Esempio n. 1
0
        } else {
            if ($r == "B") {
                if ($now - $udata['cd_b'] < 10800) {
                    $cf = false;
                } else {
                    $db->query("UPDATE {$gtablepre}users SET cd_b='{$now}' WHERE username='******'username'] . "'");
                }
            }
        }
    }
    if ($cf == false) {
        $cc = 0;
        $cardinfo = $carddesc[0];
    }
    include_once GAME_ROOT . './include/valid.func.php';
    enter_battlefield($cuser, $cpass, $gender, $icon, $cc);
    include template('validover');
} elseif ($mode == 'notice') {
    include template('notice');
} elseif ($mode == 'tutorial') {
    if (!isset($tmode)) {
        $tmode = 0;
    }
    $nexttmode = $tmode + 1;
    include template('tutorial');
} else {
    extract($udata);
    if ($udata['cardlist'] == "") {
        $udata['cardlist'] = "0";
        $cardlist = "0";
        $db->query("UPDATE {$tablepre}users SET cardlist='{$cardlist}' WHERE username = '******'");
Esempio n. 2
0
                     }
                 }
             }
         }
     }
     //所有玩家进入游戏
     for ($i = 0; $i < $roomtypelist[$roomdata['roomtype']]['pnum']; $i++) {
         if (!$roomdata['player'][$i]['forbidden']) {
             $pname = $roomdata['player'][$i]['name'];
             $pname = (string) $pname;
             $result = $db->query("SELECT * FROM {$gtablepre}users WHERE username = '******'");
             if ($db->num_rows($result) != 1) {
                 continue;
             }
             $pdata = $db->fetch_array($result);
             enter_battlefield($pdata['username'], $pdata['password'], $pdata['gender'], $pdata['icon'], $pdata['card']);
             $db->query("UPDATE {$tablepre}players SET teamID='{$roomtypelist[$roomdata['roomtype']]['teamID'][$roomtypelist[$roomdata['roomtype']]['leader-position'][$i]]}' WHERE name='{$pname}'");
         }
     }
     //进入连斗
     $gamestate = 40;
     addnews($now, 'combo');
     systemputchat($now, 'combo');
     save_gameinfo();
     //再次广播信息,这次让所有玩家跳转到游戏中
     $roomdata['roomstat'] = 0;
     $db->query("UPDATE {$gtablepre}rooms SET status=2 WHERE roomid='{$roomid}'");
     $roomdata['timestamp']++;
     $roomdata['chatdata'] = room_init($roomdata['roomtype'])['chatdata'];
     room_save_broadcast($roomid, $roomdata);
 }