Esempio n. 1
0
 function process($project)
 {
     $windowsRegistry = new WindowsRegistry();
     $MozillaVersion = $windowsRegistry->ReadValue('HKEY_LOCAL_MACHINE\\SOFTWARE\\Mozilla\\Mozilla Firefox', 'CurrentVersion', TRUE);
     $MozillaExe = $windowsRegistry->ReadValue('HKEY_LOCAL_MACHINE\\SOFTWARE\\Mozilla\\Mozilla Firefox\\' . $MozillaVersion . '\\Main', 'PathToExe', TRUE);
     // FireFox registry settings
     $MozillaKey = 'HKEY_LOCAL_MACHINE\\SOFTWARE\\MozillaPlugins\\@';
     $html = 'file://' . getcwd() . '/game/web/sample.html';
     $html = str_replace("\\", "/", $html);
     $html = str_replace(" ", "%20", $html);
     $project->commandRelease = $MozillaExe;
     $project->commandDebug = $MozillaExe;
     $project->commandOptimized = $MozillaExe;
     $project->argsRelease = $html;
     $project->argsDebug = $html;
     $project->argsOptimized = $html;
     //$windowsRegistry->WriteValue($MozillaKey.$this->COMPANYKEY.'/'.$this->PLUGIN, 'Path', $this->GAMEFOLDER.$this->PLUGINNAME.'.dll');
     //$windowsRegistry->WriteValue($MozillaKey.$this->COMPANYKEY.'/'.$this->PLUGIN, 'ProductName', $this->PRODUCTNAME);
     //$windowsRegistry->WriteValue($MozillaKey.$this->COMPANYKEY.'/'.$this->PLUGIN, 'Vendor', $this->COMPANY);
     //$windowsRegistry->WriteValue($MozillaKey.$this->COMPANYKEY.'/'.$this->PLUGIN, 'Version', $this->VERSION);
     //$windowsRegistry->WriteValue($MozillaKey.$this->COMPANYKEY.'/'.$this->PLUGIN.'\\MimeTypes\\application/'.$this->MIMETYPE, 'Description', $this->DESCRIPTION);
     unset($windowsRegistry);
     $this->processTemplates();
     setProjectModuleDefinitionFile('../../../web/source/npplugin/windows/npWebGamePlugin.def');
     /// Prefs
     addProjectDefine('TORQUE_SHADERGEN');
     addProjectDefine('TORQUE_SHARED');
     addProjectDefine('TORQUE_WEBDEPLOY');
     // Firefox
     addProjectDefine('FIREFOXPLUGIN_EXPORTS');
     addProjectDefine('MOZILLA_STRICT_API');
     addProjectDefine('XP_WIN');
     addProjectDefine('WIN32');
     addProjectDefine('_WINDOWS');
     addProjectDefine('_USRDLL');
     addSrcDir('../web/source/common');
     addSrcDir('../web/source/npplugin');
     addSrcDir('../web/source/npplugin/windows');
     // Additional includes
     addIncludePath("../../web/source/npplugin/windows");
     addProjectLibDir(getAppLibSrcDir() . 'SDL/win32');
     addProjectLibDir(getAppLibSrcDir() . 'unicode');
     // addProjectLibDir( getAppLibSrcDir() . 'mozilla/lib' );
     addProjectLibInput('COMCTL32.LIB');
     addProjectLibInput('COMDLG32.LIB');
     addProjectLibInput('USER32.LIB');
     addProjectLibInput('ADVAPI32.LIB');
     addProjectLibInput('GDI32.LIB');
     addProjectLibInput('WINMM.LIB');
     addProjectLibInput('WSOCK32.LIB');
     addProjectLibInput('vfw32.lib');
     addProjectLibInput('Imm32.lib');
     addProjectLibInput('UnicoWS.lib');
     addProjectLibInput('opengl32.lib');
     addProjectLibInput('glu32.lib');
     addProjectLibInput('ole32.lib');
     addProjectLibInput('shell32.lib');
     addProjectLibInput('oleaut32.lib');
     addProjectLibInput('version.lib');
 }
Esempio n. 2
0
 static function endConfig()
 {
     //end shared/static config
     if (self::$sharedConfig) {
         endSharedLibConfig();
     } else {
         endAppConfig();
     }
     //add the shared application only if this is a shared config
     if (self::$sharedConfig) {
         /////// Application Config
         beginSharedAppConfig(getGameProjectName(), '{CDECDFF9-E125-523F-87BC-2D89DB971CAB}');
         addProjectDefine('TORQUE_SHARED');
         addEngineSrcDir('main');
         if (Generator::$platform == "win32") {
             addProjectDefine('WIN32');
             addProjectDependency(getGameProjectName() . ' DLL');
         }
         if (Generator::$platform == "mac") {
             addProjectDefine('__MACOSX__');
             addProjectDependency(getGameProjectName() . ' Bundle');
             addProjectDependency(getGameProjectName() . ' Plugin');
         }
         endSharedAppConfig();
     }
     // Add solution references for Visual Studio projects
     if (Generator::$platform == "win32" || Generator::$platform == "360" || Generator::$platform == "ps3") {
         if (!self::$sharedConfig) {
             beginSolutionConfig(getGameProjectName(), '{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}');
         }
         addSolutionProjectRef(getGameProjectName());
         if (self::$sharedConfig) {
             addSolutionProjectRef(getGameProjectName() . ' DLL');
         }
         addSolutionProjectRef('collada_dom');
         addSolutionProjectRef('ljpeg');
         addSolutionProjectRef('lmng');
         addSolutionProjectRef('lpng');
         addSolutionProjectRef('lungif');
         addSolutionProjectRef('opcode');
         addSolutionProjectRef('pcre');
         addSolutionProjectRef('squish');
         addSolutionProjectRef('tinyxml');
         addSolutionProjectRef('zlib');
         addSolutionProjectRef('convexDecomp');
         if (Generator::$platform == "win32") {
             addSolutionProjectRef('libogg');
             addSolutionProjectRef('libvorbis');
             addSolutionProjectRef('libtheora');
         }
         if (!self::$sharedConfig) {
             endSolutionConfig();
         }
     }
     endProject(self::$sharedConfig);
 }