<?php $timeStart = microtime(true); session_start(); ob_start(); if (empty($_SESSION)) { exit(header("Location: ../../index.php")); } require_once $_SESSION['File_Root'] . '/Kernel/Include.php'; require_once $_SESSION['File_Root'] . '/HTML/Header.php'; require_once 'Functions/SQL.php'; redirectToLogin($accountID, $linkRoot); $battle = findBattle($bdd, $characterID); $magicID = htmlspecialchars(addslashes($_POST['magicID'])); $magic = newMagic($bdd, $magicID); ?> <div class="panel panel-warning"> <div class="panel-heading"> <img src="<?php echo $monsterPicture; ?> " alt=""> </div> <div class="panel-body"> <?php if ($characterMP >= $magic->getMPCost()) { $magicEffect = round($magic->getEffect() + $characterMagic / 100); if ($totalDamageMonster <= 0) { $totalDamageMonster = 0; }
session_start(); ob_start(); if (empty($_SESSION)) { exit(header("Location: ../../index.php")); } require_once $_SESSION['File_Root'] . '/Kernel/Include.php'; require_once $_SESSION['File_Root'] . '/HTML/Header.php'; require_once 'Functions/SQL.php'; redirectToLogin($accountID, $linkRoot); redirectToBattle($verifyBattle, $linkRoot); ?> <br> <div class="panel panel-warning"> <div class="panel-heading"></div> <div class="panel-body"> <?php $missionID = htmlspecialchars(addslashes($_POST['missionID'])); $mission = newMission($bdd, $missionID); $monsterID = $mission->getMonster(); $monster = previewBattle($bdd, $monsterID); addBattle($bdd, $characterID, '0', $missionID, 'Mission'); $battle = findBattle($bdd, $characterID)['Battle_List_ID']; addMonsterBattle($bdd, $battle, $monster->getID(), $monster->getPicture(), $monster->getName(), $monster->getDescription(), $monster->getLevel(), $monster->getHp(), $monster->getMp(), $monster->getStrength(), $monster->getMagic(), $monster->getAgility(), $monster->getDefense(), $monster->getExperience(), $monster->getGold()); exit(header("Location: {$linkRoot}/Modules/Battle/index.php")); ?> </div> <?php require_once $_SESSION['File_Root'] . '/HTML/Footer.php';