<?php require_once '../../../php/EPCharacterCreator.php'; //BMD stand for : Bonus Malus Description include '../other/bonusMalusLayer.php'; include '../other/bookPageLayer.php'; session_start(); $currentFaction = $_SESSION['cc']->getCurrentFaction(); ?> <label class="descriptionTitle"><?php echo $currentFaction->name; ?> </label> <ul class="mainlist" id="bmdList"> <?php getBPHtml($currentFaction->name); echo "<li>"; echo "\t\t<label class='listSection'>Description</label>"; echo "</li>"; echo "<li>"; echo "\t\t<label class='bmDesc'>" . $currentFaction->description . "</label>"; echo "</li>"; getBMHtml($currentFaction->bonusMalus, $currentFaction->name, 'faction'); ?> </ul>
include '../other/bonusMalusLayer.php'; include '../other/bookPageLayer.php'; session_start(); $currentBck = $_SESSION['cc']->getCurrentBackground(); ?> <label class="descriptionTitle"><?php echo $currentBck->name; ?> </label> <ul class="mainlist" id="bmdList"> <?php getBPHtml($currentBck->name); echo "<li>"; echo "\t\t<label class='listSection'>Description</label>"; echo "</li>"; echo "<li>"; echo "\t\t<label class='bmDesc'>" . $currentBck->description . "</label>"; echo "</li>"; getBMHtml($currentBck->bonusMalus, $currentBck->name, 'origine'); if (!empty($currentBck->traits)) { echo "<li>"; echo "\t\t<label class='listSection'>Traits</label>"; echo "</li>"; foreach ($currentBck->traits as $t) { echo "<li>"; echo "\t\t<label class='bmGranted'>" . $t->name . "</label>"; echo "</li>"; } } ?> </ul>
include '../other/bonusMalusLayer.php'; include '../other/armorDegatsLayer.php'; include '../other/bookPageLayer.php'; include '../other/occurencesLayer.php'; session_start(); // $hint = "--dubug:morph"; $morphGears = $_SESSION['cc']->getGearForMorphName($_SESSION['currentMorph']); $currentGear = $_SESSION['cc']->getAtomByName($morphGears, $_SESSION['currentMorphGearName']); if ($currentGear == null) { $currentGear = $_SESSION['cc']->getGearByName($_SESSION['currentMorphGearName']); // $hint = "--debug:general"; } ?> <label class="descriptionTitle"><?php echo $currentGear->name; ?> </label> <ul class="mainlist" id="bmdList"> <?php getBPHtml($currentGear->name); getOccurenceHtml($currentGear, "MORPH"); getBMHtml($currentGear->bonusMalus, $currentGear->name, 'morphGear'); getADHtml($currentGear); echo "<li>"; echo "\t\t<label class='listSection'>Description</label>"; echo "</li>"; echo "<li>"; echo "\t\t<label class='bmDesc'>" . $currentGear->description . "</label>"; echo "</li>"; ?> </ul>
<?php require_once '../../../php/EPCharacterCreator.php'; //BMD stand for : Bonus Malus Description include '../other/bonusMalusLayer.php'; include '../other/aILayer.php'; include '../other/bookPageLayer.php'; include '../other/occurencesLayer.php'; session_start(); $currentAi = $_SESSION['cc']->getAisByName($_SESSION['currentAiName']); ?> <label class="descriptionTitle"><?php echo $currentAi->name; ?> </label> <ul class="mainlist" id="bmdList"> <?php getBPHtml($currentAi->name); getOccurenceHtml($currentAi, "AI"); getBMHtml($currentAi->bonusMalus, $currentAi->name, 'ai'); getAIHtml($currentAi); echo "<li>"; echo "\t\t<label class='listSection'>Description</label>"; echo "</li>"; echo "<li>"; echo "\t\t<label class='bmDesc'>" . $currentAi->description . "</label>"; echo "</li>"; ?> </ul>
<?php require_once '../../../php/EPCharacterCreator.php'; //BMD stand for : Bonus Malus Description include '../other/bonusMalusLayer.php'; include '../other/bookPageLayer.php'; session_start(); $currentTraitsList = $_SESSION['cc']->getCurrentTraits(); $currentTrait = $_SESSION['cc']->getAtomByName($currentTraitsList, $_SESSION['currentTraitName']); if ($currentTrait == null) { $currentTrait = $_SESSION['cc']->getTraitByName($_SESSION['currentTraitName']); } ?> <label class="descriptionTitle"><?php echo $currentTrait->name; ?> </label> <ul class="mainlist" id="bmdList"> <?php getBPHtml($currentTrait->name); getBMHtml($currentTrait->bonusMalus, $currentTrait->name, 'trait'); echo "<li>"; echo "\t\t<label class='listSection'>Description</label>"; echo "</li>"; echo "<li>"; echo "\t\t<label class='bmDesc'>" . $currentTrait->description . "</label>"; echo "</li>"; ?> </ul>
<?php require_once '../../../php/EPCharacterCreator.php'; //BMD stand for : Bonus Malus Description include '../other/bonusMalusLayer.php'; include '../other/armorDegatsLayer.php'; include '../other/bookPageLayer.php'; include '../other/occurencesLayer.php'; session_start(); $currentGear = $_SESSION['cc']->getGearByName($_SESSION['currentSoftName']); ?> <label class="descriptionTitle"><?php echo $currentGear->name; ?> </label> <ul class="mainlist" id="bmdList"> <?php getBPHtml($currentGear->name); getOccurenceHtml($currentGear, "SOFT"); getBMHtml($currentGear->bonusMalus, $currentGear->name, 'soft'); getADHtml($currentGear); echo "<li>"; echo "\t\t<label class='listSection'>Description</label>"; echo "</li>"; echo "<li>"; echo "\t\t<label class='bmDesc'>" . $currentGear->description . "</label>"; echo "</li>"; ?> </ul>
include '../other/bookPageLayer.php'; session_start(); $currentMorphsList = $_SESSION['cc']->getCurrentMorphs(); $currentMorph = $_SESSION['cc']->getAtomByName($currentMorphsList, $_SESSION['currentMorph']); if ($currentMorph == null) { $currentMorph = $_SESSION['cc']->getMorphByName($_SESSION['currentMorph']); } ?> <label class="descriptionTitle"><?php echo $currentMorph->name; ?> </label> <ul class="mainlist" id="bmdList"> <?php getBPHtml($currentMorph->name); getBMHtml($currentMorph->bonusMalus, $currentMorph->name, 'morph'); echo "<li>"; echo "\t\t<label class='listSection'>Description</label>"; echo "</li>"; echo "<li>"; echo "\t\t<label class='bmDesc'>" . $currentMorph->description . "</label>"; echo "</li>"; $traits = $_SESSION['cc']->getCurrentMorphTraits($currentMorph->name); if (!empty($traits)) { echo "<li>"; echo "\t\t<label class='listSection'>Traits</label>"; echo "</li>"; foreach ($traits as $t) { echo "<li>"; echo "\t\t<label class='bmGranted'>" . $t->name . "</label>"; echo "</li>";
<?php require_once '../../../php/EPCharacterCreator.php'; //BMD stand for : Bonus Malus Description include '../other/bonusMalusLayer.php'; include '../other/bookPageLayer.php'; session_start(); ?> <label class="descriptionTitle"><?php echo $_SESSION['currentPsiSName']; ?> </label> <ul class="mainlist" id="bmdList"> <?php $currentPsiS = $_SESSION['cc']->getPsySleightsByName($_SESSION['currentPsiSName']); getBPHtml($currentPsiS->name); getBMHtml($currentPsiS->bonusMalus, $currentPsiS->name, 'psi'); echo "<li>"; echo "\t\t<label class='listSection'>Description</label>"; echo "</li>"; echo "<li>"; echo "\t\t<label class='bmDesc'>" . $currentPsiS->description . "</label>"; echo "</li>"; ?> </ul>