool`, 0 as `attackpower`, 2000 as `baseattacktime`, 0 as `rangeattacktime`, 0 as `unit_flags`,0 as `dynamicflags`, 0 as `family`, 0 as `trainer_type`, 0 as `trainer_spell`, 0 as `trainer_class`,0 as `trainer_race`,0 as `minrangedmg`, 0 as `maxrangedmg`, 0 as `rangedattackpower`, 0 as `type`,0 as `type_flags`,0 as `lootid`, 0 as `pickpocketloot`, 0 as `skinloot`, 0 as `resistance1`, 0 as `resistance2`, 0 as `resistance3`, 0 as `resistance4`, 0 as `resistance5`, 0 as `resistance6`, 0 as`spell1`, 0 as`spell2`, 0 as `spell3`, 0 as `spell4`, 0 as `PetSpellDataId`, 100 as `mingold`, 250 as `maxgold`, '' as `AIName`, 0 as `MovementType`, 1 as `InhabitType`, 0 as `RacialLeader`, 1 as `RegenHealth`, 0 as `equipment_id`, 0 as `mechanic_immune_mask`, 0 as `flags_extra`, '' as `ScriptName`"); // use id for new creature_template } $total_found = $sqlw->num_rows($vend_result); if ($mob = $sqlw->fetch_assoc($vend_result)) { $name_query = "SELECT name FROM creature_names WHERE entry = '" . $mob['entry'] . "'"; $name_result = $sqlw->query($name_query); $vendor_name = $sqlw->fetch_assoc($name_result); $output .= "\r\n <script type=\"text/javascript\" src=\"libs/js/tab.js\"></script>\r\n <center>\r\n <span class='large_bold'>\r\n <a href=\"{$creature_datasite}" . $mob['entry'] . "\">" . $vendor_name['name'] . "</a>\r\n </span>\r\n <br />\r\n <br />\r\n <br />\r\n <br />\r\n <form method=\"post\" action=\"vendor.php?action=del_item\" name=\"form1\">\r\n <input type=\"hidden\" name=\"backup_op\" value=\"0\"/>\r\n <input type=\"hidden\" name=\"entry\" value=\"{$entry}\"/>\r\n <input type=\"hidden\" name=\"insert\" value=\"{$do_insert}\"/>\r\n\r\n <div class=\"jtab-container\" id=\"container\">\r\n <ul class=\"jtabs\">\r\n <li>\r\n <a href=\"#\" onclick=\"return showPane('pane1', this)\" id=\"tab1\">" . lang('vendor', 'sells') . "</a>\r\n </li>\r\n <li>\r\n <a href=\"#\" onclick=\"return showPane('pane3', this)\">" . lang('vendor', 'restrictions') . "</a>\r\n </li>"; $quest_flag = 0; $vendor_flag = 0; $trainer_flag = 0; $output .= "\r\n </ul>\r\n <div class=\"jtab-panes\">"; $output .= "\r\n <div id=\"pane1\">\r\n <br />\r\n <center>"; $output .= "\r\n <table class=\"lined\" id=\"vendor_edit_vendor\">\r\n <tr>\r\n <th width='3%'> </th>\r\n <th width='9%'></th>\r\n <th width='28%'>" . lang('vendor', 'itemname') . "</th>\r\n <th width='15%'>" . lang('vendor', 'quantity') . "</th>\r\n <th width='15%'>" . lang('vendor', 'maxquantity') . "</th>\r\n <th width='15%'>" . lang('vendor', 'inctime') . "</th>\r\n <th width='15%'>" . lang('vendor', 'extcost') . "</th>\r\n </tr>"; $cur_vend = ''; $vend_result2 = $sqlw->query($vend_query); for ($i = 1; $i <= $total_found; $i++) { $vendor = $sqlw->fetch_assoc($vend_result2); $item_query = "SELECT name1 FROM items WHERE entry = '" . $vendor['item'] . "'"; $item_result = $sqlw->query($item_query); $item_name = $sqlw->fetch_assoc($item_result); if ($vendor['extended_cost'] != 0) { $extcost_query = "SELECT * FROM itemextendedcost WHERE id = '" . $vendor['extended_cost'] . "'"; $extcost_result = $sqld->query($extcost_query); $extcost = $sqld->fetch_assoc($extcost_result); $ext_cost = ""; $reqHonor = $extcost['ReqHonorPoints']; $reqArena = $extcost['ReqArenaPoints']; $reqItem1 = $extcost['RequiredItem1']; $reqItem2 = $extcost['RequiredItem2']; $reqItem3 = $extcost['RequiredItem3']; $reqItem4 = $extcost['RequiredItem4']; $reqItem5 = $extcost['RequiredItem5']; $reqItemCount1 = $extcost['RequiredItemCount1']; $reqItemCount2 = $extcost['RequiredItemCount2']; $reqItemCount3 = $extcost['RequiredItemCount3']; $reqItemCount4 = $extcost['RequiredItemCount4']; $reqItemCount5 = $extcost['RequiredItemCount5']; if ($reqHonor != 0) { $ext_cost .= $reqHonor . "<img src='./img/money_alliance.gif' alt='Honor' /> "; } if ($reqArena != 0) { $ext_cost .= $reqArena . "<img src='./img/money_arena.gif' alt='Arena' /> "; } if ($reqItem1 != 0) { $ext_cost .= "\r\n <a id='vend_req_item' href='" . $item_datasite . $reqItem1 . "' target='_blank'>\r\n " . $reqItemCount1 . " <img src='" . get_item_icon($reqItem1) . "' width=16 height=16 alt='" . get_item_name($ReqItem1) . "' /> \r\n </a>"; } if ($reqItem2 != 0) { $ext_cost .= "\r\n <a id='vend_req_item' href='" . $item_datasite . $reqItem2 . "' target='_blank'>\r\n " . $reqItemCount2 . " <img src='" . get_item_icon($reqItem2) . "' width=16 height=16 alt='" . get_item_name($ReqItem2) . "' /> \r\n </a>"; } if ($reqItem3 != 0) { $ext_cost .= "\r\n <a id='vend_req_item' href='" . $item_datasite . $reqItem3 . "' target='_blank'>\r\n " . $reqItemCount3 . " <img src='" . get_item_icon($reqItem3) . "' width=16 height=16 alt='" . get_item_name($ReqItem3) . "' /> \r\n </a>"; } if ($reqItem4 != 0) { $ext_cost .= "\r\n <a id='vend_req_item' href='" . $item_datasite . $reqItem4 . "' target='_blank'>\r\n " . $reqItemCount4 . " <img src='" . get_item_icon($reqItem4) . "' width=16 height=16 alt='" . get_item_name($ReqItem4) . "' /> \r\n </a>"; } if ($reqItem5 != 0) { $ext_cost .= "\r\n <a id='vend_req_item' href='" . $item_datasite . $reqItem5 . "' target='_blank'>\r\n " . $reqItemCount5 . " <img src='" . get_item_icon($reqItem5) . "' width=16 height=16 alt='" . get_item_name($ReqItem5) . "' /> \r\n </a>"; } } //$output .= "<tr> //<td><a href=\"$creature_datasite".$creature['entry']."\" target=\"_blank\">".$vendor_name['name']."</a></td>"; //$output .= "<td></td>"; if ($user_lvl >= $action_permission['delete']) { $output .= ' <tr> <td> <input type="checkbox" name="check[]" value="' . $vendor['item'] . '" onclick="CheckCheckAll(document.form1);" /> </td>'; } else { $output .= ' <td></td>'; } $output .= "\r\n <td>\r\n <a id=\"vendor_item_icon\" href=\"{$item_datasite}" . $vendor['item'] . "\" target=\"_blank\">\r\n <img src=\"" . get_item_icon($vendor['item']) . "\" class=\"" . get_item_border($vendor['item']) . "\" alt=\"\" />\r\n </a>\r\n </td>\r\n <td>\r\n <a href=\"item.php?action=edit&entry=" . $mob['item'] . "&error=4\">" . $item_name['name1'] . "</a>\r\n </td>"; $output .= "\r\n <td>" . $vendor['amount'] . "</td>\r\n <td>" . $vendor['max_amount'] . "</td>\r\n <td>" . $vendor['inctime'] . "</td>\r\n <td>" . $ext_cost . "</td>\r\n </tr>"; } $output .= "\r\n </table>\r\n </center>\r\n <br />"; if ($user_lvl >= $action_permission['delete']) { makebutton(lang('vendor', 'del_item'), 'javascript:do_submit(\'form1\',0)" type="wrn', 200); } if ($user_lvl >= $action_permission['insert']) { makebutton(lang('vendor', 'add_item'), 'vendor.php?action=add_item&error=10', 130); } if ($user_lvl >= $action_permission['insert']) { makebutton(lang('vendor', 'edit_item'), 'vendor.php?action=add_item&error=10', 150); } $output .= "\r\n <br />\r\n <br />\r\n </div>\r\n </form>"; $vend_restrict = $sqlw->fetch_assoc($vend_restrict_result); $output .= "\r\n <div id=\"pane3\">\r\n <br />\r\n <br />\r\n <form method=\"post\" action=\"vendor.php?action=do_rest_update\" name=\"form2\">\r\n <input type=\"hidden\" name=\"backup_op\" value=\"0\"/>\r\n <input type=\"hidden\" name=\"entry\" value=\"{$entry}\"/>\r\n <input type=\"hidden\" name=\"insert\" value=\"{$do_insert}\"/>\r\n <table class=\"lined\" id=\"vendor_restrictions\">"; $output .= "\r\n <tr>\r\n <td>" . makeinfocell(lang('vendor', 'racemask'), lang('vendor', 'racemaskdesc')) . "</td>\r\n <td colspan=\"1\"><input type=\"text\" name=\"racemask\" size=\"12\" maxlength=\"10\" value=\"{$vend_restrict['racemask']}\" /></td>\r\n\r\n <td></td>\r\n <td colspan=\"2\"></td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell(lang('vendor', 'reqrepfactionvalue'), lang('vendor', 'reqrepfactionvaluedesc')) . "</td>\r\n <td><input type=\"text\" name=\"reqrepfactionvalue\" size=\"8\" maxlength=\"45\" value=\"{$vend_restrict['reqrepfactionvalue']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('vendor', 'reqrepfaction'), lang('vendor', 'reqrepfactiondesc')) . "</td>\r\n <td><input type=\"text\" name=\"reqrepfaction\" size=\"8\" maxlength=\"45\" value=\"{$vend_restrict['reqrepfaction']}\" /></td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell(lang('vendor', 'canbuyattextid'), lang('vendor', 'canbuyattextiddesc')) . "</td>\r\n <td><input type=\"text\" name=\"canbuyattextid\" size=\"8\" maxlength=\"45\" value=\"{$vend_restrict['canbuyattextid']}\" /></td>\r\n\r\n <td>" . makeinfocell(lang('vendor', 'cannotbuyattextid'), lang('vendor', 'cannotbuyattextiddesc')) . "</td>\r\n <td><input type=\"text\" name=\"cannotbuyattextid\" size=\"8\" maxlength=\"45\" value=\"{$vend_restrict['cannotbuyattextid']}\" /></td>\r\n </tr>"; $output .= "\r\n </table>\r\n <br />\r\n <br />"; if ($user_lvl >= $action_permission['insert']) { makebutton(lang('vendor', 'save_to_db'), "javascript:do_submit('form2',0)", 180); } $output .= "\r\n </div>"; $output .= "\r\n </div>\r\n </div>\r\n <br />\r\n </form>\r\n\r\n <script type=\"text/javascript\">setupPanes(\"container\", \"tab1\")</script>\r\n <table class=\"hidden\">\r\n <tr>\r\n <td>"; if ($do_insert) { if ($user_lvl >= $action_permission['insert'] && $do_insert) { makebutton(lang('vendor', 'save_to_db'), "javascript:do_submit('form1',0)", 180); } } else { if ($user_lvl >= $action_permission['delete']) { makebutton(lang('vendor', 'del_creature'), "vendor.php?action=delete&entry={$entry}", 180); } //if ($user_lvl >= $action_permission['delete']) makebutton($lang_vendor['del_spawns'], "vendor.php?action=delete_spwn&entry=$entry",180); } // scripts/export should be okay without permission check makebutton(lang('vendor', 'save_to_script'), "javascript:do_submit('form1',1)", 180); $output .= "\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>"; makebutton(lang('vendor', 'lookup_vendor'), "vendor.php", 760); $output .= "\r\n </td>\r\n </tr>\r\n </table>\r\n </center>"; } else { error(lang('vendor', 'item_not_found')); exit; } }
function char_inv(&$sqlr, &$sqlc) { global $output, $lang_global, $lang_char, $lang_item, $realm_id, $characters_db, $world_db, $mmfpm_db, $action_permission, $user_lvl, $user_name, $item_datasite; // this page uses wowhead tooltops wowhead_tt(); // we need at least an id or we would have nothing to show if (empty($_GET['id'])) { error($lang_global['empty_fields']); } // this is multi realm support, as of writing still under development // this page is already implementing it if (empty($_GET['realm'])) { $realmid = $realm_id; } else { $realmid = $sqlr->quote_smart($_GET['realm']); if (is_numeric($realmid)) { $sqlc->connect($characters_db[$realmid]['addr'], $characters_db[$realmid]['user'], $characters_db[$realmid]['pass'], $characters_db[$realmid]['name']); } else { $realmid = $realm_id; } } //-------------------SQL Injection Prevention-------------------------------- // no point going further if we don have a valid ID $id = $sqlc->quote_smart($_GET['id']); if (is_numeric($id)) { } else { error($lang_global['empty_fields']); } // getting character data from database $result = $sqlc->query('SELECT account, name, race, class, level, gender, money FROM characters WHERE guid = ' . $id . ' LIMIT 1'); // no point going further if character does not exist if ($sqlc->num_rows($result)) { $char = $sqlc->fetch_assoc($result); // we get user permissions first $owner_acc_id = $sqlc->result($result, 0, 'account'); $result = $sqlr->query('SELECT gmlevel, username FROM account WHERE id = ' . $char['account'] . ''); $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel'); $owner_name = $sqlr->result($result, 0, 'username'); // check user permission if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { // main data that we need for this page, character inventory $result = $sqlc->query('SELECT ci.bag, ci.slot, ci.item, ci.item_template, SUBSTRING_INDEX(SUBSTRING_INDEX(data, " ", 15), " ", -1) as stack_count FROM character_inventory ci INNER JOIN item_instance ii on ii.guid = ci.item WHERE ci.guid = ' . $id . ' ORDER BY ci.bag,ci.slot'); //---------------Page Specific Data Starts Here-------------------------- // lets start processing first before we display anything // we have lots to do for inventory // character bags, 1 main + 4 additional $bag = array(0 => array(), 1 => array(), 2 => array(), 3 => array(), 4 => array()); // character bang, 1 main + 7 additional $bank = array(0 => array(), 1 => array(), 2 => array(), 3 => array(), 4 => array(), 5 => array(), 6 => array(), 7 => array()); // this is where we will put items that are in main bag $bag_id = array(); // this is where we will put items that are in main bank $bank_bag_id = array(); // this is where we will put items that are in character bags, 4 arrays, 1 for each $equiped_bag_id = array(0, 0, 0, 0, 0); // this is where we will put items that are in bank bangs, 7 arrays, 1 for each $equip_bnk_bag_id = array(0, 0, 0, 0, 0, 0, 0, 0); $sqlw = new SQL(); $sqlw->connect($world_db[$realmid]['addr'], $world_db[$realmid]['user'], $world_db[$realmid]['pass'], $world_db[$realmid]['name']); // we load the things in each bag slot while ($slot = $sqlc->fetch_assoc($result)) { if ($slot['bag'] == 0 && $slot['slot'] > 18) { if ($slot['slot'] < 23) { $bag_id[$slot['item']] = $slot['slot'] - 18; $equiped_bag_id[$slot['slot'] - 18] = array($slot['item_template'], $sqlw->result($sqlw->query('SELECT ContainerSlots FROM item_template WHERE entry = ' . $slot['item_template'] . ''), 0, 'ContainerSlots'), $slot['stack_count']); } elseif ($slot['slot'] < 39) { if (isset($bag[0][$slot['slot'] - 23])) { $bag[0][$slot['slot'] - 23][0]++; } else { $bag[0][$slot['slot'] - 23] = array($slot['item_template'], 0, $slot['stack_count']); } } elseif ($slot['slot'] < 67) { $bank[0][$slot['slot'] - 39] = array($slot['item_template'], 0, $slot['stack_count']); } elseif ($slot['slot'] < 74) { $bank_bag_id[$slot['item']] = $slot['slot'] - 66; $equip_bnk_bag_id[$slot['slot'] - 66] = array($slot['item_template'], $sqlw->result($sqlw->query('SELECT ContainerSlots FROM item_template WHERE entry = ' . $slot['item_template'] . ''), 0, 'ContainerSlots'), $slot['stack_count']); } } else { // Bags if (isset($bag_id[$slot['bag']])) { if (isset($bag[$bag_id[$slot['bag']]][$slot['slot']])) { $bag[$bag_id[$slot['bag']]][$slot['slot']][1]++; } else { $bag[$bag_id[$slot['bag']]][$slot['slot']] = array($slot['item_template'], 0, $slot['stack_count']); } } elseif (isset($bank_bag_id[$slot['bag']])) { $bank[$bank_bag_id[$slot['bag']]][$slot['slot']] = array($slot['item_template'], 0, $slot['stack_count']); } } } unset($slot); unset($bag_id); unset($bank_bag_id); unset($result); //------------------------Character Tabs--------------------------------- // we start with a lead of 10 spaces, // because last line of header is an opening tag with 8 spaces // keep html indent in sync, so debuging from browser source would be easy to read $output .= ' <!-- start of char_inv.php --> <center> <div id="tab_content"> <div id="tab"> <ul> <li> <a href="char.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a> </li> <li> <a href="char_extra.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['extra'] . '</a> </li> ' . ($char['level'] < 10 ? '' : ' <li> <a href="char_talent.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['talents'] . '</a> </li>') . ' <li> <a href="char_achieve.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['achievements'] . '</a> </li> <li> <a href="char_rep.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['reputation'] . '</a> </li> <li> <a href="char_skill.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['skills'] . '</a> </li> <li> <a href="char_quest.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['quests'] . '</a> </li>'; if (char_get_class_name($char['class']) === 'Hunter') { $output .= ' <li> <a href="char_pets.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['pets'] . '</a> </li>'; } $output .= ' <li> <a href="char_friends.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['friends'] . '</a> </li> <li> <a href="char_spell.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['spells'] . '</a> </li> <li> <a href="char_mail.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['mail'] . '</a> </li> </ul> <ul>'; // selected char tab at last $output .= ' <li id="selected"> <a href="char_inv.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['inventory'] . '</a> </li>'; $output .= ' </ul> </div> <div id="tab_content2"> <font class="bold"> ' . htmlentities($char['name']) . ' - <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif" onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" /> <img src="img/c_icons/' . $char['class'] . '.gif" onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\',\'item_tooltip\')" onmouseout="toolTip()" alt="" /> - lvl ' . char_get_level_color($char['level']) . ' </font> <br /> <br /> <table class="lined" style="width: 700px;"> <tr>'; //---------------Page Specific Data Starts Here-------------------------- $sqlm = new SQL(); $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']); // equipped bags for ($i = 1; $i < 5; ++$i) { $output .= ' <th>'; if ($equiped_bag_id[$i]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $equiped_bag_id[$i][0] . '" target="_blank"> <img class="bag_icon" src="' . get_item_icon($equiped_bag_id[$i][0], $sqlm, $sqlw) . '" alt="" /> </a> ' . $lang_item['bag'] . ' ' . $i . '<br /> <font class="small">' . $equiped_bag_id[$i][1] . ' ' . $lang_item['slots'] . '</font>'; } $output .= ' </th>'; } $output .= ' </tr> <tr>'; // equipped bag slots for ($t = 1; $t < 5; ++$t) { $output .= ' <td class="bag" valign="bottom" align="center"> <div style="width:' . 4 * 43 . 'px;height:' . ceil($equiped_bag_id[$t][1] / 4) * 41 . 'px;">'; $dsp = $equiped_bag_id[$t][1] % 4; if ($dsp) { $output .= ' <div class="no_slot"></div>'; } foreach ($bag[$t] as $pos => $item) { $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div style="left:' . ($pos + $dsp) % 4 * 42 . 'px;top:' . floor(($pos + $dsp) / 4) * 41 . 'px;"> <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank"> <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" alt="" /> </a> <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px">' . $item[2] . '</div> <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div> </div>'; } $output .= ' </div> </td>'; } unset($equiped_bag_id); $output .= ' </tr> <tr> <th colspan="2" align="left"> <img class="bag_icon" src="' . get_item_icon(3960, $sqlm, $sqlw) . '" alt="" align="middle" style="margin-left:100px;" /> <font style="margin-left:30px;">' . $lang_char['backpack'] . '</font> </th> <th colspan="2"> ' . $lang_char['bank_items'] . ' </th> </tr> <tr> <td colspan="2" class="bag" align="center" height="220px"> <div style="width:' . 4 * 43 . 'px;height:' . ceil(16 / 4) * 41 . 'px;">'; // inventory items foreach ($bag[0] as $pos => $item) { $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div style="left:' . $pos % 4 * 42 . 'px;top:' . floor($pos / 4) * 41 . 'px;"> <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank"> <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" alt="" /> </a> <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px\\">' . $item[2] . '</div> <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div> </div>'; } unset($bag); $output .= ' </div> <div style="text-align:right;width:168px;background-image:none;background-color:#393936;padding:2px;"> <b> ' . substr($char['money'], 0, -4) . '<img src="img/gold.gif" alt="" align="middle" /> ' . substr($char['money'], -4, -2) . '<img src="img/silver.gif" alt="" align="middle" /> ' . substr($char['money'], -2) . '<img src="img/copper.gif" alt="" align="middle" /> </b> </div> </td> <td colspan="2" class="bank" align="center"> <div style="width:' . 7 * 43 . 'px;height:' . ceil(24 / 7) * 41 . 'px;">'; // bank items foreach ($bank[0] as $pos => $item) { $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div style="left:' . $pos % 7 * 43 . 'px;top:' . floor($pos / 7) * 41 . 'px;"> <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank"> <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" class="inv_icon" alt="" /> </a> <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px">' . $item[2] . '</div> <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div> </div>'; } $output .= ' </div> </td> </tr> <tr>'; // equipped bank bags, first 4 for ($i = 1; $i < 5; ++$i) { $output .= ' <th>'; if ($equip_bnk_bag_id[$i]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $equip_bnk_bag_id[$i][0] . '" target="_blank"> <img class="bag_icon" src="' . get_item_icon($equip_bnk_bag_id[$i][0], $sqlm, $sqlw) . '" alt="" /> </a> ' . $lang_item['bag'] . ' ' . $i . '<br /> <font class="small">' . $equip_bnk_bag_id[$i][1] . ' ' . $lang_item['slots'] . '</font>'; } $output .= ' </th>'; } $output .= ' </tr> <tr>'; // equipped bank bag slots for ($t = 1; $t < 8; ++$t) { // equipped bank bags, last 3 if ($t === 5) { $output .= ' </tr> <tr>'; for ($i = 5; $i < 8; ++$i) { $output .= ' <th>'; if ($equip_bnk_bag_id[$i]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $equip_bnk_bag_id[$i][0] . '" target="_blank"> <img class="bag_icon" src="' . get_item_icon($equip_bnk_bag_id[$i][0], $sqlm, $sqlw) . '" alt="" /> </a> ' . $lang_item['bag'] . ' ' . $i . '<br /> <font class="small">' . $equip_bnk_bag_id[$i][1] . ' ' . $lang_item['slots'] . '</font>'; } $output .= ' </th>'; } $output .= ' <th> </th> </tr> <tr>'; } $output .= ' <td class="bank" align="center"> <div style="width:' . 4 * 43 . 'px;height:' . ceil($equip_bnk_bag_id[$t][1] / 4) * 41 . 'px;">'; $dsp = $equip_bnk_bag_id[$t][1] % 4; if ($dsp) { $output .= ' <div class="no_slot"></div>'; } foreach ($bank[$t] as $pos => $item) { $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div style="left:' . ($pos + $dsp) % 4 * 43 . 'px;top:' . floor(($pos + $dsp) / 4) * 41 . 'px;"> <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank"> <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" alt="" /> </a> <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px">' . $item[2] . '</div> <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div> </div>'; } $output .= ' </div> </td>'; } unset($equip_bnk_bag_id); unset($bank); $output .= ' <td class="bank"></td>'; //---------------Page Specific Data Ends here---------------------------- //---------------Character Tabs Footer----------------------------------- $output .= ' </tr> </table> </div> </div> <br /> <table class="hidden"> <tr> <td>'; // button to user account page, user account page has own security makebutton($lang_char['chars_acc'], 'user.php?action=edit_user&id=' . $owner_acc_id . '', 130); $output .= ' </td> <td>'; // only higher level GM with delete access can edit character // character edit allows removal of character items, so delete permission is needed if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete']) { makebutton($lang_char['edit_button'], 'char_edit.php?id=' . $id . '&realm=' . $realmid . '', 130); $output .= ' </td> <td>'; } // only higher level GM with delete access, or character owner can delete character if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete'] || $owner_name === $user_name) { makebutton($lang_char['del_char'], 'char_list.php?action=del_char_form&check%5B%5D=' . $id . '" type="wrn', 130); $output .= ' </td> <td>'; } // only GM with update permission can send mail, mail can send items, so update permission is needed if ($user_lvl >= $action_permission['update']) { makebutton($lang_char['send_mail'], 'mail.php?type=ingame_mail&to=' . $char['name'] . '', 130); $output .= ' </td> <td>'; } makebutton($lang_global['back'], 'javascript:window.history.back()" type="def', 130); $output .= ' </td> </tr> </table> <br /> </center> <!-- end of char_inv.php -->'; } else { error($lang_char['no_permission']); } } else { error($lang_char['no_char_found']); } }
function char_main(&$sqlr, &$sqlc) { global $output, $lang_global, $lang_char, $lang_item, $realm_id, $realm_db, $characters_db, $world_db, $server, $mmfpm_db, $action_permission, $user_lvl, $user_name, $user_id, $item_datasite, $spell_datasite, $showcountryflag; // this page uses wowhead tooltops wowhead_tt(); require_once 'core/char/char_security.php'; $result = $sqlc->query('SELECT account, race FROM characters WHERE guid = ' . $id . ' LIMIT 1'); if ($sqlc->num_rows($result)) { //resrict by owner's gmlvl $owner_acc_id = $sqlc->result($result, 0, 'account'); $query = $sqlr->query('SELECT `username`, `gmlevel` FROM `account` LEFT JOIN `account_access` ON `account`.`id`=`account_access`.`id` WHERE `account`.`id` = ' . $owner_acc_id . ' ORDER BY `gmlevel` DESC LIMIT 1'); $owner_name = $sqlr->result($query, 0, 'username'); $owner_gmlvl = $sqlr->result($query, 0, 'gmlevel'); if (empty($owner_gmlvl)) { $owner_gmlvl = 0; } if ($user_lvl || $server[$realmid]['both_factions']) { $side_v = 0; $side_p = 0; } else { $side_p = in_array($sqlc->result($result, 0, 'race'), array(2, 5, 6, 8, 10)) ? 1 : 2; $result_1 = $sqlc->query('SELECT race FROM characters WHERE account = ' . $user_id . ' LIMIT 1'); if ($sqlc->num_rows($result)) { $side_v = in_array($sqlc->result($result_1, 0, 'race'), array(2, 5, 6, 8, 10)) ? 1 : 2; } else { $side_v = 0; } unset($result_1); } if ($user_lvl >= $owner_gmlvl && ($side_v === $side_p || !$side_v)) { $result = $sqlc->query('SELECT characters.equipmentCache, characters.name, characters.race, characters.class, characters.level, characters.zone, characters.map, characters.online, characters.totaltime, characters.gender, characters.account, character_stats.blockPct, character_stats.dodgePct, character_stats.parryPct, character_stats.critPct, character_stats.rangedCritPct, character_stats.spellCritPct, COALESCE(guild_member.guildid,0) AS guildid, COALESCE(guild_member.rank,0) AS rank, characters.totalHonorPoints, characters.arenaPoints, characters.totalKills, character_stats.maxhealth, character_stats.maxpower1, character_stats.strength, character_stats.agility, character_stats.stamina, character_stats.intellect, character_stats.spirit, character_stats.armor, character_stats.resHoly, character_stats.resFire, character_stats.resNature, character_stats.resFrost, character_stats.resShadow, character_stats.resArcane, character_stats.attackPower, character_stats.rangedAttackPower, character_stats.spellPower, characters.power2, character_stats.maxpower2, characters.power4, character_stats.maxpower4, characters.power3, character_stats.maxpower3 FROM characters LEFT JOIN character_stats ON characters.guid = character_stats.guid LEFT JOIN guild_member ON characters.guid = guild_member.guid WHERE characters.guid = ' . $id); $char = $sqlc->fetch_assoc($result); $eq_data = explode(' ', $char['equipmentCache']); $online = $char['online'] ? $lang_char['online'] : $lang_char['offline']; if ($char['guildid'] && $char['guildid'] != 0) { $guild_name = $sqlc->result($sqlc->query('SELECT name FROM guild WHERE guildid =' . $char['guildid'] . ''), 0, 'name'); $guild_name = '<a href="guild.php?action=view_guild&realm=' . $realmid . '&error=3&id=' . $char['guildid'] . '" >' . $guild_name . '</a>'; $mrank = $char['rank']; $guild_rank = $sqlc->result($sqlc->query('SELECT rname FROM guild_rank WHERE guildid =' . $char['guildid'] . ' AND rid=' . $mrank . ''), 0, 'rname'); } else { $guild_name = $lang_global['none']; $guild_rank = $lang_global['none']; } $block = round($char['blockPct'], 2); $dodge = round($char['dodgePct'], 2); $parry = round($char['parryPct'], 2); $crit = round($char['critPct'], 2); $ranged_crit = round($char['rangedCritPct'], 2); $spell_crit = round($char['spellCritPct'], 2); $spell_damage = $char['spellPower']; $rage = round($char['power2'] / 10); $maxrage = round($char['maxpower2'] / 10); //preventing undefined variables, didnt want to remove all this stuff so just filling the missing variables with 0 define('CHAR_DATA_OFFSET_MELEE_HIT', 0); define('CHAR_DATA_OFFSET_SPELL_HEAL', 1); define('CHAR_DATA_OFFSET_SPELL_HIT', 2); define('CHAR_DATA_OFFSET_SPELL_HASTE_RATING', 3); define('CHAR_DATA_OFFSET_RESILIENCE', 4); define('CHAR_DATA_OFFSET_RANGE_HIT', 5); $char_data = array(0, 0, 0, 0, 0, 0); $maxdamage = 0; $mindamage = 0; $maxrangeddamage = 0; $minrangeddamage = 0; $expertise = 0; $EQU_HEAD = $eq_data[EQ_DATA_OFFSET_EQU_HEAD]; $EQU_NECK = $eq_data[EQ_DATA_OFFSET_EQU_NECK]; $EQU_SHOULDER = $eq_data[EQ_DATA_OFFSET_EQU_SHOULDER]; $EQU_SHIRT = $eq_data[EQ_DATA_OFFSET_EQU_SHIRT]; $EQU_CHEST = $eq_data[EQ_DATA_OFFSET_EQU_CHEST]; $EQU_BELT = $eq_data[EQ_DATA_OFFSET_EQU_BELT]; $EQU_LEGS = $eq_data[EQ_DATA_OFFSET_EQU_LEGS]; $EQU_FEET = $eq_data[EQ_DATA_OFFSET_EQU_FEET]; $EQU_WRIST = $eq_data[EQ_DATA_OFFSET_EQU_WRIST]; $EQU_GLOVES = $eq_data[EQ_DATA_OFFSET_EQU_GLOVES]; $EQU_FINGER1 = $eq_data[EQ_DATA_OFFSET_EQU_FINGER1]; $EQU_FINGER2 = $eq_data[EQ_DATA_OFFSET_EQU_FINGER2]; $EQU_TRINKET1 = $eq_data[EQ_DATA_OFFSET_EQU_TRINKET1]; $EQU_TRINKET2 = $eq_data[EQ_DATA_OFFSET_EQU_TRINKET2]; $EQU_BACK = $eq_data[EQ_DATA_OFFSET_EQU_BACK]; $EQU_MAIN_HAND = $eq_data[EQ_DATA_OFFSET_EQU_MAIN_HAND]; $EQU_OFF_HAND = $eq_data[EQ_DATA_OFFSET_EQU_OFF_HAND]; $EQU_RANGED = $eq_data[EQ_DATA_OFFSET_EQU_RANGED]; $EQU_TABARD = $eq_data[EQ_DATA_OFFSET_EQU_TABARD]; /* // reserved incase we want to use back minimanagers' built in tooltip, instead of wowheads' // minimanagers' item tooltip needs updating, but it can show enchantments and sockets. $equiped_items = array ( 1 => array(($EQU_HEAD ? get_item_tooltip($EQU_HEAD) : 0),($EQU_HEAD ? get_item_icon($EQU_HEAD) : 0),($EQU_HEAD ? get_item_border($EQU_HEAD) : 0)), 2 => array(($EQU_NECK ? get_item_tooltip($EQU_NECK) : 0),($EQU_NECK ? get_item_icon($EQU_NECK) : 0),($EQU_NECK ? get_item_border($EQU_NECK) : 0)), 3 => array(($EQU_SHOULDER ? get_item_tooltip($EQU_SHOULDER) : 0),($EQU_SHOULDER ? get_item_icon($EQU_SHOULDER) : 0),($EQU_SHOULDER ? get_item_border($EQU_SHOULDER) : 0)), 4 => array(($EQU_SHIRT ? get_item_tooltip($EQU_SHIRT) : 0),($EQU_SHIRT ? get_item_icon($EQU_SHIRT) : 0),($EQU_SHIRT ? get_item_border($EQU_SHIRT) : 0)), 5 => array(($EQU_CHEST ? get_item_tooltip($EQU_CHEST) : 0),($EQU_CHEST ? get_item_icon($EQU_CHEST) : 0),($EQU_CHEST ? get_item_border($EQU_CHEST) : 0)), 6 => array(($EQU_BELT ? get_item_tooltip($EQU_BELT) : 0),($EQU_BELT ? get_item_icon($EQU_BELT) : 0),($EQU_BELT ? get_item_border($EQU_BELT) : 0)), 7 => array(($EQU_LEGS ? get_item_tooltip($EQU_LEGS) : 0),($EQU_LEGS ? get_item_icon($EQU_LEGS) : 0),($EQU_LEGS ? get_item_border($EQU_LEGS) : 0)), 8 => array(($EQU_FEET ? get_item_tooltip($EQU_FEET) : 0),($EQU_FEET ? get_item_icon($EQU_FEET) : 0),($EQU_FEET ? get_item_border($EQU_FEET) : 0)), 9 => array(($EQU_WRIST ? get_item_tooltip($EQU_WRIST) : 0),($EQU_WRIST ? get_item_icon($EQU_WRIST) : 0),($EQU_WRIST ? get_item_border($EQU_WRIST) : 0)), 10 => array(($EQU_GLOVES ? get_item_tooltip($EQU_GLOVES) : 0),($EQU_GLOVES ? get_item_icon($EQU_GLOVES) : 0),($EQU_GLOVES ? get_item_border($EQU_GLOVES) : 0)), 11 => array(($EQU_FINGER1 ? get_item_tooltip($EQU_FINGER1) : 0),($EQU_FINGER1 ? get_item_icon($EQU_FINGER1) : 0),($EQU_FINGER1 ? get_item_border($EQU_FINGER1) : 0)), 12 => array(($EQU_FINGER2 ? get_item_tooltip($EQU_FINGER2) : 0),($EQU_FINGER2 ? get_item_icon($EQU_FINGER2) : 0),($EQU_FINGER2 ? get_item_border($EQU_FINGER2) : 0)), 13 => array(($EQU_TRINKET1 ? get_item_tooltip($EQU_TRINKET1) : 0),($EQU_TRINKET1 ? get_item_icon($EQU_TRINKET1) : 0),($EQU_TRINKET1 ? get_item_border($EQU_TRINKET1) : 0)), 14 => array(($EQU_TRINKET2 ? get_item_tooltip($EQU_TRINKET2) : 0),($EQU_TRINKET2 ? get_item_icon($EQU_TRINKET2) : 0),($EQU_TRINKET2 ? get_item_border($EQU_TRINKET2) : 0)), 15 => array(($EQU_BACK ? get_item_tooltip($EQU_BACK) : 0),($EQU_BACK ? get_item_icon($EQU_BACK) : 0),($EQU_BACK ? get_item_border($EQU_BACK) : 0)), 16 => array(($EQU_MAIN_HAND ? get_item_tooltip($EQU_MAIN_HAND) : 0),($EQU_MAIN_HAND ? get_item_icon($EQU_MAIN_HAND) : 0),($EQU_MAIN_HAND ? get_item_border($EQU_MAIN_HAND) : 0)), 17 => array(($EQU_OFF_HAND ? get_item_tooltip($EQU_OFF_HAND) : 0),($EQU_OFF_HAND ? get_item_icon($EQU_OFF_HAND) : 0),($EQU_OFF_HAND ? get_item_border($EQU_OFF_HAND) : 0)), 18 => array(($EQU_RANGED ? get_item_tooltip($EQU_RANGED) : 0),($EQU_RANGED ? get_item_icon($EQU_RANGED) : 0),($EQU_RANGED ? get_item_border($EQU_RANGED) : 0)), 19 => array(($EQU_TABARD ? get_item_tooltip($EQU_TABARD) : 0),($EQU_TABARD ? get_item_icon($EQU_TABARD) : 0),($EQU_TABARD ? get_item_border($EQU_TABARD) : 0)) ); */ $sqlm = new SQL(); $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']); $sqlw = new SQL(); $sqlw->connect($world_db[$realmid]['addr'], $world_db[$realmid]['user'], $world_db[$realmid]['pass'], $world_db[$realmid]['name']); $equiped_items = array(1 => array('', $EQU_HEAD ? get_item_icon($EQU_HEAD, $sqlm, $sqlw) : 0, $EQU_HEAD ? get_item_border($EQU_HEAD, $sqlw) : 0), 2 => array('', $EQU_NECK ? get_item_icon($EQU_NECK, $sqlm, $sqlw) : 0, $EQU_NECK ? get_item_border($EQU_NECK, $sqlw) : 0), 3 => array('', $EQU_SHOULDER ? get_item_icon($EQU_SHOULDER, $sqlm, $sqlw) : 0, $EQU_SHOULDER ? get_item_border($EQU_SHOULDER, $sqlw) : 0), 4 => array('', $EQU_SHIRT ? get_item_icon($EQU_SHIRT, $sqlm, $sqlw) : 0, $EQU_SHIRT ? get_item_border($EQU_SHIRT, $sqlw) : 0), 5 => array('', $EQU_CHEST ? get_item_icon($EQU_CHEST, $sqlm, $sqlw) : 0, $EQU_CHEST ? get_item_border($EQU_CHEST, $sqlw) : 0), 6 => array('', $EQU_BELT ? get_item_icon($EQU_BELT, $sqlm, $sqlw) : 0, $EQU_BELT ? get_item_border($EQU_BELT, $sqlw) : 0), 7 => array('', $EQU_LEGS ? get_item_icon($EQU_LEGS, $sqlm, $sqlw) : 0, $EQU_LEGS ? get_item_border($EQU_LEGS, $sqlw) : 0), 8 => array('', $EQU_FEET ? get_item_icon($EQU_FEET, $sqlm, $sqlw) : 0, $EQU_FEET ? get_item_border($EQU_FEET, $sqlw) : 0), 9 => array('', $EQU_WRIST ? get_item_icon($EQU_WRIST, $sqlm, $sqlw) : 0, $EQU_WRIST ? get_item_border($EQU_WRIST, $sqlw) : 0), 10 => array('', $EQU_GLOVES ? get_item_icon($EQU_GLOVES, $sqlm, $sqlw) : 0, $EQU_GLOVES ? get_item_border($EQU_GLOVES, $sqlw) : 0), 11 => array('', $EQU_FINGER1 ? get_item_icon($EQU_FINGER1, $sqlm, $sqlw) : 0, $EQU_FINGER1 ? get_item_border($EQU_FINGER1, $sqlw) : 0), 12 => array('', $EQU_FINGER2 ? get_item_icon($EQU_FINGER2, $sqlm, $sqlw) : 0, $EQU_FINGER2 ? get_item_border($EQU_FINGER2, $sqlw) : 0), 13 => array('', $EQU_TRINKET1 ? get_item_icon($EQU_TRINKET1, $sqlm, $sqlw) : 0, $EQU_TRINKET1 ? get_item_border($EQU_TRINKET1, $sqlw) : 0), 14 => array('', $EQU_TRINKET2 ? get_item_icon($EQU_TRINKET2, $sqlm, $sqlw) : 0, $EQU_TRINKET2 ? get_item_border($EQU_TRINKET2, $sqlw) : 0), 15 => array('', $EQU_BACK ? get_item_icon($EQU_BACK, $sqlm, $sqlw) : 0, $EQU_BACK ? get_item_border($EQU_BACK, $sqlw) : 0), 16 => array('', $EQU_MAIN_HAND ? get_item_icon($EQU_MAIN_HAND, $sqlm, $sqlw) : 0, $EQU_MAIN_HAND ? get_item_border($EQU_MAIN_HAND, $sqlw) : 0), 17 => array('', $EQU_OFF_HAND ? get_item_icon($EQU_OFF_HAND, $sqlm, $sqlw) : 0, $EQU_OFF_HAND ? get_item_border($EQU_OFF_HAND, $sqlw) : 0), 18 => array('', $EQU_RANGED ? get_item_icon($EQU_RANGED, $sqlm, $sqlw) : 0, $EQU_RANGED ? get_item_border($EQU_RANGED, $sqlw) : 0), 19 => array('', $EQU_TABARD ? get_item_icon($EQU_TABARD, $sqlm, $sqlw) : 0, $EQU_TABARD ? get_item_border($EQU_TABARD, $sqlw) : 0)); if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { $output .= ' <center> <div id="tab_content"> <h1>' . $lang_char['char_sheet'] . '</h1><br /> <div id="tab"> <ul> <li><a href="char.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li> <li><a href="char_inv.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['inventory'] . '</a></li> <li><a href="char_extra.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['extra'] . '</a></li> ' . ($char['level'] < 10 ? '' : '<li><a href="char_talent.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['talents'] . '</a></li>') . ' <li><a href="char_achieve.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['achievements'] . '</a></li> <li><a href="char_rep.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['reputation'] . '</a></li> <li><a href="char_skill.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['skills'] . '</a></li> <li><a href="char_quest.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['quests'] . '</a></li>'; if (char_get_class_name($char['class']) === 'Hunter') { $output .= ' <li><a href="char_pets.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['pets'] . '</a></li>'; } $output .= ' <li><a href="char_friends.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['friends'] . '</a></li> <li><a href="char_spell.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['spells'] . '</a></li> <li><a href="char_mail.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['mail'] . '</a></li>'; } else { $output .= ' <center> <div id="tab_content"> <h1>' . $lang_char['char_sheet'] . '</h1><br /> <div id="tab"> <ul> <li><a href="char.php?id=' . $id . '&realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li>'; } $output .= ' </ul> </div> <div id="tab_content2"> <table class="lined" style="width: 580px;"> <tr> <td colspan="2"> <div> <img src="' . char_get_avatar_img($char['level'], $char['gender'], $char['race'], $char['class'], 0) . '" alt="avatar" /> </div> <div>'; $a_results = $sqlc->query('SELECT DISTINCT spell FROM character_aura WHERE guid = ' . $id . ''); if ($sqlc->num_rows($a_results)) { while ($aura = $sqlc->fetch_assoc($a_results)) { $output .= ' <a style="padding:2px;" href="' . $spell_datasite . $aura['spell'] . '" target="_blank"> <img src="' . spell_get_icon($aura['spell'], $sqlm) . '" alt="' . $aura['spell'] . '" width="24" height="24" /> </a>'; } } $output .= ' </div> </td> <td colspan="4"> <font class="bold"> ' . htmlentities($char['name']) . ' - <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif" onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" /> <img src="img/c_icons/' . $char['class'] . '.gif" onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" /> - lvl ' . char_get_level_color($char['level']) . ' </font> <br />' . get_map_name($char['map'], $sqlm) . ' - ' . get_zone_name($char['zone'], $sqlm) . ' <br />' . $lang_char['honor_points'] . ': ' . $char['totalHonorPoints'] . ' / ' . $char['arenaPoints'] . ' - ' . $lang_char['honor_kills'] . ': ' . $char['totalKills'] . ' <br />' . $lang_char['guild'] . ': ' . $guild_name . ' | ' . $lang_char['rank'] . ': ' . htmlentities($guild_rank) . ' <br />' . ($char['online'] ? '<img src="img/up.gif" onmousemove="toolTip(\'Online\', \'item_tooltip\')" onmouseout="toolTip()" alt="online" />' : '<img src="img/down.gif" onmousemove="toolTip(\'Offline\', \'item_tooltip\')" onmouseout="toolTip()" alt="offline" />'); if ($showcountryflag) { require_once 'libs/misc_lib.php'; $country = misc_get_country_by_account($char['account'], $sqlr, $sqlm); $output .= ' - ' . ($country['code'] ? '<img src="img/flags/' . $country['code'] . '.png" onmousemove="toolTip(\'' . $country['country'] . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />' : '-'); unset($country); } $output .= ' </td> </tr> <tr> <td width="6%">'; if ($equiped_items[1][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_HEAD . '" target="_blank"> <img src="' . $equiped_items[1][1] . '" class="' . $equiped_items[1][2] . '" alt="Head" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_head.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" align="center" width="50%"> <div class="gradient_p">' . $lang_item['health'] . ':</div> <div class="gradient_pp">' . $char['maxhealth'] . '</div>'; if ($char['class'] == 11) { //druid $output .= ' </br> <div class="gradient_p">' . $lang_item['energy'] . ':</div> <div class="gradient_pp">' . $char['power4'] . '/' . $char['maxpower4'] . '</div>'; } $output .= ' </td> <td class="half_line" colspan="2" align="center" width="50%">'; if ($char['class'] == 1) { // warrior $output .= ' <div class="gradient_p">' . $lang_item['rage'] . ':</div> <div class="gradient_pp">' . $rage . '/' . $maxrage . '</div>'; } elseif ($char['class'] == 4) { // rogue $output .= ' <div class="gradient_p">' . $lang_item['energy'] . ':</div> <div class="gradient_pp">' . $char['power4'] . '/' . $char['maxpower4'] . '</div>'; } elseif ($char['class'] == 6) { // death knight // Don't know if FOCUS is the right one need to verify with Death Knight player. $output .= ' <div class="gradient_p">' . $lang_item['runic'] . ':</div> <div class="gradient_pp">' . $char['power3'] . '/' . $char['maxpower3'] . '</div>'; } elseif ($char['class'] == 11) { // druid $output .= ' <div class="gradient_p">' . $lang_item['mana'] . ':</div> <div class="gradient_pp">' . $char['maxpower1'] . '</div> </br> <div class="gradient_p">' . $lang_item['rage'] . ':</div> <div class="gradient_pp">' . $rage . '/' . $maxrage . '</div>'; } elseif ($char['class'] == 2 || $char['class'] == 3 || $char['class'] == 5 || $char['class'] == 7 || $char['class'] == 8 || $char['class'] == 9) { // warlock $output .= ' <div class="gradient_p">' . $lang_item['mana'] . ':</div> <div class="gradient_pp">' . $char['maxpower1'] . '</div>'; } $output .= ' </td> <td width="6%">'; if ($equiped_items[10][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_GLOVES . '" target="_blank"> <img src="' . $equiped_items[10][1] . '" class="' . $equiped_items[10][2] . '" alt="Gloves" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_gloves.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[2][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_NECK . '" target="_blank"> <img src="' . $equiped_items[2][1] . '" class="' . $equiped_items[2][2] . '" alt="Neck" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_neck.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" rowspan="3" align="center" width="50%"> <div class="gradient_p"> ' . $lang_item['strength'] . ':<br /> ' . $lang_item['agility'] . ':<br /> ' . $lang_item['stamina'] . ':<br /> ' . $lang_item['intellect'] . ':<br /> ' . $lang_item['spirit'] . ':<br /> ' . $lang_item['armor'] . ': </div> <div class="gradient_pp"> ' . $char['strength'] . '<br /> ' . $char['agility'] . '<br /> ' . $char['stamina'] . '<br /> ' . $char['intellect'] . '<br /> ' . $char['spirit'] . '<br /> ' . $char['armor'] . ' </div> </td> <td class="half_line" colspan="2" rowspan="3" align="center" width="50%"> <div class="gradient_p"> ' . $lang_item['res_holy'] . ':<br /> ' . $lang_item['res_arcane'] . ':<br /> ' . $lang_item['res_fire'] . ':<br /> ' . $lang_item['res_nature'] . ':<br /> ' . $lang_item['res_frost'] . ':<br /> ' . $lang_item['res_shadow'] . ': </div> <div class="gradient_pp"> ' . $char['resHoly'] . '<br /> ' . $char['resArcane'] . '<br /> ' . $char['resFire'] . '<br /> ' . $char['resNature'] . '<br /> ' . $char['resFrost'] . '<br /> ' . $char['resShadow'] . ' </div> </td> <td width="1%">'; if ($equiped_items[6][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_BELT . '" target="_blank"> <img src="' . $equiped_items[6][1] . '" class="' . $equiped_items[6][2] . '" alt="Belt" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_waist.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[3][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_SHOULDER . '" target="_blank"> <img src="' . $equiped_items[3][1] . '" class="' . $equiped_items[3][2] . '" alt="Shoulder" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_shoulder.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="1%">'; if ($equiped_items[7][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_LEGS . '" target="_blank"> <img src="' . $equiped_items[7][1] . '" class="' . $equiped_items[7][2] . '" alt="Legs" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_legs.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[15][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_BACK . '" target="_blank"> <img src="' . $equiped_items[15][1] . '" class="' . $equiped_items[15][2] . '" alt="Back" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="1%">'; if ($equiped_items[8][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_FEET . '" target="_blank"> <img src="' . $equiped_items[8][1] . '" class="' . $equiped_items[8][2] . '" alt="Feet" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_feet.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[5][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_CHEST . '" target="_blank"> <img src="' . $equiped_items[5][1] . '" class="' . $equiped_items[5][2] . '" alt="Chest" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" rowspan="2" align="center" width="50%"> <div class="gradient_p"> ' . $lang_char['melee_d'] . ':<br /> ' . $lang_char['melee_ap'] . ':<br /> ' . $lang_char['melee_hit'] . ':<br /> ' . $lang_char['melee_crit'] . ':<br /> ' . $lang_char['expertise'] . ':<br /> </div> <div class="gradient_pp"> ' . $mindamage . '-' . $maxdamage . '<br /> ' . $char['attackPower'] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_MELEE_HIT] . '<br /> ' . $crit . '%<br /> ' . $expertise . '<br /> </div> </td> <td class="half_line" colspan="2" rowspan="2" align="center" width="50%"> <div class="gradient_p"> ' . $lang_char['spell_d'] . ':<br /> ' . $lang_char['spell_heal'] . ':<br /> ' . $lang_char['spell_hit'] . ':<br /> ' . $lang_char['spell_crit'] . ':<br /> ' . $lang_char['spell_haste'] . ' </div> <div class="gradient_pp"> ' . $spell_damage . '<br /> ' . $char_data[CHAR_DATA_OFFSET_SPELL_HEAL] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_SPELL_HIT] . '<br /> ' . $spell_crit . '%<br /> ' . $char_data[CHAR_DATA_OFFSET_SPELL_HASTE_RATING] . ' </div> </td> <td width="1%">'; if ($equiped_items[11][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_FINGER1 . '" target="_blank"> <img src="' . $equiped_items[11][1] . '" class="' . $equiped_items[11][2] . '" alt="Finger1" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[4][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_SHIRT . '" target="_blank"> <img src="' . $equiped_items[4][1] . '" class="' . $equiped_items[4][2] . '" alt="Shirt" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_shirt.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="1%">'; if ($equiped_items[12][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_FINGER2 . '" target="_blank"> <img src="' . $equiped_items[12][1] . '" class="' . $equiped_items[12][2] . '" alt="Finger2" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[19][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_TABARD . '" target="_blank"> <img src="' . $equiped_items[19][1] . '" class="' . $equiped_items[19][2] . '" alt="Tabard" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_tabard.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" rowspan="2" align="center" width="50%"> <div class="gradient_p"> ' . $lang_char['dodge'] . ':<br /> ' . $lang_char['parry'] . ':<br /> ' . $lang_char['block'] . ':<br /> ' . $lang_char['resilience'] . ':<br /> </div> <div class="gradient_pp"> ' . $dodge . '%<br /> ' . $parry . '%<br /> ' . $block . '%<br /> ' . $char_data[CHAR_DATA_OFFSET_RESILIENCE] . '<br /> </div> </td> <td class="half_line" colspan="2" rowspan="2" align="center" width="50%"> <div class="gradient_p"> ' . $lang_char['ranged_d'] . ':<br /> ' . $lang_char['ranged_ap'] . ':<br /> ' . $lang_char['ranged_hit'] . ':<br /> ' . $lang_char['ranged_crit'] . ':<br /> </div> <div class="gradient_pp"> ' . $minrangeddamage . '-' . $maxrangeddamage . '<br /> ' . $char['rangedAttackPower'] . '<br /> ' . $char_data[CHAR_DATA_OFFSET_RANGE_HIT] . '<br /> ' . $ranged_crit . '%<br /> </div> </td> <td width="1%">'; if ($equiped_items[13][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_TRINKET1 . '" target="_blank"> <img src="' . $equiped_items[13][1] . '" class="' . $equiped_items[13][2] . '" alt="Trinket1" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td width="1%">'; if ($equiped_items[9][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_WRIST . '" target="_blank"> <img src="' . $equiped_items[9][1] . '" class="' . $equiped_items[9][2] . '" alt="Wrist" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_wrist.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="1%">'; if ($equiped_items[14][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_TRINKET2 . '" target="_blank"> <img src="' . $equiped_items[14][1] . '" class="' . $equiped_items[14][2] . '" alt="Trinket2" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td></td> <td width="15%">'; if ($equiped_items[16][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_MAIN_HAND . '" target="_blank"> <img src="' . $equiped_items[16][1] . '" class="' . $equiped_items[16][2] . '" alt="MainHand" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_main_hand.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="15%">'; if ($equiped_items[17][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_OFF_HAND . '" target="_blank"> <img src="' . $equiped_items[17][1] . '" class="' . $equiped_items[17][2] . '" alt="OffHand" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_off_hand.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="15%">'; if ($equiped_items[18][1]) { $output .= ' <a style="padding:2px;" href="' . $item_datasite . $EQU_RANGED . '" target="_blank"> <img src="' . $equiped_items[18][1] . '" class="' . $equiped_items[18][2] . '" alt="Ranged" /> </a>'; } else { $output .= ' <img src="img/INV/INV_empty_ranged.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td width="15%"></td> <td></td> </tr>'; if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { //total time played $tot_time = $char['totaltime']; $tot_days = (int) ($tot_time / 86400); $tot_time = $tot_time - $tot_days * 86400; $total_hours = (int) ($tot_time / 3600); $tot_time = $tot_time - $total_hours * 3600; $total_min = (int) ($tot_time / 60); $output .= ' <tr> <td colspan="6"> ' . $lang_char['tot_paly_time'] . ': ' . $tot_days . ' ' . $lang_char['days'] . ' ' . $total_hours . ' ' . $lang_char['hours'] . ' ' . $total_min . ' ' . $lang_char['min'] . ' </td> </tr>'; } $output .= ' </table> </div> <br /> </div> <br />'; require_once 'core/char/char_footer.php'; $output .= ' <br /> </center>'; } else { error($lang_char['no_permission']); } } else { error($lang_char['no_char_found']); } }
function char_mail(&$sqlr, &$sqlc) { global $output, $lang_global, $lang_char, $lang_mail, $realm_id, $realm_db, $mmfpm_db, $characters_db, $action_permission, $user_lvl, $user_name, $item_datasite, $itemperpage; // this page uses wowhead tooltops wowhead_tt(); //==========================$_GET and SECURE================================= // id and multi realm security to prevent sql injection require_once './include/char/include/char_multi_realm_security.php'; $start = isset($_GET['start']) ? $sqlc->quote_smart($_GET['start']) : 0; if (is_numeric($start)) { } else { $start = 0; } $order_by = isset($_GET['order_by']) ? $sqlc->quote_smart($_GET['order_by']) : 'id'; if (preg_match('/^[_[:lower:]]{1,12}$/', $order_by)) { } else { $order_by = 'id'; } $dir = isset($_GET['dir']) ? $sqlc->quote_smart($_GET['dir']) : 1; if (preg_match('/^[01]{1}$/', $dir)) { } else { $dir = 1; } $order_dir = $dir ? 'ASC' : 'DESC'; $dir = $dir ? 0 : 1; //==========================$_GET and SECURE end============================= // getting character data from database $result = $sqlc->query(' SELECT account, name, race, class, gender, level FROM characters WHERE guid = ' . $id . ' LIMIT 1'); // no point going further if character does not exist if ($sqlc->num_rows($result)) { $char = $sqlc->fetch_assoc($result); // we get user permissions first $owner_acc_id = $sqlc->result($result, 0, 'account'); $result = $sqlr->query(' SELECT gmlevel, username FROM account WHERE id = ' . $char['account'] . ''); $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel'); $owner_name = $sqlr->result($result, 0, 'username'); // check user permission if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { // character sub header $output .= ' <center> <div id="tab_content"> <h1>' . $lang_char['mail'] . '</h1> <br />'; // character menu tab require_once './include/char/include/char_header.php'; // character info require_once './include/char/include/char_info.php'; //---------------Page Specific Data Starts Here-------------------------- $output .= ' <div id="tab_content2"> <table class="lined" style="width: 100%">'; $query = $sqlc->query(' SELECT a.id as id, a.messageType as messagetype, a.sender as sender, a.subject as subject, a.body as body, a.has_items as hasitems, a.money as money, a.cod as cod, a.checked as checked, b.item_template as itemtemplate FROM mail a INNER JOIN mail_items b ON a.id = b.mail_id WHERE a.receiver = ' . $id . ' LIMIT ' . $start . ', ' . $itemperpage . ''); $total_mail = $sqlc->result($sqlc->query(' SELECT count(*) FROM mail WHERE receiver= ' . $id . ''), 0); $output .= ' <tr> <td align="left"> Total Mails: ' . $total_mail . ' </td> <td align="right" width="45%">'; $output .= generate_pagination('char_mail.php?start=' . $start . '&order_by=' . $order_by . '&dir=' . ($dir ? 0 : 1), $total_mail, $itemperpage, $start); $output .= ' </td> </tr> </table> <table class="lined" style="width: 100%"> <tr> <th width="5%">' . $lang_mail['mail_type'] . '</th> <th width="10%">' . $lang_mail['sender'] . '</th> <th width="15%">' . $lang_mail['subject'] . '</th> <th width="5%">' . $lang_mail['has_items'] . '</th> <th width="25%">' . $lang_mail['text'] . '</th> <th width="20%">' . $lang_mail['money'] . '</th> <th width="5%">' . $lang_mail['checked'] . '</th> </tr>'; while ($mail = $sqlc->fetch_assoc($query)) { $output .= ' <tr valign=top> <td>' . get_mail_source($mail['messagetype']) . '</td> <td><a href="char.php?id=' . $mail['sender'] . '">' . get_char_name($mail['sender']) . '</a></td> <td>' . $mail['subject'] . '</td> <td> <a style="padding:2px;" href="' . $item_datasite . $mail['itemtemplate'] . '" target="_blank"> <img class="bag_icon" src="' . get_item_icon($mail['itemtemplate'], $sqlm) . '" alt="" /> </a> </td> <td>' . $mail['body'] . '</td> <td> ' . substr($mail['money'], 0, -4) . '<img src="img/gold.gif" alt="" align="middle" /> ' . substr($mail['money'], -4, -2) . '<img src="img/silver.gif" alt="" align="middle" /> ' . substr($mail['money'], -2) . '<img src="img/copper.gif" alt="" align="middle" /> </td> <td>' . get_check_state($mail['checked']) . '</td> </tr>'; } $output .= ' </table> </div> </div> <br />'; //---------------Page Specific Data Ends here---------------------------- // character sub footer require_once './include/char/include/char_ footer.php'; $output .= ' <br /> </center>'; } else { error($lang_char['no_permission']); } } else { error($lang_char['no_char_found']); } }
function main() { global $output, $realm_id, $world_db, $logon_db, $characters_db, $corem_db, $server, $action_permission, $user_lvl, $user_id, $site_encoding, $hide_coupons, $locales_search_option, $base_datasite, $item_datasite, $showcountryflag, $gm_online_count, $gm_online, $itemperpage, $hide_uptime, $player_online, $hide_max_players, $hide_avg_latency, $hide_plr_latency, $hide_server_mem, $sql, $core; // do any raffle drawings that are necessary do_raffles(); // check achievement contests do_contests(); $output .= ' <div class="top">'; //---------------------Information for Explorer Users-------------------------- if (preg_match("/MSIE/", $_SERVER["HTTP_USER_AGENT"])) { $msie = ' <br /> <span id="index_explorer_warning">' . lang("index", "explorer_warn") . '</span> <br />'; } else { $msie = ''; } //----------------------------------------------------------------------------- if (test_port($server[$realm_id]["addr"], $server[$realm_id]["game_port"])) { if ($core == 1) { $stats = get_uptime($server[$realm_id]["stats.xml"]); $staticUptime = ' <em>' . htmlentities(get_realm_name($realm_id), ENT_COMPAT, $site_encoding) . '</em> <br />' . $stats["platform"][4] . ' ' . $stats["platform"][5] . ' ' . $stats["platform"][6]; if (!$hide_uptime) { $staticUptime .= '<br />' . lang("index", "online") . ' for ' . $stats["uptime"]; } $output .= ' <div id="uptime">' . $msie . ' <h1> <span id="index_realm_info"> <span>' . $staticUptime . '</span>'; if (!$hide_max_players) { $output .= ' <br /> <span>' . lang("index", "maxplayers") . ': </span> <span class="index_realm_info_value">' . $stats["peak"] . '</span>'; } if (!$hide_avg_latency) { $output .= ' <br /> <span>' . lang("index", "avglat") . ': </span> <span class="index_realm_info_value">' . $stats["avglat"] . '</span>'; } $output .= ' <br />'; if ($hide_server_mem != 0) { if ($hide_server_mem == 2 || $user_lvl == $action_permission["delete"]) { $output .= ' <span>' . lang("index", "cpu") . ': </span> <span class="index_realm_info_value">' . $stats["cpu"] . '%, </span> <span>' . lang("index", "ram") . ': </span> <span class="index_realm_info_value">' . $stats["ram"] . ' MB, </span> <span>' . lang("index", "threads") . ': </span> <span class="index_realm_info_value">' . $stats["threads"] . '</span>'; } } $output .= ' </span> </h1> </div>'; } else { $stats = $sql["logon"]->fetch_assoc($sql["logon"]->query("SELECT starttime, maxplayers FROM uptime WHERE realmid='" . $realm_id . "' ORDER BY starttime DESC LIMIT 1"), 0); $uptimetime = time() - $stats["starttime"]; // a more reliable method of counting how many characters have been online since server start //$maxplayers_query = "SELECT COUNT(*) FROM `".$characters_db[$realm_id]["name"]."`.characters WHERE logout_time>='".$stats["starttime"]."' AND logout_time>=(SELECT UNIX_TIMESTAMP(last_login) FROM `".$logon_db["name"]."`.account WHERE id=`".$characters_db[$realm_id]["name"]."`.characters.account)"; //$maxplayers_result = $sql["char"]->query($maxplayers_query); //$maxplayers_result = $sql["char"]->fetch_assoc($maxplayers_result); //$stats["maxplayers"] = $maxplayers_result["COUNT(*)"]; function format_uptime($seconds) { $secs = intval($seconds % 60); $mins = intval($seconds / 60 % 60); $hours = intval($seconds / 3600 % 24); $days = intval($seconds / 86400); if ($days > 365) { $days = intval($seconds / 86400 % 365.24); $years = intval($seconds / 31556926); } $uptimeString = ''; if ($years) { // we have a server that has been up for over a year? O_o // actually, it's probably because the server didn't write a useful // value to the uptime table's starttime field. $uptimeString .= $years; $uptimeString .= $years == 1 ? ' ' . lang("index", "uptime_year") : ' ' . lang("index", "uptime_years"); if ($days) { $uptimeString .= ($years > 0 ? ', ' : '') . $days; $uptimeString .= $days == 1 ? ' ' . lang("index", "uptime_day") : ' ' . lang("index", "uptime_days"); } } else { if ($days) { $uptimeString .= $days; $uptimeString .= $days == 1 ? ' ' . lang("index", "uptime_day") : ' ' . lang("index", "uptime_days"); } } if ($hours) { $uptimeString .= ($days > 0 ? ', ' : '') . $hours; $uptimeString .= $hours == 1 ? ' ' . lang("index", "uptime_hour") : ' ' . lang("index", "uptime_hours"); } if ($mins) { $uptimeString .= ($days > 0 || $hours > 0 ? ', ' : '') . $mins; $uptimeString .= $mins == 1 ? ' ' . lang("index", "uptime_minute") : ' ' . lang("index", "uptime_minutes"); } if ($secs) { $uptimeString .= ($days > 0 || $hours > 0 || $mins > 0 ? ', ' : '') . $secs; $uptimeString .= $secs == 1 ? ' ' . lang("index", "uptime_second") : ' ' . lang("index", "uptime_seconds"); } return $uptimeString; } $staticUptime = ' <em>' . htmlentities(get_realm_name($realm_id), ENT_COMPAT, $site_encoding) . '</em> '; if (!$hide_uptime) { if ($stats["starttime"] != 0) { $staticUptime .= '<br /><span>' . lang("index", "online") . format_uptime($uptimetime) . '</span>'; } else { $staticUptime .= '<br /><span style="color:orange">' . lang("index", "time_error1") . ': <br>' . format_uptime($uptimetime) . '</span><br><span style="color:red">' . lang("index", "time_error2") . '</span>'; } } unset($uptimetime); $output .= ' <div id="uptime">' . $msie . ' <h1> <span id="index_realm_info">' . $staticUptime; if (!$hide_max_players) { $output .= ' <br /> <span>' . lang("index", "maxplayers") . ': </span> <span class="index_realm_info_value">' . $stats["maxplayers"] . '</span>'; } // this_is_junk: MaNGOS doesn't store player latency. :/ if ($core == 3) { if (!$hide_avg_latency) { $lat_query = "SELECT SUM(latency), COUNT(*) FROM characters WHERE online=1"; $lat_result = $sql["char"]->query($lat_query); $lat_fields = $sql["char"]->fetch_assoc($lat_result); $avglat = sprintf("%.3f", $lat_fields["SUM(latency)"] / $lat_fields["COUNT(*)"]); $output .= ' <br /> <span>' . lang("index", "avglat") . ': </span> <span class="index_realm_info_value">' . $avglat . '</span>'; } } $output .= ' </span> </h1> </div>'; unset($stats); $online = true; } unset($staticUptime); //unset($stats); $online = true; } else { $output .= $msie . '<h1><span class="error">' . lang("index", "realm") . ' <em>' . htmlentities(get_realm_name($realm_id), ENT_COMPAT, $site_encoding) . '</em> ' . lang("index", "offline_or_let_high") . '</span></h1>'; $online = false; } //close the div $output .= ' </div>'; // MOTDs // get our MotDs... $motd = ""; $motd_result = $sql["mgr"]->query("SELECT *, UNIX_TIMESTAMP(Created) AS Created, UNIX_TIMESTAMP(Last_Edited) AS Last_Edited FROM motd WHERE Enabled<>0 AND (Target='" . $user_id . "' OR Target=0) ORDER BY Priority ASC"); // if we don't get any MotDs, it'll stay empty if ($user_lvl >= $action_permission["update"]) { $output .= ' <script type="text/javascript"> // <![CDATA[ answerbox.btn_ok = "' . lang("global", "yes_low") . '"; answerbox.btn_cancel = "' . lang("global", "no") . '"; var del_motd = "motd.php?action=delete_motd&id="; // ]]> </script>'; } if ($sql["mgr"]->num_rows($motd_result) > 0) { $output .= ' <div class="div_lined"> <div class="div_lined_head"> <span>' . lang("index", "motd") . '</span> </div>'; } while ($temp = $sql["mgr"]->fetch_assoc($motd_result)) { if ($user_lvl >= $temp["Min_Sec_Level"]) { $motd = bb2html($temp["Message"]) . "<br /><br />"; if ($motd) { if ($temp["Target"] != 0) { $output .= ' <div class="div_lined_line left_text">' . lang("motd", "private") . '</div>'; } $output .= ' <div class="div_lined_line left_text">'; $output .= $motd; $output .= ' <br />'; // Get User Name for poster if ($core == 1) { $posted_name_query = "SELECT login FROM accounts WHERE acct='" . $temp["Created_By"] . "'"; } else { $posted_name_query = "SELECT username AS login FROM account WHERE id='" . $temp["Created_By"] . "'"; } $posted_name_result = $sql["logon"]->query($posted_name_query); $posted_name = $sql["logon"]->fetch_assoc($posted_name_result); $posted_name = $posted_name["login"]; // Get Screen Name for poster, if available $posted_screenname_query = "SELECT ScreenName FROM config_accounts WHERE Login='******'"; $posted_screenname_result = $sql["mgr"]->query($posted_screenname_query); $posted_screenname = $sql["mgr"]->fetch_assoc($posted_screenname_result); if ($posted_screenname["ScreenName"] != NULL) { $posted_name = htmlspecialchars($posted_screenname["ScreenName"]); } // if the Server Message is posted by the system, Created_By will be zero if ($temp["Created_By"] != 0) { $output .= ' <span>' . lang("motd", "posted_by") . ':</span>'; if ($user_lvl > -1) { $output .= ' <a href="user.php?action=edit_user&error=11&acct=' . $temp["Created_By"] . '">'; } $output .= ' <span>' . $posted_name . '</span>'; if ($user_lvl > -1) { $output .= ' </a>'; } $output .= ' <span>(' . date("M d, Y @ H:i:s", $temp["Created"]) . ')</span>'; } else { $output .= ' <span>' . lang("motd", "posted") . ': ' . date("M d, Y @ H:i:s", $temp["Created"]) . '</span>'; } // Get User Name for last editor if ($core == 1) { $edited_name_query = "SELECT login FROM accounts WHERE acct='" . $temp["Last_Edited_By"] . "'"; } else { $edited_name_query = "SELECT username AS login FROM account WHERE id='" . $temp["Last_Edited_By"] . "'"; } $edited_name_result = $sql["logon"]->query($edited_name_query); $edited_name = $sql["logon"]->fetch_assoc($edited_name_result); $edited_name = $edited_name["login"]; // Get Screen Name for last editor, if available $edited_screenname_query = "SELECT ScreenName FROM config_accounts WHERE Login='******'"; $edited_screenname_result = $sql["mgr"]->query($edited_screenname_query); $edited_screenname = $sql["mgr"]->fetch_assoc($edited_screenname_result); if ($edited_screenname["ScreenName"] != NULL) { $edited_name = htmlspecialchars($edited_screenname["ScreenName"]); } if ($temp["Last_Edited_By"] != 0) { $output .= ' <br /> <div> <span>' . lang("motd", "edited_by") . ':</span>'; if ($user_lvl > -1) { $output .= ' <a href="user.php?action=edit_user&error=11&acct=' . $temp["Last_Edited_By"] . '">'; } $output .= ' <span>' . $edited_name . '</span>'; if ($user_lvl > -1) { $output .= ' </a>'; } $output .= ' <span>(' . date("M d, Y @ H:i:s", $temp["Last_Edited"]) . ')</span> </div>'; } $output .= ' </div>'; if ($user_lvl >= $action_permission["update"]) { $output .= ' <div class="div_lined_line right_text"> <img src="img/aff_cross.png" width="16" height="16" onclick="answerBox(\'' . lang("global", "delete") . ': <font color=white>' . $temp["ID"] . '</font><br />' . lang("global", "are_you_sure") . '\', del_motd + ' . $temp["ID"] . ');" alt="" />'; } if ($user_lvl >= $action_permission["update"]) { $output .= ' <a href="motd.php?action=edit_motd&error=3&id=' . $temp["ID"] . '"> <img src="img/edit.png" width="16" height="16" alt="" /> </a> </div>'; } $output .= ' <br />'; } } } if ($sql["mgr"]->num_rows($motd_result)) { $output = substr($output, 0, strlen($output) - 24); } if ($sql["mgr"]->num_rows($motd_result) > 0) { $output .= ' </div>'; } if ($user_lvl >= $action_permission["insert"]) { $output .= ' <div class="div_lined"> <div class="div_lined_head right_text"> <a href="motd.php?action=add_motd&error=4">' . lang("index", "add_motd") . '</a> </div> </div>'; } // Coupons if (!$hide_coupons) { $coupon_query = "SELECT * FROM point_system_coupons WHERE ((target='0' AND contest='0') OR target='" . $user_id . "') AND enabled='1'"; $coupon_result = $sql["mgr"]->query($coupon_query); if ($sql["mgr"]->num_rows($coupon_result) > 0) { $output .= ' <br /> <div class="div_lined"> <div class="div_lined_head"> <span>' . lang("index", "avail_coupons") . '</span> </div>'; while ($coupon = $sql["mgr"]->fetch_assoc($coupon_result)) { $usage_query = "SELECT * FROM point_system_coupon_usage WHERE coupon='" . $coupon["entry"] . "' AND user='******'"; $usage_result = $sql["mgr"]->query($usage_query); if ($sql["mgr"]->num_rows($usage_result) < $coupon["usage_limit"] || $coupon["usage_limit"] == -1) { $output .= ' <div class="div_lined_line left_text"> <span>' . $coupon["title"] . '</span> </div>'; if ($coupon["text"] != "") { $output .= ' <div class="div_lined_line left_text"> <span>' . $coupon["text"] . '</span> </div>'; } if ($coupon["credits"] != 0 || $coupon["money"] != 0 || $coupon["item_id"] != 0 || $coupon["raffle_id"] != 0) { $output .= ' <div class="div_lined_line left_text"> <span>' . lang("index", "coupon_value") . ':</span>'; if ($coupon["credits"] > 0) { if ($coupon["credits"] > 1) { $tip = lang("index", "coupon_credits"); } else { $tip = lang("index", "coupon_credit"); } $output .= ' <br /> <br /> <span>' . $coupon["credits"] . '</span> <span>' . $tip . '</span>'; } if ($coupon["money"] > 0) { // extract gold/silver/copper from single gold number $coupon["money"] = str_pad($coupon["money"], 4, "0", STR_PAD_LEFT); $coupon_g = substr($coupon["money"], 0, -4); if ($coupon_g == "") { $coupon_g = 0; } $coupon_s = substr($coupon["money"], -4, 2); if ($coupon_s == "" || $coupon_s == "00") { $coupon_s = 0; } $coupon_c = substr($coupon["money"], -2); if ($coupon_c == "" || $coupon_c == "00") { $coupon_c = 0; } $output .= ' <br /> <br /> <span>' . $coupon_g . '</span> <img src="img/gold.gif" alt="gold" /> <span>' . $coupon_s . '</span> <img src="img/silver.gif" alt="gold" /> <span>' . $coupon_c . '</span> <img src="img/copper.gif" alt="gold" />'; } if ($coupon["item_id"] != 0) { if ($coupon["item_id"] > 0) { // get item data if ($core == 1) { $i_query = "SELECT \r\n *, description AS description1, name1 AS name, quality AS Quality, inventorytype AS InventoryType, \r\n socket_color_1 AS socketColor_1, socket_color_2 AS socketColor_2, socket_color_3 AS socketColor_3,\r\n requiredlevel AS RequiredLevel, allowableclass AS AllowableClass,\r\n sellprice AS SellPrice, itemlevel AS ItemLevel\r\n FROM items " . ($locales_search_option != 0 ? "LEFT JOIN items_localized ON (items_localized.entry=items.entry AND language_code='" . $locales_search_option . "') " : " ") . "WHERE items.entry='" . $coupon["item_id"] . "'"; } else { $i_query = "SELECT *, description AS description1 FROM item_template " . ($locales_search_option != 0 ? "LEFT JOIN locales_item ON locales_item.entry=item_template.entry " : " ") . "WHERE item_template.entry='" . $coupon["item_id"] . "'"; } $i_result = $sql["world"]->query($i_query); $i = $sql["world"]->fetch_assoc($i_result); $output .= ' <br /> <br /> <div class="coupon_item"> <div> <a href="' . $base_datasite . $item_datasite . $coupon["item_id"] . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . $coupon["entry"] . '\');" onmouseout="HideTooltip(\'_b' . $coupon["entry"] . '\');"> <img src="' . get_item_icon($coupon["item_id"]) . '" alt="" /> </a>'; if ($coupon["item_count"] > 1) { $output .= ' <div class="ch_inv_quantity_shadow">' . $coupon["item_count"] . '</div> <div class="ch_inv_quantity">' . $coupon["item_count"] . '</div>'; } $output .= ' </div>'; // build a tooltip object for this item $output .= ' <div class="item_tooltip_div" id="tooltip_b' . $coupon["entry"] . '" style="left: -129px; top: 42px;"> <div>' . get_item_tooltip($i, 0, 0, 0, 0, 0) . '</div> </div>'; $output .= ' </div>'; } else { $output .= ' <br /> <br /> <div class="coupon_item"> <div> <a href="point_system.php?action=view_bag&bag_id=' . $coupon["item_id"] * -1 . '" onmousemove="oldtoolTip(\'' . lang("points", "prize_bag") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()"> <img src="' . get_item_icon(1725) . '" alt="" /> </a> </div> </div>'; } } if ($coupon["raffle_id"] != 0) { // find out how many entries per user the raffle allows and whether the raffle is enabled if ($coupon["raffle_id"] != -1) { $query = "SELECT tickets_per_user, enabled FROM point_system_raffles WHERE entry='" . $coupon["raffle_id"] . "'"; $result = $sql["mgr"]->query($query); $result = $sql["mgr"]->fetch_assoc($result); $per_user = $result["tickets_per_user"]; $raffle_enabled = $result["enabled"]; // if tickets_per_user is -1 then its unlimited, fake it with a reasonably high number $per_user = 999999999; } else { // if it allows any raffle, then fake it $per_user = 999999999; $raffle_enabled = 1; } if ($raffle_enabled) { // find out how many time we've entered $query = "SELECT COUNT(*) FROM point_system_raffle_tickets WHERE raffle='" . $coupon["raffle_id"] . "' AND user='******'"; $result = $sql["mgr"]->query($query); $result = $sql["mgr"]->fetch_assoc($result); $tickets = $result["COUNT(*)"]; // if we haven't already purchased the maximum number of tickets // or the raffle allows purchase of tickets from any raffle if ($tickets < $per_user || $coupon["raffle_id"] == -1) { if ($coupon["redemption_option"] == 0) { $output .= ' <br /> <br /> <span>' . lang("index", "and_raffle") . '</span>'; } else { $output .= ' <br /> <br /> <span>' . lang("index", "or_raffle") . '</span>'; } } } } $output .= ' </div>'; } if ($coupon["credits"] < 0) { $message = lang("points", "coupon_cost_credits"); $message = str_replace("%1", $coupon["credits"] * -1, $message); $output .= ' <div class="div_lined_line right_text"> <span>' . $message . '</span> </div>'; } if ($coupon["money"] < 0) { $coupon["money"] = $coupon["money"] * -1; $coupon_money = $coupon["money"]; $coupon_money = str_pad($coupon_money, 4, "0", STR_PAD_LEFT); $cg = substr($coupon_money, 0, -4); if ($cg == "") { $cg = 0; } $cs = substr($coupon_money, -4, 2); if ($cs == "" || $cs == "00") { $cs = 0; } $cc = substr($coupon_money, -2); if ($cc == "" || $cc == "00") { $cc = 0; } $coupon_money_display = ' <span>' . $cg . '</span> <img src="img/gold.gif" alt="" align="middle" /> <span>' . $cs . '</span> <img src="img/silver.gif" alt="" align="middle" /> <span>' . $cc . '</span> <img src="img/copper.gif" alt="" align="middle" />'; $message = lang("points", "coupon_cost_money"); $message = str_replace("%1", $coupon_money_display, $message); $output .= ' <div class="div_lined_line right_text"> <span>' . $message . '</span> </div>'; } $output .= ' <div class="div_lined_line right_text"> <a href="point_system.php?action=redeem_coupon&coupon_id=' . $coupon["entry"] . '"> <img src="img/star.png" width="16" height="16" alt="" /> <span> ' . lang("index", "use_coupon") . '</span> </a> </div>'; $output .= ' <br />'; } } if ($sql["mgr"]->num_rows($coupon_result)) { $output = substr($output, 0, strlen($output) - 20); } $output .= ' </div>'; } } // GM Tickets $start_m = isset($_GET["start_m"]) ? $sql["char"]->quote_smart($_GET["start_m"]) : 0; if (!is_numeric($start_m)) { $start_m = 0; } if ($core == 1) { $all_record_m = $sql["char"]->result($sql["char"]->query("SELECT COUNT(*) FROM gm_tickets WHERE deleted=0"), 0); } elseif ($core == 2) { $all_record_m = $sql["char"]->result($sql["char"]->query("SELECT COUNT(*) FROM character_ticket"), 0); } else { $all_record_m = $sql["char"]->result($sql["char"]->query("SELECT COUNT(*) FROM gm_tickets WHERE closedBy=0"), 0); } // show gm tickets $output .= ' <br />'; if ($user_lvl >= $action_permission["insert"]) { if ($all_record_m) { $output .= ' <div class="div_lined"> <div class="div_lined_head"> <span>' . lang("index", "tickets") . '</span> </div>'; if ($core == 1) { $result = $sql["char"]->query("SELECT ticketid, level, message, name, deleted,\r\n timestamp, gm_tickets.playerGuid, acct\r\n FROM gm_tickets\r\n LEFT JOIN characters ON characters.guid=gm_tickets.playerGuid\r\n ORDER BY ticketid DESC LIMIT " . $start_m . ", 3"); } elseif ($core == 2) { $result = $sql["char"]->query("SELECT character_ticket.ticket_id AS ticketid, characters.level,\r\n ticket_text AS message, characters.name, UNIX_TIMESTAMP(ticket_lastchange) AS timestamp,\r\n character_ticket.guid AS playerGuid, account AS acct\r\n FROM character_ticket\r\n LEFT JOIN characters ON characters.guid=character_ticket.guid\r\n ORDER BY ticketid DESC LIMIT " . $start_m . ", 3"); } else { $result = $sql["char"]->query("SELECT gm_tickets.guid AS ticketid, characters.level, message,\r\n gm_tickets.name, closedBy AS deleted, lastModifiedTime AS timestamp, gm_tickets.guid AS playerGuid, account AS acct\r\n FROM gm_tickets\r\n LEFT JOIN characters ON characters.guid=gm_tickets.guid\r\n ORDER BY ticketid DESC LIMIT " . $start_m . ", 3"); } while ($post = $sql["char"]->fetch_assoc($result)) { if (!$post["deleted"]) { if ($core == 1) { $login_result = $sql["logon"]->query("SELECT * FROM accounts WHERE acct='" . $post["acct"] . "'"); } else { $login_result = $sql["logon"]->query("SELECT *, username AS login FROM account WHERE id='" . $post["acct"] . "'"); } $login = $sql["logon"]->fetch_assoc($login_result); $gm_result = $sql["mgr"]->query("SELECT SecurityLevel FROM config_accounts WHERE Login='******'"); $gm = $sql["mgr"]->fetch_assoc($gm_result); $gm = $gm["SecurityLevel"]; if ($user_lvl > 0 && ($user_lvl >= gmlevel($gm) || $user_lvl == $action_permission["delete"])) { $output .= ' <div class="div_lined_line left_text"> <a href="char.php?id=' . $post["playerGuid"] . '"> <span onmousemove="oldtoolTip(\'' . htmlspecialchars($login["username"]) . ' (' . id_get_gm_level($gm) . ')' . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()">' . htmlentities($post["name"], ENT_COMPAT, $site_encoding) . '</span> </a> </div> <div class="div_lined_line left_text"> <span>' . htmlspecialchars($post["message"]) . '</span> </div> <div class="div_lined_line right_text">'; } $output .= ' <span>' . lang("index", "submitted") . ": " . date('G:i:s m-d-Y', $post["timestamp"]) . '</span>'; $output .= ' </div> <div class="div_lined_line right_text">'; if ($user_lvl >= $action_permission["update"]) { $output .= ' <a href="ticket.php?action=edit_ticket&error=4&id=' . $post["ticketid"] . '"> <img src="img/edit.png" width="16" height="16" alt="" /> </a>'; } $output .= ' </div> <br />'; } } $output .= ' </div>'; } } // Character Changes // count pending character changes $char_change_count = $sql["mgr"]->result($sql["mgr"]->query("SELECT COUNT(*) FROM char_changes"), 0); // show pending character changes $output .= ' <br />'; if ($user_lvl >= $action_permission["update"]) { if ($char_change_count) { $output .= ' <div class="div_lined"> <div class="div_lined_head"> <span>' . lang("index", "pendingchanges") . '</span> </div>'; $result = $sql["mgr"]->query("SELECT * FROM char_changes"); while ($change = $sql["mgr"]->fetch_assoc($result)) { if ($core == 1) { $change_char_query = "SELECT * FROM characters WHERE guid='" . $change["guid"] . "'"; } else { $change_char_query = "SELECT *, account AS acct FROM characters WHERE guid='" . $change["guid"] . "'"; } $change_char = $sql["char"]->fetch_assoc($sql["char"]->query($change_char_query)); if ($core == 1) { $change_acct_query = "SELECT * FROM accounts WHERE acct='" . $change_char["acct"] . "'"; } else { $change_acct_query = "SELECT *, username AS login FROM account WHERE id='" . $change_char["acct"] . "'"; } $change_acct = $sql["logon"]->fetch_assoc($sql["logon"]->query($change_acct_query)); if (isset($change["new_name"])) { // Localization $namechange = lang("xname", "playerhasreq"); $namechange = str_replace("%1", htmlspecialchars($change_acct["login"]), $namechange); $namechange = str_replace("%2", htmlspecialchars($change_char["name"]), $namechange); $namechange = str_replace("%3", htmlspecialchars($change["new_name"]), $namechange); $output .= ' <div class="div_lined_line left_text large"> <span>' . $namechange . '</span>'; } if (isset($change["new_race"])) { // Localization $racechange = lang("xrace", "playerhasreq"); $racechange = str_replace("%1", htmlspecialchars($change_acct["login"]), $racechange); $racechange = str_replace("%2", htmlspecialchars($change_char["name"]), $racechange); $racechange = str_replace("%3", char_get_race_name($change["new_race"]), $racechange); $output .= ' <div class="div_lined_line left_text large"> <span>' . $racechange . '</span>'; } if (isset($change["new_acct"])) { if ($core == 1) { $new_acct_query = "SELECT login FROM accounts WHERE acct='" . $change["new_acct"] . "'"; } else { $new_acct_query = "SELECT username AS login FROM account WHERE id='" . $change["new_acct"] . "'"; } $new_acct_result = $sql["logon"]->query($new_acct_query); $new_acct_result = $sql["logon"]->fetch_assoc($new_acct_result); $new_acct_name = $new_acct_result["login"]; // Localization $acctchange = lang("xacct", "playerhasreq"); $acctchange = str_replace("%1", htmlspecialchars($change_acct["login"]), $acctchange); $acctchange = str_replace("%2", htmlspecialchars($change_char["name"]), $acctchange); $acctchange = str_replace("%3", $new_acct_name, $acctchange); $output .= ' <div class="div_lined_line left_text large"> <span>' . $acctchange . '</span>'; } if ($change_char["online"]) { $output .= ' <br /> <br /> <img src="img/aff_warn.gif" alt="warn" /> <span class="error">' . lang("xname", "online") . '</span>'; } $output .= ' </div>'; if (isset($change["new_name"])) { $file = "change_char_name.php"; } elseif (isset($change["new_race"])) { $file = "change_char_race.php"; } else { $file = "change_char_account.php"; } $output .= ' <div class="div_lined_line right_text"> <a href="' . $file . '?action=denied&guid=' . $change["guid"] . '"> <img src="img/cross.png" width="12" height="12" alt="" /> </a>'; if (!$change_char["online"]) { $output .= ' <a href="' . $file . '?action=approve&guid=' . $change["guid"] . '"> <img src="img/aff_tick.png" width="14" height="14" alt="" /> </a>'; } $output .= ' </div> <br />'; } $output .= ' </div>'; } } //print online chars if ($online && $user_lvl >= $player_online) { //==========================$_GET and SECURE================================= $start = isset($_GET["start"]) ? $sql["char"]->quote_smart($_GET["start"]) : 0; if (!is_numeric($start)) { $start = 0; } $order_by = isset($_GET["order_by"]) ? $sql["char"]->quote_smart($_GET["order_by"]) : "name"; if (!preg_match("/^[_[:lower:]]{1,12}\$/", $order_by)) { $order_by = "name"; } $dir = isset($_GET["dir"]) ? $sql["char"]->quote_smart($_GET["dir"]) : 1; if (!preg_match("/^[01]{1}\$/", $dir)) { $dir = 1; } $order_dir = $dir ? "ASC" : "DESC"; $dir = $dir ? 0 : 1; //==========================$_GET and SECURE end============================= if ($order_by === "mapid") { $order_by = "mapid, zoneid "; $order_hold = "mapid"; } elseif ($order_by === "zoneid") { $order_by = "zoneid, mapid "; $order_hold = "zoneid"; } else { $order_hold = $order_by; } $order_side = ""; if (!($user_lvl || $server[$realm_id]["both_factions"])) { if ($core == 1) { $result = $sql["char"]->query("SELECT race FROM characters WHERE acct=" . $user_id . "\r\n AND SUBSTRING_INDEX(SUBSTRING_INDEX(playedtime, ' ', 2), ' ', -1)=(SELECT MAX(SUBSTRING_INDEX(SUBSTRING_INDEX(playedtime, ' ', 2), ' ', -1)) FROM characters WHERE acct=" . $user_id . ") LIMIT 1"); } else { $result = $sql["char"]->query("SELECT race FROM characters WHERE account=" . $user_id . "\r\n AND totaltime=(SELECT MAX(totaltime) FROM characters WHERE account=" . $user_id . ") LIMIT 1"); } if ($sql["char"]->num_rows($result)) { $order_side = in_array($sql["char"]->result($result, 0), array(2, 5, 6, 8, 10)) ? " AND race IN (2, 5, 6, 8, 10) " : " AND race IN (1, 3, 4, 7, 11) "; } } if ($core == 1) { $result = $sql["char"]->query("SELECT guid, name, race, class, zoneid, mapid, level, characters.acct, gender,\r\n CAST( SUBSTRING_INDEX( SUBSTRING_INDEX( data, ';', " . (PLAYER_FIELD_HONOR_CURRENCY + 1) . " ), ';', -1 ) AS UNSIGNED ) AS highest_rank, lastip\r\n FROM characters\r\n LEFT JOIN `" . $logon_db["name"] . "`.accounts ON characters.acct=`" . $logon_db["name"] . "`.accounts.acct\r\n WHERE characters.online=1 " . $order_side . " ORDER BY " . $order_by . " " . $order_dir . " LIMIT " . $start . ", " . $itemperpage); } elseif ($core == 2) { $result = $sql["char"]->query("SELECT guid, name, race, class, zone AS zoneid, map AS mapid, level, account AS acct, gender,\r\n totalHonorPoints AS highest_rank, last_ip AS lastip\r\n FROM characters\r\n LEFT JOIN `" . $logon_db["name"] . "`.account ON characters.account=`" . $logon_db["name"] . "`.account.id\r\n WHERE characters.online=1 " . $order_side . " ORDER BY " . $order_by . " " . $order_dir . " LIMIT " . $start . ", " . $itemperpage); } else { $result = $sql["char"]->query("SELECT characters.guid, characters.name, race, class, zone AS zoneid, map AS mapid, level, account AS acct, gender,\r\n totalHonorPoints AS highest_rank, latency, last_ip AS lastip, guild.name AS gname\r\n FROM characters\r\n LEFT JOIN `" . $logon_db["name"] . "`.account ON characters.account=`" . $logon_db["name"] . "`.account.id\r\n LEFT JOIN guild_member ON characters.guid=guild_member.guid\r\n LEFT JOIN guild ON guild_member.guildid=guild.guildid\r\n WHERE characters.online=1 " . $order_side . " ORDER BY " . $order_by . " " . $order_dir . " LIMIT " . $start . ", " . $itemperpage); } $total_online = $sql["char"]->result($sql["char"]->query("SELECT count(*) FROM characters WHERE online= 1"), 0); $output .= ' <div class="div_lined center_text"> <span class="bold">' . lang("index", "tot_users_online") . ': ' . $total_online . '</span> </div>'; if ($total_online) { $output .= ' <table class="lined"> <tr> <td colspan="' . (9 - $showcountryflag) . '" align="right" class="hidden" style="width: 25%;">'; $output .= generate_pagination("index.php?start_m=" . $start_m . "&order_by=" . $order_hold . "&dir=" . ($dir ? 0 : 1), $total_online, $itemperpage, $start); $output .= ' </td> </tr> <tr> <th style="width: 15%;"> <a href="index.php?start=' . $start . '&start_m=' . $start_m . '&order_by=name&dir=' . $dir . '"' . ($order_by === "name" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "name") . '</a> </th> <th style="width: 1%;"> <a href="index.php?start=' . $start . '&start_m=' . $start_m . '&order_by=race&dir=' . $dir . '"' . ($order_by === "race" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "race") . '</a> </th> <th style="width: 1%;"> <a href="index.php?start=' . $start . '&start_m=' . $start_m . '&order_by=class&dir=' . $dir . '"' . ($order_by === "class" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "class") . '</a> </th> <th style="width: 5%;"> <a href="index.php?start=' . $start . '&start_m=' . $start_m . '&order_by=level&dir=' . $dir . '"' . ($order_by === "level" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "level") . '</a> </th> <th style="width: 1%;"> <a href="index.php?start=' . $start . '&start_m=' . $start_m . '&order_by=highest_rank&dir=' . $dir . '"' . ($order_by === "highest_rank" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "rank") . '</a> </th> <th style="width: 15%;"> <a href="index.php?start=' . $start . '&start_m=' . $start_m . '&order_by=gname&dir=' . $dir . '"' . ($order_by === "gname" ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "guild") . '</a> </th> <th style="width: 20%;"> <a href="index.php?start=' . $start . '&start_m=' . $start_m . '&order_by=mapid&dir=' . $dir . '"' . ($order_by === "mapid, zoneid " ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "map") . '</a> </th> <th style="width: 25%;"> <a href="index.php?start=' . $start . '&start_m=' . $start_m . '&order_by=zoneid&dir=' . $dir . '"' . ($order_by === "zoneid, mapid " ? ' class="' . $order_dir . '"' : '') . '>' . lang("index", "zone") . '</a> </th>'; if ($core == 1) { $output .= ' <th style="width: 25%;"> <span>' . lang("index", "area") . '</span> </th>'; } // this_is_junk: MaNGOS doesn't store player latency if ($core != 2) { if (!$hide_plr_latency) { // this_is_junk: Trinity is the only core which can sort by Player Latency if ($core == 3) { $output .= ' <th style="width: 1%;"> <a href="index.php?start=' . $start . '&start_m=' . $start_m . '&order_by=latency&dir=' . $dir . '"' . ($order_by === "latency" ? ' class="' . $order_dir . '"' : '') . '> <img src="img/time.png" onmousemove="oldtoolTip(\'' . lang("index", "latency") . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt=""' . ($order_by === "latency" ? '' : ' style="position: relative; top: 7px;"') . ' /> </a> </th>'; } else { $output .= ' <th style="width: 1%;"> <img src="img/time.png" onmousemove="oldtoolTip(\'' . lang("index", "latency") . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" style="position: relative; top: 7px;" /> </th>'; } } } if ($showcountryflag) { require_once "libs/misc_lib.php"; $output .= ' <th style="width: 1%;"> <a href="index.php?start=' . $start . '&start_m=' . $start_m . '&order_by=lastip&dir=' . $dir . '"' . ($order_by === "lastip" ? ' class="' . $order_dir . '"' : '') . '> <img src="img/world.png" onmousemove="oldtoolTip(\'' . lang("global", "country") . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt=""' . ($order_by === "lastip" ? '' : ' style="position: relative; top: 7px;"') . ' /> </a> </th>'; } $output .= ' </tr>'; } while ($char = $sql["char"]->fetch_assoc($result)) { if ($core == 1) { $ca_query = "SELECT accounts.login AS name FROM `" . $logon_db["name"] . "`.accounts LEFT JOIN `" . $corem_db["name"] . "`.config_accounts ON accounts.login=`" . $corem_db["name"] . "`.config_accounts.Login COLLATE utf8_unicode_ci WHERE acct='" . $char["acct"] . "'"; } else { $ca_query = "SELECT *, username AS name FROM `" . $logon_db["name"] . "`.account LEFT JOIN `" . $corem_db["name"] . "`.config_accounts ON account.username=`" . $corem_db["name"] . "`.config_accounts.Login WHERE id='" . $char["acct"] . "'"; } $ca_result = $sql["mgr"]->query($ca_query); $char_acct = $sql["mgr"]->fetch_assoc($ca_result); $gm = $char_acct["SecurityLevel"]; if (!isset($gm)) { $gm = 0; } if ($core == 1) { $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_data WHERE playerid='" . $char["guid"] . "'"), 0); } else { $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_member WHERE guid='" . $char["guid"] . "'"), 0); } if ($core == 1) { $guild_name_query = "SELECT guildName FROM guilds WHERE guildid='" . $guild_id . "'"; } else { $guild_name_query = "SELECT name AS guildName FROM guild WHERE guildid='" . $guild_id . "'"; } $guild_name_result = $sql["char"]->query($guild_name_query); $guild_name = $sql["char"]->fetch_assoc($guild_name_result); $guild_name = $guild_name["guildName"]; $output .= ' <tr> <td>'; if ($user_lvl > 0 && ($user_lvl >= gmlevel($gm) || $user_lvl == $action_permission["delete"])) { $output .= ' <a href="char.php?id=' . $char["guid"] . '"> <span onmousemove="oldtoolTip(\'' . htmlspecialchars($char_acct["name"]) . ' (' . id_get_gm_level($gm) . ')' . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()">' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . '</span> </a>'; } else { $output .= ' <span>' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . '</span>'; } $output .= ' </td> <td> <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> </td> <td> <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> </td> <td>' . char_get_level_color($char["level"]) . '</td> <td> <span onmouseover="oldtoolTip(\'' . char_get_pvp_rank_name($char["highest_rank"], char_get_side_id($char["race"])) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" id="index_delete_cursor"><img src="img/ranks/rank' . char_get_pvp_rank_id($char["highest_rank"], char_get_side_id($char["race"])) . '.gif" alt="" /></span> </td> <td> <a href="guild.php?action=view_guild&error=3&id=' . $guild_id . '">' . htmlentities($guild_name, ENT_COMPAT, $site_encoding) . '</a> </td> <td> <span onmousemove="oldtoolTip(\'MapID:' . $char["mapid"] . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()">' . get_map_name($char["mapid"]) . '</span> </td> <td> <span onmousemove="oldtoolTip(\'ZoneID:' . $char["zoneid"] . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()">' . get_zone_name($char["zoneid"]) . '</span> </td>'; // display player area, if available if ($core == 1) { for ($i = 0; $i < count($stats["plrs_area"]); $i++) { if ($stats["plrs_area"][$i][0] == $char["name"]) { $output .= ' <td> <span onmousemove="toolTip(\'AreaID:' . $stats["plrs_area"][$i][1] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_zone_name($stats["plrs_area"][$i][1]) . '</span> </td>'; } if (!isset($stats["plrs_lat"][$i][1])) { $output .= ' <td>-</td>'; } } } // display player latency, if enabled, and if available if (!$hide_plr_latency) { if ($core == 1) { for ($i = 0; $i < count($stats["plrs_lat"]); $i++) { if ($stats["plrs_lat"][$i][0] == $char["name"]) { $output .= ' <td>' . $stats["plrs_lat"][$i][1] . '</td>'; } if (!isset($stats["plrs_lat"][$i][1])) { $output .= ' <td>-</td>'; } } } else { // this_is_junk: MaNGOS doesn't store player latency if ($core == 3) { $output .= ' <td>' . $char["latency"] . '</td>'; } } } if ($showcountryflag) { $country = misc_get_country_by_ip($char["lastip"]); $output .= ' <td>' . ($country["code"] ? '<img src="img/flags/' . $country["code"] . '.png" onmousemove="oldtoolTip(\'' . $country["country"] . ($user_lvl >= $action_permission["update"] ? '<br />' . $country["actualip"] : '') . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />' : '-') . '</td>'; } $output .= ' </tr>'; } if ($total_online) { $output .= ' <tr>'; $output .= ' <td colspan="' . (9 - $showcountryflag) . '" align="right" class="hidden" style="width: 25%;">'; $output .= generate_pagination("index.php?start_m=" . $start_m . "&order_by=" . $order_by . "&dir=" . ($dir ? 0 : 1), $total_online, $itemperpage, $start); $output .= ' </td> </tr> </table>'; } $output .= ' <br />'; unset($total_online); } }
//else // exit('<center><br><code>\'scripts/config.php\'</code> not found,<br> // please copy <code>\'scripts/config.dist.php\'</code> to // <code>\'scripts/config.php\'</code> and make appropriate changes.'); require_once 'libs/db_lib.php'; require_once 'libs/global_lib.php'; require_once 'libs/item_lib.php'; //header('Expires: Tue, 01 Jan 2000 00:00:00 GMT'); //header('Last-Modified: '.gmdate('D, d M Y H:i:s').' GMT'); //header('Cache-Control: no-store, no-cache, must-revalidate, max-age=0'); //header('Cache-Control: post-check=0, pre-check=0', false); //header('Pragma: no-cache'); //wowhead_tt(); //echo $output; $sqlm = new SQL(); $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']); $realm_id = 1; $sqlw = new SQL(); $sqlw->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']); $result = $sqlw->query('select entry from item_template order by entry ASC'); $i = 0; while ($entry = $sqlw->fetch_assoc($result)) { if (get_item_icon($entry['entry'], $sqlm, $sqlw) == 'img/INV/INV_blank_32.gif') { //echo '<a href="'.$item_datasite.$entry['entry'].'"><img src="'.get_item_icon($entry['entry'], $sqlm, $sqlw).'" /></a>'; get_item_icon($entry['entry']); echo $entry['entry'] . ' '; } else { ++$i; } } echo $i;
function guild_bank(&$sqlr, &$sqlc) { global $output, $lang_global, $lang_guildbank, $realm_id, $characters_db, $mmfpm_db, $world_db, $item_datasite, $item_icons; wowhead_tt(); if (empty($_GET['id'])) { error($lang_global['empty_fields']); } // this is multi realm support, as of writing still under development // this page is already implementing it if (empty($_GET['realm'])) { $realmid = $realm_id; } else { $realmid = $sqlr->quote_smart($_GET['realm']); if (is_numeric($realmid)) { $sqlc->connect($characters_db[$realmid]['addr'], $characters_db[$realmid]['user'], $characters_db[$realmid]['pass'], $characters_db[$realmid]['name']); } else { $realmid = $realm_id; } } $guild_id = $sqlc->quote_smart($_GET['id']); if (is_numeric($guild_id)) { } else { $guild_id = 0; } if (empty($_GET['tab'])) { $current_tab = 0; } else { $current_tab = $sqlc->quote_smart($_GET['tab']); } if (is_numeric($current_tab) || $current_tab > 6) { } else { $current_tab = 0; } $result = $sqlc->query('SELECT name, BankMoney FROM guild WHERE guildid = ' . $guild_id . ' LIMIT 1'); if ($sqlc->num_rows($result)) { $guild_name = $sqlc->result($result, 0, 'name'); $bank_gold = $sqlc->result($result, 0, 'BankMoney'); $result = $sqlc->query('SELECT TabId, TabName, TabIcon FROM guild_bank_tab WHERE guildid = ' . $guild_id . ' LIMIT 6'); $tabs = array(); while ($tab = $sqlc->fetch_assoc($result)) { $tabs[$tab['TabId']] = $tab; } $output .= ' <div class="top"> <h1>' . $guild_name . ' ' . $lang_guildbank['guildbank'] . '</h1> </div> <center> <div id="tab"> <ul>'; for ($i = 0; $i < 6; ++$i) { if (isset($tabs[$i])) { $output .= ' <li' . ($current_tab == $i ? ' id="selected"' : '') . '> <a href="guildbank.php?id=' . $guild_id . '&tab=' . $i . '&realm=' . $realmid . '">'; if ($tabs[$i]['TabIcon'] == '') { $output .= ' <img src="img/INV/INV_blank_32.gif" class="icon_border_0"'; } else { if (file_exists('' . $item_icons . '/' . $tabs[$i]['TabIcon'] . '.jpg')) { $output .= ' <img src="' . $item_icons . '/' . $tabs[$i]['TabIcon'] . '.jpg" class="icon_border_0"'; } else { $output .= ' <img src="img/INV/INV_blank_32.gif" class="icon_border_0"'; } } if ($tabs[$i]['TabName'] == '') { $output .= ' onmousemove="toolTip(\'' . $lang_guildbank['tab'] . ($i + 1) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />'; } else { $output .= ' onmousemove="toolTip(\'' . $tabs[$i]['TabName'] . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />'; } $output .= ' </a> </li>'; } } $output .= ' </ul> </div> <div id="tab_content">'; $result = $sqlc->query('SELECT gbi.SlotId, gbi.item_entry, SUBSTRING_INDEX(SUBSTRING_INDEX(data, " ", 15), " ", -1) as stack_count FROM guild_bank_item gbi INNER JOIN item_instance ii on ii.guid = gbi.item_guid WHERE gbi.guildid = ' . $guild_id . ' AND TabID = ' . $current_tab . ''); $gb_slots = array(); while ($tab = $sqlc->fetch_assoc($result)) { if ($tab['item_entry']) { $gb_slots[$tab['SlotId']] = $tab; } } $output .= ' <table style="width: 510px;"> <tr> <td class="bag" align="center"> <div style="width:' . 14 * 43 . 'px;height:' . 7 * 41 . 'px;">'; $sqlm = new SQL(); $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']); $sqlw = new SQL(); $sqlw->connect($world_db[$realmid]['addr'], $world_db[$realmid]['user'], $world_db[$realmid]['pass'], $world_db[$realmid]['name']); $item_position = 0; for ($i = 0; $i < 7; ++$i) { for ($j = 0; $j < 14; ++$j) { $item_position = $j * 7 + $i; if (isset($gb_slots[$item_position])) { $gb_item_id = $gb_slots[$item_position]['item_entry']; $stack = $gb_slots[$item_position]['stack_count'] == 1 ? '' : $gb_slots[$item_position]['stack_count']; $output .= ' <div style="left:' . $j * 43 . 'px;top:' . $i * 41 . 'px;"> <a style="padding:2px;" href="' . $item_datasite . $gb_item_id . '"> <img src="' . get_item_icon($gb_item_id, $sqlm, $sqlw) . '" alt="" /> </a> <div style="width:25px;margin:-15px 0px 0px 16px;color:black;font-size:12px">' . $stack . '</div> <div style="width:25px;margin:-16px 0px 0px 15px;color:white;font-size:12px">' . $stack . '</div> </div>'; } } } $output .= ' </div> </td> </tr> <tr> <td class="hidden" align="right"> ' . substr($bank_gold, 0, -4) . '<img src="img/gold.gif" alt="" align="middle" /> ' . substr($bank_gold, -4, -2) . '<img src="img/silver.gif" alt="" align="middle" /> ' . substr($bank_gold, -2) . '<img src="img/copper.gif" alt="" align="middle" /> </td> </tr> </table> </div> <br /> <table class="hidden"> <tr> <td>'; makebutton($lang_guildbank['guild'], 'guild.php?action=view_guild&realm=' . $realmid . '&error=3&id=' . $guild_id . '', 130); $output .= ' </td> </tr> </table> <br /> </center>'; unset($bank_gold); } else { redirect('error.php?err=' . $lang_guildbank['notfound']); } }
function guild_bank() { global $output, $realm_id, $characters_db, $arcm_db, $world_db, $item_datasite, $base_datasite, $item_icons, $sql, $core; wowhead_tt(); if (empty($_GET["id"])) { error(lang("global", "empty_fields")); } // this is multi realm support, as of writing still under development // this page is already implementing it if (empty($_GET["realm"])) { $realmid = $realm_id; } else { $realmid = $sql["logon"]->quote_smart($_GET["realm"]); if (is_numeric($realmid)) { $sql["char"]->connect($characters_db[$realmid]["addr"], $characters_db[$realmid]["user"], $characters_db[$realmid]["pass"], $characters_db[$realmid]["name"], $characters_db[$realmid]["encoding"]); } else { $realmid = $realm_id; } } $guild_id = $sql["char"]->quote_smart($_GET["id"]); if (!is_numeric($guild_id)) { $guild_id = 0; } if (empty($_GET["tab"])) { $current_tab = 0; } else { $current_tab = $sql["char"]->quote_smart($_GET["tab"]); } if (!is_numeric($current_tab) || $current_tab > 6) { $current_tab = 0; } if ($core == 1) { $result = $sql["char"]->query("SELECT guildName, bankBalance FROM guilds WHERE guildid='" . $guild_id . "' LIMIT 1"); } else { $result = $sql["char"]->query("SELECT name AS guildName, BankMoney AS bankBalance FROM guild WHERE guildid='" . $guild_id . "' LIMIT 1"); } if ($sql["char"]->num_rows($result)) { $guild_name = $sql["char"]->result($result, 0, "guildName"); $bank_gold = $sql["char"]->result($result, 0, "bankBalance"); if ($core == 1) { $result = $sql["char"]->query("SELECT TabId, TabName, TabIcon FROM guild_banktabs WHERE guildid='" . $guild_id . "' LIMIT 6"); } else { $result = $sql["char"]->query("SELECT TabId, TabName, TabIcon FROM guild_bank_tab WHERE guildid='" . $guild_id . "' LIMIT 6"); } $tabs = array(); while ($tab = $sql["char"]->fetch_assoc($result)) { $tabs[$tab["TabId"]] = $tab; } $output .= ' <div class="top"> <h1>' . $guild_name . ' ' . lang("guildbank", "guildbank") . '</h1> </div> <div class="tab"> <ul>'; for ($i = 0; $i < 6; ++$i) { if (isset($tabs[$i])) { $output .= ' <li' . ($current_tab == $i ? ' class="selected"' : '') . '> <a href="guildbank.php?id=' . $guild_id . '&tab=' . $i . '&realm=' . $realmid . '">'; if ($tabs[$i]['TabIcon'] == '') { $output .= ' <img src="img/INV/INV_blank_32.gif" class="icon_border_0"'; } else { // make sure we're looking for the file name with the correct capitalization $ii_query = "SELECT * FROM itemdisplayinfo WHERE LCASE(IconName)='" . strtolower($tabs[$i]["TabIcon"]) . "' LIMIT 1"; $ii_result = $sql["dbc"]->query($ii_query); $ii_fields = $sql["dbc"]->fetch_assoc($ii_result); $tabs[$i]["TabIcon"] = $ii_fields["IconName"]; if (file_exists($item_icons . "/" . $tabs[$i]["TabIcon"] . ".png")) { $output .= ' <img src="' . $item_icons . "/" . $tabs[$i]["TabIcon"] . '.png" class="icon_border_0"'; } else { $output .= ' <img src="img/INV/INV_blank_32.gif" class="icon_border_0"'; } } if ($tabs[$i]['TabName'] == '') { $output .= ' onmousemove="oldtoolTip(\'' . lang("guildbank", "tab") . ($i + 1) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />'; } else { $output .= ' onmousemove="oldtoolTip(\'' . $tabs[$i]['TabName'] . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />'; } $output .= ' </a> </li>'; } } $output .= ' </ul> </div> <div class="tab_content center">'; if ($core == 1) { $result = $sql["char"]->query("SELECT gbi.SlotId, gbi.itemGuid, ii.entry,\r\n ii.count AS stack_count,\r\n FROM guild_bankitems gbi\r\n INNER JOIN playeritems ii ON ii.guid=gbi.itemGuid\r\n WHERE gbi.guildid='" . $guild_id . "' AND TabID='" . $current_tab . "'"); } elseif ($core == 2) { $result = $sql["char"]->query("SELECT gbi.SlotId, gbi.item_guid AS itemGuid, gbi.item_entry AS entry, \r\n SUBSTRING_INDEX(SUBSTRING_INDEX(data, ' ', 15), ' ', -1) as stack_count \r\n FROM guild_bank_item gbi\r\n INNER JOIN item_instance ii ON ii.guid=gbi.item_guid \r\n WHERE gbi.guildid='" . $guild_id . "' AND TabID='" . $current_tab . "'"); } else { $result = $sql["char"]->query("SELECT gbi.SlotId, gbi.item_guid AS itemGuid, ii.itemEntry AS entry, \r\n ii.count as stack_count \r\n FROM guild_bank_item gbi\r\n INNER JOIN item_instance ii ON ii.guid=gbi.item_guid \r\n WHERE gbi.guildid='" . $guild_id . "' AND TabID='" . $current_tab . "'"); } $gb_slots = array(); while ($tab = $sql["char"]->fetch_assoc($result)) { if ($tab["itemGuid"]) { $gb_slots[$tab["SlotId"]] = $tab; } } // this_is_junk: style left hardcoded because it's calculated. $output .= ' <table id="guildbank_tabs"> <tr> <td align="center"> <div class="bag" style="width:' . (14 * 43 + 2) . 'px; height:' . 7 * 41 . 'px;">'; $item_position = 0; for ($i = 0; $i < 7; ++$i) { for ($j = 0; $j < 14; ++$j) { $item_position = $j * 7 + $i; if (isset($gb_slots[$item_position])) { $gb_item_id = $gb_slots[$item_position]["entry"]; $stack = $gb_slots[$item_position]["stack_count"] == 1 ? '' : $gb_slots[$item_position]["stack_count"]; // this_is_junk: style left hardcoded because it's calculated. $output .= ' <div class="bag_slot" style="left:' . ($j * 43 + 4) . 'px; top:' . ($i * 41 + 4) . 'px;"> <a class="guildbank_padding" href="' . $base_datasite . $item_datasite . $gb_item_id . '"> <img src="' . get_item_icon($gb_item_id) . '" class="inv_icon" alt="" /> </a> <div class="guildbank_quantity_shadow">' . $stack . '</div> <div class="guildbank_quantity">' . $stack . '</div> </div>'; } } } $output .= ' </div> </td> </tr> <tr> <td class="hidden" align="right"> ' . substr($bank_gold, 0, -4) . '<img src="img/gold.gif" alt="" style="position: relative; bottom: -6px;" /> ' . substr($bank_gold, -4, 2) . '<img src="img/silver.gif" alt="" style="position: relative; bottom: -6px;" /> ' . substr($bank_gold, -2) . '<img src="img/copper.gif" alt="" style="position: relative; bottom: -6px;" /> </td> </tr> </table> </div> <br /> <table class="hidden center"> <tr> <td>'; makebutton(lang("guildbank", "guild"), "guild.php?action=view_guild&realm=" . $realmid . "&error=3&id=" . $guild_id, 130); $output .= ' </td> </tr> </table> <br />'; unset($bank_gold); } else { redirect("error.php?err=" . lang("guildbank", "notfound")); } }
function edit_user() { global $output, $dbc_db, $corem_db, $logon_db, $characters_db, $corem_db, $realm_id, $invite_only, $timezone_offset, $user_name, $user_id, $expansion_select, $server, $developer_test_mode, $multi_realm_mode, $remember_me_checked, $achievement_point_points, $achievement_point_credits, $credits_fractional, $sql, $core; $refguid = $sql["mgr"]->result($sql["mgr"]->query("SELECT InvitedBy FROM point_system_invites WHERE PlayersAccount='" . $user_id . "'"), 0, 'InvitedBy'); $referred_by = $sql["char"]->result($sql["char"]->query("SELECT name FROM characters WHERE guid='" . $refguid . "'"), 0, 'name'); unset($refguid); if ($core == 1) { $query = "SELECT email, flags, lastip FROM accounts WHERE login='******'"; } else { $query = "SELECT email, expansion AS flags, last_ip AS lastip FROM account WHERE username='******'"; } if ($acc = $sql["logon"]->fetch_assoc($sql["logon"]->query($query))) { // if we have a screen name, we need to use it $screen_name_query = "SELECT *,\n SUBSTRING_INDEX(SUBSTRING_INDEX(Avatar, ' ', 1), ' ', -1) AS avatarsex,\n SUBSTRING_INDEX(SUBSTRING_INDEX(Avatar, ' ', 2), ' ', -1) AS avatarrace,\n SUBSTRING_INDEX(SUBSTRING_INDEX(Avatar, ' ', 3), ' ', -1) AS avatarclass,\n SUBSTRING_INDEX(SUBSTRING_INDEX(Avatar, ' ', 4), ' ', -1) AS avatarlevel\n FROM config_accounts WHERE Login='******'"; $screen_name = $sql["mgr"]->query($screen_name_query); $screen_name = $sql["mgr"]->fetch_assoc($screen_name); if ($screen_name["SecurityLevel"] >= 1073741824) { $screen_name["SecurityLevel"] -= 1073741824; } // ArcEmu: find out if we're using an encrypted password for this account if ($core == 1) { $pass_query = "SELECT * FROM accounts WHERE login='******' AND encrypted_password<>''"; $pass_result = $sql["logon"]->query($pass_query); $arc_encrypted = $sql["logon"]->num_rows($pass_result); } $output .= ' <script type="text/javascript" src="libs/js/sha1.js"></script> <script type="text/javascript"> // <![CDATA[ function do_submit_data () { var myForm = document.getElementById("form")'; if ($core == 1) { if ($arc_encrypted) { $output .= ' myForm.pass.value = hex_sha1("' . strtoupper($user_name) . ':" + myForm.user_pass.value.toUpperCase());'; } else { $output .= ' myForm.pass.value = myForm.user_pass.value;'; } } else { $output .= ' myForm.pass.value = hex_sha1("' . strtoupper($user_name) . ':" + myForm.user_pass.value.toUpperCase());'; } $output .= ' myForm.pass.value = myForm.pass.value.toUpperCase(); do_submit(); } // ]]> </script> <div id="edit_fieldset" class="fieldset_border center"> <span class="legend">' . lang("edit", "edit_acc") . '</span> <form method="post" action="edit.php?action=doedit_user" id="form"> <div> <input type="hidden" name="pass" value="" maxlength="256" /> </div> <table class="flat" id="edit_fieldset_table"> <tr> <td>' . lang("edit", "id") . ':</td> <td colspan="2">' . htmlspecialchars($user_id) . '</td> </tr> <tr> <td>' . lang("edit", "username") . ':</td> <td colspan="2">' . htmlspecialchars($user_name) . '</td> </tr>'; if (!$screen_name["ScreenName"]) { $output .= ' <tr> <td>' . lang("edit", "screenname") . ':</td> <td colspan="2"><input type="text" name="screenname" size="42" maxlength="14" /></td> </tr>'; } else { $output .= ' <tr> <td>' . lang("edit", "screenname") . ':</td> <td colspan="2">' . htmlspecialchars($screen_name["ScreenName"]) . '</td> </tr>'; } $output .= ' <tr> <td>' . lang("edit", "password") . ':</td> <td colspan="2"> <input type="text" name="user_pass" size="39" maxlength="40" value="******" /> <img src="img/information.png" onmousemove="oldtoolTip(\'' . lang("edit", "pass_warning") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> </td> </tr> <tr> <td>' . lang("edit", "mail") . ':</td>'; if ($screen_name["TempEmail"]) { $output .= ' <td colspan="2"> <a href="edit.php?action=cancel_email_change" > <img src="img/aff_warn.gif" onmousemove="oldtoolTip(\'' . lang("edit", "email_changed") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> </a> <input type="text" name="mail" size="39" maxlength="225" value="' . $acc["email"] . '" /> </td>'; } else { $output .= ' <td colspan="2"><input type="text" name="mail" size="42" maxlength="225" value="' . $acc["email"] . '" /></td>'; } $output .= ' </tr> <tr> <td>' . lang("edit", "invited_by") . ':</td> <td colspan="2">'; if ($referred_by == NULL) { $output .= ' <input type="text" name="referredby" size="20" maxlength="12" value="' . $referred_by . '" /> (' . lang("user", "charname") . ')'; } else { $output .= ' ' . htmlspecialchars($referred_by) . ''; } $output .= ' </td> </tr> <tr> <td>' . lang("edit", "gm_level") . ':</td> <td colspan="2">' . id_get_gm_level($screen_name["SecurityLevel"]) . ' ( ' . $screen_name["SecurityLevel"] . ' )</td> </tr> <tr> <td>' . lang("edit", "last_ip") . ':</td> <td colspan="2">' . htmlspecialchars($acc["lastip"]) . '</td> </tr>'; if ($expansion_select) { if ($core == 1) { $output .= ' <tr> <td>' . lang("edit", "client_type") . ':</td> <td colspan="2"> <select name="expansion"> <option value="24" ' . ($acc["flags"] == 24 ? 'selected="selected"' : '') . '>' . lang("edit", "wotlktbc") . '</option> <option value="16" ' . ($acc["flags"] == 16 ? 'selected="selected"' : '') . '>' . lang("edit", "wotlk") . '</option> <option value="8" ' . ($acc["flags"] == 8 ? 'selected="selected"' : '') . '>' . lang("edit", "tbc") . '</option> <option value="0" ' . ($acc["flags"] == 0 ? 'selected="selected"' : '') . '>' . lang("edit", "classic") . '</option> </select> </td> </tr>'; } else { $output .= ' <tr> <td>' . lang("edit", "client_type") . ':</td> <td colspan="2"> <select name="expansion"> <option value="2" ' . ($acc["flags"] == 2 ? 'selected="selected"' : '') . '>' . lang("edit", "wotlktbc") . '</option> <option value="1" ' . ($acc["flags"] == 1 ? 'selected="selected"' : '') . '>' . lang("edit", "tbc") . '</option> <option value="0" ' . ($acc["flags"] == 0 ? 'selected="selected"' : '') . '>' . lang("edit", "classic") . '</option> </select> </td> </tr>'; } } $output .= ' <tr> <td>' . lang("edit", "credits") . ':</td> <td colspan="2">' . ($screen_name["Credits"] < 0 ? lang("edit", "unlimited") : (double) $screen_name["Credits"]) . '</td> </tr>'; foreach ($characters_db as $db) { $sqlt = new SQL(); $sqlt->connect($db["addr"], $db["user"], $db["pass"], $db["name"], $db["encoding"]); if ($core == 1) { $query = "SELECT COUNT(*) FROM characters WHERE acct='" . $user_id . "'"; } else { $query = "SELECT COUNT(*) FROM characters WHERE account='" . $user_id . "'"; } $result = $sqlt->query($query); $fields = $sqlt->fetch_assoc($result); $c_count += $fields["COUNT(*)"]; } $output .= ' <tr> <td>' . lang("edit", "tot_chars") . ':</td> <td colspan="2">' . $c_count . '</td> </tr>'; $total_achieve_points = 0; $realms = $sql["mgr"]->query("SELECT * FROM config_servers"); if (1 < $sql["mgr"]->num_rows($realms) && 1 < count($server) && 1 < count($characters_db)) { while ($realm = $sql["mgr"]->fetch_assoc($realms)) { $sql["char"]->connect($characters_db[$realm["Index"]]["addr"], $characters_db[$realm["Index"]]["user"], $characters_db[$realm["Index"]]["pass"], $characters_db[$realm["Index"]]["name"], $characters_db[$realm["Index"]]["encoding"]); if ($core == 1) { $result = $sql["char"]->query("SELECT guid, name, race, class, level, gender, timestamp,\n IFNULL((SELECT SUM(points) FROM character_achievement LEFT JOIN `" . $dbc_db["name"] . "`.achievement ON `" . $dbc_db["name"] . "`.achievement.id=character_achievement.achievement WHERE character_achievement.guid=characters.guid), 0) AS ach_points\n FROM characters WHERE acct='" . $user_id . "'"); } else { $result = $sql["char"]->query("SELECT guid, name, race, class, level, gender, logout_time AS timestamp,\n IFNULL((SELECT SUM(points) FROM character_achievement LEFT JOIN `" . $dbc_db["name"] . "`.achievement ON `" . $dbc_db["name"] . "`.achievement.id=character_achievement.achievement WHERE character_achievement.guid=characters.guid), 0) AS ach_points\n FROM characters WHERE account='" . $user_id . "'"); } // calculate timezone offset $time_offset = $timezone_offset * 3600; $output .= ' <tr> <td colspan="3"> </td> </tr> <tr> <td colspan="3">' . lang("index", "realm") . ': ' . $realm["Name"] . '</td> </tr> <tr> <td>' . lang("edit", "characters") . ':</td> <td>' . $sql["char"]->num_rows($result) . '</td> </tr>'; while ($char = $sql["char"]->fetch_assoc($result)) { if ($char["timestamp"] != 0) { $lastseen = date("F j, Y @ Hi", $char["timestamp"] + $time_offset); } else { $lastseen = '-'; } // add this character's achievement points to our total $total_achieve_points += $char["ach_points"]; $output .= ' <tr> <td> \'---></td> <td> <a href="char.php?id=' . $char["guid"] . '&realm=' . $realm["Index"] . '">' . $char["name"] . '</a> - <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . ' </td> <td>' . $lastseen . '</td> </tr>'; } } unset($realm); } else { if ($core == 1) { $result = $sql["char"]->query("SELECT guid, name, race, class, level, gender, timestamp,\n IFNULL((SELECT SUM(points) FROM character_achievement LEFT JOIN `" . $dbc_db["name"] . "`.achievement ON `" . $dbc_db["name"] . "`.achievement.id=character_achievement.achievement WHERE character_achievement.guid=characters.guid), 0) AS ach_points\n FROM characters WHERE acct='" . $user_id . "'"); } else { $result = $sql["char"]->query("SELECT guid, name, race, class, level, gender, logout_time AS timestamp,\n IFNULL((SELECT SUM(points) FROM character_achievement LEFT JOIN `" . $dbc_db["name"] . "`.achievement ON `" . $dbc_db["name"] . "`.achievement.id=character_achievement.achievement WHERE character_achievement.guid=characters.guid), 0) AS ach_points\n FROM characters WHERE account='" . $user_id . "'"); } // calculate timezone offset $time_offset = $timezone_offset * 3600; $output .= ' <!-- tr> <td>' . lang("edit", "characters") . ':</td> <td>' . $sql["char"]->num_rows($result) . '</td> </tr -->'; while ($char = $sql["char"]->fetch_assoc($result)) { if ($char["timestamp"] != 0) { $lastseen = date("F j, Y @ Hi", $char["timestamp"] + $time_offset); } else { $lastseen = '-'; } // add this character's achievement points to our total $total_achieve_points += $char["ach_points"]; $output .= ' <tr> <td> \'---></td> <td> <a href="char.php?id=' . $char["guid"] . '">' . $char["name"] . '</a> - <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt=""/> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . ' </td> <td>' . $lastseen . '</td> </tr>'; } } unset($result); unset($realms); // Achievement Point to Credit conversion if ($achievement_point_credits && $screen_name["Credits"] >= 0) { $output .= ' <tr> <td colspan="3"> <hr /> </td> </tr> <tr> <td colspan="3"> <table> <tr> <td>' . lang("edit", "total_achieve_points") . ':</td> <td colspan="2"> <span>' . $total_achieve_points . '</span> </td> </tr> <tr> <td>' . lang("edit", "total_achieve_spent") . ':</td> <td colspan="2"> <span>' . $screen_name["AchievePointsSpent"] . '</span> </td> </tr> <tr> <td>' . lang("edit", "achieve_points_available") . ':</td> <td colspan="2"> <span>' . ($total_achieve_points - $screen_name["AchievePointsSpent"]) . '</span> <img src="img/information.png" style="position: relative; top: 4px;" onmousemove="oldtoolTip(\'' . lang("edit", "achieve_warning") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> </td> </tr>'; if ($credits_fractional) { $output .= ' <tr> <td>' . lang("edit", "points_to_credits") . ':</td> <td colspan="2"> <span>' . $achievement_point_credits / $achievement_point_points . ' ' . lang("edit", "credits") . '</span> </td> </tr>'; } else { $output .= ' <tr> <td>' . lang("edit", "points_to_credits") . ':</td> <td colspan="2"> <span>' . round($achievement_point_credits / $achievement_point_points) . ' ' . lang("edit", "credits") . '</span> <img src="img/information.png" style="position: relative; top: 4px;" onmousemove="oldtoolTip(\'' . lang("edit", "points_to_credits_round") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> </td> </tr>'; } $output .= ' <tr> <td>' . lang("edit", "points_to_spend") . ':</td> <td colspan="2">'; if ($total_achieve_points - $screen_name["AchievePointsSpent"] > 0) { $output .= ' <input type="text" name="points_to_spend" value="0" />'; } else { $output .= ' <div style="display: none;"> <input type="hidden" name="points_to_spend" value="0" /> </div> <span>' . lang("edit", "insufficient_funds") . '</span>'; } $output .= ' </td> </tr> </table> </td> </tr>'; } $override_remember_me = $_COOKIE["corem_override_remember_me"]; if (!isset($override_remember_me)) { $override_remember_me = 1; } if ($remember_me_checked) { $output .= ' <tr> <td>' . lang("edit", "override") . ':</td> <td><input type="checkbox" name="override" value="1" ' . ($override_remember_me ? 'checked="checked"' : '') . ' /> </tr>'; } $output .= ' <tr> <td>'; makebutton(lang("edit", "update"), 'javascript:do_submit_data()" type="wrn', 130); $output .= ' </td> <td colspan="2">'; makebutton(lang("global", "back"), 'javascript:window.history.back()" type="def', 130); $output .= ' </td> </tr> </table> </form> </div> <br /> <div id="edit_profile_fieldset" class="fieldset_border center"> <span class="legend">' . lang("edit", "profile_options") . '</span> <form action="edit.php" method="get" id="form3"> <div> <input type="hidden" name="action" value="profile_set" /> </div> <table class="hidden" id="edit_profile_table"> <tr> <td align="left" colspan="3">' . lang("edit", "profile_info") . '</td> </tr> <tr> <td align="left" colspan="3"> <textarea name="profileinfo" rows="6" cols="65">' . $screen_name["Info"] . '</textarea> </td> </tr> <tr> <td></td> </tr> <tr> <td></td> </tr> <tr> <td align="left" colspan="3">' . lang("edit", "signature") . '</td> </tr> <tr> <td align="left" colspan="3">'; bbcode_add_editor(); $output .= ' </td> </tr> <tr> <td align="left" colspan="3"> <textarea id="msg" name="signature" rows="6" cols="65">' . $screen_name["Signature"] . '</textarea> </td> </tr> <tr> <td></td> </tr> <tr> <td></td> </tr> <tr> <td align="left" colspan="3">' . lang("edit", "prefavatar") . '</td> </tr>'; if ($screen_name["SecurityLevel"] == 0) { if ($screen_name["Avatar"] == '') { if ($core == 1) { $avatar_query = "SELECT acct, name, gender, race, class, level,\n (SELECT gm FROM `" . $logon_db["name"] . "`.accounts WHERE `" . $logon_db["name"] . "`.accounts.acct=`" . $characters_db[$realm_id]['name'] . "`.characters.acct) AS gmlevel,\n (SELECT login FROM `" . $logon_db["name"] . "`.accounts WHERE `" . $logon_db["name"] . "`.accounts.acct=`" . $characters_db[$realm_id]['name'] . "`.characters.acct) AS login\n FROM `" . $characters_db[$realm_id]['name'] . "`.characters\n WHERE level IN (SELECT MAX(level) FROM `" . $characters_db[$realm_id]['name'] . "`.characters WHERE acct='" . $user_id . "')"; } elseif ($core == 2) { $avatar_query = "SELECT account AS acct, name, gender, race, class, level,\n (SELECT gmlevel FROM `" . $logon_db["name"] . "`.account WHERE `" . $logon_db["name"] . "`.account.id=`" . $characters_db[$realm_id]['name'] . "`.characters.account) AS gmlevel,\n (SELECT username FROM `" . $logon_db["name"] . "`.account WHERE `" . $logon_db["name"] . "`.account.id=`" . $characters_db[$realm_id]['name'] . "`.characters.account) AS login\n FROM `" . $characters_db[$realm_id]['name'] . "`.characters\n WHERE level IN (SELECT MAX(level) FROM `" . $characters_db[$realm_id]['name'] . "`.characters WHERE account='" . $user_id . "') AND account='" . $user_id . "'"; } else { $avatar_query = "SELECT account AS acct, name, gender, race, class, level,\n (SELECT gmlevel FROM `" . $logon_db["name"] . "`.account_access WHERE `" . $logon_db["name"] . "`.account_access.id=`" . $characters_db[$realm_id]['name'] . "`.characters.account) AS gmlevel,\n (SELECT username FROM `" . $logon_db["name"] . "`.account WHERE `" . $logon_db["name"] . "`.account.id=`" . $characters_db[$realm_id]['name'] . "`.characters.account) AS login\n FROM `" . $characters_db[$realm_id]['name'] . "`.characters\n WHERE level IN (SELECT MAX(level) FROM `" . $characters_db[$realm_id]['name'] . "`.characters WHERE account='" . $user_id . "') AND account='" . $user_id . "'"; } $avatar_result = $sql["char"]->query($avatar_query); $avatar_fields = $sql["char"]->fetch_assoc($avatar_result); $avatar = gen_avatar_panel($avatar_fields["level"], $avatar_fields["gender"], $avatar_fields["race"], $avatar_fields["class"], 1, 0); $screen_name["avatarlevel"] = $avatar_fields["level"]; $screen_name["avatarrace"] = $avatar_fields["race"]; $screen_name["avatarclass"] = $avatar_fields["class"]; $screen_name["avatarsex"] = $avatar_fields["gender"]; } else { $avatar = gen_avatar_panel($screen_name["avatarlevel"], $screen_name["avatarsex"], $screen_name["avatarrace"], $screen_name["avatarclass"], 1, $screen_name["SecurityLevel"]); } $output .= ' <tr> <td id="forum_topic_avatar" rowspan="6"> <center>' . $avatar . '</center> </td> <tr> <td>' . lang("edit", "usedefault") . ':</td> <td><input type="checkbox" name="use_default" value="1" ' . ($screen_name["Avatar"] == '' ? 'checked="checked"' : '') . ' /> ' . lang("edit", "usedefaultinfo") . '</td> </tr> <td>' . lang("edit", "gender") . ':</td> <td> <select name="avatargender"> <option value="0" ' . ($screen_name["avatarsex"] == 0 ? 'selected="selected"' : '') . ' >' . lang("edit", "male") . '</option> <option value="1" ' . ($screen_name["avatarsex"] == 1 ? 'selected="selected"' : '') . ' >' . lang("edit", "female") . '</option> </select> </td> </tr> <tr> <td>' . lang("edit", "race") . ':</td> <td> <select name="avatarrace">'; $races = array(1 => array(1, lang("id_tab", "human")), 2 => array(2, lang("id_tab", "orc")), 3 => array(3, lang("id_tab", "dwarf")), 4 => array(4, lang("id_tab", "nightelf")), 5 => array(5, lang("id_tab", "undead")), 6 => array(6, lang("id_tab", "tauren")), 7 => array(7, lang("id_tab", "gnome")), 8 => array(8, lang("id_tab", "troll")), 10 => array(10, lang("id_tab", "bloodelf")), 11 => array(11, lang("id_tab", "draenei"))); foreach ($races as $race) { $output .= ' <option value="' . $race[0] . '" ' . ($screen_name["avatarrace"] == $race[0] ? 'selected="selected"' : '') . ' >' . $race[1] . '</option>'; } $output .= ' </select> </td> </tr> <tr> <td>' . lang("edit", "class") . ':</td> <td> <select name="avatarclass">'; $classes = $class_names = array(1 => array(1, lang("id_tab", "warrior")), 2 => array(2, lang("id_tab", "paladin")), 3 => array(3, lang("id_tab", "hunter")), 4 => array(4, lang("id_tab", "rogue")), 5 => array(5, lang("id_tab", "priest")), 6 => array(6, lang("id_tab", "death_knight")), 7 => array(7, lang("id_tab", "shaman")), 8 => array(8, lang("id_tab", "mage")), 9 => array(9, lang("id_tab", "warlock")), 11 => array(11, lang("id_tab", "druid"))); foreach ($classes as $class) { $output .= ' <option value="' . $class[0] . '" ' . ($screen_name["avatarclass"] == $class[0] ? 'selected="selected"' : '') . ' >' . $class[1] . '</option>'; } $output .= ' </select> </td> </tr> <tr> <td>' . lang("edit", "level") . ':</td> <td> <input type="text" name="avatarlevel" value="' . $screen_name["avatarlevel"] . '" /> </td> </tr>'; } else { $output .= ' <tr> <td id="forum_topic_avatar" rowspan="4"> <div>' . gen_avatar_panel($screen_name["avatarlevel"], $screen_name["avatarsex"], $screen_name["avatarrace"], $screen_name["avatarclass"], 0, $screen_name["SecurityLevel"]) . '</div> </td> <td>' . lang("edit", "gender") . ':</td> <td>' . lang("edit", "unavailable") . '</td> </tr> <tr> <td>' . lang("edit", "race") . ':</td> <td>' . lang("edit", "unavailable") . '</td> </tr> <tr> <td>' . lang("edit", "class") . ':</td> <td>' . lang("edit", "unavailable") . '</td> </tr> <tr> <td>' . lang("edit", "level") . ':</td> <td>' . lang("edit", "unavailable") . '</td> </tr>'; } $output .= ' <tr> <td></td> </tr> <tr> <td></td> </tr> <tr> <td align="left" colspan="3">' . lang("edit", "viewmods") . '</td> </tr> <tr> <td>' . lang("char", "char_sheet") . ':</td> <td colspan="2"> <select name="viewmod_sheet"> <option value="0" ' . ($screen_name["View_Mod_Sheet"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_Sheet"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_Sheet"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td>' . lang("char", "achievements") . ':</td> <td colspan="2"> <select name="viewmod_achieve"> <option value="0" ' . ($screen_name["View_Mod_Achieve"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_Achieve"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_Achieve"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td>' . lang("char", "friends") . ':</td> <td colspan="2"> <select name="viewmod_friends"> <option value="0" ' . ($screen_name["View_Mod_Friends"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_Friends"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_Friends"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td>' . lang("char", "inventory") . ':</td> <td colspan="2"> <select name="viewmod_inv"> <option value="0" ' . ($screen_name["View_Mod_Inv"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_Inv"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_Inv"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td>' . lang("char", "pets") . ':</td> <td colspan="2"> <select name="viewmod_pets"> <option value="0" ' . ($screen_name["View_Mod_Pets"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_Pets"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_Pets"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td>' . lang("char", "pvp") . ':</td> <td colspan="2"> <select name="viewmod_pvp"> <option value="0" ' . ($screen_name["View_Mod_PvP"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_PvP"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_PvP"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td>' . lang("char", "quests") . ':</td> <td colspan="2"> <select name="viewmod_quests"> <option value="0" ' . ($screen_name["View_Mod_Quest"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_Quest"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_Quest"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td>' . lang("char", "reputation") . ':</td> <td colspan="2"> <select name="viewmod_rep"> <option value="0" ' . ($screen_name["View_Mod_Rep"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_Rep"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_Rep"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td>' . lang("char", "skills") . ':</td> <td colspan="2"> <select name="viewmod_skills"> <option value="0" ' . ($screen_name["View_Mod_Skill"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_Skill"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_Skill"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td>' . lang("char", "talents") . ':</td> <td colspan="2"> <select name="viewmod_talents"> <option value="0" ' . ($screen_name["View_Mod_Talent"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_Talent"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_Talent"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td>' . lang("char", "view") . ':</td> <td colspan="2"> <select name="viewmod_view"> <option value="0" ' . ($screen_name["View_Mod_View"] == 0 ? 'selected="selected" ' : '') . '>' . lang("edit", "onlyme") . '</option> <!-- option value="1" ' . ($screen_name["View_Mod_View"] == 1 ? 'selected="selected" ' : '') . '>' . lang("edit", "friends") . '</option --> <option value="2" ' . ($screen_name["View_Mod_View"] == 2 ? 'selected="selected" ' : '') . '>' . lang("edit", "reg_users") . '</option> </select> </td> </tr> <tr> <td></td> </tr> <tr> <td>'; makebutton(lang("edit", "save"), 'javascript:do_submit(\'form3\', 0)', 130); $output .= ' </td> </tr> </table> </form> </div> <div id="edit_invites_fieldset" class="fieldset_border center"> <span class="legend">' . lang("edit", "invite_options") . '</span> <table class="hidden" id="edit_invites_table"> <tr> <td align="left">' . lang("edit", "invite_email") . ': </td> <td align="right"> <form action="edit.php" method="get" id="form4"> <div> <input type="hidden" name="action" value="send_invite" /> <input type="text" name="invite_email" value="" size="30" /> </div> </form> </td> </tr> <tr> <td colspan="2">'; makebutton(lang("edit", "sendinvite"), 'javascript:do_submit(\'form4\', 0)', 130); $output .= ' </td> </tr> <tr> <td> </td> </tr> <tr> <td align="left" colspan="2">' . lang("edit", "active_invites") . ': </td> </tr> <tr> <td colspan="2"> <table class="lined" id="active_invites_table"> <tr> <th style="width: 15%;">Delete</th> <th>Email</th> <th style="width: 15%">Resend</th> </tr>'; $invites_query = "SELECT * FROM invitations WHERE issuer_acct_id='" . $user_id . "'"; $invites_result = $sql["mgr"]->query($invites_query); while ($row = $sql["mgr"]->fetch_assoc($invites_result)) { $output .= ' <tr> <td> <a href="edit.php?action=delete_invite&key=' . $row["invitation_key"] . '"> <img src="img/aff_cross.png" alt="Delete" /> </a> </td> <td>' . $row["invited_email"] . '</td> <td> <a href="edit.php?action=resend_invite&key=' . $row["invitation_key"] . '"> <img src="img/add.png" alt="Resend" /> </a> </td> </tr>'; } $output .= ' </table> </td> </tr> </table> </div> <br /> <div id="edit_prizebags_fieldset" class="fieldset_border center"> <span class="legend">' . lang("edit", "my_bags") . '</span> <table class="hidden" id="edit_prizebags_table">'; // $bag_query = "SELECT * FROM point_system_prize_bags WHERE owner='" . $user_id . "'"; $bag_result = $sql["mgr"]->query($bag_query); $output_temp = '<tr><td style="display: none;"></td></tr>'; while ($bag = $sql["mgr"]->fetch_assoc($bag_result)) { $output_temp .= ' <tr> <td align="right"> <a href="point_system.php?action=view_bag&bag_id=' . $bag["entry"] . '"> <img src="' . get_item_icon(1725) . '" alt="" /> </a> </td> <td align="left"> <span> ' . $bag["slots"] . ' ' . lang("edit", "bag_slots") . '</span> </td> </tr>'; } $output .= $output_temp; $output .= ' </table> </div> <br /> <div id="edit_theme_fieldset" class="fieldset_border center"> <span class="legend">' . lang("edit", "theme_options") . '</span> <table class="hidden" id="edit_theme_table"> <tr> <td align="left">' . lang("edit", "select_layout_lang") . ': </td> <td align="right"> <form action="edit.php" method="get" id="form1"> <div> <input type="hidden" name="action" value="lang_set" /> <select name="lang"> <optgroup label="' . lang("edit", "language") . '">'; if (is_dir('./lang')) { if ($dh = opendir('./lang')) { while (($file = readdir($dh)) == true) { $lang = explode('.', $file); if (isset($lang[1]) && $lang[1] == 'php') { $output .= ' <option value="' . $lang[0] . '"' . (isset($_COOKIE["corem_lang"]) && $_COOKIE["corem_lang"] == $lang[0] ? ' selected="selected" ' : '') . '>' . lang("edit", $lang[0]) . '</option>'; } } closedir($dh); } } $output .= ' </optgroup> </select> </div> </form> </td> <td>'; makebutton(lang("edit", "save"), 'javascript:do_submit(\'form1\', 0)', 130); $output .= ' </td> </tr> <tr> <td align="left">' . lang("edit", "select_theme") . ': </td> <td align="right"> <form action="edit.php" method="get" id="form2"> <div> <input type="hidden" name="action" value="theme_set" /> <select name="theme"> <optgroup label="' . lang("edit", "theme") . '">'; if (is_dir('./themes')) { if ($dh = opendir('./themes')) { while (($file = readdir($dh)) == true) { if ($file == '.' || $file == '..' || $file == '.htaccess' || $file == 'index.html' || $file == '.svn') { } else { $output .= ' <option value="' . $file . '"' . (isset($_COOKIE["corem_theme"]) && $_COOKIE["corem_theme"] == $file ? ' selected="selected" ' : '') . '>' . $file . '</option>'; } } closedir($dh); } } $output .= ' </optgroup> </select> </div> </form> </td> <td>'; makebutton(lang("edit", "save"), 'javascript:do_submit(\'form2\',0)', 130); $output .= ' </td> </tr> </table> </div> <br />'; } else { error(lang("global", "err_no_records_found")); } }
function do_insert_update($do_insert) { global $lang_global, $lang_creature, $output, $world_db, $realm_id, $creature_datasite, $item_datasite, $quest_datasite, $lang_id_tab, $spell_datasite, $lang_item, $language, $action_permission, $user_lvl, $locales_search_option; wowhead_tt(); require_once "./scripts/get_lib.php"; require_once 'libs/item_lib.php'; $sql = new SQL(); $sql->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']); // entry only needed on update if (!$do_insert) { if (!isset($_GET['entry'])) { redirect("creature.php?error=1"); } $entry = is_numeric($_GET['entry']) ? $sql->quote_smart($_GET['entry']) : redirect("creature.php?error=8"); $result = $sql->query("SELECT `entry`, `difficulty_entry_1`, `KillCredit1`, `KillCredit2`, `modelid1`, `modelid2`, `modelid3`, `modelid4`, `name`,`subname`, `IconName`, `minlevel`, `maxlevel`, `faction_A`, `faction_H`, `npcflag`, `speed_walk`, `speed_run`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `baseattacktime`, `rangeattacktime`, `unit_flags`,`dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`,`trainer_race`,`minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`,`type_flags`,`lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `PetSpellDataId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `RacialLeader`, `RegenHealth`, `equipment_id`, `mechanic_immune_mask`, `flags_extra`, `ScriptName` FROM creature_template WHERE entry = '{$entry}'"); } else { // get new free id $result = $sql->query("SELECT max(entry)+1 as newentry from creature_template"); $entry = $sql->result($result, 0, 'newentry'); $result = $sql->query("SELECT {$entry} as `entry`, 0 as `difficulty_entry_1`, 0 as `KillCredit1`, 0 as `KillCredit2`, 0 as `modelid1`, 0 as `modelid2`, 0 as `modelid3`, 0 as `modelid4`, 'new creature' as `name`,'' as `subname`, '' as `IconName`, 1 as `minlevel`, 1 as `maxlevel`, 0 as `faction_A`, 0 as `faction_H`, 0 as `npcflag`, 1 as `speed`, 1 as `scale`,0 as `rank`, 1 as `mindmg`, 1 as `maxdmg`, 0 as `dmgschool`, 0 as `attackpower`, 2000 as `baseattacktime`, 0 as `rangeattacktime`, 0 as `unit_flags`,0 as `dynamicflags`, 0 as `family`, 0 as `trainer_type`, 0 as `trainer_spell`, 0 as `trainer_class`,0 as `trainer_race`,0 as `minrangedmg`, 0 as `maxrangedmg`, 0 as `rangedattackpower`, 0 as `type`,0 as `type_flags`,0 as `lootid`, 0 as `pickpocketloot`, 0 as `skinloot`, 0 as `resistance1`, 0 as `resistance2`, 0 as `resistance3`, 0 as `resistance4`, 0 as `resistance5`, 0 as `resistance6`, 0 as`spell1`, 0 as`spell2`, 0 as `spell3`, 0 as `spell4`, 0 as `PetSpellDataId`, 100 as `mingold`, 250 as `maxgold`, '' as `AIName`, 0 as `MovementType`, 1 as `InhabitType`, 0 as `RacialLeader`, 1 as `RegenHealth`, 0 as `equipment_id`, 0 as `mechanic_immune_mask`, 0 as `flags_extra`, '' as `ScriptName`"); // use id for new creature_template } if ($mob = $sql->fetch_assoc($result)) { $output .= "\r\n <script type=\"text/javascript\" src=\"libs/js/tab.js\"></script>\r\n <center>\r\n <br /><br /><br />\r\n <form method=\"post\" action=\"creature.php?action=do_update\" name=\"form1\">\r\n <input type=\"hidden\" name=\"backup_op\" value=\"0\"/>\r\n <input type=\"hidden\" name=\"entry\" value=\"{$entry}\"/>\r\n <input type=\"hidden\" name=\"insert\" value=\"{$do_insert}\"/>\r\n <div class=\"jtab-container\" id=\"container\">\r\n <ul class=\"jtabs\">\r\n <li><a href=\"#\" onclick=\"return showPane('pane1', this)\" id=\"tab1\">{$lang_creature['general']}</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane3', this)\">{$lang_creature['stats']}</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane4', this)\">{$lang_creature['models']}</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane2', this)\">{$lang_creature['additional']}</a></li>"; $quest_flag = 0; $vendor_flag = 0; $trainer_flag = 0; if (!$mob['npcflag']) { $output .= ""; } else { if ($mob['npcflag'] & 1) { $output .= ""; } //gossip if ($mob['npcflag'] & 2) { $quest_flag = 1; $output .= "\r\n <li><a href=\"#\" onclick=\"return showPane('pane6', this)\">{$lang_creature['quests']}</a></li>"; } if ($mob['npcflag'] & 4) { $vendor_flag = 1; $output .= "\r\n <li><a href=\"#\" onclick=\"return showPane('pane7', this)\">{$lang_creature['vendor']}</a></li>"; } if ($mob['npcflag'] & 16) { $trainer_flag = 1; $output .= "\r\n <li><a href=\"#\" onclick=\"return showPane('pane8', this)\">{$lang_creature['trainer']}</a></li>"; } } if ($mob['npcflag'] & 128) { $vendor_flag = 1; $output .= "\r\n <li><a href=\"#\" onclick=\"return showPane('pane7', this)\">{$lang_creature['vendor']}</a></li>"; } if ($mob['npcflag'] & 16384) { $vendor_flag = 1; $output .= "\r\n <li><a href=\"#\" onclick=\"return showPane('pane7', this)\">{$lang_creature['vendor']}</a></li>"; } if ($mob['lootid']) { $output .= "\r\n <li><a href=\"#\" onclick=\"return showPane('pane5', this)\">{$lang_creature['loot']}</a></li>"; } if ($mob['skinloot']) { $output .= "\r\n <li><a href=\"#\" onclick=\"return showPane('pane9', this)\">{$lang_creature['skin_loot']}</a></li>"; } if ($mob['pickpocketloot']) { $output .= "\r\n <li><a href=\"#\" onclick=\"return showPane('pane10', this)\">{$lang_creature['pickpocket_loot']}</a></li>"; } if ($locales_search_option != 0) { $output .= "\r\n <li><a href=\"#\" onclick=\"return showPane('pane11', this)\">{$lang_creature['locales']}</a></li>"; } $output .= "\r\n </ul>\r\n <div class=\"jtab-panes\">\r\n <div id=\"pane1\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['general']}:</td></tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['entry'], $lang_creature['entry_desc']) . "</td>\r\n <td>\r\n <a href=\"{$creature_datasite}{$entry}\" target=\"_blank\">{$entry}</a>\r\n </td>\r\n <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n <td colspan=\"3\">\r\n <input type=\"text\" name=\"name\" size=\"50\" maxlength=\"100\" value=\"{$mob['name']}\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"subname\" size=\"25\" maxlength=\"100\" value=\"{$mob['subname']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['script_name'], $lang_creature['script_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"ScriptName\" size=\"25\" maxlength=\"128\" value=\"{$mob['ScriptName']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['basic_status']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['heroic'], $lang_creature['heroic_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"difficulty_entry_1\" size=\"8\" maxlength=\"3\" value=\"{$mob['difficulty_entry_1']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['min_level'], $lang_creature['min_level_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"minlevel\" size=\"8\" maxlength=\"3\" value=\"{$mob['minlevel']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['max_level'], $lang_creature['max_level_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"maxlevel\" size=\"8\" maxlength=\"3\" value=\"{$mob['maxlevel']}\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td> </td>\r\n <td>\r\n \r\n </td>\r\n <td> </td>\r\n <td>\r\n \r\n </td>"; if ($mob['RegenHealth']) { $RegenHealth = "checked"; } else { $RegenHealth = ""; } $output .= "\r\n <td>" . makeinfocell($lang_creature['RegenHealth'], $lang_creature['RegenHealth']) . "</td>\r\n <td>\r\n <input type=\"checkbox\" name=\"RegenHealth\" value=\"1\" {$RegenHealth} />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['faction_A'], $lang_creature['faction_A_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"faction_A\" size=\"14\" maxlength=\"10\" value=\"{$mob['faction_A']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['faction_H'], $lang_creature['faction_H_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"faction_H\" size=\"14\" maxlength=\"10\" value=\"{$mob['faction_H']}\" />\r\n </td>\r\n </tr>\r\n <tr>"; $rank = array(0 => "", 1 => "", 3 => "", 2 => "", 4 => ""); $rank[$mob['rank']] = " selected=\"selected\" "; $output .= "\r\n <td >" . makeinfocell($lang_creature['rank'], $lang_creature['rank_desc']) . "</td>\r\n <td>\r\n <select name=\"rank\">\r\n <option value=\"0\" {$rank[0]}>0 - {$lang_creature['normal']}</option>\r\n <option value=\"1\" {$rank[1]}>1 - {$lang_creature['elite']}</option>\r\n <option value=\"2\" {$rank[2]}>2 - {$lang_creature['rare_elite']}</option>\r\n <option value=\"3\" {$rank[3]}>3 - {$lang_creature['world_boss']}</option>\r\n <option value=\"4\" {$rank[4]}>4 - {$lang_creature['rare']}</option>\r\n </select>\r\n </td>"; unset($rank); $type = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => ""); $type[$mob['type']] = " selected=\"selected\" "; $output .= "\r\n <td colspan=\"2\">" . makeinfocell($lang_creature['type'], $lang_creature['type_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <select name=\"type\">\r\n <option value=\"0\" {$type[0]}>0 - {$lang_creature['other']}</option>\r\n <option value=\"1\" {$type[1]}>1 - {$lang_creature['beast']}</option>\r\n <option value=\"2\" {$type[2]}>2 - {$lang_creature['dragonkin']}</option>\r\n <option value=\"3\" {$type[3]}>3 - {$lang_creature['demon']}</option>\r\n <option value=\"4\" {$type[4]}>4 - {$lang_creature['elemental']}</option>\r\n <option value=\"5\" {$type[5]}>5 - {$lang_creature['giant']}</option>\r\n <option value=\"6\" {$type[6]}>6 - {$lang_creature['undead']}</option>\r\n <option value=\"7\" {$type[7]}>7 - {$lang_creature['humanoid']}</option>\r\n <option value=\"8\" {$type[8]}>8 - {$lang_creature['critter']}</option>\r\n <option value=\"9\" {$type[9]}>9 - {$lang_creature['mechanical']}</option>\r\n <option value=\"10\" {$type[10]}>10 - {$lang_creature['not_specified']}</option>\r\n </select>\r\n </td>\r\n </tr>\r\n <tr>"; unset($type); $npcflag = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => "", 16 => "", 32 => "", 64 => "", 128 => "", 256 => "", 512 => "", 1024 => "", 2048 => "", 4096 => "", 8192 => "", 16384 => "", 65536 => "", 131072 => "", 262144 => "", 524288 => "", 1048576 => "", 2097152 => "", 4194304 => "", 268435456 => ""); if ($mob['npcflag'] == 0) { $npcflag[0] = " selected=\"selected\" "; } else { if ($mob['npcflag'] & 1) { $npcflag[1] = " selected=\"selected\" "; } if ($mob['npcflag'] & 2) { $npcflag[2] = " selected=\"selected\" "; } if ($mob['npcflag'] & 4) { $npcflag[4] = " selected=\"selected\" "; } if ($mob['npcflag'] & 8) { $npcflag[8] = " selected=\"selected\" "; } if ($mob['npcflag'] & 16) { $npcflag[16] = " selected=\"selected\" "; } if ($mob['npcflag'] & 32) { $npcflag[32] = " selected=\"selected\" "; } if ($mob['npcflag'] & 64) { $npcflag[64] = " selected=\"selected\" "; } if ($mob['npcflag'] & 128) { $npcflag[128] = " selected=\"selected\" "; } if ($mob['npcflag'] & 256) { $npcflag[256] = " selected=\"selected\" "; } if ($mob['npcflag'] & 512) { $npcflag[512] = " selected=\"selected\" "; } if ($mob['npcflag'] & 1024) { $npcflag[1024] = " selected=\"selected\" "; } if ($mob['npcflag'] & 2048) { $npcflag[2048] = " selected=\"selected\" "; } if ($mob['npcflag'] & 4096) { $npcflag[4096] = " selected=\"selected\" "; } if ($mob['npcflag'] & 8192) { $npcflag[8192] = " selected=\"selected\" "; } if ($mob['npcflag'] & 16384) { $npcflag[16384] = " selected=\"selected\" "; } if ($mob['npcflag'] & 65536) { $npcflag[65536] = " selected=\"selected\" "; } if ($mob['npcflag'] & 131072) { $npcflag[131072] = " selected=\"selected\" "; } if ($mob['npcflag'] & 262144) { $npcflag[262144] = " selected=\"selected\" "; } if ($mob['npcflag'] & 524288) { $npcflag[524288] = " selected=\"selected\" "; } if ($mob['npcflag'] & 1048576) { $npcflag[1048576] = " selected=\"selected\" "; } if ($mob['npcflag'] & 2097152) { $npcflag[2097152] = " selected=\"selected\" "; } if ($mob['npcflag'] & 4194304) { $npcflag[4194304] = " selected=\"selected\" "; } if ($mob['npcflag'] & 268435456) { $npcflag[268435456] = " selected=\"selected\" "; } } $output .= "\r\n <td rowspan=\"2\">" . makeinfocell($lang_creature['npc_flag'], $lang_creature['npc_flag_desc']) . "</td>\r\n <td colspan=\"2\" rowspan=\"2\">\r\n <select multiple=\"multiple\" name=\"npcflag[]\" size=\"3\">\r\n <option value=\"0\" {$npcflag[0]}>{$lang_creature['none']}</option>\r\n <option value=\"1\" {$npcflag[1]}>{$lang_creature['gossip']}</option>\r\n <option value=\"2\" {$npcflag[2]}>{$lang_creature['quest_giver']}</option>\r\n <option value=\"4\" {$npcflag[4]}>{$lang_creature['vendor']}</option>\r\n <option value=\"8\" {$npcflag[8]}>{$lang_creature['taxi']}</option>\r\n <option value=\"16\" {$npcflag[16]}>{$lang_creature['trainer']}</option>\r\n <option value=\"32\" {$npcflag[32]}>{$lang_creature['spirit_healer']}</option>\r\n <option value=\"64\" {$npcflag[64]}>{$lang_creature['guard']}</option>\r\n <option value=\"128\" {$npcflag[128]}>{$lang_creature['inn_keeper']}</option>\r\n <option value=\"256\" {$npcflag[256]}>{$lang_creature['banker']}</option>\r\n <option value=\"512\" {$npcflag[512]}>{$lang_creature['retitioner']}</option>\r\n <option value=\"1024\" {$npcflag[1024]}>{$lang_creature['tabard_vendor']}</option>\r\n <option value=\"2048\" {$npcflag[2048]}>{$lang_creature['battlemaster']}</option>\r\n <option value=\"4096\" {$npcflag[4096]}>{$lang_creature['auctioneer']}</option>\r\n <option value=\"8192\" {$npcflag[8192]}>{$lang_creature['stable_master']}</option>\r\n <option value=\"16384\" {$npcflag[16384]}>{$lang_creature['armorer']}</option>\r\n </select>\r\n </td>"; unset($npcflag); $trainer_type = array(0 => "", 1 => "", 2 => "", 3 => ""); $trainer_type[$mob['trainer_type']] = " selected=\"selected\" "; $output .= "\r\n <td>" . makeinfocell($lang_creature['trainer_type'], $lang_creature['trainer_type_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <select name=\"trainer_type\">\r\n <option value=\"0\" {$trainer_type[0]}>0 - {$lang_creature['class']}</option>\r\n <option value=\"1\" {$trainer_type[1]}>1 - {$lang_creature['mounts']}</option>\r\n <option value=\"2\" {$trainer_type[2]}>2 - {$lang_creature['trade_skill']}</option>\r\n <option value=\"3\" {$trainer_type[3]}>3 - {$lang_creature['pets']}</option>\r\n </select>\r\n </td>\r\n </tr>\r\n <tr>"; unset($trainer_type); $family = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => "", 16 => "", 17 => "", 18 => "", 19 => "", 20 => "", 21 => "", 22 => "", 23 => "", 24 => "", 25 => "", 26 => "", 27 => ""); $family[$mob['family']] = " selected=\"selected\" "; $output .= "\r\n <td>" . makeinfocell($lang_creature['family'], $lang_creature['family_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <select name=\"family\">\r\n <option value=\"0\" {$family[0]}>0 - {$lang_creature['other']}</option>\r\n <option value=\"1\" {$family[1]}>1 - {$lang_creature['wolf']}</option>\r\n <option value=\"2\" {$family[2]}>2 - {$lang_creature['cat']}</option>\r\n <option value=\"3\" {$family[3]}>3 - {$lang_creature['spider']}</option>\r\n <option value=\"4\" {$family[4]}>4 - {$lang_creature['bear']}</option>\r\n <option value=\"5\" {$family[5]}>5 - {$lang_creature['boar']}</option>\r\n <option value=\"6\" {$family[6]}>6 - {$lang_creature['crocolisk']}</option>\r\n <option value=\"7\" {$family[7]}>7 - {$lang_creature['carrion_bird']}</option>\r\n <option value=\"8\" {$family[8]}>8 - {$lang_creature['crab']}</option>\r\n <option value=\"9\" {$family[9]}>9 - {$lang_creature['gorilla']}</option>\r\n <option value=\"11\" {$family[11]}>11 - {$lang_creature['raptor']}</option>\r\n <option value=\"12\" {$family[12]}>12 - {$lang_creature['tallstrider']}</option>\r\n <option value=\"13\" {$family[13]}>13 - {$lang_creature['other']}</option>\r\n <option value=\"14\" {$family[14]}>14 - {$lang_creature['other']}</option>\r\n <option value=\"15\" {$family[15]}>15 - {$lang_creature['felhunter']}</option>\r\n <option value=\"16\" {$family[16]}>16 - {$lang_creature['voidwalker']}</option>\r\n <option value=\"17\" {$family[17]}>17 - {$lang_creature['succubus']}</option>\r\n <option value=\"18\" {$family[18]}>18 - {$lang_creature['other']}</option>\r\n <option value=\"19\" {$family[19]}>19 - {$lang_creature['doomguard']}</option>\r\n <option value=\"20\" {$family[20]}>20 - {$lang_creature['scorpid']}</option>\r\n <option value=\"21\" {$family[21]}>21 - {$lang_creature['turtle']}</option>\r\n <option value=\"22\" {$family[22]}>22 - {$lang_creature['scorpid']}</option>\r\n <option value=\"23\" {$family[23]}>23 - {$lang_creature['imp']}</option>\r\n <option value=\"24\" {$family[24]}>24 - {$lang_creature['bat']}</option>\r\n <option value=\"25\" {$family[25]}>25 - {$lang_creature['hyena']}</option>\r\n <option value=\"26\" {$family[26]}>26 - {$lang_creature['owl']}</option>\r\n <option value=\"27\" {$family[27]}>27 - {$lang_creature['wind_serpent']}</option>\r\n </select>\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['loot']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['loot_id'], $lang_creature['loot_id_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"lootid\" size=\"10\" maxlength=\"10\" value=\"{$mob['lootid']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['skin_loot'], $lang_creature['skin_loot_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"skinloot\" size=\"10\" maxlength=\"10\" value=\"{$mob['skinloot']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['pickpocket_loot'], $lang_creature['pickpocket_loot_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"pickpocketloot\" size=\"10\" maxlength=\"10\" value=\"{$mob['pickpocketloot']}\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['min_gold'], $lang_creature['min_gold_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"mingold\" size=\"14\" maxlength=\"30\" value=\"{$mob['mingold']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['max_gold'], $lang_creature['max_gold_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"maxgold\" size=\"14\" maxlength=\"30\" value=\"{$mob['maxgold']}\" />\r\n </td>\r\n </tr>"; unset($family); $result1 = $sql->query("SELECT COUNT(*) FROM creature WHERE id = '{$mob['entry']}'"); $output .= "\r\n <tr>\r\n <td colspan=\"6\">{$lang_creature['creature_swapned']} : " . $sql->result($result1, 0) . " {$lang_creature['times']}.</td>\r\n </tr>\r\n </table>\r\n <br /><br />\r\n </div>\r\n <div id=\"pane3\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['basic_status']}:</td>\r\n </tr>\r\n <tr>\r\n <td> </td>\r\n <td colspan=\"2\">\r\n \r\n </td>\r\n <td>" . makeinfocell($lang_creature['speed'], $lang_creature['speed_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"speed_walk\" size=\"8\" maxlength=\"45\" value=\"{$mob['speed_walk']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['damage']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['min_damage'], $lang_creature['min_damage_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"mindmg\" size=\"8\" maxlength=\"45\" value=\"{$mob['mindmg']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['max_damage'], $lang_creature['max_damage_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"maxdmg\" size=\"8\" maxlength=\"45\" value=\"{$mob['maxdmg']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['attack_power'], $lang_creature['attack_power_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"attackpower\" size=\"8\" maxlength=\"10\" value=\"{$mob['attackpower']}\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['min_range_dmg'], $lang_creature['min_range_dmg_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"minrangedmg\" size=\"8\" maxlength=\"45\" value=\"{$mob['minrangedmg']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['max_range_dmg'], $lang_creature['max_range_dmg_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"maxrangedmg\" size=\"8\" maxlength=\"45\" value=\"{$mob['maxrangedmg']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['ranged_attack_power'], $lang_creature['ranged_attack_power_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"rangedattackpower\" size=\"8\" maxlength=\"10\" value=\"{$mob['rangedattackpower']}\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['attack_time'], $lang_creature['attack_time_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"baseattacktime\" size=\"8\" maxlength=\"4\" value=\"{$mob['baseattacktime']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['range_attack_time'], $lang_creature['range_attack_time_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"rangeattacktime\" size=\"8\" maxlength=\"4\" value=\"{$mob['rangeattacktime']}\" />\r\n </td>\r\n <td></td>\r\n <td></td>\r\n </tr>\r\n <tr>\r\n <td></td>\r\n <td colspan=\"2\"></td>"; $dmgschool = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => ""); $dmgschool[$mob['dmgschool']] = " selected=\"selected\" "; $output .= "\r\n <td>" . makeinfocell($lang_creature['dmgschool'], $lang_creature['dmgschool_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <select name=\"dmgschool\">\r\n <option value=\"0\" {$dmgschool[0]}>0: {$lang_item['physical_dmg']}</option>\r\n <option value=\"1\" {$dmgschool[1]}>1: {$lang_item['holy_dmg']}</option>\r\n <option value=\"2\" {$dmgschool[2]}>2: {$lang_item['fire_dmg']}</option>\r\n <option value=\"3\" {$dmgschool[3]}>3: {$lang_item['nature_dmg']}</option>\r\n <option value=\"4\" {$dmgschool[4]}>4: {$lang_item['frost_dmg']}</option>\r\n <option value=\"5\" {$dmgschool[5]}>5: {$lang_item['shadow_dmg']}</option>\r\n <option value=\"6\" {$dmgschool[6]}>6: {$lang_item['arcane_dmg']}</option>\r\n </select>\r\n </td>"; unset($dmgschool); $output .= "\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['spells']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['spell'] . " 1", $lang_creature['spell_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"spell1\" size=\"14\" maxlength=\"11\" value=\"{$mob['spell1']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['spell'] . " 2", $lang_creature['spell_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"spell2\" size=\"14\" maxlength=\"11\" value=\"{$mob['spell2']}\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['spell'] . " 3", $lang_creature['spell_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"spell3\" size=\"14\" maxlength=\"11\" value=\"{$mob['spell3']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['spell'] . " 4", $lang_creature['spell_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"spell4\" size=\"14\" maxlength=\"11\" value=\"{$mob['spell4']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['resistances']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['resis_holy'], $lang_creature['resis_holy_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"resistance1\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance1']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['resis_fire'], $lang_creature['resis_fire_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"resistance2\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance2']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['resis_nature'], $lang_creature['resis_nature_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"resistance3\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance3']}\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['resis_frost'], $lang_creature['resis_frost_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"resistance4\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance4']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['resis_shadow'], $lang_creature['resis_shadow_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"resistance5\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance5']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['resis_arcane'], $lang_creature['resis_arcane_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"resistance6\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance6']}\" />\r\n </td>\r\n </tr>\r\n </table>\r\n <br /><br />\r\n </div>\r\n <div id=\"pane4\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['models']}:</td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"2\">" . makeinfocell($lang_creature['modelid_A'], $lang_creature['modelid_A_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"modelid1\" size=\"8\" maxlength=\"11\" value=\"{$mob['modelid1']}\" />\r\n </td>\r\n <td colspan=\"2\">" . makeinfocell($lang_creature['modelid_A2'], $lang_creature['modelid_A2_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"modelid2\" size=\"8\" maxlength=\"11\" value=\"{$mob['modelid2']}\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"2\">" . makeinfocell($lang_creature['modelid_H'], $lang_creature['modelid_H_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"modelid3\" size=\"8\" maxlength=\"11\" value=\"{$mob['modelid3']}\" />\r\n </td>\r\n <td colspan=\"2\">" . makeinfocell($lang_creature['modelid_H2'], $lang_creature['modelid_H2_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"modelid4\" size=\"8\" maxlength=\"11\" value=\"{$mob['modelid4']}\" />\r\n </td>\r\n </tr>\r\n </table>\r\n <br /><br />"; $result1 = $sql->query("SELECT * FROM creature_equip_template WHERE entry = '{$mob['equipment_id']}'"); if ($mobequip = $sql->fetch_assoc($result1)) { $output .= "\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['equipment']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['equip_slot'] . " 1", $lang_creature['equip_slot1_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"equipslot1\" size=\"8\" maxlength=\"10\" value=\"{$mobequip['equipentry1']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['equip_slot'] . " 2", $lang_creature['equip_slot2_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"equipslot2\" size=\"8\" maxlength=\"10\" value=\"{$mobequip['equipentry2']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['equip_slot'] . " 3", $lang_creature['equip_slot3_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"equipslot3\" size=\"8\" maxlength=\"10\" value=\"{$mobequip['equipentry3']}\" />\r\n </td>\r\n </tr>\r\n </table>\r\n <br /><br />\r\n </div>"; } else { $output .= "\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['equipment']}:</td></tr>\r\n </table>\r\n <br /><br />\r\n </div>"; } $output .= "\r\n <div id=\"pane2\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['scripts']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['ai_name'], $lang_creature['ai_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"AIName\" size=\"14\" maxlength=\"128\" value=\"{$mob['AIName']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['movement_type'], $lang_creature['movement_type_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"MovementType\" size=\"14\" maxlength=\"24\" value=\"{$mob['MovementType']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['other']}:</td>\r\n </tr>"; $trainer_class = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 7 => "", 8 => "", 9 => "", 11 => ""); $trainer_class[$mob['trainer_class']] = " selected=\"selected\" "; $output .= "\r\n <td>" . makeinfocell($lang_creature['class'], $lang_creature['class_desc']) . "</td>\r\n <td>\r\n <select name=\"class\">\r\n <option value=\"0\" {$trainer_class[0]}>0 - {$lang_creature['none']}</option>\r\n <option value=\"1\" {$trainer_class[1]}>1 - {$lang_id_tab['warrior']}</option>\r\n <option value=\"2\" {$trainer_class[2]}>2 - {$lang_id_tab['paladin']}</option>\r\n <option value=\"3\" {$trainer_class[3]}>3 - {$lang_id_tab['hunter']}</option>\r\n <option value=\"4\" {$trainer_class[4]}>4 - {$lang_id_tab['rogue']}</option>\r\n <option value=\"5\" {$trainer_class[5]}>5 - {$lang_id_tab['priest']}</option>\r\n <option value=\"7\" {$trainer_class[7]}>7 - {$lang_id_tab['shaman']}</option>\r\n <option value=\"8\" {$trainer_class[8]}>8 - {$lang_id_tab['mage']}</option>\r\n <option value=\"9\" {$trainer_class[9]}>9 - {$lang_id_tab['warlock']}</option>\r\n <option value=\"11\" {$trainer_class[11]}>11 - {$lang_id_tab['druid']}</option>\r\n </select>\r\n </td>"; unset($trainer_class); $trainer_race = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 10 => "", 11 => ""); $trainer_race[$mob['trainer_race']] = " selected=\"selected\" "; $output .= "\r\n <td>" . makeinfocell($lang_creature['race'], $lang_creature['race_desc']) . "</td>\r\n <td>\r\n <select name=\"race\">\r\n <option value=\"0\" {$trainer_race[0]}>0 - {$lang_creature['none']}</option>\r\n <option value=\"1\" {$trainer_race[1]}>1 - {$lang_id_tab['human']}</option>\r\n <option value=\"2\" {$trainer_race[2]}>2 - {$lang_id_tab['orc']}</option>\r\n <option value=\"3\" {$trainer_race[3]}>3 - {$lang_id_tab['dwarf']}</option>\r\n <option value=\"4\" {$trainer_race[4]}>4 - {$lang_id_tab['nightelf']}</option>\r\n <option value=\"5\" {$trainer_race[5]}>5 - {$lang_id_tab['undead']}</option>\r\n <option value=\"6\" {$trainer_race[6]}>6 - {$lang_id_tab['tauren']}</option>\r\n <option value=\"7\" {$trainer_race[7]}>7 - {$lang_id_tab['gnome']}</option>\r\n <option value=\"8\" {$trainer_race[8]}>8 - {$lang_id_tab['troll']}</option>\r\n <option value=\"10\" {$trainer_race[10]}>10 - {$lang_id_tab['bloodelf']}</option>\r\n <option value=\"11\" {$trainer_race[11]}>11 - {$lang_id_tab['draenei']}</option>\r\n </select>\r\n </td>"; if ($mob['RacialLeader']) { $RacialLeader = "checked"; } else { $RacialLeader = ""; } $output .= "\r\n <td>" . makeinfocell($lang_creature['RacialLeader'], $lang_creature['RacialLeader_desc']) . "</td>\r\n <td>\r\n <input type=\"checkbox\" name=\"RacialLeader\" value=\"1\" {$RacialLeader} />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['trainer_spell'], $lang_creature['trainer_spell_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"trainer_spell\" size=\"14\" maxlength=\"11\" value=\"{$mob['trainer_spell']}\" />\r\n </td>"; unset($trainer_race); $InhabitType = array(0 => "", 1 => "", 2 => "", 3 => ""); $InhabitType[$mob['InhabitType']] = " selected=\"selected\" "; $output .= "\r\n <td>" . makeinfocell($lang_creature['inhabit_type'], $lang_creature['inhabit_type_desc']) . "</td>\r\n <td>\r\n <select name=\"InhabitType\">\r\n <option value=\"0\" {$InhabitType[0]}>0 - {$lang_creature['none']}</option>\r\n <option value=\"1\" {$InhabitType[1]}>1 - {$lang_creature['walk']}</option>\r\n <option value=\"2\" {$InhabitType[2]}>2 - {$lang_creature['swim']}</option>\r\n <option value=\"3\" {$InhabitType[3]}>3 - {$lang_creature['both']}</option>\r\n </select>\r\n </td>"; unset($InhabitType); $output .= "\r\n <td>" . makeinfocell($lang_creature['flags_extra'], $lang_creature['flags_extra_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"flags_extra\" size=\"8\" maxlength=\"11\" value=\"{$mob['flags_extra']}\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['unit_flags'], $lang_creature['flags_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"unit_flags\" size=\"8\" maxlength=\"11\" value=\"{$mob['unit_flags']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['dynamic_flags'], $lang_creature['dynamic_flags_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"dynamicflags\" size=\"8\" maxlength=\"11\" value=\"{$mob['dynamicflags']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['flag_1'], $lang_creature['flag_1_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"type_flags\" size=\"8\" maxlength=\"11\" value=\"{$mob['type_flags']}\" />\r\n </td>\r\n </tr>\r\n </table>\r\n <br /><br />\r\n </div>"; /***************** / LOCALES *****************/ if ($locales_search_option != 0) { if ($do_insert) { $result_loc = $sql->query("SELECT '' as `name_loc1`, '' as `name_loc2`, '' as `name_loc3`, '' as `name_loc4`, '' as `name_loc5`, '' as `name_loc6`, '' as `name_loc7`, '' as `name_loc8`, '' as `subname_loc1`, '' as `subname_loc2`, '' as `subname_loc3`, '' as `subname_loc4`, '' as `subname_loc5`, '' as `subname_loc6`, '' as `subname_loc7`, '' as `subname_loc8`"); } else { // update $result_loc = $sql->query("SELECT `name_loc1`, `name_loc2`, `name_loc3`, `name_loc4`, `name_loc5`, `name_loc6`, `name_loc7`, `name_loc8`, `subname_loc1`, `subname_loc2`, `subname_loc3`, `subname_loc4`, `subname_loc5`, `subname_loc6`, `subname_loc7`, `subname_loc8` FROM `locales_creature` WHERE `entry` = '{$entry}'"); } $loc = $sql->fetch_assoc($result_loc); $output .= "\r\n <div id=\"pane11\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_1']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"name_loc1\" size=\"24\" maxlength=\"128\" value=\"{$loc['name_loc1']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"subname_loc1\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc1']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_2']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"name_loc2\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc2']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"subname_loc2\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc2']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_3']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"name_loc3\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc3']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"subname_loc3\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc3']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_4']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"name_loc4\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc4']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"subname_loc4\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc4']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_5']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"name_loc5\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc5']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"subname_loc5\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc5']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_6']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"name_loc6\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc6']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"subname_loc6\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc6']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_7']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"name_loc7\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc7']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"subname_loc7\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc7']}\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_8']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"name_loc8\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc8']}\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n <td colspan=\"2\">\r\n <input type=\"text\" name=\"subname_loc8\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc8']}\" />\r\n </td>\r\n </tr>\r\n </table>\r\n <br /><br />\r\n </div>"; } if ($mob['lootid']) { $output .= "\r\n <div id=\"pane5\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['loot_tmpl_id']}: {$mob['lootid']}</td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"6\">"; $cel_counter = 0; $row_flag = 0; $output .= "\r\n <table class=\"hidden\" align=\"center\">\r\n <tr>"; $result1 = $sql->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount, lootcondition, condition_value1,condition_value2 FROM creature_loot_template WHERE entry = {$mob['lootid']} ORDER BY ChanceOrQuestChance DESC"); while ($item = $sql->fetch_row($result1)) { $cel_counter++; $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />{$lang_creature['drop_chance']}: {$item['1']}%<br />{$lang_creature['quest_drop_chance']}: {$item['2']}%<br />{$lang_creature['drop_chance']}: {$item['3']}-{$item['4']}<br />{$lang_creature['lootcondition']}: {$item['5']}<br />{$lang_creature['condition_value1']}: {$item['6']}<br />{$lang_creature['condition_value2']}: {$item['7']}"; $output .= "\r\n <td>"; $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip"); $output .= "\r\n <br /><input type=\"checkbox\" name=\"del_loot_items[]\" value=\"{$item['0']}\" />\r\n </td>"; if ($cel_counter >= 14) { $cel_counter = 0; $output .= "\r\n </tr>\r\n <tr>"; $row_flag++; } } if ($row_flag) { $output .= "\r\n <td colspan=\"" . (16 - $cel_counter) . "\"></td>"; } $output .= "\r\n </tr>\r\n </table>\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['add_items_to_templ']}:</td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['loot_item_id'], $lang_creature['loot_item_id_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"item\" size=\"8\" maxlength=\"10\" value=\"\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['loot_drop_chance'], $lang_creature['loot_drop_chance_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['loot_quest_drop_chance'], $lang_creature['loot_quest_drop_chance_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"groupid\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['min_count'], $lang_creature['min_count_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['max_count'], $lang_creature['max_count_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['lootcondition'], $lang_creature['lootcondition_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['condition_value1'], $lang_creature['condition_value1_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['condition_value2'], $lang_creature['condition_value2_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n </td>\r\n </tr>\r\n </table>\r\n <br />{$lang_creature['check_to_delete']}<br /><br />\r\n </div>"; } if ($quest_flag) { $output .= "\r\n <div id=\"pane6\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"2\" class=\"hidden\" align=\"left\">{$lang_creature['start_quests']}:</td>\r\n </tr>"; $deplang = get_lang_id(); $result1 = $sql->query("SELECT quest FROM creature_questrelation WHERE id = {$mob['entry']}"); while ($quest = $sql->fetch_row($result1)) { $query1 = $sql->query("SELECT QuestLevel,IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as title FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE quest_template.entry ='{$quest['0']}'"); $quest_templ = $sql->fetch_row($query1); $output .= "\r\n <tr>\r\n <td width=\"5%\">\r\n <input type=\"checkbox\" name=\"del_questrelation[]\" value=\"{$quest['0']}\" />\r\n </td>\r\n <td width=\"95%\" align=\"left\">\r\n <a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest_templ[0]}) {$quest_templ['1']}</a>\r\n </td>\r\n </tr>"; } $output .= "\r\n <tr class=\"large_bold\" align=\"left\">\r\n <td colspan=\"2\" class=\"hidden\">{$lang_creature['add_starts_quests']}:</td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"2\" align=\"left\">" . makeinfocell($lang_creature['quest_id'], $lang_creature['quest_id_desc']) . " :\r\n <input type=\"text\" name=\"questrelation\" size=\"8\" maxlength=\"8\" value=\"\" />\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\">\r\n <td colspan=\"2\" class=\"hidden\" align=\"left\">{$lang_creature['ends_quests']}:</td>\r\n </tr>"; $result1 = $sql->query("SELECT quest FROM creature_involvedrelation WHERE id = {$mob['entry']}"); while ($quest = $sql->fetch_row($result1)) { $query1 = $sql->query("SELECT QuestLevel,IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as title FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE quest_template.entry ='{$quest['0']}'"); $quest_templ = $sql->fetch_row($query1); $output .= "\r\n <tr>\r\n <td width=\"5%\">\r\n <input type=\"checkbox\" name=\"del_involvedrelation[]\" value=\"{$quest['0']}\" />\r\n </td>\r\n <td width=\"95%\" align=\"left\">\r\n <a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest_templ[0]}) {$quest_templ['1']}</a>\r\n </td>\r\n </tr>"; } $output .= "\r\n <tr class=\"large_bold\" align=\"left\">\r\n <td colspan=\"2\" class=\"hidden\">{$lang_creature['add_ends_quests']}:</td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"2\" align=\"left\">" . makeinfocell($lang_creature['quest_id'], $lang_creature['quest_id_desc']) . " :\r\n <input type=\"text\" name=\"involvedrelation\" size=\"8\" maxlength=\"8\" value=\"\" />\r\n </td>\r\n </tr>\r\n </table>\r\n <br />{$lang_creature['check_to_delete']}<br /><br />\r\n </div>"; } if ($vendor_flag) { $output .= "\r\n <div id=\"pane7\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_creature['sells']}:</td>\r\n </tr>\r\n <tr>\r\n </tr>\r\n <td colspan=\"8\">"; $cel_counter = 0; $row_flag = 0; $output .= "\r\n <table class=\"hidden\" align=\"center\">\r\n <tr>"; $result1 = $sql->query("SELECT item, maxcount, incrtime, ExtendedCost FROM npc_vendor WHERE entry = {$mob['entry']}"); while ($item = $sql->fetch_row($result1)) { $cel_counter++; if (!$item[1]) { $count = "{$lang_creature['unlimited']}"; } else { $count = $item[1]; } $tooltip = get_item_name($item[0]) . "<br />{$lang_creature['count']} : {$count}<br />{$lang_creature['vendor_incrtime']} : {$item['2']}"; $output .= "\r\n <td>"; $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip"); $output .= "\r\n <br />\r\n <input type=\"checkbox\" name=\"del_vendor_item[]\" value=\"{$item['0']}\" />\r\n </td>"; if ($cel_counter >= 14) { $cel_counter = 0; $output .= "\r\n </tr>\r\n <tr>"; $row_flag++; } } if ($row_flag) { $output .= "<td colspan=\"" . (16 - $cel_counter) . "\"></td>"; } $output .= "\r\n </tr>\r\n </table>\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_creature['add_items_to_vendor']}:</td></tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['vendor_item_id'], $lang_creature['vendor_item_id_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"vendor_item\" size=\"8\" maxlength=\"10\" value=\"\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['vendor_max_count'], $lang_creature['vendor_max_count_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"vendor_maxcount\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['vendor_incrtime'], $lang_creature['vendor_incrtime_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"vendor_incrtime\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['vendor_extended_cost'], $lang_creature['vendor_extended_cost_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"vendor_extended_cost\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n </td>\r\n </tr>\r\n </table><br />{$lang_creature['check_to_delete']}<br /><br />\r\n </div>"; } if ($trainer_flag) { $output .= "\r\n <div id=\"pane8\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['trains']}:</td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"6\">"; $cel_counter = 0; $row_flag = 0; $output .= "\r\n <table class=\"hidden\" align=\"center\">\r\n <tr>"; $result1 = $sql->query("SELECT spell, spellcost, reqskill, reqskillvalue, reqlevel FROM npc_trainer WHERE entry = {$mob['entry']} ORDER BY reqlevel"); while ($spell = $sql->fetch_row($result1)) { $cel_counter++; $tooltip = "{$lang_creature['spell_id']} : {$spell['0']}<br />{$lang_creature['cost']} : {$spell['1']}(c)<br />{$lang_creature['req_skill']} : {$spell['2']}<br />{$lang_creature['req_skill_lvl']} : {$spell['3']}<br />{$lang_creature['req_level']} {$spell['4']}"; $output .= "\r\n <td>"; $output .= maketooltip($spell[0], "{$spell_datasite}{$spell['0']}", $tooltip, "info_tooltip"); $output .= "\r\n <br /><input type=\"checkbox\" name=\"del_trainer_spell[]\" value=\"{$spell['0']}\" />\r\n </td>"; if ($cel_counter >= 16) { $cel_counter = 0; $output .= "\r\n </tr>\r\n <tr>"; $row_flag++; } } if ($row_flag) { $output .= "\r\n <td colspan=\"" . (16 - $cel_counter) . "\"></td>"; } $output .= "\r\n </tr>\r\n </table>\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['add_spell_to_trainer']}:</td></tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['train_spell_id'], $lang_creature['train_spell_id_desc']) . "</td>\r\n <td colspan=\"3\">\r\n <input type=\"text\" name=\"trainer_spell\" size=\"40\" maxlength=\"10\" value=\"\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['train_cost'], $lang_creature['train_cost_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"spellcost\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['req_skill'], $lang_creature['req_skill_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"reqskill\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['req_skill_value'], $lang_creature['req_skill_value_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"reqskillvalue\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['req_level'], $lang_creature['req_level_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"reqlevel\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n </td>\r\n </tr>\r\n </table>\r\n <br />{$lang_creature['check_to_delete']}<br /><br />\r\n </div>"; } if ($mob['skinloot']) { $output .= "\r\n <div id=\"pane9\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['skinning_loot_tmpl_id']}: {$mob['skinloot']}</td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"6\">"; $cel_counter = 0; $row_flag = 0; $output .= "\r\n <table class=\"hidden\" align=\"center\">\r\n <tr>"; $result1 = $sql->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount, lootcondition, condition_value1, condition_value2 FROM skinning_loot_template WHERE entry = {$mob['skinloot']} ORDER BY ChanceOrQuestChance DESC"); while ($item = $sql->fetch_row($result1)) { $cel_counter++; $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />{$lang_creature['drop_chance']}: {$item['1']}%<br />{$lang_creature['quest_drop_chance']}: {$item['2']}%<br />{$lang_creature['drop_chance']}: {$item['3']}-{$item['4']}<br />{$lang_creature['lootcondition']}: {$item['5']}<br />{$lang_creature['condition_value1']}: {$item['6']}<br />{$lang_creature['condition_value2']}: {$item['7']}"; $output .= "\r\n <td>"; $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip"); $output .= "\r\n <br /><input type=\"checkbox\" name=\"del_skin_items[]\" value=\"{$item['0']}\" />\r\n </td>"; if ($cel_counter >= 16) { $cel_counter = 0; $output .= "\r\n </tr>\r\n <tr>"; $row_flag++; } } if ($row_flag) { $output .= "\r\n <td colspan=\"" . (16 - $cel_counter) . "\"></td>"; } $output .= "\r\n </tr>\r\n </table>\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['add_items_to_templ']}:</td></tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['loot_item_id'], $lang_creature['loot_item_id_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"skin_item\" size=\"8\" maxlength=\"10\" value=\"\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['loot_drop_chance'], $lang_creature['loot_drop_chance_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"skin_ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['loot_quest_drop_chance'], $lang_creature['loot_quest_drop_chance_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"skin_groupid\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['min_count'], $lang_creature['min_count_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"skin_mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['max_count'], $lang_creature['max_count_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"skin_maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['lootcondition'], $lang_creature['lootcondition_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"skin_lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['condition_value1'], $lang_creature['condition_value1_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"skin_condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['condition_value2'], $lang_creature['condition_value2_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"skin_condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n </td>\r\n </tr>\r\n </table>\r\n <br />{$lang_creature['check_to_delete']}<br /><br />\r\n </div>"; } if ($mob['pickpocketloot']) { $output .= "\r\n <div id=\"pane10\">\r\n <br /><br />\r\n <table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\">\r\n <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['pickpocketloot_tmpl_id']}: {$mob['pickpocketloot']}</td>\r\n </tr>\r\n <tr>\r\n <td colspan=\"6\">"; $cel_counter = 0; $row_flag = 0; $output .= "\r\n <table class=\"hidden\" align=\"center\">\r\n <tr>"; $result1 = $sql->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount, lootcondition, condition_value1, condition_value2 FROM pickpocketing_loot_template WHERE entry = {$mob['pickpocketloot']} ORDER BY ChanceOrQuestChance DESC"); while ($item = $sql->fetch_row($result1)) { $cel_counter++; $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />{$lang_creature['drop_chance']}: {$item['1']}%<br />{$lang_creature['quest_drop_chance']}: {$item['2']}%<br />{$lang_creature['drop_chance']}: {$item['3']}-{$item['4']}<br />{$lang_creature['lootcondition']}: {$item['5']}<br />{$lang_creature['condition_value1']}: {$item['6']}<br />{$lang_creature['condition_value2']}: {$item['7']}"; $output .= "\r\n <td>"; $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip"); $output .= "\r\n <br /><input type=\"checkbox\" name=\"del_pp_items[]\" value=\"{$item['0']}\" />\r\n </td>"; if ($cel_counter >= 16) { $cel_counter = 0; $output .= "\r\n </tr>\r\n <tr>"; $row_flag++; } } if ($row_flag) { $output .= "<td colspan=\"" . (16 - $cel_counter) . "\"></td>"; } $output .= "\r\n </tr>\r\n </table>\r\n </td>\r\n </tr>\r\n <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['add_items_to_templ']}:</td></tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['loot_item_id'], $lang_creature['loot_item_id_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"pp_item\" size=\"8\" maxlength=\"10\" value=\"\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['loot_drop_chance'], $lang_creature['loot_drop_chance_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"pp_ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['loot_quest_drop_chance'], $lang_creature['loot_quest_drop_chance_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"pp_groupid\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['min_count'], $lang_creature['min_count_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"pp_mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['max_count'], $lang_creature['max_count_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"pp_maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>" . makeinfocell($lang_creature['lootcondition'], $lang_creature['lootcondition_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"pp_lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['condition_value1'], $lang_creature['condition_value1_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"pp_condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n </td>\r\n <td>" . makeinfocell($lang_creature['condition_value2'], $lang_creature['condition_value2_desc']) . "</td>\r\n <td>\r\n <input type=\"text\" name=\"pp_condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n </td>\r\n </tr>\r\n </table>\r\n <br />{$lang_creature['check_to_delete']}<br /><br />\r\n </div>"; } $output .= "\r\n </div>\r\n </div>\r\n <br />\r\n </form>\r\n <script type=\"text/javascript\">setupPanes(\"container\", \"tab1\")</script>\r\n <table class=\"hidden\">\r\n <tr>\r\n <td>"; if ($do_insert) { if ($user_lvl >= $action_permission['insert'] && $do_insert) { makebutton($lang_creature['save_to_db'], "javascript:do_submit('form1',0)", 180); } } else { if ($user_lvl >= $action_permission['insert']) { makebutton($lang_creature['save_to_db'], "javascript:do_submit('form1',0)", 180); } if ($user_lvl >= $action_permission['delete']) { makebutton($lang_creature['del_creature'], "creature.php?action=delete&entry={$entry}", 180); } if ($user_lvl >= $action_permission['delete']) { makebutton($lang_creature['del_spawns'], "creature.php?action=delete_spwn&entry={$entry}", 180); } } // scripts/export should be okay without permission check makebutton($lang_creature['save_to_script'], "javascript:do_submit('form1',1)", 180); $output .= "\r\n </td>\r\n </tr>\r\n <tr>\r\n <td>"; makebutton($lang_creature['lookup_creature'], "creature.php", 760); $output .= "\r\n </td>\r\n </tr>\r\n </table>\r\n </center>"; $sql->close(); unset($sql); } else { $sql->close(); unset($sql); error($lang_creature['item_not_found']); exit; } }
function view_raffle() { global $output, $coupon_id, $raffle_id, $bag_id, $characters_db, $user_id, $user_name, $base_datasite, $item_datasite, $sql, $core; points_tabs(); if (!isset($_GET["purchased"])) { $query = "SELECT * FROM point_system_raffles WHERE entry='" . $raffle_id . "'"; $result = $sql["mgr"]->query($query); $raffle = $sql["mgr"]->fetch_assoc($result); $my_usage_query = "SELECT * FROM point_system_raffle_tickets WHERE raffle='" . $raffle_id . "' AND user='******'"; $my_usage_result = $sql["mgr"]->query($my_usage_query); $my_usage_count = $sql["mgr"]->num_rows($my_usage_result); $usage_query = "SELECT * FROM point_system_raffle_tickets WHERE raffle='" . $raffle_id . "'"; $usage_result = $sql["mgr"]->query($usage_query); $usage_count = $sql["mgr"]->num_rows($usage_result); $output .= ' <div class="tab_content center">'; // make sure we're allowed to use this coupon if ($raffle["tickets_per_user"] <= $my_usage_count && $raffle["tickets_per_user"] != -1 || $usage_count >= $raffle["ticket_limit"] && $raffle["ticket_limit"] != -1) { $output .= ' <span class="error">' . lang("points", "cannot_purchase_ticket") . '</span>'; } else { $output .= ' <form action="point_system.php" id="form1"> <input type="hidden" name="action" value="do_purchase" /> <input type="hidden" name="raffle_id" value="' . $raffle_id . '" /> <table class="lined" id="coupon_table"> <tr> <td align="left">' . $raffle["title"] . '</td> </tr>'; if ($raffle["text"] != "") { $output .= ' <tr> <td align="left">' . $raffle["text"] . '</td> </tr>'; } $output .= ' <tr> <td align="left"><span>' . lang("points", "drawing") . '</span>: ' . $raffle["drawing"] . '</td> </tr>'; if ($raffle["credits"] != 0 || $raffle["money"] != 0 || $raffle["item_id"] != 0) { $output .= ' <tr> <td> <div class="coupon_parts">' . lang("points", "raffle_prizes") . ':</div>'; if ($raffle["credits"] != 0) { if ($raffle["credits"] > 1) { $tip = lang("points", "raffle_credits"); } else { $tip = lang("points", "raffle_credit"); } $output .= ' <div class="coupon_parts"> <span>' . $raffle["credits"] . '</span> <span>' . $tip . '</span> </div>'; } if ($raffle["money"] != 0) { // extract gold/silver/copper from single gold number $raffle["money"] = str_pad($raffle["money"], 4, "0", STR_PAD_LEFT); $raffle_g = substr($raffle["money"], 0, -4); if ($raffle_g == "") { $raffle_g = 0; } $raffle_s = substr($raffle["money"], -4, 2); if ($raffle_s == "" || $raffle_s == "00") { $raffle_s = 0; } $raffle_c = substr($raffle["money"], -2); if ($raffle_c == "" || $raffle_c == "00") { $raffle_c = 0; } $output .= ' <div class="coupon_parts"> <span>' . $raffle_g . '</span> <img src="img/gold.gif" alt="gold" style="position: relative; bottom: -6px;" /> <span>' . $raffle_s . '</span> <img src="img/silver.gif" alt="silver" style="position: relative; bottom: -6px;" /> <span>' . $raffle_c . '</span> <img src="img/copper.gif" alt="copper" style="position: relative; bottom: -6px;" /> </div>'; } if ($raffle["item_id"] != 0) { if ($raffle["item_id"] > 0) { // get item data if ($core == 1) { $i_query = "SELECT \r\n *, description AS description1, name1 AS name, quality AS Quality, inventorytype AS InventoryType, \r\n socket_color_1 AS socketColor_1, socket_color_2 AS socketColor_2, socket_color_3 AS socketColor_3,\r\n requiredlevel AS RequiredLevel, allowableclass AS AllowableClass,\r\n sellprice AS SellPrice, itemlevel AS ItemLevel\r\n FROM items " . ($locales_search_option != 0 ? "LEFT JOIN items_localized ON (items_localized.entry=items.entry AND language_code='" . $locales_search_option . "') " : " ") . "WHERE items.entry='" . $raffle["item_id"] . "'"; } else { $i_query = "SELECT *, description AS description1 FROM item_template " . ($locales_search_option != 0 ? "LEFT JOIN locales_item ON locales_item.entry=item_template.entry " : " ") . "WHERE item_template.entry='" . $raffle["item_id"] . "'"; } $i_result = $sql["world"]->query($i_query); $i = $sql["world"]->fetch_assoc($i_result); $output .= ' <div class="coupon_parts"> <div class="coupon_item"> <div> <a id="ch_inv_padding" href="' . $base_datasite . $item_datasite . $raffle["item_id"] . '" rel="external" onmouseover="ShowTooltip(this,\'_b\');" onmouseout="HideTooltip(\'_b\');"> <img src="' . get_item_icon($raffle["item_id"]) . '" alt="" /> </a>'; if ($raffle["item_count"] > 1) { $output .= ' <div id="coupon_item_quantity_shadow">' . $raffle["item_count"] . '</div> <div id="coupon_item_quantity">' . $raffle["item_count"] . '</div>'; } $output .= ' </div>'; // build a tooltip object for this item $output .= ' <div class="item_tooltip" id="tooltip_b" style="left: -129px; top: 42px;"> <table> <tr> <td>' . get_item_tooltip($i, $item[4], $item[5], $item[6], $item[7], $item[8]) . '</td> </tr> </table> </div>'; $output .= ' </div> </div>'; } else { $output .= ' <div class="coupon_parts"> <div> <a href="point_system.php?action=view_bag&bag_id=' . $coupon["item_id"] * -1 . '&raffle_id=' . $raffle_id . '" onmousemove="oldtoolTip(\'' . lang("points", "prize_bag") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()"> <img src="' . get_item_icon(1725) . '" alt="" /> </a> </div> </div>'; } } $output .= ' </td> </tr> <tr> <td> <div class="coupon_parts">' . lang("points", "ticket_cost") . ':</div>'; if ($raffle["cost_credits"] != 0) { // get our credit balance $query = "SELECT credits FROM config_accounts WHERE Login='******'"; $result = $sql["mgr"]->query($query); $result = $sql["mgr"]->fetch_assoc($result); $credits = $result["credits"]; // check our funds vs Unlimited and the raffle's requirement $insufficient = false; if ($credits < $raffle["cost_credits"] && $credits > -1) { $insufficient = true; } if ($raffle["cost_credits"] > 1) { $tip = lang("points", "raffle_credits"); } else { $tip = lang("points", "raffle_credit"); } $output .= ' <div class="coupon_parts"> <span>' . $raffle["cost_credits"] . '</span> <span>' . $tip . '</span> <span class="points_credit_highlight">' . ($credits > -1 ? ' ' . lang("points", "balance") . ': ' . rtrim($credits, "0.") : '') . '</span> <span class="points_credit_highlight">' . ($insufficient ? ' <b>(' . lang("points", "insufficient_funds") . ')</b>' : '') . '</span> <span class="points_credit_highlight">' . ($credits <= -1 ? ' <b>(' . lang("points", "unlimited") . ')</b>' : '') . '</span> </div>'; } if ($raffle["cost_money"] != 0) { // extract gold/silver/copper from single gold number $raffle["cost_money"] = str_pad($raffle["cost_money"], 4, "0", STR_PAD_LEFT); $raffle_cost_g = substr($raffle["cost_money"], 0, -4); if ($raffle_cost_g == "") { $raffle_cost_g = 0; } $raffle_cost_s = substr($raffle["cost_money"], -4, 2); if ($raffle_cost_s == "" || $raffle_cost_s == "00") { $raffle_cost_s = 0; } $raffle_cost_c = substr($raffle["cost_money"], -2); if ($raffle_cost_c == "" || $raffle_cost_c == "00") { $raffle_cost_c = 0; } $output .= ' <div class="coupon_parts"> <span>' . $raffle_cost_g . '</span> <img src="img/gold.gif" alt="gold" style="position: relative; bottom: -6px;" /> <span>' . $raffle_cost_s . '</span> <img src="img/silver.gif" alt="silver" style="position: relative; bottom: -6px;" /> <span>' . $raffle_cost_c . '</span> <img src="img/copper.gif" alt="copper" style="position: relative; bottom: -6px;" /> </div>'; $output .= ' <div class="coupon_part_title"> <span>' . lang("points", "choose_char_use_money") . ':</span> </div>'; // get characters $char_list = array(); $realm_list = array(); foreach ($characters_db as $db) { $sqlt = new SQL(); $sqlt->connect($db["addr"], $db["user"], $db["pass"], $db["name"], $db["encoding"]); $realm_char_list = array(); // store the realm id for later $realm_list[] = $db["id"]; if ($core == 1) { $char_query = "SELECT guid FROM characters WHERE acct='" . $user_id . "' ORDER BY guid ASC"; } else { $char_query = "SELECT guid FROM characters WHERE account='" . $user_id . "' ORDER BY guid ASC"; } $char_result = $sqlt->query($char_query); while ($row = $sqlt->fetch_assoc($char_result)) { $realm_char_list[] = $row["guid"]; } $char_list[] = $realm_char_list; } for ($i = 0; $i < count($char_list); $i++) { $realm_chars = $char_list[$i]; $cur_realm = $realm_list[$i]; $realm_name_query = "SELECT * FROM config_servers WHERE `Index`='" . $cur_realm . "'"; $realm_name_result = $sql["mgr"]->query($realm_name_query); $realm_name_result = $sql["mgr"]->fetch_assoc($realm_name_result); $cur_realm_name = $realm_name_result["Name"]; $sqlt = new SQL(); $sqlt->connect($characters_db[$cur_realm]["addr"], $characters_db[$cur_realm]["user"], $characters_db[$cur_realm]["pass"], $characters_db[$cur_realm]["name"], $characters_db[$cur_realm]["encoding"]); if (count($realm_list) > 1) { $output .= ' <div class="coupon_part_chars"> <span>' . $cur_realm_name . '</span> </div>'; } $output .= ' <div class="coupon_part_chars"> <div class="fake_table">'; $first = true; // we want the first character to be selected foreach ($realm_chars as $row) { if ($core == 1) { $char_query = "SELECT *, gold AS money FROM characters WHERE guid='" . $row . "'"; } else { $char_query = "SELECT * FROM characters WHERE guid='" . $row . "'"; } $char_result = $sqlt->query($char_query); $char = $sqlt->fetch_assoc($char_result); // extract gold/silver/copper from single gold number $char["money"] = str_pad($char["money"], 4, "0", STR_PAD_LEFT); $char_g = substr($char["money"], 0, -4); if ($char_g == "") { $char_g = 0; } $char_s = substr($char["money"], -4, 2); if ($char_s == "" || $char_s == "00") { $char_s = 0; } $char_c = substr($char["money"], -2); if ($char_c == "" || $char_c == "00") { $char_c = 0; } $output .= ' <div class="fake_table_cell"> <input type="radio" name="money_character" value="' . ($i + 1) . "-" . $row . '-' . $char["name"] . '"' . (isset($first) ? ' checked="checked"' : '') . ($char["online"] || $char["money"] < $raffle["cost_money"] ? ' disabled="disabled"' : '') . ' /> <a href="char.php?id=' . $row . '&realm=' . $cur_realm . '">' . $char["name"] . '</a> - <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt=""/> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . ' </div> <div class="fake_table_cell"> <span>' . $char_g . '</span> <img src="img/gold.gif" alt="gold" style="position: relative; bottom: -6px;" /> <span>' . $char_s . '</span> <img src="img/silver.gif" alt="silver" style="position: relative; bottom: -6px;" /> <span>' . $char_c . '</span> <img src="img/copper.gif" alt="copper" style="position: relative; bottom: -6px;" /> </div>'; unset($first); } } } $output .= ' </div> </div> </td> </tr>'; } if ($raffle["tickets_per_user"] > 1) { $output .= ' <tr> <td> <div class="coupon_parts">' . lang("points", "tickets_purchased") . ': <b>' . $my_usage_count . '</b></div> </td> </tr>'; } $output .= ' <tr> <td align="right"> <a href="javascript:do_submit(\'form1\',0)"> <img src="img/aff_tick.png" width="16" height="16" alt="" /> <span> ' . lang("points", "confirm_purchase") . '</span> </a> </td> </tr> </table> </form>'; } } else { $output .= ' <div class="tab_content center">'; $output .= ' <span>' . lang("points", "purchased") . '</span>'; } $output .= ' </div> <br /> <!-- end of point_system.php -->'; }
function search() { global $lang_global, $lang_mail, $output, $itemperpage, $item_datasite, $mangos_db, $characters_db, $realm_id, $sql_search_limit; wowhead_tt(); if (!isset($_GET['search_value']) || !isset($_GET['search_by'])) { redirect("mail_on.php?error=2"); } $sql = new SQL(); $sql->connect($characters_db[$realm_id]['addr'], $characters_db[$realm_id]['user'], $characters_db[$realm_id]['pass'], $characters_db[$realm_id]['name']); $search_value = $sql->quote_smart($_GET['search_value']); $search_by = $sql->quote_smart($_GET['search_by']); $search_menu = array('sender', 'receiver'); // if (!array_key_exists($search_by, $search_menu)) $search_by = 'sender'; $start = isset($_GET['start']) ? $sql->quote_smart($_GET['start']) : 0; $order_by = isset($_GET['order_by']) ? $sql->quote_smart($_GET['order_by']) : "id"; $dir = isset($_GET['dir']) ? $sql->quote_smart($_GET['dir']) : 1; $order_dir = $dir ? "ASC" : "DESC"; $dir = $dir ? 0 : 1; if ($search_value == '') { $search_by .= ' != 0'; } else { $temp = $sql->query("SELECT guid FROM `characters` WHERE name like '%{$search_value}%'"); $search_value = $sql->result($temp, 0, 'guid'); $search_by .= ' =' . $search_value; } $query_1 = $sql->query("SELECT count(*) FROM `mail`"); $query = $sql->query("SELECT a.id, a.messageType, a.sender, a.receiver, a.subject, a.body, a.has_items, a.money, a.cod, a.checked, b.item_template\r\n FROM mail a\r\n LEFT JOIN mail_items b ON a.id = b.mail_id\r\n WHERE {$search_by}\r\n ORDER BY {$order_by} {$order_dir} LIMIT {$start}, {$itemperpage}"); $this_page = $sql->num_rows($query); $all_record = $sql->result($query_1, 0); $total_found = $sql->num_rows($query); //==========================top page navigation starts here======================== $output .= "<center><table class=\"top_hidden\">\r\n <tr><td>\r\n <table class=\"hidden\">\r\n <tr><td>\r\n <form action=\"mail_on.php\" method=\"get\" name=\"form\">\r\n <input type=\"hidden\" name=\"action\" value=\"search\" />\r\n <input type=\"hidden\" name=\"error\" value=\"4\" />\r\n <input type=\"text\" size=\"45\" name=\"search_value\" />\r\n <select name=\"search_by\">\r\n <option value=\"a.sender\">Sender</option>\r\n <option value=\"a.receiver\">Receiver</option>\r\n </select></form></td><td>"; makebutton($lang_global['search'], "javascript:do_submit()", 80); $output .= "</td></tr></table>\r\n <td align=\"right\">"; $output .= generate_pagination("mail_on.php?action=search&order_by={$order_by}&dir=" . !$dir, $all_record, $itemperpage, $start); $output .= "</td></tr></table>"; //==========================top page navigation ENDS here ======================== $output .= "<table class=\"lined\">\r\n <tr>\r\n <th width=\"5%\">" . $lang_mail['id'] . "</th>\r\n <th width=\"5%\">" . $lang_mail['mail_type'] . "</th>\r\n <th width=\"10%\">" . $lang_mail['sender'] . "</th>\r\n <th width=\"10%\">" . $lang_mail['receiver'] . "</th>\r\n <th width=\"15%\">" . $lang_mail['subject'] . "</th>\r\n <th width=\"5%\">" . $lang_mail['has_items'] . "</th>\r\n <th width=\"25%\">" . $lang_mail['text'] . "</th>\r\n <th width=\"20%\">" . $lang_mail['money'] . "</th>\r\n <th width=\"5%\">" . $lang_mail['checked'] . "</th>\r\n </tr>"; while ($mail = $sql->fetch_array($query)) { $g = floor($mail[7] / 10000); $mail[7] -= $g * 10000; $s = floor($mail[7] / 100); $mail[7] -= $s * 100; $c = $mail[7]; $money = ""; if ($mail[7] > 0) { $money = $g . "<img src=\"./img/gold.gif\" /> " . $s . "<img src=\"./img/silver.gif\" /> " . $c . "<img src=\"./img/copper.gif\" /> "; } $output .= "<tr valign=top>\r\n <td>{$mail['0']}</td>\r\n <td>" . get_mail_source($mail[1]) . "</td>\r\n <td><a href=\"char.php?id={$mail['2']}\">" . get_char_name($mail[2]) . "</a></td>\r\n <td><a href=\"char.php?id={$mail['3']}\">" . get_char_name($mail[3]) . "</a></td>\r\n <td>{$mail['4']}</td>\r\n "; $output .= "<td>"; if ($mail[6]) { $output .= "\r\n <a style=\"padding:2px;\" href=\"{$item_datasite}{$mail[10]}\" target=\"_blank\">\r\n <img class=\"bag_icon\" src=\"" . get_item_icon($mail[10]) . "\" alt=\"\" />\r\n </a>"; } //maketooltip("<img src=\"./img/up.gif\" alt=\"\">", $item_datasite{$mail[10]}, $mail[10], "item_tooltip", "target=\"_blank\""); $output .= "</td>"; $output .= "<td>" . get_mail_text($mail[0]) . "</td>\r\n <td>{$money}</td>\r\n <td>" . get_check_state($mail[9]) . "</td>\r\n </tr>"; } /*--------------------------------------------------*/ $output .= "<tr><td colspan=\"6\" class=\"hidden\" align=\"right\">All Mails: {$all_record}</td></tr>\r\n </table></center>"; $sql->close(); }
function char_inv() { global $output, $realm_id, $characters_db, $world_db, $corem_db, $site_encoding, $action_permission, $user_lvl, $user_name, $locales_search_option, $base_datasite, $item_datasite, $sql, $core; // this page uses wowhead tooltops //wowhead_tt(); $cid = $_GET["id"]; // we need at least an id or we would have nothing to show // also, make sure id is numeric to prevent SQL injection if (empty($_GET["id"]) || !is_numeric($cid)) { error(lang("global", "empty_fields")); } // this is multi realm support, as of writing still under development // this page is already implementing it if (empty($_GET["realm"])) { $realmid = $realm_id; } else { $realmid = $sql["logon"]->quote_smart($_GET["realm"]); if (is_numeric($realmid)) { $sql["char"]->connect($characters_db[$realmid]["addr"], $characters_db[$realmid]["user"], $characters_db[$realmid]["pass"], $characters_db[$realmid]["name"], $characters_db[$realmid]["encoding"]); } else { $realmid = $realm_id; } } //-------------------SQL Injection Prevention-------------------------------- // no point going further if we don have a valid ID // this_is_junk: char.php doesn't post account. Why is this even here? //$acct = $sql["char"]->quote_smart($_GET["acct"]); //if (is_numeric($acct)); //else error($lang_global["empty_fields"]); // getting character data from database if ($core == 1) { $result = $sql["char"]->query("SELECT acct, name, race, class, level, gender, gold, online\r\n FROM characters WHERE guid='" . $cid . "' LIMIT 1"); } else { $result = $sql["char"]->query("SELECT account AS acct, name, race, class, level, gender, money AS gold, online\r\n FROM characters WHERE guid='" . $cid . "' LIMIT 1"); } // no point going further if character does not exist if ($sql["char"]->num_rows($result)) { $char = $sql["char"]->fetch_assoc($result); // we get user permissions first $owner_acc_id = $sql["char"]->result($result, 0, "acct"); if ($core == 1) { $query = $sql["logon"]->query("SELECT login FROM accounts WHERE acct='" . $owner_acc_id . "'"); } else { $query = $sql["logon"]->query("SELECT username as login FROM account WHERE id='" . $owner_acc_id . "'"); } $owner_name = $sql["logon"]->result($query, 0, "login"); $s_query = "SELECT *, SecurityLevel AS gm FROM config_accounts WHERE Login='******'"; $s_result = $sql["mgr"]->query($s_query); $s_fields = $sql["mgr"]->fetch_assoc($s_result); $owner_gmlvl = $s_fields["gm"]; $view_mod = $s_fields["View_Mod_Inv"]; if ($owner_gmlvl >= 1073741824) { $owner_gmlvl -= 1073741824; } // owner configured overrides $view_override = false; if ($view_mod > 0) { if ($view_mod == 1) { } elseif ($view_mod == 2) { // only registered users may view this page if ($user_lvl > -1) { $view_override = true; } } } // visibility overrides for specific tabs $view_talent_override = false; if ($s_fields["View_Mod_Talent"] > 0) { if ($s_fields["View_Mod_Talent"] == 1) { } elseif ($s_fields["View_Mod_Talent"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_talent_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_talent_override = true; } } $view_achieve_override = false; if ($s_fields["View_Mod_Achieve"] > 0) { if ($s_fields["View_Mod_Achieve"] == 1) { } elseif ($s_fields["View_Mod_Achieve"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_achieve_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_achieve_override = true; } } $view_quest_override = false; if ($s_fields["View_Mod_Quest"] > 0) { if ($s_fields["View_Mod_Quest"] == 1) { } elseif ($s_fields["View_Mod_Quest"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_quest_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_quest_override = true; } } $view_friends_override = false; if ($s_fields["View_Mod_Friends"] > 0) { if ($s_fields["View_Mod_Friends"] == 1) { } elseif ($s_fields["View_Mod_Friends"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_friends_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_friends_override = true; } } $view_view_override = false; if ($s_fields["View_Mod_View"] > 0) { if ($s_fields["View_Mod_View"] == 1) { } elseif ($s_fields["View_Mod_View"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_view_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_view_override = true; } } // find out what mode we're in View or Delete (0 = View, 1 = Delete) $mode = isset($_GET["mode"]) ? $_GET["mode"] : 0; // only the character's owner or a GM with Delete privs can enter Delete Mode if ($owner_name != $user_name) { if ($user_lvl < $action_permission["delete"]) { $mode = 0; } else { $mode = $mode; } } // View Mode is only availble on characters that are offline if ($char["online"] != 0) { $mode = 0; } // check user permission if ($view_override || $user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { // main data that we need for this page, character inventory if ($core == 1) { $result = $sql["char"]->query("SELECT \r\n containerslot, slot, entry, enchantments AS enchantment, randomprop AS property, count, flags\r\n FROM playeritems WHERE ownerguid='" . $cid . "' ORDER BY containerslot, slot"); } elseif ($core == 2) { $result = $sql["char"]->query("SELECT \r\n bag, slot, item_template AS entry, item, \r\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 11), ' ', -1) AS creator,\r\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 23), ' ', -1) AS enchantment, \r\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 60), ' ', -1) AS property, \r\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 15), ' ', -1) AS count,\r\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 62), ' ', -1) AS durability,\r\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 22), ' ', -1) AS flags\r\n FROM character_inventory LEFT JOIN item_instance ON character_inventory.item=item_instance.guid\r\n WHERE character_inventory.guid='" . $cid . "' ORDER BY bag, slot"); } else { $result = $sql["char"]->query("SELECT \r\n bag, slot, itemEntry AS entry, item, \r\n creatorGuid AS creator,\r\n enchantments AS enchantment, \r\n randomPropertyId AS property, \r\n count, durability, flags\r\n FROM character_inventory \r\n LEFT JOIN item_instance ON character_inventory.item=item_instance.guid\r\n WHERE character_inventory.guid='" . $cid . "' ORDER BY bag, slot"); } //---------------Page Specific Data Starts Here-------------------------- // lets start processing first before we display anything // we have lots to do for inventory // character bags, 1 main + 4 additional $bag = array(0 => array(), 1 => array(), 2 => array(), 3 => array(), 4 => array()); // character bank, 1 main + 7 additional $bank = array(0 => array(), 1 => array(), 2 => array(), 3 => array(), 4 => array(), 5 => array(), 6 => array(), 7 => array()); // this is where we will put items that are in main bag $bag_id = array(); // this is where we will put items that are in main bank $bank_bag_id = array(); // this is where we will put items that are in character bags, 4 arrays, 1 for each $equiped_bag_id = array(0, 0, 0, 0, 0); // this is where we will put items that are in bank bangs, 7 arrays, 1 for each $equip_bnk_bag_id = array(0, 0, 0, 0, 0, 0, 0, 0); // we load the things in each bag slot while ($slot = $sql["char"]->fetch_assoc($result)) { if ($core == 1) { if ($slot["containerslot"] == -1 && $slot["slot"] > 18) { if ($slot["slot"] < 23) { $bag_id[$slot["slot"]] = $slot["slot"] - 18; $equiped_bag_id[$slot["slot"] - 18] = array($slot["entry"], $sql["world"]->result($sql["world"]->query("SELECT containerslots FROM items\r\n WHERE entry='" . $slot["entry"] . "'"), 0, "containerslots"), $slot["count"]); } elseif ($slot["slot"] < 39) { $i_query = "SELECT \r\n *, description AS description1, name1 AS name, quality AS Quality, inventorytype AS InventoryType, \r\n socket_color_1 AS socketColor_1, socket_color_2 AS socketColor_2, socket_color_3 AS socketColor_3,\r\n requiredlevel AS RequiredLevel, allowableclass AS AllowableClass,\r\n sellprice AS SellPrice, itemlevel AS ItemLevel\r\n FROM items " . ($locales_search_option != 0 ? "LEFT JOIN items_localized ON (items_localized.entry=items.entry AND language_code='" . $locales_search_option . "') " : " ") . "WHERE items.entry='" . $slot["entry"] . "'"; $i_result = $sql["world"]->query($i_query); $i = $sql["world"]->fetch_assoc($i_result); if (isset($bag[0][$slot["slot"] - 23])) { $bag[0][$slot["slot"] - 23][0]++; } else { $bag[0][$slot["slot"] - 23] = array($slot["entry"], 0, $slot["count"], $i, $slot["enchantment"], $slot["property"], $slot["creator"], $slot["durability"], $slot["flags"], $slot["bag"], $slot["slot"]); } } elseif ($slot["slot"] < 67) { $i_query = "SELECT\r\n *, description AS description1, name1 AS name, quality AS Quality, inventorytype AS InventoryType, \r\n socket_color_1 AS socketColor_1, socket_color_2 AS socketColor_2, socket_color_3 AS socketColor_3,\r\n requiredlevel AS RequiredLevel, allowableclass AS AllowableClass,\r\n sellprice AS SellPrice, itemlevel AS ItemLevel\r\n FROM items " . ($locales_search_option != 0 ? "LEFT JOIN items_localized ON (items_localized.entry=items.entry AND language_code='" . $locales_search_option . "') " : " ") . "WHERE items.entry='" . $slot["entry"] . "'"; $i_result = $sql["world"]->query($i_query); $i = $sql["world"]->fetch_assoc($i_result); $bank[0][$slot["slot"] - 39] = array($slot["entry"], 0, $slot["count"], $i, $slot["enchantment"], $slot["property"], $slot["creator"], $slot["durability"], $slot["flags"], $slot["bag"], $slot["slot"]); } elseif ($slot["slot"] < 74) { $bank_bag_id[$slot["slot"]] = $slot["slot"] - 66; $equip_bnk_bag_id[$slot["slot"] - 66] = array($slot["entry"], $sql["world"]->result($sql["world"]->query("SELECT containerslots FROM items\r\n WHERE entry='" . $slot["entry"] . "'"), 0, "containerslots"), $slot["count"]); } } else { // Bags if (isset($bag_id[$slot["containerslot"]])) { $i_query = "SELECT\r\n *, description AS description1, name1 AS name, quality AS Quality, inventorytype AS InventoryType, \r\n socket_color_1 AS socketColor_1, socket_color_2 AS socketColor_2, socket_color_3 AS socketColor_3,\r\n requiredlevel AS RequiredLevel, allowableclass AS AllowableClass,\r\n sellprice AS SellPrice, itemlevel AS ItemLevel\r\n FROM items " . ($locales_search_option != 0 ? "LEFT JOIN items_localized ON (items_localized.entry=items.entry AND language_code='" . $locales_search_option . "') " : " ") . "WHERE items.entry='" . $slot["entry"] . "'"; $i_result = $sql["world"]->query($i_query); $i = $sql["world"]->fetch_assoc($i_result); if (isset($bag[$bag_id[$slot["containerslot"]]][$slot["slot"]])) { $bag[$bag_id[$slot["containerslot"]]][$slot["slot"]][1]++; } else { $bag[$bag_id[$slot["containerslot"]]][$slot["slot"]] = array($slot["entry"], 0, $slot["count"], $i, $slot["enchantment"], $slot["property"], $slot["creator"], $slot["durability"], $slot["flags"], $slot["bag"], $slot["slot"]); } } elseif (isset($bank_bag_id[$slot["containerslot"]])) { $i_query = "SELECT\r\n *, description AS description1, name1 AS name, quality AS Quality, inventorytype AS InventoryType, \r\n socket_color_1 AS socketColor_1, socket_color_2 AS socketColor_2, socket_color_3 AS socketColor_3,\r\n requiredlevel AS RequiredLevel, allowableclass AS AllowableClass,\r\n sellprice AS SellPrice, itemlevel AS ItemLevel\r\n FROM items " . ($locales_search_option != 0 ? "LEFT JOIN items_localized ON (items_localized.entry=items.entry AND language_code='" . $locales_search_option . "') " : " ") . "WHERE items.entry='" . $slot["entry"] . "'"; $i_result = $sql["world"]->query($i_query); $i = $sql["world"]->fetch_assoc($i_result); $bank[$bank_bag_id[$slot["containerslot"]]][$slot["slot"]] = array($slot["entry"], 0, $slot["count"], $i, $slot["enchantment"], $slot["property"], $slot["creator"], $slot["durability"], $slot["flags"], $slot["bag"], $slot["slot"]); } } } else { if ($slot["bag"] == 0 && $slot["slot"] > 18) { if ($slot["slot"] < 23) { $bag_id[$slot["item"]] = $slot["slot"] - 18; $equiped_bag_id[$slot["slot"] - 18] = array($slot["entry"], $sql["world"]->result($sql["world"]->query("SELECT ContainerSlots FROM item_template\r\n WHERE entry='" . $slot["entry"] . "'"), 0, "containerslots"), $slot["count"]); } elseif ($slot["slot"] < 39) { $i_query = "SELECT *, description AS description1 FROM item_template " . ($locales_search_option != 0 ? "LEFT JOIN locales_item ON locales_item.entry=item_template.entry " : " ") . "WHERE item_template.entry='" . $slot["entry"] . "'"; $i_result = $sql["world"]->query($i_query); $i = $sql["world"]->fetch_assoc($i_result); if (isset($bag[0][$slot["slot"] - 23])) { $bag[0][$slot["slot"] - 23][0]++; } else { $bag[0][$slot["slot"] - 23] = array($slot["entry"], 0, $slot["count"], $i, $slot["enchantment"], $slot["property"], $slot["creator"], $slot["durability"], $slot["flags"], $slot["bag"], $slot["slot"]); } } elseif ($slot["slot"] < 67) { $i_query = "SELECT *, description AS description1 FROM item_template " . ($locales_search_option != 0 ? "LEFT JOIN locales_item ON locales_item.entry=item_template.entry " : " ") . "WHERE item_template.entry='" . $slot["entry"] . "'"; $i_result = $sql["world"]->query($i_query); $i = $sql["world"]->fetch_assoc($i_result); $bank[0][$slot["slot"] - 39] = array($slot["entry"], 0, $slot["count"], $i, $slot["enchantment"], $slot["property"], $slot["creator"], $slot["durability"], $slot["flags"], $slot["bag"], $slot["slot"]); } elseif ($slot["slot"] < 74) { $bank_bag_id[$slot["item"]] = $slot["slot"] - 66; $equip_bnk_bag_id[$slot["slot"] - 66] = array($slot["entry"], $sql["world"]->result($sql["world"]->query('SELECT ContainerSlots FROM item_template WHERE entry = ' . $slot["entry"] . ''), 0, "ContainerSlots"), $slot["count"]); } } else { // Bags if (isset($bag_id[$slot["bag"]])) { $i_query = "SELECT *, description AS description1 FROM item_template " . ($locales_search_option != 0 ? "LEFT JOIN locales_item ON locales_item.entry=item_template.entry " : " ") . "WHERE item_template.entry='" . $slot["entry"] . "'"; $i_result = $sql["world"]->query($i_query); $i = $sql["world"]->fetch_assoc($i_result); if (isset($bag[$bag_id[$slot["bag"]]][$slot["slot"]])) { $bag[$bag_id[$slot["bag"]]][$slot["slot"]][1]++; } else { $bag[$bag_id[$slot["bag"]]][$slot["slot"]] = array($slot["entry"], 0, $slot["count"], $i, $slot["enchantment"], $slot["property"], $slot["creator"], $slot["durability"], $slot["flags"], $slot["bag"], $slot["slot"]); } } elseif (isset($bank_bag_id[$slot["bag"]])) { $i_query = "SELECT *, description AS description1 FROM item_template " . ($locales_search_option != 0 ? "LEFT JOIN locales_item ON locales_item.entry=item_template.entry " : " ") . "WHERE item_template.entry='" . $slot["entry"] . "'"; $i_result = $sql["world"]->query($i_query); $i = $sql["world"]->fetch_assoc($i_result); $bank[$bank_bag_id[$slot["bag"]]][$slot["slot"]] = array($slot["entry"], 0, $slot["count"], $i, $slot["enchantment"], $slot["property"], $slot["creator"], $slot["durability"], $slot["flags"], $slot["bag"], $slot["slot"]); } } } } unset($slot); unset($bag_id); unset($bank_bag_id); unset($result); //------------------------Character Tabs--------------------------------- // we start with a lead of 10 spaces, // because last line of header is an opening tag with 8 spaces // keep html indent in sync, so debuging from browser source would be easy to read $output .= ' <!-- start of char_inv.php --> <div class="tab"> <ul> <li><a href="char.php?id=' . $cid . '&realm=' . $realmid . '">' . lang("char", "char_sheet") . '</a></li>'; $output .= ' <li class="selected"><a href="char_inv.php?id=' . $cid . '&realm=' . $realmid . '">' . lang("char", "inventory") . '</a></li>'; if ($view_talent_override) { $output .= ' ' . ($char["level"] < 10 ? '' : '<li><a href="char_talent.php?id=' . $cid . '&realm=' . $realmid . '">' . lang("char", "talents") . '</a></li>') . ''; } if ($view_achieve_override) { $output .= ' <li><a href="char_achieve.php?id=' . $cid . '&realm=' . $realmid . '">' . lang("char", "achievements") . '</a></li>'; } if ($view_quest_override) { $output .= ' <li><a href="char_quest.php?id=' . $cid . '&realm=' . $realmid . '">' . lang("char", "quests") . '</a></li>'; } if ($view_friends_override) { $output .= ' <li><a href="char_friends.php?id=' . $cid . '&realm=' . $realmid . '">' . lang("char", "friends") . '</a></li>'; } if ($view_view_override) { $output .= ' <li><a href="char_view.php?id=' . $cid . '&realm=' . $realmid . '">' . lang("char", "view") . '</a></li>'; } $output .= ' </ul> </div> <div class="tab_content center" id="ch_inv_bags_wrap"> <span class="bold"> ' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . ' - <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . ' </span> <br /> <br /> <table class="lined" id="ch_inv_bags"> <tr>'; //---------------Page Specific Data Starts Here-------------------------- // equipped bags for ($i = 4; $i > 0; --$i) { $output .= ' <th>'; if ($equiped_bag_id[$i]) { $output .= ' <a href="' . $base_datasite . $item_datasite . $equiped_bag_id[$i][0] . '" rel="external"> <img class="bag_icon" src="' . get_item_icon($equiped_bag_id[$i][0]) . '" alt="" /> </a> ' . lang("item", "bag") . ' ' . $i . '<br /> <span class="small">' . $equiped_bag_id[$i][1] . ' ' . lang("item", "slots") . '</span>'; } $output .= ' </th>'; } $output .= ' </tr> <tr>'; // equipped bag slots for ($t = 4; $t > 0; --$t) { // this_is_junk: style left hardcoded because it's calculated. $output .= ' <td align="center"> <div class="bag" style="width: ' . 4 * 43 . 'px; height: ' . ceil($equiped_bag_id[$t][1] / 4) * 41 . 'px;">'; $dsp = $equiped_bag_id[$t][1] % 4; if ($dsp) { $output .= ' <div class="no_slot"></div>'; } foreach ($bag[$t] as $pos => $item) { // this_is_junk: style left hardcoded because it's calculated. $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div class="bag_slot" style="left: ' . (($pos + $dsp) % 4 * 43 + 4) . 'px; top: ' . (floor(($pos + $dsp) / 4) * 41 + 4) . 'px;"> <a href="' . $base_datasite . $item_datasite . $item[0] . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . $t . 'p' . $pos . ($pos + $dsp) % 4 * 42 . 'x' . floor(($pos + $dsp) / 4) * 41 . '\');" onmouseout="HideTooltip(\'_b' . $t . 'p' . $pos . ($pos + $dsp) % 4 * 42 . 'x' . floor(($pos + $dsp) / 4) * 41 . '\');"> <img src="' . get_item_icon($item[0]) . '" alt="" class="inv_icon" /> </a>'; if ($mode) { $output .= ' <div> <a href="char_inv.php?action=delete_item&id=' . $cid . '&bag=' . $item[9] . '&slot=' . $item[10] . '&item=' . $item[0] . '&mode=' . $mode . '"> <img src="img/aff_cross.png" class="ch_inv_delete" alt="" /> </a> </div>'; } else { $output .= ' <div class="ch_inv_quantity_shadow">' . $item[2] . '</div> <div class="ch_inv_quantity">' . $item[2] . '</div>'; } $output .= ' </div>'; // build a tooltip object for this item $output .= ' <div class="item_tooltip" id="tooltip_b' . $t . 'p' . $pos . ($pos + $dsp) % 4 * 42 . 'x' . floor(($pos + $dsp) / 4) * 41 . '" style="left: ' . (($pos + $dsp) % 4 * 42 - 129) . 'px; top: ' . (floor(($pos + $dsp) / 4) * 41 + 42) . 'px;"> <table> <tr> <td>' . get_item_tooltip($item[3], $item[4], $item[5], $item[6], $item[7], $item[8]) . '</td> </tr> </table> </div>'; } $output .= ' </div> </td>'; } unset($equiped_bag_id); // this_is_junk: style left hardcoded because it's calculated. $output .= ' </tr> <tr> <th colspan="2" align="left"> <img class="bag_icon" src="' . get_item_icon(3960) . '" alt="" id="ch_backpack_icon_margin" /> <span id="ch_backpack_name_margin">' . lang("char", "backpack") . '</span> </th> <th colspan="2"> ' . lang("char", "bank_items") . ' </th> </tr> <tr> <td colspan="2" style="height: 220px; text-align: center;"> <div class="bag" id="ch_backpack" style="width: ' . 4 * 43 . 'px; height: ' . ceil(16 / 4) * 41 . 'px;">'; // inventory items foreach ($bag[0] as $pos => $item) { // this_is_junk: style left hardcoded because it's calculated. $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div class="bag_slot" style="left: ' . ($pos % 4 * 43 + 4) . 'px; top: ' . (floor($pos / 4) * 41 + 4) . 'px;"> <a href="' . $base_datasite . $item_datasite . $item[0] . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . $t . 'p' . $pos . $pos % 4 * 42 . 'x' . floor($pos / 4) * 41 . '\');" onmouseout="HideTooltip(\'_b' . $t . 'p' . $pos . $pos % 4 * 42 . 'x' . floor($pos / 4) * 41 . '\');"> <img src="' . get_item_icon($item[0]) . '" class="inv_icon" alt="" /> </a>'; if ($mode) { $output .= ' <div> <a href="char_inv.php?action=delete_item&id=' . $cid . '&bag=' . $item[9] . '&slot=' . $item[10] . '&item=' . $item[0] . '&mode=' . $mode . '"> <img src="img/aff_cross.png" class="ch_inv_delete" alt="" /> </a> </div>'; } else { $output .= ' <div class="ch_inv_quantity_shadow">' . $item[2] . '</div> <div class="ch_inv_quantity">' . $item[2] . '</div>'; } $output .= ' </div>'; // build a tooltip object for this item $output .= ' <div class="item_tooltip" id="tooltip_b' . $t . 'p' . $pos . $pos % 4 * 42 . 'x' . floor($pos / 4) * 41 . '" style="left: ' . ($pos % 4 * 42 - 129) . 'px; top: ' . (floor($pos / 4) * 41 + 42) . 'px;"> <table> <tr> <td>' . get_item_tooltip($item[3], $item[4], $item[5], $item[6], $item[7], $item[8]) . '</td> </tr> </table> </div>'; } unset($bag); $output .= ' </div> <div id="ch_money"> <b> ' . substr($char["gold"], 0, -4) . '<img src="img/gold.gif" alt="gold" style="position: relative; bottom: -6px;" /> ' . substr($char["gold"], -4, 2) . '<img src="img/silver.gif" alt="silver" style="position: relative; bottom: -6px;" /> ' . substr($char["gold"], -2) . '<img src="img/copper.gif" alt="copper" style="position: relative; bottom: -6px;" /> </b> </div> </td> <td colspan="2" align="center"> <div class="bag bank" style="width: ' . (7 * 43 + 2) . 'px; height: ' . ceil(24 / 7) * 41 . 'px;">'; // bank items foreach ($bank[0] as $pos => $item) { // this_is_junk: style left hardcoded because it's calculated. $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div class="bag_slot" style="left: ' . ($pos % 7 * 43 + 4) . 'px; top: ' . (floor($pos / 7) * 41 + 4) . 'px;"> <a href="' . $base_datasite . $item_datasite . $item[0] . '" rel="external" onmouseover="ShowTooltip(this,\'_bbp' . $pos . $pos % 7 * 43 . 'x' . floor($pos / 7) * 41 . '\');" onmouseout="HideTooltip(\'_bbp' . $pos . $pos % 7 * 43 . 'x' . floor($pos / 7) * 41 . '\');"> <img src="' . get_item_icon($item[0]) . '" class="inv_icon" alt="" /> </a>'; if ($mode) { $output .= ' <div> <a href="char_inv.php?action=delete_item&id=' . $cid . '&bag=' . $item[9] . '&slot=' . $item[10] . '&item=' . $item[0] . '&mode=' . $mode . '"> <img src="img/aff_cross.png" class="ch_inv_delete" alt="" /> </a> </div>'; } else { $output .= ' <div class="ch_inv_quantity_shadow">' . $item[2] . '</div> <div class="ch_inv_quantity">' . $item[2] . '</div>'; } $output .= ' </div>'; // build a tooltip object for this item $output .= ' <div class="item_tooltip" id="tooltip_bbp' . $pos . $pos % 7 * 43 . 'x' . floor($pos / 7) * 41 . '" style="left: ' . ($pos % 7 * 43 - 129) . 'px; top: ' . (floor($pos / 7) * 41 + 42) . 'px;"> <table> <tr> <td>' . get_item_tooltip($item[3], $item[4], $item[5], $item[6], $item[7], $item[8]) . '</td> </tr> </table> </div>'; } $output .= ' </div> </td> </tr> <tr>'; // equipped bank bags, first 4 for ($i = 1; $i < 5; ++$i) { $output .= ' <th>'; if ($equip_bnk_bag_id[$i]) { $output .= ' <a href="' . $base_datasite . $item_datasite . $equip_bnk_bag_id[$i][0] . '" rel="external"> <img class="bag_icon" src="' . get_item_icon($equip_bnk_bag_id[$i][0]) . '" alt="" /> </a> ' . lang("item", "bag") . ' ' . $i . '<br /> <span class="small">' . $equip_bnk_bag_id[$i][1] . ' ' . lang("item", "slots") . '</span>'; } $output .= ' </th>'; } $output .= ' </tr> <tr>'; // equipped bank bag slots for ($t = 1; $t < 8; ++$t) { // equipped bank bags, last 3 if ($t === 5) { $output .= ' </tr> <tr>'; for ($i = 5; $i < 8; ++$i) { $output .= ' <th>'; if ($equip_bnk_bag_id[$i]) { $output .= ' <a href="' . $base_datasite . $item_datasite . $equip_bnk_bag_id[$i][0] . '" rel="external"> <img class="bag_icon" src="' . get_item_icon($equip_bnk_bag_id[$i][0]) . '" alt="" /> </a> ' . lang("item", "bag") . ' ' . $i . '<br /> <span class="small">' . $equip_bnk_bag_id[$i][1] . ' ' . lang("item", "slots") . '</span>'; } $output .= ' </th>'; } $output .= ' <th> </th> </tr> <tr>'; } // this_is_junk: style left hardcoded because it's calculated. $output .= ' <td align="center"> <div class="bag bank" style="width: ' . (4 * 43 + 2) . 'px; height: ' . ceil($equip_bnk_bag_id[$t][1] / 4) * 41 . 'px;">'; $dsp = $equip_bnk_bag_id[$t][1] % 4; if ($dsp) { $output .= ' <div class="no_slot"></div>'; } foreach ($bank[$t] as $pos => $item) { // this_is_junk: style left hardcoded because it's calculated. $item[2] = $item[2] == 1 ? '' : $item[2]; $output .= ' <div class="bag_slot" style="left: ' . (($pos + $dsp) % 4 * 43 + 4) . 'px; top: ' . (floor(($pos + $dsp) / 4) * 41 + 4) . 'px;"> <a href="' . $base_datasite . $item_datasite . $item[0] . '" rel="external" onmouseover="ShowTooltip(this,\'_bb' . $t . 'p' . $pos . ($pos + $dsp) % 4 * 43 . 'x' . floor(($pos + $dsp) / 4) * 41 . '\');" onmouseout="HideTooltip(\'_bb' . $t . 'p' . $pos . ($pos + $dsp) % 4 * 43 . 'x' . floor(($pos + $dsp) / 4) * 41 . '\');"> <img src="' . get_item_icon($item[0]) . '" class="inv_icon" alt="" /> </a>'; if ($mode) { $output .= ' <div> <a href="char_inv.php?action=delete_item&id=' . $cid . '&bag=' . $item[9] . '&slot=' . $item[10] . '&item=' . $item[0] . '&mode=' . $mode . '"> <img src="img/aff_cross.png" class="ch_inv_delete" alt="" /> </a> </div>'; } else { $output .= ' <div class="ch_inv_quantity_shadow">' . $item[2] . '</div> <div class="ch_inv_quantity">' . $item[2] . '</div>'; } $output .= ' </div>'; // build a tooltip object for this item $output .= ' <div class="item_tooltip" id="tooltip_bb' . $t . 'p' . $pos . ($pos + $dsp) % 4 * 43 . 'x' . floor(($pos + $dsp) / 4) * 41 . '" style="left: ' . (($pos + $dsp) % 4 * 43 - 129) . 'px; top: ' . (floor(($pos + $dsp) / 4) * 41 + 42) . 'px;"> <table> <tr> <td>' . get_item_tooltip($item[3], $item[4], $item[5], $item[6], $item[7], $item[8]) . '</td> </tr> </table> </div>'; } $output .= ' </div> </td>'; } unset($equip_bnk_bag_id); unset($bank); $output .= ' <td><div class="bag bank"></div></td>'; //---------------Page Specific Data Ends here---------------------------- //---------------Character Tabs Footer----------------------------------- $output .= ' </tr> </table> </div> <br /> <table class="hidden"> <tr> <td>'; // button to user account page, user account page has own security makebutton(lang("char", "chars_acc"), 'user.php?action=edit_user&id=' . $owner_acc_id . '', 130); $output .= ' </td> <td>'; // show Delete Mode / View Mode button depending on current mode if ($mode) { makebutton(lang("char", "viewmode"), 'char_inv.php?id=' . $cid . '&realm=' . $realmid . '&mode=0" type="def', 130); } else { makebutton(lang("char", "deletemode"), 'char_inv.php?id=' . $cid . '&realm=' . $realmid . '&mode=1" type="def', 130); } $output .= ' </td> <td>'; // only higher level GM with delete access can edit character // character edit allows removal of character items, so delete permission is needed if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission["delete"]) { //makebutton($lang_char["edit_button"], 'char_edit.php?id='.$cid.'&realm='.$realmid.'', 130); $output .= ' </td> <td>'; } // only higher level GM with delete access, or character owner can delete character if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission["delete"] || $owner_name === $user_name) { makebutton(lang("char", "del_char"), 'char_list.php?action=del_char_form&check%5B%5D=' . $cid . '" type="wrn', 130); $output .= ' </td> <td>'; } // only GM with update permission can send mail, mail can send items, so update permission is needed if ($user_lvl >= $action_permission["update"]) { makebutton(lang("char", "send_mail"), 'mail.php?type=ingame_mail&to=' . $char["name"] . '', 130); $output .= ' </td> <td>'; } makebutton(lang("global", "back"), 'javascript:window.history.back()" type="def', 130); $output .= ' </td> </tr> </table> <br /> <!-- end of char_inv.php -->'; } else { error(lang("char", "no_permission")); } } else { error(lang("char", "no_char_found")); } }
function edit() { global $lang_global, $lang_game_object, $output, $world_db, $realm_id, $item_datasite, $go_datasite, $go_type, $quest_datasite; wowhead_tt(); if (!isset($_GET['entry'])) { redirect("game_object.php?error=1"); } $sql = new SQL(); $sql->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']); $entry = $sql->quote_smart($_GET['entry']); require_once "./scripts/get_lib.php"; $deplang = get_lang_id(); $result = $sql->query("SELECT gameobject_template.`entry`,`type`,`displayId`,IFNULL(" . ($deplang != 0 ? "name_loc{$deplang}" : "NULL") . ",`name`) as name,`faction`,`flags`,`size`,`data0`,`data1`,`data2`,`data3`,`data4`,`data5`,`data6`,`data7`,`data8`,`data9`,`data10`,`data11`,`data12`,`data13`,`data14`,`data15`,`data16`,`data17`,`data18`,`data19`,`data20`,`data21`,`data22`,`data23`,`ScriptName` FROM gameobject_template LEFT JOIN locales_gameobject ON gameobject_template.entry = locales_gameobject.entry WHERE gameobject_template.entry = '{$entry}'"); if ($go = $sql->fetch_assoc($result)) { $output .= "<script type=\"text/javascript\" src=\"libs/js/tab.js\"></script>\r\n <center>\r\n <br /><br /><br />\r\n <form method=\"post\" action=\"game_object.php?action=do_update\" name=\"form1\">\r\n <input type=\"hidden\" name=\"backup_op\" value=\"0\"/>\r\n <input type=\"hidden\" name=\"opp_type\" value=\"edit\"/>\r\n <input type=\"hidden\" name=\"entry\" value=\"{$entry}\"/>\r\n\r\n<div class=\"jtab-container\" id=\"container\">\r\n <ul class=\"jtabs\">\r\n <li><a href=\"#\" onclick=\"return showPane('pane1', this)\" id=\"tab1\">{$lang_game_object['general']}</a></li>\r\n <li><a href=\"#\" onclick=\"return showPane('pane2', this)\">{$lang_game_object['datas']}</a></li>"; if ($go['type'] == 3) { $output .= "<li><a href=\"#\" onclick=\"return showPane('pane3', this)\">{$lang_game_object['loot']}</a></li>"; } $output .= "<li><a href=\"#\" onclick=\"return showPane('pane4', this)\">{$lang_game_object['quests']}</a></li>\r\n </ul>\r\n <div class=\"jtab-panes\">"; $output .= "<div id=\"pane1\"><br /><br />\r\n<table class=\"lined\" style=\"width: 720px;\">\r\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_game_object['general']}:</td></tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['entry'], $lang_game_object['entry_desc']) . "</td>\r\n <td><a href=\"{$go_datasite}{$go['entry']}\" target=\"_blank\">{$go['entry']}</a></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['name'], $lang_game_object['name_desc']) . "</td>\r\n <td ><input type=\"text\" name=\"name\" size=\"25\" maxlength=\"100\" value=\"{$go['name']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['faction'], $lang_game_object['faction_desc']) . "</td>\r\n <td><input type=\"text\" name=\"faction\" size=\"10\" maxlength=\"4\" value=\"{$go['faction']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['type'], $lang_game_object['type_desc']) . "</td>\r\n <td colspan=\"3\"><select name=\"type\">"; foreach ($go_type as $type) { $output .= "<option value=\"{$type['0']}\" "; if ($type[0] == $go['type']) { $output .= "selected=\"selected\" "; } $output .= ">({$type['0']}) {$type['1']}</option>"; } $output .= "</select></td>\r\n <td>" . makeinfocell($lang_game_object['displayId'], $lang_game_object['displayId_desc']) . "</td>\r\n <td><input type=\"text\" name=\"displayId\" size=\"10\" maxlength=\"11\" value=\"{$go['displayId']}\" /></td>\r\n\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['flags'], $lang_game_object['flags_desc']) . "</td>\r\n <td><input type=\"text\" name=\"flags\" size=\"10\" maxlength=\"4\" value=\"{$go['flags']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['size'], $lang_game_object['size_desc']) . "</td>\r\n <td><input type=\"text\" name=\"size\" size=\"10\" maxlength=\"25\" value=\"{$go['size']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['script_name'], $lang_game_object['ScriptName_desc']) . "</td>\r\n <td><input type=\"text\" name=\"ScriptName\" size=\"10\" maxlength=\"100\" value=\"{$go['ScriptName']}\" /></td>\r\n</tr>\r\n\r\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_game_object['data']}:</td></tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 0", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data0\" size=\"10\" maxlength=\"11\" value=\"{$go['data0']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 1", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data1\" size=\"10\" maxlength=\"11\" value=\"{$go['data1']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 2", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data2\" size=\"10\" maxlength=\"11\" value=\"{$go['data2']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 3", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data3\" size=\"10\" maxlength=\"11\" value=\"{$go['data3']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 4", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data4\" size=\"10\" maxlength=\"11\" value=\"{$go['data4']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 5", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data5\" size=\"10\" maxlength=\"11\" value=\"{$go['data5']}\" /></td>\r\n</tr>\r\n</table><br />"; $result1 = $sql->query("SELECT COUNT(*) FROM gameobject WHERE id = '{$go['entry']}'"); $output .= "<tr><td colspan=\"6\">{$lang_game_object['go_swapned']} : " . $sql->result($result1, 0) . " {$lang_game_object['times']}.</td></tr>\r\n\r\n<br />\r\n</div>\r\n\r\n<div id=\"pane2\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n\r\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_game_object['data']}:</td></tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 6", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data6\" size=\"10\" maxlength=\"11\" value=\"{$go['data6']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 7", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data7\" size=\"10\" maxlength=\"11\" value=\"{$go['data7']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 8", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data8\" size=\"10\" maxlength=\"11\" value=\"{$go['data8']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 9", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data9\" size=\"10\" maxlength=\"11\" value=\"{$go['data9']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 10", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data10\" size=\"10\" maxlength=\"11\" value=\"{$go['data10']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 11", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data11\" size=\"10\" maxlength=\"11\" value=\"{$go['data11']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 12", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data12\" size=\"10\" maxlength=\"11\" value=\"{$go['data12']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 13", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data13\" size=\"10\" maxlength=\"11\" value=\"{$go['data13']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 14", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data14\" size=\"10\" maxlength=\"11\" value=\"{$go['data14']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 15", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data15\" size=\"10\" maxlength=\"11\" value=\"{$go['data15']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 16", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data16\" size=\"10\" maxlength=\"11\" value=\"{$go['data16']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 17", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data17\" size=\"10\" maxlength=\"11\" value=\"{$go['data17']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 18", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data18\" size=\"10\" maxlength=\"11\" value=\"{$go['data18']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 19", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data19\" size=\"10\" maxlength=\"11\" value=\"{$go['data19']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 20", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data20\" size=\"10\" maxlength=\"11\" value=\"{$go['data20']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 21", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data21\" size=\"10\" maxlength=\"11\" value=\"{$go['data21']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 22", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data22\" size=\"10\" maxlength=\"11\" value=\"{$go['data22']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 23", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data23\" size=\"10\" maxlength=\"11\" value=\"{$go['data23']}\" /></td>\r\n</tr>\r\n</table>\r\n<br />\r\n</div>"; if ($go['type'] == 3) { $output .= "<div id=\"pane3\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_game_object['loot_tmpl_id']}:</td></tr>\r\n<tr>\r\n <td colspan=\"6\">"; require_once "scripts/get_lib.php"; $cel_counter = 0; $row_flag = 0; $output .= "<table class=\"hidden\" align=\"center\"><tr>"; $result1 = $sql->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount, lootcondition, condition_value1, condition_value2 FROM gameobject_loot_template WHERE entry = {$go['data1']} ORDER BY ChanceOrQuestChance DESC"); while ($item = $sql->fetch_row($result1)) { $cel_counter++; $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />{$lang_game_object['drop_chance']}: {$item['1']}%<br />{$lang_game_object['quest_drop_chance']}: {$item['2']}%<br />{$lang_game_object['drop_chance']}: {$item['3']}-{$item['4']}<br />{$lang_game_object['lootcondition']}: {$item['5']}<br />{$lang_game_object['condition_value1']}: {$item['6']}<br />{$lang_game_object['condition_value2']}: {$item['7']}"; $output .= "<td>"; $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", "{$tooltip}", "item_tooltip", "target=\"_blank\""); $output .= "<br /><input type=\"checkbox\" name=\"del_loot_items[]\" value=\"{$item['0']}\" /></td>"; if ($cel_counter >= 16) { $cel_counter = 0; $output .= "</tr><tr>"; $row_flag++; } } if ($row_flag) { $output .= "<td colspan=\"" . (16 - $cel_counter) . "\"></td>"; } $output .= "</td></tr></table>\r\n </td>\r\n</tr>\r\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_game_object['add_items_to_templ']}:</td></tr>\r\n<tr>\r\n<td>" . makeinfocell($lang_game_object['loot_item_id'], $lang_game_object['loot_item_id_desc']) . "</td>\r\n <td><input type=\"text\" name=\"item\" size=\"8\" maxlength=\"10\" value=\"\" /></td>\r\n<td>" . makeinfocell($lang_game_object['loot_drop_chance'], $lang_game_object['loot_drop_chance_desc']) . "</td>\r\n <td><input type=\"text\" name=\"ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" /></td>\r\n<td>" . makeinfocell($lang_game_object['loot_quest_drop_chance'], $lang_game_object['loot_quest_drop_chance_desc']) . "</td>\r\n <td><input type=\"text\" name=\"groupid\" size=\"8\" maxlength=\"10\" value=\"0\" /></td>\r\n</tr>\r\n<tr>\r\n<td>" . makeinfocell($lang_game_object['min_count'], $lang_game_object['min_count_desc']) . "</td>\r\n <td><input type=\"text\" name=\"mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" /></td>\r\n<td>" . makeinfocell($lang_game_object['max_count'], $lang_game_object['max_count_desc']) . "</td>\r\n <td><input type=\"text\" name=\"maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" /></td>\r\n</tr>\r\n<tr>\r\n<td>" . makeinfocell($lang_game_object['lootcondition'], $lang_game_object['lootcondition_desc']) . "</td>\r\n <td><input type=\"text\" name=\"lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\r\n<td>" . makeinfocell($lang_game_object['condition_value1'], $lang_game_object['condition_value1_desc']) . "</td>\r\n <td><input type=\"text\" name=\"condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\r\n<td>" . makeinfocell($lang_game_object['condition_value2'], $lang_game_object['condition_value2']) . "</td>\r\n <td><input type=\"text\" name=\"condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\r\n</tr>\r\n</table><br />{$lang_game_object['check_to_delete']}<br /><br />\r\n</div>"; } $output .= "<div id=\"pane4\">\r\n <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n <tr class=\"large_bold\"><td colspan=\"2\" class=\"hidden\" align=\"left\">{$lang_game_object['start_quests']}:</td></tr>"; $result1 = $sql->query("SELECT quest FROM gameobject_questrelation WHERE id = {$go['entry']}"); while ($quest = $sql->fetch_row($result1)) { $query1 = $sql->query("SELECT QuestLevel, IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as Title FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE quest_template.entry ='{$quest['0']}'"); $quest_templ = $sql->fetch_row($query1); $output .= "<tr><td width=\"5%\"><input type=\"checkbox\" name=\"del_questrelation[]\" value=\"{$quest['0']}\" /></td>\r\n <td width=\"95%\" align=\"left\"><a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest_templ[0]}) {$quest_templ['1']}</a></td></tr>"; } $output .= "<tr class=\"large_bold\" align=\"left\"><td colspan=\"2\" class=\"hidden\">{$lang_game_object['add_starts_quests']}:</td></tr>\r\n <tr><td colspan=\"2\" align=\"left\">" . makeinfocell($lang_game_object['quest_id'], $lang_game_object['quest_id_desc']) . " :\r\n <input type=\"text\" name=\"questrelation\" size=\"8\" maxlength=\"8\" value=\"\" /></td></tr>\r\n\r\n<tr class=\"large_bold\"><td colspan=\"2\" class=\"hidden\" align=\"left\">{$lang_game_object['ends_quests']}:</td></tr>"; $result1 = $sql->query("SELECT quest FROM gameobject_involvedrelation WHERE id = {$go['entry']}"); while ($quest = $sql->fetch_row($result1)) { $query1 = $sql->query("SELECT QuestLevel, IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as Title FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE quest_template.entry ='{$quest['0']}'"); $quest_templ = $sql->fetch_row($query1); $output .= "<tr><td width=\"5%\"><input type=\"checkbox\" name=\"del_involvedrelation[]\" value=\"{$quest['0']}\" /></td>\r\n <td width=\"95%\" align=\"left\"><a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest_templ[0]}) {$quest_templ['1']}</a></td></tr>"; } $output .= "<tr class=\"large_bold\" align=\"left\"><td colspan=\"2\" class=\"hidden\">{$lang_game_object['add_ends_quests']}:</td></tr>\r\n <tr><td colspan=\"2\" align=\"left\">" . makeinfocell($lang_game_object['quest_id'], $lang_game_object['quest_id_desc']) . " :\r\n <input type=\"text\" name=\"involvedrelation\" size=\"8\" maxlength=\"8\" value=\"\" /></td></tr>\r\n\r\n</table><br />{$lang_game_object['check_to_delete']}<br /><br />\r\n</div>\r\n\r\n</div>\r\n</div>\r\n<br />\r\n</form>\r\n\r\n<script type=\"text/javascript\">setupPanes(\"container\", \"tab1\")</script>"; $output .= "<table class=\"hidden\">\r\n <tr><td>"; makebutton($lang_game_object['save_to_db'], "javascript:do_submit('form1',0)", 180); makebutton($lang_game_object['del_go'], "game_object.php?action=delete&entry={$entry}", 180); makebutton($lang_game_object['del_spawns'], "game_object.php?action=delete_spwn&entry={$entry}", 180); makebutton($lang_game_object['save_to_script'], "javascript:do_submit('form1',1)", 180); $output .= "</td></tr><tr><td>"; makebutton($lang_game_object['lookup_go'], "game_object.php", 760); $output .= "</td></tr>\r\n </table></center>"; $sql->close(); } else { $sql->close(); error($lang_game_object['tmpl_not_found']); exit; } }
function char_main() { global $output, $realm_id, $logon_db, $characters_db, $world_db, $server, $corem_db, $site_encoding, $action_permission, $user_lvl, $user_name, $user_id, $locales_search_option, $base_datasite, $item_datasite, $spell_datasite, $showcountryflag, $timezone_offset, $sql, $core; // this page uses wowhead tooltops //wowhead_tt(); // we need at either an id or a name or we would have nothing to show if (empty($_GET["id"])) { if (empty($_GET["name"])) { error(lang("global", "empty_fields")); } } // this is multi realm support, as of writing still under development // this page is already implementing it if (empty($_GET["realm"])) { $realmid = $realm_id; } else { $realmid = $sql["logon"]->quote_smart($_GET["realm"]); if (is_numeric($realmid)) { $sql["char"]->connect($characters_db[$realmid]["addr"], $characters_db[$realmid]["user"], $characters_db[$realmid]["pass"], $characters_db[$realmid]["name"], $characters_db[$realmid]["encoding"]); } else { $realmid = $realm_id; } } if (empty($_GET["id"])) { $name = $sql["char"]->quote_smart($_GET["name"]); if ($core == 1) { $result = $sql["char"]->query("SELECT guid, acct, race FROM characters WHERE name='" . $name . "' LIMIT 1"); } else { $result = $sql["char"]->query("SELECT guid, id AS acct, race FROM characters WHERE name='" . $name . "' LIMIT 1"); } $id_result = $sql["char"]->fetch_assoc($result); $id = $id_result["guid"]; } else { $id = $sql["char"]->quote_smart($_GET["id"]); } if (!is_numeric($id)) { error(lang("global", "empty_fields")); } if ($core == 1) { $result = $sql["char"]->query("SELECT acct, race FROM characters WHERE guid='" . $id . "' LIMIT 1"); } else { $result = $sql["char"]->query("SELECT account AS acct, race FROM characters WHERE guid='" . $id . "' LIMIT 1"); } if ($sql["char"]->num_rows($result)) { //resrict by owner's gmlvl $owner_acc_id = $sql["char"]->result($result, 0, "acct"); if ($core == 1) { $query = $sql["logon"]->query("SELECT login FROM accounts WHERE acct='" . $owner_acc_id . "'"); } else { $query = $sql["logon"]->query("SELECT username as login FROM account WHERE id='" . $owner_acc_id . "'"); } $owner_name = $sql["logon"]->result($query, 0, "login"); $s_query = "SELECT *, SecurityLevel AS gm FROM config_accounts WHERE Login='******'"; $s_result = $sql["mgr"]->query($s_query); $s_fields = $sql["mgr"]->fetch_assoc($s_result); $owner_gmlvl = $s_fields["gm"]; $view_mod = $s_fields["View_Mod_Sheet"]; if ($owner_gmlvl >= 1073741824) { $owner_gmlvl -= 1073741824; } // owner configured overrides $view_override = false; if ($view_mod > 0) { if ($view_mod == 1) { } elseif ($view_mod == 2) { // only registered users may view this page if ($user_lvl > -1) { $view_override = true; } } } if ($user_lvl || $server[$realmid]["both_factions"]) { $side_v = 0; $side_p = 0; } else { $side_p = in_array($sql["char"]->result($result, 0, "race"), array(2, 5, 6, 8, 10)) ? 1 : 2; if ($core == 1) { $result_1 = $sql["char"]->query("SELECT race FROM characters WHERE acct='" . $user_id . "' LIMIT 1"); } else { $result_1 = $sql["char"]->query("SELECT race FROM characters WHERE account='" . $user_id . "' LIMIT 1"); } if ($sql["char"]->num_rows($result)) { $side_v = in_array($sql["char"]->result($result_1, 0, "race"), array(2, 5, 6, 8, 10)) ? 1 : 2; } else { $side_v = 0; } unset($result_1); } if ($view_override || $user_lvl >= gmlevel($owner_gmlvl) && ($side_v === $side_p || !$side_v)) { if ($core == 1) { $result = $sql["char"]->query("SELECT guid, name, race, class, level, zoneid, mapid, online, gender,\n SUBSTRING_INDEX(SUBSTRING_INDEX(playedtime, ' ', 2), ' ', -1) AS totaltime,\n acct, data, timestamp, xp \n FROM characters WHERE guid='" . $id . "'"); } elseif ($core == 2) { $result = $sql["char"]->query("SELECT guid, name, race, class, level, zone AS zoneid, map AS mapid, \n online, gender, totaltime, account AS acct, logout_time AS timestamp, health, \n\t\t\t\t\tpower1, power2, power3, power4, power5, power6, power7, xp,\n arenaPoints, totalHonorPoints, totalKills\n FROM characters WHERE guid='" . $id . "'"); } else { $result = $sql["char"]->query("SELECT guid, name, race, class, level, zone AS zoneid, map AS mapid, \n online, gender, totaltime, account AS acct, logout_time AS timestamp, health, \n\t\t\t\t\tpower1, power2, power3, power4, power5, power6, power7, xp, arenaPoints, totalHonorPoints, totalKills\n FROM characters WHERE guid='" . $id . "'"); } $char = $sql["char"]->fetch_assoc($result); // find out what mode we're in View or Delete (0 = View, 1 = Delete) $mode = isset($_GET["mode"]) ? $_GET["mode"] : 0; // only the character's owner or a GM with Delete privs can enter Delete Mode if ($owner_name != $user_name) { if ($user_lvl < $action_permission["delete"]) { $mode = 0; } else { $mode = $mode; } } // View Mode is only availble on characters that are offline if ($char["online"] != 0) { $mode = 0; } if ($core == 1) { $char_data = $char["data"]; if (empty($char_data)) { $char_data = str_repeat("0;", PLAYER_END); } $char_data = explode(";", $char_data); } else { $query = "SELECT * FROM characters LEFT JOIN character_stats ON characters.guid=character_stats.guid WHERE characters.guid='" . $id . "'"; $char_data_result = $sql["char"]->query($query); $char_data_fields = $sql["char"]->fetch_assoc($char_data_result); $char_data[PLAYER_BLOCK_PERCENTAGE] = isset($char_data_fields["blockPct"]) ? $char_data_fields["blockPct"] : ' '; $char_data[PLAYER_DODGE_PERCENTAGE] = isset($char_data_fields["dodgePct"]) ? $char_data_fields["dodgePct"] : ' '; $char_data[PLAYER_PARRY_PERCENTAGE] = isset($char_data_fields["parryPct"]) ? $char_data_fields["parryPct"] : ' '; $char_data[PLAYER_CRIT_PERCENTAGE] = isset($char_data_fields["critPct"]) ? $char_data_fields["critPct"] : ' '; $char_data[PLAYER_RANGED_CRIT_PERCENTAGE] = isset($char_data_fields["rangedCritPct"]) ? $char_data_fields["rangedCritPct"] : ' '; $char_data[UNIT_FIELD_MAXDAMAGE] = isset($char_data_fields["attackPower"]) ? $char_data_fields["attackPower"] : ' '; $char_data[UNIT_FIELD_MINDAMAGE] = isset($char_data_fields["attackPower"]) ? $char_data_fields["attackPower"] : ' '; $char_data[UNIT_FIELD_MAXRANGEDDAMAGE] = isset($char_data_fields["rangedAttackPower"]) ? $char_data_fields["rangedAttackPower"] : ' '; $char_data[UNIT_FIELD_MINRANGEDDAMAGE] = isset($char_data_fields["rangedAttackPower"]) ? $char_data_fields["rangedAttackPower"] : ' '; $char_data[PLAYER_SPELL_CRIT_PERCENTAGE1] = isset($char_data_fields["spellCritPct"]) ? $char_data_fields["spellCritPct"] : ' '; $char_data[PLAYER_FIELD_MOD_DAMAGE_DONE_POS] = isset($char_data_fields["spellPower"]) ? $char_data_fields["spellPower"] : ' '; $char_data[UNIT_FIELD_STAT0] = isset($char_data_fields["strength"]) ? $char_data_fields["strength"] : ' '; $char_data[UNIT_FIELD_STAT1] = isset($char_data_fields["agility"]) ? $char_data_fields["agility"] : ' '; $char_data[UNIT_FIELD_STAT2] = isset($char_data_fields["stamina"]) ? $char_data_fields["stamina"] : ' '; $char_data[UNIT_FIELD_STAT3] = isset($char_data_fields["intellect"]) ? $char_data_fields["intellect"] : ' '; $char_data[UNIT_FIELD_STAT4] = isset($char_data_fields["spirit"]) ? $char_data_fields["spirit"] : ' '; $char_data[UNIT_FIELD_RESISTANCES] = isset($char_data_fields["armor"]) ? $char_data_fields["armor"] : ' '; $char_data[UNIT_FIELD_RESISTANCES + 1] = isset($char_data_fields["resHoly"]) ? $char_data_fields["resHoly"] : ' '; $char_data[UNIT_FIELD_RESISTANCES + 2] = isset($char_data_fields["resArcane"]) ? $char_data_fields["resArcane"] : ' '; $char_data[UNIT_FIELD_RESISTANCES + 3] = isset($char_data_fields["resFire"]) ? $char_data_fields["resFire"] : ' '; $char_data[UNIT_FIELD_RESISTANCES + 4] = isset($char_data_fields["resNature"]) ? $char_data_fields["resNature"] : ' '; $char_data[UNIT_FIELD_RESISTANCES + 5] = isset($char_data_fields["resFrost"]) ? $char_data_fields["resFrost"] : ' '; $char_data[UNIT_FIELD_RESISTANCES + 6] = isset($char_data_fields["resShadow"]) ? $char_data_fields["resShadow"] : ' '; $char_data[UNIT_FIELD_HEALTH] = isset($char["health"]) ? $char["health"] : ' '; $char_data[UNIT_FIELD_MAXHEALTH] = isset($char_data_fields["maxhealth"]) ? $char_data_fields["maxhealth"] : ' '; $char_data[UNIT_FIELD_POWER1] = isset($char["power1"]) ? $char["power1"] : ' '; $char_data[UNIT_FIELD_POWER2] = isset($char["power2"]) ? $char["power2"] : ' '; $char_data[UNIT_FIELD_POWER3] = isset($char["power3"]) ? $char["power3"] : ' '; $char_data[UNIT_FIELD_POWER4] = isset($char["power4"]) ? $char["power4"] : ' '; $char_data[UNIT_FIELD_POWER5] = isset($char["power5"]) ? $char["power5"] : ' '; $char_data[UNIT_FIELD_POWER6] = isset($char["power6"]) ? $char["power6"] : ' '; $char_data[UNIT_FIELD_POWER7] = isset($char["power7"]) ? $char["power7"] : ' '; $char_data[UNIT_FIELD_MAXPOWER1] = isset($char_data_fields["maxpower1"]) ? $char_data_fields["maxpower1"] : ' '; $char_data[UNIT_FIELD_MAXPOWER2] = isset($char_data_fields["maxpower2"]) ? $char_data_fields["maxpower2"] : ' '; $char_data[UNIT_FIELD_MAXPOWER3] = isset($char_data_fields["maxpower3"]) ? $char_data_fields["maxpower3"] : ' '; $char_data[UNIT_FIELD_MAXPOWER4] = isset($char_data_fields["maxpower4"]) ? $char_data_fields["maxpower4"] : ' '; $char_data[UNIT_FIELD_MAXPOWER5] = isset($char_data_fields["maxpower5"]) ? $char_data_fields["maxpower5"] : ' '; $char_data[UNIT_FIELD_MAXPOWER6] = isset($char_data_fields["maxpower6"]) ? $char_data_fields["maxpower6"] : ' '; $char_data[UNIT_FIELD_MAXPOWER7] = isset($char_data_fields["maxpower7"]) ? $char_data_fields["maxpower7"] : ' '; $char_data[PLAYER_FIELD_MOD_HEALING_DONE_POS] = "ERR"; $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 5] = "ERR"; $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 17] = "ERR"; $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 6] = "ERR"; $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 7] = "ERR"; $char_data[PLAYER_EXPERTISE] = "ERR"; $char_data[PLAYER_OFFHAND_EXPERTISE] = "ERR"; $char_data[PLAYER_FIELD_HONOR_CURRENCY] = isset($char["totalHonorPoints"]) ? $char["totalHonorPoints"] : ' '; $char_data[PLAYER_FIELD_ARENA_CURRENCY] = isset($char["arenaPoints"]) ? $char["arenaPoints"] : ' '; $char_data[PLAYER_FIELD_LIFETIME_HONORBALE_KILLS] = isset($char["totalKills"]) ? $char["totalKills"] : ' '; } if ($core == 1) { $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_data WHERE playerid='" . $char["guid"] . "'"), 0); $guild_rank = $sql["char"]->result($sql["char"]->query("SELECT guildRank FROM guild_data WHERE playerid='" . $char["guid"] . "'"), 0); $guild_name = $sql["char"]->result($sql["char"]->query("SELECT guildName FROM guilds WHERE guildid='" . $guild_id . "'")); } else { $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_member WHERE guid='" . $char["guid"] . "'"), 0); $guild_rank = $sql["char"]->result($sql["char"]->query("SELECT rank AS guildRank FROM guild_member WHERE guid='" . $char["guid"] . "'"), 0); $guild_name = $sql["char"]->result($sql["char"]->query("SELECT name AS guildName FROM guild WHERE guildid='" . $guild_id . "'")); } $online = $char["online"] ? lang("char", "online") : lang("char", "offline"); if ($guild_id) { //$guild_name = $sql["char"]->result($sql["char"]->query('SELECT name FROM guild WHERE guildid ='.$char_data[CHAR_DATA_OFFSET_GUILD_ID].''), 0, 'name'); $guild_name = '<a href="guild.php?action=view_guild&realm=' . $realmid . '&error=3&id=' . $guild_id . '" >' . $guild_name . '</a>'; $mrank = $guild_rank; if ($core == 1) { $guild_rank = $sql["char"]->result($sql["char"]->query("SELECT rankname FROM guild_ranks WHERE guildid='" . $guild_id . "' AND rankId='" . $mrank . "'"), 0, "rankname"); } else { $guild_rank = $sql["char"]->result($sql["char"]->query("SELECT rname AS rankname FROM guild_rank WHERE guildid='" . $guild_id . "' AND rid='" . $mrank . "'"), 0, "rankname"); } } else { $guild_name = lang("global", "none"); $guild_rank = lang("global", "none"); } if ($core == 1) { $block = unpack("f", pack("L", $char_data[PLAYER_BLOCK_PERCENTAGE])); $block = round($block[1], 2); $dodge = unpack("f", pack("L", $char_data[PLAYER_DODGE_PERCENTAGE])); $dodge = round($dodge[1], 2); $parry = unpack("f", pack("L", $char_data[PLAYER_PARRY_PERCENTAGE])); $parry = round($parry[1], 2); $crit = unpack("f", pack("L", $char_data[PLAYER_CRIT_PERCENTAGE])); $crit = round($crit[1], 2); $ranged_crit = unpack("f", pack("L", $char_data[PLAYER_RANGED_CRIT_PERCENTAGE])); $ranged_crit = round($ranged_crit[1], 2); $maxdamage = unpack("f", pack("L", $char_data[UNIT_FIELD_MAXDAMAGE])); $maxdamage = round($maxdamage[1], 0); $mindamage = unpack("f", pack("L", $char_data[UNIT_FIELD_MINDAMAGE])); $mindamage = round($mindamage[1], 0); $maxrangeddamage = unpack("f", pack("L", $char_data[UNIT_FIELD_MAXRANGEDDAMAGE])); $maxrangeddamage = round($maxrangeddamage[1], 0); $minrangeddamage = unpack("f", pack("L", $char_data[UNIT_FIELD_MINRANGEDDAMAGE])); $minrangeddamage = round($minrangeddamage[1], 0); } else { $block = $char_data[PLAYER_BLOCK_PERCENTAGE]; $block = round($block, 2); $dodge = $char_data[PLAYER_DODGE_PERCENTAGE]; $dodge = round($dodge, 2); $parry = $char_data[PLAYER_PARRY_PERCENTAGE]; $parry = round($parry, 2); $crit = $char_data[PLAYER_CRIT_PERCENTAGE]; $crit = round($crit, 2); $ranged_crit = $char_data[PLAYER_RANGED_CRIT_PERCENTAGE]; $ranged_crit = round($ranged_crit, 2); $maxdamage = $char_data[UNIT_FIELD_MAXDAMAGE]; $maxdamage = round($maxdamage, 0); $mindamage = $char_data[UNIT_FIELD_MINDAMAGE]; $mindamage = round($mindamage, 0); $maxrangeddamage = $char_data[UNIT_FIELD_MAXRANGEDDAMAGE]; $maxrangeddamage = round($maxrangeddamage, 0); $minrangeddamage = $char_data[UNIT_FIELD_MINRANGEDDAMAGE]; $minrangeddamage = round($minrangeddamage, 0); } if ($core == 1) { $spell_crit = 100; for ($i = 0; $i < 6; ++$i) { $temp = unpack("f", pack("L", $char_data[PLAYER_SPELL_CRIT_PERCENTAGE1 + 1 + $i])); if ($temp[1] < $spell_crit) { $spell_crit = $temp[1]; } } $spell_crit = round($spell_crit, 2); } else { $spell_crit = $char_data[PLAYER_SPELL_CRIT_PERCENTAGE1]; $spell_crit = round($spell_crit, 2); } if ($core == 1) { $spell_damage = 9999; for ($i = 0; $i < 6; ++$i) { if ($char_data[PLAYER_FIELD_MOD_DAMAGE_DONE_POS + 1 + $i] < $spell_damage) { $spell_damage = $char_data[PLAYER_FIELD_MOD_DAMAGE_DONE_POS + 1 + $i]; } } } else { $spell_damage = $char_data[PLAYER_FIELD_MOD_DAMAGE_DONE_POS]; } $spell_heal = $char_data[PLAYER_FIELD_MOD_HEALING_DONE_POS]; // this_is_junk: PLAYER_FIELD_COMBAT_RATING_1 +5, +6, and +7 seem to have the same value as +5 // I'm not sure which of these fields is which hit rating. :/ $spell_hit = $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 5]; // this_is_junk: PLAYER_FIELD_COMBAT_RATING_1 +18 and +19 seem to have the same value as +5 // I'm not sure which of these fields is really spell haste. :/ $spell_haste = $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 17]; // this_is_junk: PLAYER_FIELD_COMBAT_RATING_1 +5, +6, and +7 seem to have the same value as +5 // I'm not sure which of these fields is which hit rating. :/ $ranged_hit = $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 6]; // this_is_junk: PLAYER_FIELD_COMBAT_RATING_1 +5, +6, and +7 seem to have the same value as +5 // I'm not sure which of these fields is which hit rating. :/ $melee_hit = $char_data[PLAYER_FIELD_COMBAT_RATING_1 + 7]; $expertise = $char_data[PLAYER_EXPERTISE] . " / " . $char_data[PLAYER_OFFHAND_EXPERTISE]; //if ( $core == 1 ) //{ /*$EQU_HEAD = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 0]; $EQU_NECK = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 2]; $EQU_SHOULDER = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 4]; $EQU_SHIRT = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 6]; $EQU_CHEST = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 8]; $EQU_BELT = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 10]; $EQU_LEGS = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 12]; $EQU_FEET = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 14]; $EQU_WRIST = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 16]; $EQU_GLOVES = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 18]; $EQU_FINGER1 = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 20]; $EQU_FINGER2 = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 22]; $EQU_TRINKET1 = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 24]; $EQU_TRINKET2 = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 26]; $EQU_BACK = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 28]; $EQU_MAIN_HAND = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 30]; $EQU_OFF_HAND = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 32]; $EQU_RANGED = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 34]; $EQU_TABARD = $char_data[PLAYER_FIELD_INV_SLOT_HEAD + 36];*/ //} //else //{ $world_db_name = $world_db[$realm_id]["name"]; if ($core == 1) { $char_equip_query = "SELECT *, \n playeritems.entry AS item_template, randomprop as property, enchantments AS enchantment, flags\n FROM playeritems WHERE ownerguid='" . $id . "' AND containerslot=-1"; } elseif ($core == 2) { $char_equip_query = "SELECT *,\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 11), ' ', -1) AS creator,\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 23), ' ', -1) AS enchantment,\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 60), ' ', -1) AS property,\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 62), ' ', -1) AS durability,\n SUBSTRING_INDEX(SUBSTRING_INDEX(item_instance.data, ' ', 22), ' ', -1) AS flags\n FROM character_inventory\n LEFT JOIN item_instance ON character_inventory.item=item_instance.guid\n WHERE character_inventory.guid='" . $id . "' AND character_inventory.bag=0"; } else { $char_equip_query = "SELECT *,\n creatorGuid AS creator, enchantments AS enchantment,\n randomPropertyId AS property, durability, flags,\n itemEntry AS item_template\n FROM character_inventory\n LEFT JOIN item_instance ON character_inventory.item=item_instance.guid\n WHERE character_inventory.guid='" . $id . "' AND character_inventory.bag=0"; } $char_equip_result = $sql["char"]->query($char_equip_query); while ($equip_row = $sql["char"]->fetch_assoc($char_equip_result)) { switch ($equip_row["slot"]) { case 0: $EQU_HEAD = $equip_row["item_template"]; $EQU_HEAD_ROW = $equip_row; break; case 1: $EQU_NECK = $equip_row["item_template"]; $EQU_NECK_ROW = $equip_row; break; case 2: $EQU_SHOULDER = $equip_row["item_template"]; $EQU_SHOULDER_ROW = $equip_row; break; case 3: $EQU_SHIRT = $equip_row["item_template"]; $EQU_SHIRT_ROW = $equip_row; break; case 4: $EQU_CHEST = $equip_row["item_template"]; $EQU_CHEST_ROW = $equip_row; break; case 5: $EQU_BELT = $equip_row["item_template"]; $EQU_BELT_ROW = $equip_row; break; case 6: $EQU_LEGS = $equip_row["item_template"]; $EQU_LEGS_ROW = $equip_row; break; case 7: $EQU_FEET = $equip_row["item_template"]; $EQU_FEET_ROW = $equip_row; break; case 8: $EQU_WRIST = $equip_row["item_template"]; $EQU_WRIST_ROW = $equip_row; break; case 9: $EQU_GLOVES = $equip_row["item_template"]; $EQU_GLOVES_ROW = $equip_row; break; case 10: $EQU_FINGER1 = $equip_row["item_template"]; $EQU_FINGER1_ROW = $equip_row; break; case 11: $EQU_FINGER2 = $equip_row["item_template"]; $EQU_FINGER2_ROW = $equip_row; break; case 12: $EQU_TRINKET1 = $equip_row["item_template"]; $EQU_TRINKET1_ROW = $equip_row; break; case 13: $EQU_TRINKET2 = $equip_row["item_template"]; $EQU_TRINKET2_ROW = $equip_row; break; case 14: $EQU_BACK = $equip_row["item_template"]; $EQU_BACK_ROW = $equip_row; break; case 15: $EQU_MAIN_HAND = $equip_row["item_template"]; $EQU_MAIN_HAND_ROW = $equip_row; break; case 16: $EQU_OFF_HAND = $equip_row["item_template"]; $EQU_OFF_HAND_ROW = $equip_row; break; case 17: $EQU_RANGED = $equip_row["item_template"]; $EQU_RANGED_ROW = $equip_row; break; case 18: $EQU_TABARD = $equip_row["item_template"]; $EQU_TABARD_ROW = $equip_row; break; } } //} $equiped_items = array(1 => array("", $EQU_HEAD ? get_item_icon($EQU_HEAD) : 0, $EQU_HEAD ? get_item_border($EQU_HEAD) : 0, $EQU_HEAD_ROW), 2 => array("", $EQU_NECK ? get_item_icon($EQU_NECK) : 0, $EQU_NECK ? get_item_border($EQU_NECK) : 0, $EQU_NECK_ROW), 3 => array("", $EQU_SHOULDER ? get_item_icon($EQU_SHOULDER) : 0, $EQU_SHOULDER ? get_item_border($EQU_SHOULDER) : 0, $EQU_SHOULDER_ROW), 4 => array("", $EQU_SHIRT ? get_item_icon($EQU_SHIRT) : 0, $EQU_SHIRT ? get_item_border($EQU_SHIRT) : 0, $EQU_SHIRT_ROW), 5 => array("", $EQU_CHEST ? get_item_icon($EQU_CHEST) : 0, $EQU_CHEST ? get_item_border($EQU_CHEST) : 0, $EQU_CHEST_ROW), 6 => array("", $EQU_BELT ? get_item_icon($EQU_BELT) : 0, $EQU_BELT ? get_item_border($EQU_BELT) : 0, $EQU_BELT_ROW), 7 => array("", $EQU_LEGS ? get_item_icon($EQU_LEGS) : 0, $EQU_LEGS ? get_item_border($EQU_LEGS) : 0, $EQU_LEGS_ROW), 8 => array("", $EQU_FEET ? get_item_icon($EQU_FEET) : 0, $EQU_FEET ? get_item_border($EQU_FEET) : 0, $EQU_FEET_ROW), 9 => array("", $EQU_WRIST ? get_item_icon($EQU_WRIST) : 0, $EQU_WRIST ? get_item_border($EQU_WRIST) : 0, $EQU_WRIST_ROW), 10 => array("", $EQU_GLOVES ? get_item_icon($EQU_GLOVES) : 0, $EQU_GLOVES ? get_item_border($EQU_GLOVES) : 0, $EQU_GLOVES_ROW), 11 => array("", $EQU_FINGER1 ? get_item_icon($EQU_FINGER1) : 0, $EQU_FINGER1 ? get_item_border($EQU_FINGER1) : 0, $EQU_FINGER1_ROW), 12 => array("", $EQU_FINGER2 ? get_item_icon($EQU_FINGER2) : 0, $EQU_FINGER2 ? get_item_border($EQU_FINGER2) : 0, $EQU_FINGER2_ROW), 13 => array("", $EQU_TRINKET1 ? get_item_icon($EQU_TRINKET1) : 0, $EQU_TRINKET1 ? get_item_border($EQU_TRINKET1) : 0, $EQU_TRINKET1_ROW), 14 => array("", $EQU_TRINKET2 ? get_item_icon($EQU_TRINKET2) : 0, $EQU_TRINKET2 ? get_item_border($EQU_TRINKET2) : 0, $EQU_TRINKET2_ROW), 15 => array("", $EQU_BACK ? get_item_icon($EQU_BACK) : 0, $EQU_BACK ? get_item_border($EQU_BACK) : 0, $EQU_BACK_ROW), 16 => array("", $EQU_MAIN_HAND ? get_item_icon($EQU_MAIN_HAND) : 0, $EQU_MAIN_HAND ? get_item_border($EQU_MAIN_HAND) : 0, $EQU_MAIN_HAND_ROW), 17 => array("", $EQU_OFF_HAND ? get_item_icon($EQU_OFF_HAND) : 0, $EQU_OFF_HAND ? get_item_border($EQU_OFF_HAND) : 0, $EQU_OFF_HAND_ROW), 18 => array("", $EQU_RANGED ? get_item_icon($EQU_RANGED) : 0, $EQU_RANGED ? get_item_border($EQU_RANGED) : 0, $EQU_RANGED_ROW), 19 => array("", $EQU_TABARD ? get_item_icon($EQU_TABARD) : 0, $EQU_TABARD ? get_item_border($EQU_TABARD) : 0, $EQU_TABARD_ROW)); // visibility overrides for specific tabs $view_inv_override = false; if ($s_fields["View_Mod_Inv"] > 0) { if ($s_fields["View_Mod_Inv"] == 1) { } elseif ($s_fields["View_Mod_Inv"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_inv_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_inv_override = true; } } $view_talent_override = false; if ($s_fields["View_Mod_Talent"] > 0) { if ($s_fields["View_Mod_Talent"] == 1) { } elseif ($s_fields["View_Mod_Talent"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_talent_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_talent_override = true; } } $view_achieve_override = false; if ($s_fields["View_Mod_Achieve"] > 0) { if ($s_fields["View_Mod_Achieve"] == 1) { } elseif ($s_fields["View_Mod_Achieve"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_achieve_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_achieve_override = true; } } $view_quest_override = false; if ($s_fields["View_Mod_Quest"] > 0) { if ($s_fields["View_Mod_Quest"] == 1) { } elseif ($s_fields["View_Mod_Quest"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_quest_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_quest_override = true; } } $view_friends_override = false; if ($s_fields["View_Mod_Friends"] > 0) { if ($s_fields["View_Mod_Friends"] == 1) { } elseif ($s_fields["View_Mod_Friends"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_friends_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_friends_override = true; } } $view_view_override = false; if ($s_fields["View_Mod_View"] > 0) { if ($s_fields["View_Mod_View"] == 1) { } elseif ($s_fields["View_Mod_View"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_view_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_view_override = true; } } $view_pets_override = false; if ($s_fields["View_Mod_Pets"] > 0) { if ($s_fields["View_Mod_Pets"] == 1) { } elseif ($s_fields["View_Mod_Pets"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_pets_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_pets_override = true; } } $view_rep_override = false; if ($s_fields["View_Mod_Rep"] > 0) { if ($s_fields["View_Mod_Rep"] == 1) { } elseif ($s_fields["View_Mod_Rep"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_rep_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_rep_override = true; } } $view_skill_override = false; if ($s_fields["View_Mod_Skill"] > 0) { if ($s_fields["View_Mod_Skill"] == 1) { } elseif ($s_fields["View_Mod_Skill"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_skill_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_skill_override = true; } } $view_pvp_override = false; if ($s_fields["View_Mod_PvP"] > 0) { if ($s_fields["View_Mod_PvP"] == 1) { } elseif ($s_fields["View_Mod_PvP"] == 2) { // only registered users may view this tab if ($user_lvl > -1) { $view_pvp_override = true; } } } else { if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $view_pvp_override = true; } } $output .= ' <!-- start of char.php --> <div class="tab"> <ul> <li class="selected"><a href="char.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "char_sheet") . '</a></li>'; if ($view_inv_override) { $output .= ' <li><a href="char_inv.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "inventory") . '</a></li>'; } if ($view_talent_override) { $output .= ' ' . ($char["level"] < 10 ? '' : '<li><a href="char_talent.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "talents") . '</a></li>') . ''; } if ($view_achieve_override) { $output .= ' <li><a href="char_achieve.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "achievements") . '</a></li>'; } if ($view_quest_override) { $output .= ' <li><a href="char_quest.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "quests") . '</a></li>'; } if ($view_friends_override) { $output .= ' <li><a href="char_friends.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "friends") . '</a></li>'; } if ($view_view_override) { $output .= ' <li><a href="char_view.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "view") . '</a></li>'; } $output .= ' </ul> </div>'; if ($view_override || $user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { $output .= ' <div class="tab_content center"> <div class="tab"> <ul> <li class="selected"><a href="char.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "char_sheet") . '</a></li>'; if (char_get_class_name($char["class"]) === "Hunter" && $view_pets_override) { $output .= ' <li><a href="char_pets.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "pets") . '</a></li>'; } if ($view_rep_override) { $output .= ' <li><a href="char_rep.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "reputation") . '</a></li>'; } if ($view_skill_override) { $output .= ' <li><a href="char_skill.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "skills") . '</a></li>'; } if ($view_pvp_override) { $output .= ' <li><a href="char_pvp.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "pvp") . '</a></li>'; } if ($owner_name == $user_name || $user_lvl >= get_page_permission("insert", "char_mail.php")) { $output .= ' <li><a href="char_mail.php?id=' . $id . '&realm=' . $realmid . '">' . lang("char", "mail") . '</a></li>'; } $output .= ' </ul> </div>'; } else { $output .= ' <div class="tab_content center"> <div class="tab"> </div>'; } $output .= ' <div class="tab_content2 center"> <table class="lined" id="char_character_sheet"> <tr> <td colspan="2"> <div> <img src="' . char_get_avatar_img($char["level"], $char["gender"], $char["race"], $char["class"], 0) . '" alt="avatar" /> </div> <div>'; // this_is_junk: auras are stored in a string in the characters table. // not sure how to query a string as though it were a record if ($core == 1) { } else { $a_results = $sql["char"]->query("SELECT DISTINCT spell FROM character_aura WHERE guid='" . $id . "'"); } if ($sql["char"]->num_rows($a_results)) { while ($aura = $sql["char"]->fetch_assoc($a_results)) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $spell_datasite . $aura["spell"] . '" rel="external"> <img src="' . spell_get_icon($aura["spell"]) . '" alt="' . $aura["spell"] . '" width="24" height="24" /> </a>'; } } $output .= ' </div> </td> <td colspan="4"> <span class="bold"> ' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . ' - <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . ' </span> <br />' . lang("char", "location") . ': ' . get_map_name($char["mapid"]) . ' - ' . get_zone_name($char["zoneid"]) . ' <br />' . lang("char", "honor_points") . ': ' . $char_data[PLAYER_FIELD_HONOR_CURRENCY] . ' | ' . lang("char", "arena_points") . ': ' . $char_data[PLAYER_FIELD_ARENA_CURRENCY] . ' | ' . lang("char", "honor_kills") . ': ' . $char_data[PLAYER_FIELD_LIFETIME_HONORBALE_KILLS] . ' <br />' . lang("char", "guild") . ': ' . $guild_name . ' | ' . lang("char", "rank") . ': ' . htmlentities($guild_rank, ENT_COMPAT, $site_encoding) . ' <br />' . lang("char", "online") . ': ' . ($char["online"] ? '<img src="img/up.gif" onmousemove="oldtoolTip(\'' . lang("char", "online") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="online" />' : '<img src="img/down.gif" onmousemove="oldtoolTip(\'' . lang("char", "offline") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="offline" />'); if ($showcountryflag) { require_once 'libs/misc_lib.php'; $country = misc_get_country_by_account($char["acct"]); $output .= ' | ' . lang("global", "country") . ': ' . ($country["code"] ? '<img src="img/flags/' . $country["code"] . '.png" onmousemove="oldtoolTip(\'' . $country["country"] . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />' : '-'); unset($country); } $output .= ' </td> </tr> <tr> <td style="width: 6%;">'; if ($equiped_items[1][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_HEAD . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'HEAD' . '\');" onmouseout="HideTooltip(\'_b' . 'HEAD' . '\');"> <img src="' . $equiped_items[1][1] . '" class="' . $equiped_items[1][2] . '" alt="Head" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[1][3]["bag"] . '&slot=' . $equiped_items[1][3]["slot"] . '&item=' . $equiped_items[1][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[1][3]["item_template"]); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'HEAD' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[1][3]["enchantment"], $equiped_items[1][3]["property"], $equiped_items[1][3]["creator"], $equiped_items[1][3]["durability"], $equiped_items[1][3]["flags"]) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_head.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" align="center" style="width: 50%;"> <div class="gradient_p" id="char_hp_name">' . lang("item", "health") . ':</div> <div class="gradient_pp" id="char_hp_value">' . $char_data[UNIT_FIELD_HEALTH] . '/' . $char_data[UNIT_FIELD_MAXHEALTH] . '</div>'; if ($char["class"] == 11) { //druid $output .= ' <br /> <div class="gradient_p" id="char_energy_name">' . lang("item", "mana") . ':</div> <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER1] . '/' . $char_data[UNIT_FIELD_MAXPOWER1] . '</div>'; } $output .= ' </td> <td class="half_line" colspan="2" align="center" style="width: 50%;">'; if ($char["class"] == 1) { $output .= ' <div class="gradient_p" id="char_energy_name">' . lang("item", "rage") . ':</div> <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER2] / 10 . '/' . $char_data[UNIT_FIELD_MAXPOWER2] / 10 . '</div>'; } elseif ($char["class"] == 4) { $output .= ' <div class="gradient_p" id="char_energy_name">' . lang("item", "energy") . ':</div> <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER4] . '/' . $char_data[UNIT_FIELD_MAXPOWER4] . '</div>'; } elseif ($char["class"] == 6) { $output .= ' <div class="gradient_p" id="char_energy_name">' . lang("item", "runic") . ':</div> <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER7] / 10 . '/' . $char_data[UNIT_FIELD_MAXPOWER7] / 10 . '</div>'; } elseif ($char["class"] == 11) { $output .= ' <div class="gradient_p" id="char_energy_name">' . lang("item", "mana") . ':</div> <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER1] . '/' . $char_data[UNIT_FIELD_MAXPOWER1] . '</div> <br /> <div class="gradient_p" id="char_energy_name">' . lang("item", "rage") . ':</div> <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER2] / 10 . '/' . $char_data[UNIT_FIELD_MAXPOWER2] / 10 . '</div>'; } elseif ($char["class"] == 2 || $char["class"] == 3 || $char["class"] == 5 || $char["class"] == 7 || $char["class"] == 8 || $char["class"] == 9) { $output .= ' <div class="gradient_p" id="char_energy_name">' . lang("item", "mana") . ':</div> <div class="gradient_pp" id="char_energy_value">' . $char_data[UNIT_FIELD_POWER1] . '/' . $char_data[UNIT_FIELD_MAXPOWER1] . '</div>'; } $output .= ' </td> <td style="width: 6%;">'; if ($equiped_items[10][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_GLOVES . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'GLOVES' . '\');" onmouseout="HideTooltip(\'_b' . 'GLOVES' . '\');"> <img src="' . $equiped_items[10][1] . '" class="' . $equiped_items[10][2] . '" alt="Gloves" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[10][3]["bag"] . '&slot=' . $equiped_items[10][3]["slot"] . '&item=' . $equiped_items[10][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[10][3]["item_template"]); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'GLOVES' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[10][3]["enchantment"], $equiped_items[10][3]["property"], $equiped_items[10][3]["creator"], $equiped_items[10][3]["durability"], $equiped_items[10][3]["flags"]) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_gloves.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td style="width: 1%;">'; if ($equiped_items[2][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_NECK . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'NECK' . '\');" onmouseout="HideTooltip(\'_b' . 'NECK' . '\');"> <img src="' . $equiped_items[2][1] . '" class="' . $equiped_items[2][2] . '" alt="Neck" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[2][3]["bag"] . '&slot=' . $equiped_items[2][3]["slot"] . '&item=' . $equiped_items[2][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[2][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'NECK' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[2][3]['enchantment'], $equiped_items[2][3]['property'], $equiped_items[2][3]['creator'], $equiped_items[2][3]['durability'], $equiped_items[2][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_neck.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" rowspan="3" align="center" style="width: 50%;"> <div class="gradient_p"> ' . lang("item", "strength") . ':<br /> ' . lang("item", "agility") . ':<br /> ' . lang("item", "stamina") . ':<br /> ' . lang("item", "intellect") . ':<br /> ' . lang("item", "spirit") . ':<br /> ' . lang("item", "armor") . ': </div> <div class="gradient_pp"> ' . $char_data[UNIT_FIELD_STAT0] . '<br /> ' . $char_data[UNIT_FIELD_STAT1] . '<br /> ' . $char_data[UNIT_FIELD_STAT2] . '<br /> ' . $char_data[UNIT_FIELD_STAT3] . '<br /> ' . $char_data[UNIT_FIELD_STAT4] . '<br /> ' . $char_data[UNIT_FIELD_RESISTANCES] . ' </div> </td> <td class="half_line" colspan="2" rowspan="3" align="center" style="width: 50%;"> <div class="gradient_p"> ' . lang("item", "res_holy") . ':<br /> ' . lang("item", "res_arcane") . ':<br /> ' . lang("item", "res_fire") . ':<br /> ' . lang("item", "res_nature") . ':<br /> ' . lang("item", "res_frost") . ':<br /> ' . lang("item", "res_shadow") . ': </div> <div class="gradient_pp"> ' . $char_data[UNIT_FIELD_RESISTANCES + 1] . '<br /> ' . $char_data[UNIT_FIELD_RESISTANCES + 2] . '<br /> ' . $char_data[UNIT_FIELD_RESISTANCES + 3] . '<br /> ' . $char_data[UNIT_FIELD_RESISTANCES + 4] . '<br /> ' . $char_data[UNIT_FIELD_RESISTANCES + 5] . '<br /> ' . $char_data[UNIT_FIELD_RESISTANCES + 6] . ' </div> </td> <td style="width: 1%;">'; if ($equiped_items[6][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_BELT . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'BELT' . '\');" onmouseout="HideTooltip(\'_b' . 'BELT' . '\');"> <img src="' . $equiped_items[6][1] . '" class="' . $equiped_items[6][2] . '" alt="Belt" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[6][3]["bag"] . '&slot=' . $equiped_items[6][3]["slot"] . '&item=' . $equiped_items[6][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[6][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'BELT' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[6][3]['enchantment'], $equiped_items[6][3]['property'], $equiped_items[6][3]['creator'], $equiped_items[6][3]['durability'], $equiped_items[6][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_waist.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td style="width: 1%;">'; if ($equiped_items[3][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_SHOULDER . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'SHOULDER' . '\');" onmouseout="HideTooltip(\'_b' . 'SHOULDER' . '\');"> <img src="' . $equiped_items[3][1] . '" class="' . $equiped_items[3][2] . '" alt="Shoulder" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[3][3]["bag"] . '&slot=' . $equiped_items[3][3]["slot"] . '&item=' . $equiped_items[3][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[3][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'SHOULDER' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[3][3]['enchantment'], $equiped_items[3][3]['property'], $equiped_items[3][3]['creator'], $equiped_items[3][3]['durability'], $equiped_items[3][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_shoulder.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td style="width: 1%;">'; if ($equiped_items[7][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_LEGS . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'LEGS' . '\');" onmouseout="HideTooltip(\'_b' . 'LEGS' . '\');"> <img src="' . $equiped_items[7][1] . '" class="' . $equiped_items[7][2] . '" alt="Legs" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[7][3]["bag"] . '&slot=' . $equiped_items[7][3]["slot"] . '&item=' . $equiped_items[7][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[7][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'LEGS' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[7][3]['enchantment'], $equiped_items[7][3]['property'], $equiped_items[7][3]['creator'], $equiped_items[7][3]['durability'], $equiped_items[7][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_legs.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td style="width: 1%;">'; if ($equiped_items[15][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_BACK . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'BACK' . '\');" onmouseout="HideTooltip(\'_b' . 'BACK' . '\');"> <img src="' . $equiped_items[15][1] . '" class="' . $equiped_items[15][2] . '" alt="Back" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[15][3]["bag"] . '&slot=' . $equiped_items[15][3]["slot"] . '&item=' . $equiped_items[15][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[15][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'BACK' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[15][3]['enchantment'], $equiped_items[15][3]['property'], $equiped_items[15][3]['creator'], $equiped_items[15][3]['durability'], $equiped_items[15][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td style="width: 1%;">'; if ($equiped_items[8][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_FEET . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'FEET' . '\');" onmouseout="HideTooltip(\'_b' . 'FEET' . '\');"> <img src="' . $equiped_items[8][1] . '" class="' . $equiped_items[8][2] . '" alt="Feet" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[8][3]["bag"] . '&slot=' . $equiped_items[8][3]["slot"] . '&item=' . $equiped_items[8][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[8][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'FEET' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[8][3]['enchantment'], $equiped_items[8][3]['property'], $equiped_items[8][3]['creator'], $equiped_items[8][3]['durability'], $equiped_items[8][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_feet.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td style="width: 1%;">'; if ($equiped_items[5][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_CHEST . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'CHEST' . '\');" onmouseout="HideTooltip(\'_b' . 'CHEST' . '\');"> <img src="' . $equiped_items[5][1] . '" class="' . $equiped_items[5][2] . '" alt="Chest" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[5][3]["bag"] . '&slot=' . $equiped_items[5][3]["slot"] . '&item=' . $equiped_items[5][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[5][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'CHEST' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[5][3]['enchantment'], $equiped_items[5][3]['property'], $equiped_items[5][3]['creator'], $equiped_items[5][3]['durability'], $equiped_items[5][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" rowspan="2" align="center" style="width: 50%;"> <div class="gradient_p" id="char_melee_name"> ' . lang("char", "melee_d") . ':<br /> ' . lang("char", "melee_ap") . ':<br /> ' . lang("char", "melee_hit") . ':<br /> ' . lang("char", "melee_crit") . ':<br /> ' . lang("char", "expertise") . ':<br /> </div> <div class="gradient_pp" id="char_melee_value"> ' . $mindamage . '-' . $maxdamage . '<br /> ' . ($char_data[UNIT_FIELD_ATTACK_POWER] + $char_data[UNIT_FIELD_ATTACK_POWER_MODS]) . '<br /> ' . $melee_hit . '<br /> ' . $crit . '%<br /> ' . $expertise . '<br /> </div> </td> <td class="half_line" colspan="2" rowspan="2" align="center" style="width: 50%;"> <div class="gradient_p"> ' . lang("char", "spell_d") . ':<br /> ' . lang("char", "spell_heal") . ':<br /> ' . lang("char", "spell_hit") . ':<br /> ' . lang("char", "spell_crit") . ':<br /> ' . lang("char", "spell_haste") . ' </div> <div class="gradient_pp"> ' . $spell_damage . '<br /> ' . $spell_heal . '<br /> ' . $spell_hit . '<br /> ' . $spell_crit . '%<br /> ' . $spell_haste . ' </div> </td> <td style="width: 1%;">'; if ($equiped_items[11][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_FINGER1 . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'FINGER1' . '\');" onmouseout="HideTooltip(\'_b' . 'FINGER1' . '\');"> <img src="' . $equiped_items[11][1] . '" class="' . $equiped_items[11][2] . '" alt="Finger1" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[11][3]["bag"] . '&slot=' . $equiped_items[11][3]["slot"] . '&item=' . $equiped_items[11][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[11][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'FINGER1' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[11][3]['enchantment'], $equiped_items[11][3]['property'], $equiped_items[11][3]['creator'], $equiped_items[11][3]['durability'], $equiped_items[11][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td style="width: 1%;">'; if ($equiped_items[4][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_SHIRT . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'SHIRT' . '\');" onmouseout="HideTooltip(\'_b' . 'SHIRT' . '\');"> <img src="' . $equiped_items[4][1] . '" class="' . $equiped_items[4][2] . '" alt="Shirt" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[4][3]["bag"] . '&slot=' . $equiped_items[4][3]["slot"] . '&item=' . $equiped_items[4][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[4][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'SHIRT' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[4][3]['enchantment'], $equiped_items[4][3]['property'], $equiped_items[4][3]['creator'], $equiped_items[4][3]['durability'], $equiped_items[4][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_shirt.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td style="width: 1%;">'; if ($equiped_items[12][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_FINGER2 . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'FINGER2' . '\');" onmouseout="HideTooltip(\'_b' . 'FINGER2' . '\');"> <img src="' . $equiped_items[12][1] . '" class="' . $equiped_items[12][2] . '" alt="Finger2" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[12][3]["bag"] . '&slot=' . $equiped_items[12][3]["slot"] . '&item=' . $equiped_items[12][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[12][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'FINGER2' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[12][3]['enchantment'], $equiped_items[12][3]['property'], $equiped_items[12][3]['creator'], $equiped_items[12][3]['durability'], $equiped_items[12][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td style="width: 1%;">'; if ($equiped_items[19][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_TABARD . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'TABARD' . '\');" onmouseout="HideTooltip(\'_b' . 'TABARD' . '\');"> <img src="' . $equiped_items[19][1] . '" class="' . $equiped_items[19][2] . '" alt="Tabard" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[19][3]["bag"] . '&slot=' . $equiped_items[19][3]["slot"] . '&item=' . $equiped_items[19][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[19][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'TABARD' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[19][3]['enchantment'], $equiped_items[19][3]['property'], $equiped_items[19][3]['creator'], $equiped_items[19][3]['durability'], $equiped_items[19][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_tabard.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td class="half_line" colspan="2" rowspan="2" align="center" style="width: 50%;"> <div class="gradient_p"> ' . lang("char", "dodge") . ':<br /> ' . lang("char", "parry") . ':<br /> ' . lang("char", "block") . ': </div> <div class="gradient_pp"> ' . $dodge . '%<br /> ' . $parry . '%<br /> ' . $block . '% </div> </td> <td class="half_line" colspan="2" rowspan="2" align="center" style="width: 50%;"> <div class="gradient_p" id="char_ranged_name"> ' . lang("char", "ranged_d") . ':<br /> ' . lang("char", "ranged_ap") . ':<br /> ' . lang("char", "ranged_hit") . ':<br /> ' . lang("char", "ranged_crit") . ':<br /> </div> <div class="gradient_pp" id="char_ranged_value"> ' . $minrangeddamage . '-' . $maxrangeddamage . '<br /> ' . ($char_data[UNIT_FIELD_RANGED_ATTACK_POWER] + $char_data[UNIT_FIELD_RANGED_ATTACK_POWER_MODS]) . '<br /> ' . $ranged_hit . '<br /> ' . $ranged_crit . '%<br /> </div> </td> <td style="width: 1%;">'; if ($equiped_items[13][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_TRINKET1 . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'TRINKET1' . '\');" onmouseout="HideTooltip(\'_b' . 'TRINKET1' . '\');"> <img src="' . $equiped_items[13][1] . '" class="' . $equiped_items[13][2] . '" alt="Trinket1" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[13][3]["bag"] . '&slot=' . $equiped_items[13][3]["slot"] . '&item=' . $equiped_items[13][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[13][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'TRINKET1' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[13][3]['enchantment'], $equiped_items[13][3]['property'], $equiped_items[13][3]['creator'], $equiped_items[13][3]['durability'], $equiped_items[13][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td style="width: 1%;">'; if ($equiped_items[9][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_WRIST . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'WRIST' . '\');" onmouseout="HideTooltip(\'_b' . 'WRIST' . '\');"> <img src="' . $equiped_items[9][1] . '" class="' . $equiped_items[9][2] . '" alt="Wrist" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[9][3]["bag"] . '&slot=' . $equiped_items[9][3]["slot"] . '&item=' . $equiped_items[9][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[9][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'WRIST' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[9][3]['enchantment'], $equiped_items[9][3]['property'], $equiped_items[9][3]['creator'], $equiped_items[9][3]['durability'], $equiped_items[9][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_wrist.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td style="width: 1%;">'; if ($equiped_items[14][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_TRINKET2 . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'TRINKET2' . '\');" onmouseout="HideTooltip(\'_b' . 'TRINKET2' . '\');"> <img src="' . $equiped_items[14][1] . '" class="' . $equiped_items[14][2] . '" alt="Trinket2" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[14][3]["bag"] . '&slot=' . $equiped_items[14][3]["slot"] . '&item=' . $equiped_items[14][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[14][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'TRINKET2' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[14][3]['enchantment'], $equiped_items[14][3]['property'], $equiped_items[14][3]['creator'], $equiped_items[14][3]['durability'], $equiped_items[14][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> </tr> <tr> <td></td> <td style="width: 15%;">'; if ($equiped_items[16][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_MAIN_HAND . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'MAIN_HAND' . '\');" onmouseout="HideTooltip(\'_b' . 'MAIN_HAND' . '\');"> <img src="' . $equiped_items[16][1] . '" class="' . $equiped_items[16][2] . '" alt="MainHand" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[16][3]["bag"] . '&slot=' . $equiped_items[16][3]["slot"] . '&item=' . $equiped_items[16][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[16][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'MAIN_HAND' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[16][3]['enchantment'], $equiped_items[16][3]['property'], $equiped_items[16][3]['creator'], $equiped_items[16][3]['durability'], $equiped_items[16][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_main_hand.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td style="width: 15%;">'; if ($equiped_items[17][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_OFF_HAND . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'OFF_HAND' . '\');" onmouseout="HideTooltip(\'_b' . 'OFF_HAND' . '\');"> <img src="' . $equiped_items[17][1] . '" class="' . $equiped_items[17][2] . '" alt="OffHand" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[17][3]["bag"] . '&slot=' . $equiped_items[17][3]["slot"] . '&item=' . $equiped_items[17][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[17][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'OFF_HAND' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[17][3]['enchantment'], $equiped_items[17][3]['property'], $equiped_items[17][3]['creator'], $equiped_items[17][3]['durability'], $equiped_items[17][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_off_hand.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td style="width: 15%;">'; if ($equiped_items[18][1]) { $output .= ' <a class="char_icon_padding" href="' . $base_datasite . $item_datasite . $EQU_RANGED . '" rel="external" onmouseover="ShowTooltip(this,\'_b' . 'RANGED' . '\');" onmouseout="HideTooltip(\'_b' . 'RANGED' . '\');"> <img src="' . $equiped_items[18][1] . '" class="' . $equiped_items[18][2] . '" alt="Ranged" /> </a>'; if ($mode) { $output .= ' <div style="position: relative;"> <a href="char.php?action=delete_item&id=' . $id . '&bag=' . $equiped_items[18][3]["bag"] . '&slot=' . $equiped_items[18][3]["slot"] . '&item=' . $equiped_items[18][3]["item_template"] . '&mode=' . $mode . '" id="ch_item_delete"> <img src="img/aff_cross.png" /> </a> </div>'; } // build a tooltip object for this item $i_fields = get_item_info($equiped_items[18][3]['item_template']); $output .= ' <div class="item_tooltip" id="tooltip_b' . 'RANGED' . '"> <table> <tr> <td> ' . get_item_tooltip($i_fields, $equiped_items[18][3]['enchantment'], $equiped_items[18][3]['property'], $equiped_items[18][3]['creator'], $equiped_items[18][3]['durability'], $equiped_items[18][3]['flags']) . ' </td> </tr> </table> </div>'; } else { $output .= ' <img src="img/INV/INV_empty_ranged.png" class="icon_border_0" alt="empty" />'; } $output .= ' </td> <td style="width: 15%;"></td> <td></td> </tr>'; if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) { // if the character is still leveling, show an experience bar if ($char["level"] < 80) { $xp_query = "SELECT * FROM xp_to_level WHERE level='" . $char["level"] . "'"; $xp_result = $sql["mgr"]->query($xp_query); $xp_fields = $sql["mgr"]->fetch_assoc($xp_result); $xp_to_level = $xp_fields["xp_for_next_level"]; $output .= ' <tr> <td colspan="6" class="bar xp_bar" style="background-position: ' . (round(580 * $char["xp"] / $xp_to_level) - 580) . 'px;"> ' . lang("char", "exp") . ": " . $char["xp"] . " / " . $xp_to_level . ' </td> </tr>'; } //total time played $tot_time = $char["totaltime"]; $tot_days = (int) ($tot_time / 86400); $tot_time = $tot_time - $tot_days * 86400; $total_hours = (int) ($tot_time / 3600); $tot_time = $tot_time - $total_hours * 3600; $total_min = (int) ($tot_time / 60); $time_offset = $timezone_offset * 3600; if ($char["timestamp"] != 0) { $lastseen = date("F j, Y @ Hi", $char["timestamp"] + $time_offset); } else { $lastseen = '-'; } $output .= ' <tr> <td colspan="6"> ' . lang("char", "tot_play_time") . ': ' . $tot_days . ' ' . lang("char", "days") . ' ' . $total_hours . ' ' . lang("char", "hours") . ' ' . $total_min . ' ' . lang("char", "min") . ' </td> </tr>'; $output .= ' <tr> <td colspan="6"> ' . lang("char", "lastseen") . ': ' . $lastseen . ' </td> </tr>'; } $output .= ' </table> </div> <br /> </div> <br /> <table class="hidden center"> <tr> <td>'; // button to user account page, user account page has own security makebutton(lang("char", "chars_acc"), 'user.php?action=edit_user&acct=' . $owner_acc_id . '', 130); $output .= ' </td> <td>'; // only higher level GM with delete access can edit character // character edit allows removal of character items, so delete permission is needed if ($user_lvl >= $owner_gmlvl && $user_lvl >= $action_permission["delete"]) { makebutton(lang("char", "edit_button"), 'char_edit.php?id=' . $id . '&realm=' . $realmid, 130); $output .= ' </td> <td>'; } // only higher level GM with delete access, or character owner can delete character if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission["delete"] || $owner_name === $user_name) { makebutton(lang("char", "del_char"), 'char_list.php?action=del_char_form&check%5B%5D=' . $id . '" type="wrn', 130); $output .= ' </td> <td>'; } // show Delete Mode / View Mode button depending on current mode if ($mode) { makebutton(lang("char", "viewmode"), 'char.php?id=' . $id . '&realm=' . $realmid . '&mode=0" type="def', 130); } else { makebutton(lang("char", "deletemode"), 'char.php?id=' . $id . '&realm=' . $realmid . '&mode=1" type="def', 130); } $output .= ' </td> <td>'; // only GM with update permission can send mail, mail can send items, so update permission is needed if ($user_lvl >= $action_permission["update"]) { makebutton(lang("char", "send_mail"), 'mail.php?type=ingame_mail&to=' . $char["name"], 130); $output .= ' </td>'; } else { $output .= ' </td>'; } $output .= ' </tr> <tr> <td>'; makebutton(lang("global", "back"), 'javascript:window.history.back()" type="def', 130); $output .= ' </td> </tr> </table> <br /> <!-- end of char.php -->'; } else { } //error($lang_char["no_permission"]); } else { error(lang("char", "no_char_found")); } }
function show_reward_item(&$sqlm, &$sqlw) { global $output, $lang_global, $lang_rewards, $mmfpm_db, $world_db, $realm_id, $action_permission, $user_lvl, $item_datasite; // this page uses wowhead tooltops wowhead_tt(); $output .= ' <center> <div id="tab_content"> <div id="tab"> <ul> <li><a href="rewards.php">INFO</a></li> <li><a href="rewards.php?action=char_select">SELECT CHAR</a></li> <li><a href="rewards.php?action=show_reward_gold">GOLD</a></li> <li id="selected"><a href="rewards.php?action=show_reward_item">ITEM</a></li> </ul> </div> <div id="tab_content2"> <table class="lined" style="width: 450px;"> <tr>'; if ($user_lvl >= $action_permission['delete']) { $output .= ' <th width="1%">' . $lang_global['delete'] . '</th> <th width="1%">' . $lang_global['edit'] . '</th>'; } $output .= ' <th width="15%">item</th> <th width="69%">name</th> <th width="10%">quantity</th> <th width="10%">points</th> </tr>'; // main data that we need for this page $sqlm = new SQL(); $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']); $result = $sqlm->query('SELECT item, quantity, points FROM mm_reward_item'); while ($items = $sqlm->fetch_assoc($result)) { $output .= ' <tr valign="middle">'; if ($user_lvl >= $action_permission['delete']) { $output .= ' <td><a href="rewards.php?action=delete_reward_item&item=' . $items['item'] . '"><img src="img/aff_cross.png" alt="" /></a></td> <td><a href="rewards.php?action=edit_reward_item&item=' . $items['item'] . '"><img src="img/edit.png" alt="" /></a></td>'; } $output .= ' <td> <a style="padding:2px;" href="' . $item_datasite . $items['item'] . '" target="_blank"> <img src="' . get_item_icon($items['item'], $sqlm, $sqlw) . '" class="' . get_item_border($items['item'], $sqlw) . '" alt="' . $items['item'] . '" /> </a> </td> <td> ' . get_item_name($items['item'], $sqlw) . ' </td> <td> ' . $items['quantity'] . ' </td> <td> ' . $items['points'] . ' </td> </tr>'; } $output .= ' </table> </div> </div> <br />'; $output .= ' <table class="hidden"> <tr> <td>'; if ($user_lvl >= $action_permission['insert']) { makebutton('Add Item', 'rewards.php?action=add_reward_item', 130); $output .= ' </td>'; } $output .= ' </table> </center>'; unset($items); }
function char_mail(&$sqlr, &$sqlc) { global $output, $lang_global, $lang_char, $lang_mail, $realm_id, $realm_db, $mmfpm_db, $characters_db, $action_permission, $user_lvl, $user_name, $item_datasite, $itemperpage; require_once 'core/char/char_security.php'; //==========================$_GET and SECURE================================= $start = isset($_GET['start']) ? $sqlc->quote_smart($_GET['start']) : 0; if (is_numeric($start)) { } else { $start = 0; } $order_by = isset($_GET['order_by']) ? $sqlc->quote_smart($_GET['order_by']) : 'id'; if (preg_match('/^[_[:lower:]]{1,12}$/', $order_by)) { } else { $order_by = 'id'; } $dir = isset($_GET['dir']) ? $sqlc->quote_smart($_GET['dir']) : 1; if (preg_match('/^[01]{1}$/', $dir)) { } else { $dir = 1; } $order_dir = $dir ? 'ASC' : 'DESC'; $dir = $dir ? 0 : 1; //==========================$_GET and SECURE end============================= // getting character data from database $result = $sqlc->query('SELECT account, name, race, class, level, gender FROM characters WHERE guid = ' . $id . ' LIMIT 1'); if ($sqlc->num_rows($result)) { $char = $sqlc->fetch_assoc($result); // we get user permissions first $owner_acc_id = $sqlc->result($result, 0, 'account'); $result = $sqlr->query('SELECT `username`, `gmlevel` FROM `account` LEFT JOIN `account_access` ON `account`.`id`=`account_access`.`id` WHERE `account`.`id` = ' . $owner_acc_id . ' ORDER BY `gmlevel` DESC LIMIT 1'); $owner_name = $sqlr->result($result, 0, 'username'); $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel'); if (empty($owner_gmlvl)) { $owner_gmlvl = 0; } if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) { //------------------------Character Tabs--------------------------------- // we start with a lead of 10 spaces, // because last line of header is an opening tag with 8 spaces // keep html indent in sync, so debuging from browser source would be easy to read $output .= ' <center> <div id="tab_content"> <h1>' . $lang_char['mail'] . '</h1> <br />'; require_once 'core/char/char_header.php'; $output .= ' <br /><br /> <table class="lined" style="width: 100%">'; //---------------Page Specific Starts Ends here---------------------------- $query = $sqlc->query('SELECT a.id as id, a.messageType as messagetype, a.sender as sender, a.subject as subject, a.body as body, a.has_items as hasitems, a.money as money, a.cod as cod, a.checked as checked, b.item_guid as itemtemplate, c.itemEntry FROM mail a INNER JOIN mail_items b ON a.id = b.mail_id LEFT JOIN item_instance c ON b.item_guid = c.guid where a.receiver = ' . $id . ' LIMIT ' . $start . ', ' . $itemperpage . ''); $total_mail = $sqlc->result($sqlc->query('SELECT count(*) FROM mail WHERE receiver= ' . $id . ''), 0); $output .= ' <tr> <td align="left"> Total Mails: ' . $total_mail . ' </td> <td align="right" width="45%">'; $output .= generate_pagination('char_mail.php?start=' . $start . '&order_by=' . $order_by . '&dir=' . ($dir ? 0 : 1), $total_mail, $itemperpage, $start); $output .= ' </td> </tr> </table> <table class="lined" style="width: 100%"> <tr> <th width="5%">' . $lang_mail['mail_type'] . '</th> <th width="10%">' . $lang_mail['sender'] . '</th> <th width="15%">' . $lang_mail['subject'] . '</th> <th width="5%">' . $lang_mail['has_items'] . '</th> <th width="25%">' . $lang_mail['text'] . '</th> <th width="20%">' . $lang_mail['money'] . '</th> <th width="5%">' . $lang_mail['checked'] . '</th> </tr>'; while ($mail = $sqlc->fetch_assoc($query)) { $output .= ' <tr valign=top> <td>' . get_mail_source($mail['messagetype']) . '</td> <td><a href="char.php?id=' . $mail['sender'] . '">' . get_char_name($mail['sender']) . '</a></td> <td>' . $mail['subject'] . '</td> <td> <a style="padding:2px;" href="' . $item_datasite . $mail['itemEntry'] . '" target="_blank"> <img class="bag_icon" src="' . get_item_icon($mail['itemEntry'], $sqlm) . '" alt="" /> </a> </td> <td>' . $mail['body'] . '</td> <td> ' . substr($mail['money'], 0, -4) . '<img src="img/gold.gif" alt="" align="middle" /> ' . substr($mail['money'], -4, 2) . '<img src="img/silver.gif" alt="" align="middle" /> ' . substr($mail['money'], -2) . '<img src="img/copper.gif" alt="" align="middle" /> </td> <td>' . get_check_state($mail['checked']) . '</td> </tr>'; } //---------------Page Specific Data Ends here---------------------------- //---------------Character Tabs Footer----------------------------------- $output .= ' </table> </div> <br />'; require_once 'core/char/char_footer.php'; $output .= ' <br /> </center> <!-- end of char_mail.php -->'; } else { error($lang_char['no_permission']); } } else { error($lang_char['no_char_found']); } }