/** * The Progress post type loop. * * @param array|string $args All the arguments supported by {@link WP_Query}, and some more. * @return bool Returns true if the query has any results to loop over * @since Achievements (3.0) */ function dpa_has_progress($args = array()) { // If multisite and running network-wide, switch_to_blog to the data store site if (is_multisite() && dpa_is_running_networkwide()) { switch_to_blog(DPA_DATA_STORE); } $defaults = array('ignore_sticky_posts' => true, 'max_num_pages' => false, 'order' => 'DESC', 'orderby' => 'date', 'paged' => dpa_get_paged(), 'post_status' => dpa_get_unlocked_status_id(), 'post_type' => dpa_get_progress_post_type(), 's' => '', 'author' => dpa_is_single_user_achievements() ? dpa_get_displayed_user_id() : null, 'post_parent' => dpa_is_single_achievement() ? dpa_get_achievement_id() : null, 'posts_per_page' => -1, 'ach_populate_achievements' => dpa_is_single_user_achievements() && is_a(achievements()->achievement_query, 'WP_Query') && empty(achievements()->achievement_query->request)); $args = dpa_parse_args($args, $defaults, 'has_progress'); // Run the query achievements()->progress_query = new WP_Query($args); // If no limit to posts per page, set it to the current post_count if (-1 === (int) $args['posts_per_page']) { $args['posts_per_page'] = achievements()->progress_query->post_count; } // Add pagination values to query object achievements()->progress_query->posts_per_page = $args['posts_per_page']; achievements()->progress_query->paged = $args['paged']; // Only add pagination if query returned results if (((int) achievements()->progress_query->post_count || (int) achievements()->progress_query->found_posts) && (int) achievements()->progress_query->posts_per_page) { // Limit the number of achievements shown based on maximum allowed pages if (!empty($args['max_num_pages']) && achievements()->progress_query->found_posts > achievements()->progress_query->max_num_pages * achievements()->progress_query->post_count) { achievements()->progress_query->found_posts = achievements()->progress_query->max_num_pages * achievements()->progress_query->post_count; } // If pretty permalinks are enabled, make our pagination pretty if ($GLOBALS['wp_rewrite']->using_permalinks()) { // Page or single post if (is_page() || is_single()) { $base = get_permalink(); } elseif (dpa_is_single_user_achievements()) { $base = dpa_get_user_avatar_link(array('type' => 'url', 'user_id' => dpa_get_displayed_user_id())); } else { $base = get_permalink($args['post_parent']); } // Use pagination base $base = trailingslashit($base) . user_trailingslashit($GLOBALS['wp_rewrite']->pagination_base . '/%#%/'); // Unpretty pagination } else { $base = add_query_arg('paged', '%#%'); } // Pagination settings with filter $progress_pagination = apply_filters('dpa_progress_pagination', array('base' => $base, 'current' => (int) achievements()->progress_query->paged, 'format' => '', 'mid_size' => 1, 'next_text' => is_rtl() ? '←' : '→', 'prev_text' => is_rtl() ? '→' : '←', 'total' => $args['posts_per_page'] == achievements()->progress_query->found_posts ? 1 : ceil((int) achievements()->progress_query->found_posts / (int) $args['posts_per_page']))); // Add pagination to query object achievements()->progress_query->pagination_links = paginate_links($progress_pagination); // Remove first page from pagination achievements()->progress_query->pagination_links = str_replace($GLOBALS['wp_rewrite']->pagination_base . "/1/'", "'", achievements()->progress_query->pagination_links); } // If on a user's achievements page, we need to fetch the achievements if ($args['ach_populate_achievements'] && achievements()->progress_query->have_posts()) { $achievement_ids = wp_list_pluck((array) achievements()->progress_query->posts, 'post_parent'); $achievement_args = array('order' => $args['order'], 'orderby' => $args['orderby'], 'post__in' => $achievement_ids, 'posts_per_page' => -1); // Run the query dpa_has_achievements($achievement_args); } // If multisite and running network-wide, undo the switch_to_blog if (is_multisite() && dpa_is_running_networkwide()) { restore_current_blog(); } return apply_filters('dpa_has_progress', achievements()->progress_query->have_posts()); }
/** * Constructor * * @param array $args An associative array with information about the current table * @since Achievements (3.0) */ public function __construct($args = array()) { parent::__construct($args); // Override the WP_Users_List_Table's opinion of whether to show network users or not. $this->is_site_users = dpa_is_running_networkwide(); if ($this->is_site_users) { $this->site_id = isset($_REQUEST['id']) ? absint($_REQUEST['id']) : 0; } }
/** * If multisite and running network-wide, clear custom caches when something * is added, removed, or updated in the Events taxonomy. * * @param int|array $ids Single or list of term IDs * @param string $taxonomy Taxonomy * @see dpa_register_events() * @since Achievements (3.0) */ function dpa_clear_events_tax_cache($ids, $taxonomy) { if (dpa_get_event_tax_id() !== $taxonomy) { return; } // If multisite and running network-wide, clear the registered events cache for the events taxonomy. if (is_multisite() && dpa_is_running_networkwide()) { wp_cache_delete('dpa_registered_events', 'achievements_events'); } }
/** * The leaderboard template loop. * * Doesn't use WP_Query, but the template loop and its data are structured in a vaguely similar * way to the dpa_has_achievements() and dpa_has_progress() loops (which do use WP_Query). * * @param array $args Optional. Associative array of optional arguments. See function for details. * @return bool Returns true if the query had any results to loop over * @since Achievements (3.4) */ function dpa_has_leaderboard($args = array()) { // If multisite and running network-wide, switch_to_blog to the data store site if (is_multisite() && dpa_is_running_networkwide()) { switch_to_blog(DPA_DATA_STORE); } $defaults = array('paged' => dpa_get_leaderboard_paged(), 'posts_per_page' => dpa_get_leaderboard_items_per_page(), 'user_ids' => array()); $args = dpa_parse_args($args, $defaults, 'has_leaderboard'); // Run the query achievements()->leaderboard_query = dpa_get_leaderboard($args); // Only add pagination if query returned results if ((count(achievements()->leaderboard_query['results']) || achievements()->leaderboard_query['total']) && $args['posts_per_page']) { // If a top-level /leaderboard/ rewrite is ever added, we can make this use pretty pagination. Also see dpa_get_leaderboard_paged(). $base = add_query_arg('leaderboard-page', '%#%'); // Pagination settings with filter $leaderboard_pagination = apply_filters('dpa_leaderboard_pagination', array('base' => $base, 'current' => $args['paged'], 'format' => '', 'mid_size' => 1, 'next_text' => is_rtl() ? '←' : '→', 'prev_text' => is_rtl() ? '→' : '←', 'total' => (int) $args['posts_per_page'] === achievements()->leaderboard_query['total'] ? 1 : ceil(achievements()->leaderboard_query['total'] / (int) $args['posts_per_page']))); achievements()->leaderboard_query['paged'] = (int) $args['paged']; achievements()->leaderboard_query['pagination_links'] = paginate_links($leaderboard_pagination); achievements()->leaderboard_query['posts_per_page'] = (int) $args['posts_per_page']; } // If multisite and running network-wide, undo the switch_to_blog if (is_multisite() && dpa_is_running_networkwide()) { restore_current_blog(); } return apply_filters('dpa_has_leaderboard', !empty(achievements()->leaderboard_query['results'])); }
/** * Handles the redeem achievement form submission. * * Finds any achievements with the specific redemption code, and if the user hasn't already unlocked * that achievement, it's awarded to the user. * * @param string $action Optional. If 'dpa-redeem-achievement', handle the form submission. * @since Achievements (3.1) */ function dpa_form_redeem_achievement($action = '') { if ('dpa-redeem-achievement' !== $action || !dpa_is_user_active()) { return; } // Check required form values are present $redemption_code = isset($_POST['dpa_code']) ? sanitize_text_field(stripslashes($_POST['dpa_code'])) : ''; $redemption_code = apply_filters('dpa_form_redeem_achievement_code', $redemption_code); if (empty($redemption_code) || !dpa_verify_nonce_request('dpa-redeem-achievement')) { return; } // If multisite and running network-wide, switch_to_blog to the data store site if (is_multisite() && dpa_is_running_networkwide()) { switch_to_blog(DPA_DATA_STORE); } // Find achievements that match the same redemption code $achievements = dpa_get_achievements(array('meta_key' => '_dpa_redemption_code', 'meta_value' => $redemption_code)); // Bail out early if no achievements found if (empty($achievements)) { dpa_add_error('dpa_redeem_achievement_nonce', __('That code was invalid. Try again!', 'achievements')); // If multisite and running network-wide, undo the switch_to_blog if (is_multisite() && dpa_is_running_networkwide()) { restore_current_blog(); } return; } $existing_progress = dpa_get_progress(array('author' => get_current_user_id())); foreach ($achievements as $achievement_obj) { $progress_obj = array(); // If we have existing progress, pass that to dpa_maybe_unlock_achievement(). foreach ($existing_progress as $progress) { if ($achievement_obj->ID === $progress->post_parent) { // If the user has already unlocked this achievement, don't give it to them again. if (dpa_get_unlocked_status_id() === $progress->post_status) { $progress_obj = false; } else { $progress_obj = $progress; } break; } } if (false !== $progress_obj) { dpa_maybe_unlock_achievement(get_current_user_id(), 'skip_validation', $progress_obj, $achievement_obj); } } // If multisite and running network-wide, undo the switch_to_blog if (is_multisite() && dpa_is_running_networkwide()) { restore_current_blog(); } }
/** * Update the _dpa_extension_versions option. * * @param array $new_value * @return array * @see dpa_get_extension_versions() * @since Achievements (3.0) */ function dpa_update_extension_versions($new_value) { // If running network-wide, use the site options table if (is_multisite() && dpa_is_running_networkwide()) { update_site_option('_dpa_extension_versions', $new_value); } else { update_option('_dpa_extension_versions', $new_value); } }
/** * The achievement post type loop. * * Most of the values that $args can accept are documented in {@link WP_Query}. The custom * values added by Achievements are as follows: * * 'ach_event' - string - Loads achievements for a specific event. Matches a slug from the dpa_event tax. Default is empty. * 'ach_populate_progress' - bool|int - Populate a user/users' progress for the results. * - bool: True - uses the logged in user (default). False - don't fetch progress. * - int: pass a user ID (single user). * 'ach_progress_status' - array - array: Post status IDs for the Progress post type. * * @param array|string $args All the arguments supported by {@link WP_Query}, and some more. * @return bool Returns true if the query has any results to loop over * @since Achievements (1.0) */ function dpa_has_achievements($args = array()) { // If multisite and running network-wide, switch_to_blog to the data store site if (is_multisite() && dpa_is_running_networkwide()) { switch_to_blog(DPA_DATA_STORE); } $default_post_parent = dpa_is_single_achievement() ? dpa_get_achievement_id() : 'any'; $default_progress_status = dpa_is_single_user_achievements() ? array(dpa_get_unlocked_status_id()) : array(dpa_get_locked_status_id(), dpa_get_unlocked_status_id()); $defaults = array('ignore_sticky_posts' => true, 'order' => 'ASC', 'orderby' => 'title', 'max_num_pages' => false, 'paged' => dpa_get_paged(), 'perm' => 'readable', 'post_parent' => $default_post_parent, 'post_type' => dpa_get_achievement_post_type(), 'posts_per_page' => dpa_get_achievements_per_page(), 'ach_progress_status' => $default_progress_status, 's' => !empty($_GET['achievements']) ? wp_unslash($_GET['achievements']) : '', 'ach_event' => '', 'ach_populate_progress' => false); // Load achievements for a specific event if (!empty($args['ach_event'])) { $args['tax_query'] = array(array('field' => 'slug', 'taxonomy' => dpa_get_event_tax_id(), 'terms' => $args['ach_event'])); unset($args['ach_event']); } $args = dpa_parse_args($args, $defaults, 'has_achievements'); extract($args); // Run the query achievements()->achievement_query = new WP_Query($args); // User to popular progress for $progress_user_ids = false; if (isset($args['ach_populate_progress'])) { if (true === $args['ach_populate_progress']) { if (dpa_is_single_user_achievements()) { $progress_user_ids = dpa_get_displayed_user_id(); } elseif (is_user_logged_in()) { $progress_user_ids = get_current_user_id(); } } else { $progress_user_ids = (int) $args['ach_populate_progress']; } } // If no limit to posts per page, set it to the current post_count if (-1 === $posts_per_page) { $posts_per_page = achievements()->achievement_query->post_count; } // Add pagination values to query object achievements()->achievement_query->posts_per_page = $posts_per_page; achievements()->achievement_query->paged = $paged; // Only add pagination if query returned results if (((int) achievements()->achievement_query->post_count || (int) achievements()->achievement_query->found_posts) && (int) achievements()->achievement_query->posts_per_page) { // Limit the number of achievements shown based on maximum allowed pages if (!empty($max_num_pages) && achievements()->achievement_query->found_posts > achievements()->achievement_query->max_num_pages * achievements()->achievement_query->post_count) { achievements()->achievement_query->found_posts = achievements()->achievement_query->max_num_pages * achievements()->achievement_query->post_count; } // If pretty permalinks are enabled, make our pagination pretty if ($GLOBALS['wp_rewrite']->using_permalinks()) { // Page or single post if (is_page() || is_single()) { $base = get_permalink(); } elseif (dpa_is_achievement_archive()) { $base = dpa_get_achievements_url(); } else { $base = get_permalink($post_parent); } // Use pagination base $base = trailingslashit($base) . user_trailingslashit($GLOBALS['wp_rewrite']->pagination_base . '/%#%/'); // Unpretty pagination } else { $base = add_query_arg('paged', '%#%'); } // Pagination settings with filter $achievement_pagination = apply_filters('dpa_achievement_pagination', array('base' => $base, 'current' => (int) achievements()->achievement_query->paged, 'format' => '', 'mid_size' => 1, 'next_text' => is_rtl() ? '←' : '→', 'prev_text' => is_rtl() ? '→' : '←', 'total' => $posts_per_page == achievements()->achievement_query->found_posts ? 1 : ceil((int) achievements()->achievement_query->found_posts / (int) $posts_per_page))); // Add pagination to query object achievements()->achievement_query->pagination_links = paginate_links($achievement_pagination); // Remove first page from pagination achievements()->achievement_query->pagination_links = str_replace($GLOBALS['wp_rewrite']->pagination_base . "/1/'", "'", achievements()->achievement_query->pagination_links); } // Populate extra progress information for the achievements if (!empty($progress_user_ids) && achievements()->achievement_query->have_posts()) { $progress_post_ids = wp_list_pluck((array) achievements()->achievement_query->posts, 'ID'); // Args for progress query $progress_args = array('author' => $progress_user_ids, 'no_found_rows' => true, 'post_parent' => $progress_post_ids, 'post_status' => $args['ach_progress_status'], 'posts_per_page' => -1); // Run the query dpa_has_progress($progress_args); } // If multisite and running network-wide, undo the switch_to_blog if (is_multisite() && dpa_is_running_networkwide()) { restore_current_blog(); } return apply_filters('dpa_has_achievements', achievements()->achievement_query->have_posts()); }
/** * Implements the Achievement actions and unlocks if criteria met. * * @see dpa_register_events() * @since Achievements (3.0) */ function dpa_handle_event() { // Look at the current_filter to find out what action has occured $event_name = current_filter(); $func_args = func_get_args(); // Let other plugins do things before anything happens do_action('dpa_before_handle_event', $event_name, $func_args); // Allow other plugins to change the name of the event being processed, or to bail out early $event_name = apply_filters('dpa_handle_event_name', $event_name, $func_args); if (false === $event_name) { return; } /** * Extensions using the DPA_CPT_Extension base class may not capture their generic CPT * actions if that same action was used with by another extension with a different post * type. As no achievement will ever be associated with a generic action, if we're about * to query for a generic action, bail out. */ foreach (achievements()->extensions as $extension) { if (!is_a($extension, 'DPA_CPT_Extension')) { continue; } // Is $event_name a generic CPT action? if (in_array($event_name, $extension->get_generic_cpt_actions(array()))) { return; } } // This filter allows the user ID to be updated (e.g. for draft posts which are then published by someone else) $user_id = absint(apply_filters('dpa_handle_event_user_id', get_current_user_id(), $event_name, $func_args)); if (!$user_id) { return; } // Only proceed if the specified user is active (logged in and not a spammer) if (!dpa_is_user_active($user_id)) { return; } // Only proceed if the specified user can create progress posts if (!user_can($user_id, 'publish_achievement_progresses')) { return; } // Find achievements that are associated with the $event_name taxonomy $args = array('ach_event' => $event_name, 'ach_populate_progress' => $user_id, 'no_found_rows' => true, 'nopaging' => true, 'post_status' => 'any', 'posts_per_page' => -1, 's' => ''); // If multisite and running network-wide, switch_to_blog to the data store site if (is_multisite() && dpa_is_running_networkwide()) { switch_to_blog(DPA_DATA_STORE); } // Loop through achievements found if (dpa_has_achievements($args)) { while (dpa_achievements()) { dpa_the_achievement(); // Check that the post status is published or privately published // We need to check this here to work around WP_Query not // constructing the query correctly with private if (!in_array($GLOBALS['post']->post_status, array('publish', 'private'))) { continue; } // Let other plugins do things before we maybe_unlock_achievement do_action('dpa_handle_event', $event_name, $func_args, $user_id, $args); // Allow plugins to stop any more processing for this achievement if (false === apply_filters('dpa_handle_event_maybe_unlock_achievement', true, $event_name, $func_args, $user_id, $args)) { continue; } // Look in the progress posts and match against a post_parent which is the same as the current achievement. $progress = wp_filter_object_list(achievements()->progress_query->posts, array('post_parent' => dpa_get_the_achievement_ID())); $progress = array_shift($progress); // If the achievement hasn't already been unlocked, maybe_unlock_achievement. if (empty($progress) || dpa_get_unlocked_status_id() !== $progress->post_status) { dpa_maybe_unlock_achievement($user_id, false, $progress); } } } // If multisite and running network-wide, undo the switch_to_blog if (is_multisite() && dpa_is_running_networkwide()) { restore_current_blog(); } achievements()->achievement_query = new WP_Query(); achievements()->leaderboard_query = new ArrayObject(); achievements()->progress_query = new WP_Query(); // Everything's done. Let other plugins do things. do_action('dpa_after_handle_event', $event_name, $func_args, $user_id, $args); }
/** * The PHP side of Achievements' live notifications system using WordPress 3.6's heartbeat API; we grab the image, * post ID, permalink, and title of all achievements that have recently been unlocked, and send that back using * WordPress' heartbeat_recieved filter. * * The heartbeat JS makes periodic AJAX connections back to WordPress. WordPress sees those requests, and fires the * heartbeat_recieved filter. The filter allows plugins to change the server's response before it's sent back to * the originating user's browser. * * @param array $response The data we want to send back to user whose heart beat. * @param array $data An array of $_POST data received from the originating AJAX request. * @return array The data we want to send back to user. * @since Achievements (3.5) */ public static function notifications_heartbeat_response($response, $data) { // Bail if user is not active, or $data isn't in the expected format if (!dpa_is_user_active() || !isset($data['achievements']) || !is_array($data['achievements'])) { return $response; } $ids = array_keys(dpa_get_user_notifications()); if (empty($ids)) { return $response; } // If multisite and running network-wide, switch_to_blog to the data store site if (is_multisite() && dpa_is_running_networkwide()) { switch_to_blog(DPA_DATA_STORE); } $achievements = dpa_get_achievements(array('no_found_rows' => true, 'nopaging' => true, 'post__in' => $ids, 'post_status' => 'any')); $new_response = array(); foreach ($achievements as $achievement) { /** * Check that the post status is published or privately published. We need to check this here to work * around WP_Query not constructing the query correctly with private post statuses. */ if (!in_array($achievement->post_status, array('publish', 'private'))) { continue; } $item = array(); $item['ID'] = $achievement->ID; $item['title'] = esc_html(apply_filters('dpa_get_achievement_title', $achievement->post_title, $achievement->ID)); $item['permalink'] = esc_url_raw(home_url('/?p=' . $achievement->ID)); // Thumbnail is optional and may not be set $thumbnail = get_post_thumbnail_id($achievement->ID); if (!empty($thumbnail)) { $thumbnail = wp_get_attachment_image_src($thumbnail, 'medium'); if ($thumbnail) { $item['image_url'] = esc_url_raw($thumbnail[0]); $item['image_width'] = (int) $thumbnail[1]; } } // Achievements 3.5+ supports showing multiple unlock notifications at the same time $new_response[] = $item; } // If multisite and running network-wide, undo the switch_to_blog if (is_multisite() && dpa_is_running_networkwide()) { restore_current_blog(); } // Clear all pending notifications dpa_update_user_notifications(); $new_response = array_merge($response, array('achievements' => $new_response)); return apply_filters('dpa_theme_compat_notifications_heartbeat_response', $new_response, $ids, $response, $data); }
/** * Update the ID of the last achievement this user unlocked * * @param int $user_id Optional. User ID to update. Optional, defaults to current logged in user. * @param int $new_value Optional. The new value. * @return bool False if no user or failure, true if successful * @since Achievements (3.0) */ function dpa_update_user_last_unlocked($user_id = 0, $new_value = 0) { // Default to current user if (empty($user_id) && is_user_logged_in()) { $user_id = get_current_user_id(); } // No user, bail out if (empty($user_id)) { return false; } // As Achievements can run independently (as well as sitewide) on a multisite, decide where to store the user option $store_global = is_multisite() && dpa_is_running_networkwide(); $new_value = apply_filters('dpa_update_user_last_unlocked', $new_value, $user_id); return update_user_option($user_id, '_dpa_last_unlocked', (int) $new_value, $store_global); }
/** * Update the user's "User Points" meta information when the Edit User page has been saved, * and modify the user's current achievements as appropriate. * * The action that this function is hooked to is only executed on a succesful update, * which is behind a nonce and capability check (see wp-admin/user-edit.php). * * @param int $user_id * @since Achievements (3.0) */ public function save_profile_fields($user_id) { if (!isset($_POST['dpa_achievements']) || !is_super_admin()) { return; } if (!isset($_POST['dpa_user_achievements'])) { $_POST['dpa_user_achievements'] = array(); } // If multisite and running network-wide, switch_to_blog to the data store site if (is_multisite() && dpa_is_running_networkwide()) { switch_to_blog(DPA_DATA_STORE); } // Update user's points dpa_update_user_points((int) $_POST['dpa_achievements'], $user_id); // Get unlocked achievements $unlocked_achievements = dpa_get_progress(array('author' => $user_id, 'post_status' => dpa_get_unlocked_status_id())); $old_unlocked_achievements = wp_list_pluck($unlocked_achievements, 'post_parent'); $new_unlocked_achievements = array_filter(wp_parse_id_list($_POST['dpa_user_achievements'])); // Figure out which achievements to add or remove $achievements_to_add = array_diff($new_unlocked_achievements, $old_unlocked_achievements); $achievements_to_remove = array_diff($old_unlocked_achievements, $new_unlocked_achievements); // Remove achievements :( if (!empty($achievements_to_remove)) { foreach ($achievements_to_remove as $achievement_id) { dpa_delete_achievement_progress($achievement_id, $user_id); } } // Award achievements! :D if (!empty($achievements_to_add)) { // Get achievements to add $new_achievements = dpa_get_achievements(array('post__in' => $achievements_to_add, 'posts_per_page' => count($achievements_to_add))); // Get any still-locked progress for this user $existing_progress = dpa_get_progress(array('author' => $user_id, 'post_status' => dpa_get_locked_status_id())); foreach ($new_achievements as $achievement_obj) { $progress_obj = array(); // If we have existing progress, pass that to dpa_maybe_unlock_achievement(). foreach ($existing_progress as $progress) { if ($achievement_obj->ID === $progress->post_parent) { $progress_obj = $progress; break; } } dpa_maybe_unlock_achievement($user_id, 'skip_validation', $progress_obj, $achievement_obj); } } // If multisite and running network-wide, undo the switch_to_blog if (is_multisite() && dpa_is_running_networkwide()) { restore_current_blog(); } }
/** * Set up the post types for: achievement, achievement_progress * * @since Achievements (3.0) */ public function register_post_types() { $cpt = $labels = $rewrite = $supports = array(); /** * If the plugin's been activated network-wide, only allow the normal access and behaviour on the DPA_DATA_STORE site. * This prevents the admin controls showing up on the wrong site's wp-admin, as well as the overhead of unused rewrite rules. * * The problem with this is that the post type needs to be registered all on sites in a multisite all the time, otherwise * achievements can't be awarded. See _update_blog_date_on_post_publish() which tries to create (in our case) a * "dpa-progress" post. * * The solution to this is $post_type_is_public. If it's false, the post type is registered, but it's hidden from the admin, * isn't publicly queryable, doesn't create rewrite rules, and so on. If it's set to true, the post type behaves as normal. */ $post_type_is_public = is_multisite() && dpa_is_running_networkwide() && get_current_blog_id() !== DPA_DATA_STORE ? false : true; // CPT labels $labels['achievement'] = array('add_new' => _x('Add New', 'achievement', 'achievements'), 'add_new_item' => __('Add New Achievement', 'achievements'), 'all_items' => __('All Achievements', 'achievements'), 'edit' => _x('Edit', 'achievement', 'achievements'), 'edit_item' => __('Edit Achievement', 'achievements'), 'menu_name' => __('Achievements', 'achievements'), 'name' => __('Achievements', 'achievements'), 'new_item' => __('New Achievement', 'achievements'), 'not_found' => __('No achievements found.', 'achievements'), 'not_found_in_trash' => __('No achievements found in Trash.', 'achievements'), 'search_items' => __('Search Achievements', 'achievements'), 'singular_name' => __('Achievement', 'achievements'), 'view' => __('View Achievement', 'achievements'), 'view_item' => __('View Achievement', 'achievements')); // CPT rewrite $rewrite['achievement'] = array('ep_mask' => 0, 'feed' => false, 'feeds' => false, 'pages' => true, 'slug' => dpa_get_singular_root_slug(), 'with_front' => false); // CPT supports $supports['achievement'] = array('editor', 'excerpt', 'revisions', 'thumbnail', 'title'); $supports['achievement_progress'] = array('author'); // CPT filter $cpt['achievement'] = apply_filters('dpa_register_post_type_achievement', array('capabilities' => dpa_get_achievement_caps(), 'capability_type' => array('achievement', 'achievements'), 'delete_with_user' => false, 'description' => _x('Achievements types (e.g. new post, new site, new user)', 'Achievement post type description', 'achievements'), 'has_archive' => $post_type_is_public ? dpa_get_root_slug() : false, 'labels' => $labels['achievement'], 'public' => $post_type_is_public, 'rewrite' => $rewrite['achievement'], 'register_meta_box_cb' => 'dpa_admin_setup_metaboxes', 'show_in_menu' => $post_type_is_public, 'show_ui' => dpa_current_user_can_see(dpa_get_achievement_post_type()), 'supports' => $supports['achievement'], 'taxonomies' => array('category'))); $cpt['achievement_progress'] = apply_filters('dpa_register_post_type_achievement_progress', array('capabilities' => dpa_get_achievement_progress_caps(), 'capability_type' => array('achievement_progress', 'achievement_progresses'), 'delete_with_user' => true, 'description' => _x('Achievement Progress (e.g. unlocked achievements for a user, progress on an achievement for a user)', 'Achievement Progress post type description', 'achievements'), 'public' => false, 'query_var' => false, 'rewrite' => false, 'supports' => $supports['achievement_progress'])); // Register Achievement post type register_post_type(dpa_get_achievement_post_type(), $cpt['achievement']); // Register Achievement Progress post type register_post_type(dpa_get_progress_post_type(), $cpt['achievement_progress']); }