$TaClr = colorConvert("{$PlGameVal['targeting']}"); $NextStatPt_At = $PlGameVal['attacking'] + 1; $NextStatPt_De = $PlGameVal['defending'] + 1; $NextStatPt_Re = $PlGameVal['reacting'] + 1; $NextStatPt_Ta = $PlGameVal['targeting'] + 1; CalcStatReq('At', "{$NextStatPt_At}"); $AtAdd = ''; CalcStatReq('De', "{$NextStatPt_De}"); $DeAdd = ''; CalcStatReq('Re', "{$NextStatPt_Re}"); $ReAdd = ''; CalcStatReq('Ta', "{$NextStatPt_Ta}"); $TaAdd = ''; $Area = ReturnMap("{$UsrGenrl['coordinates']}"); $AreaLandForm = ReturnMType($Area["Sys"]["type"]); $LandFormBg = ReturnMBg($Area["Sys"]["type"]); $AreaOrg = ReturnOrg($Area["User"]["occupied"]); $Pl_Org = ReturnOrg($PlGameVal['organization']); if ($UsrGenrl['fame'] >= 0) { $TypeFame = '名聲'; } else { $TypeFame = '惡名'; } $ShowFame = abs($UsrGenrl['fame']); unset($RightsTitle); if ($PlGameVal['rights'] == '1') { $RightsTitle = $RightsClass['Major']; } elseif ($PlGameVal['rights']) { $RightsTitle = $RightsClass['Leader']; } $Pl_Rank = rankConvert($PlGameVal['rank']);
$TaClr = colorConvert("{$PlGameVal['targeting']}"); $NextStatPt_At = $PlGameVal['attacking'] + 1; $NextStatPt_De = $PlGameVal['defending'] + 1; $NextStatPt_Re = $PlGameVal['reacting'] + 1; $NextStatPt_Ta = $PlGameVal['targeting'] + 1; CalcStatReq('At', "{$NextStatPt_At}"); $AtAdd = ''; CalcStatReq('De', "{$NextStatPt_De}"); $DeAdd = ''; CalcStatReq('Re', "{$NextStatPt_Re}"); $ReAdd = ''; CalcStatReq('Ta', "{$NextStatPt_Ta}"); $TaAdd = ''; $Area = ReturnMap("{$UsrGenrl['coordinates']}"); $AreaLandForm = ReturnMType($Area['Sys']['type']); $LandFormBg = ReturnMBg($Area['Sys']['type']); $AreaOrg = ReturnOrg($Area['User']['occupied']); $Pl_Org = ReturnOrg($PlGameVal['organization']); if ($UsrGenrl['fame'] >= 0) { $TypeFame = '名聲'; } else { $TypeFame = '惡名'; } $ShowFame = abs($UsrGenrl['fame']); unset($RightsTitle); if ($PlGameVal['rights'] == '1') { $RightsTitle = $RightsClass['Major']; } elseif ($PlGameVal['rights'] == '2') { $RightsTitle = $RightsClass['SMajor']; } $Pl_Rank = rankConvert($PlGameVal['rank']);