function Entertainment_SetDevicePowerByDeviceName($DeviceName, $Value, $MessageType=c_MessageType_Action) { IPSLogger_Trc(__file__, 'Handle Device Power for "'.$DeviceName.'" '.bool2OnOff($Value)); $PowerId = get_ControlIdByDeviceName($DeviceName, c_Control_DevicePower, false); if ($PowerId!==false) { if (!is_bool($Value)) { /*Toggle Power Value*/ $Value = !GetValue($PowerId); IPSLogger_Dbg(__file__, "Toogle Device Power for '$DeviceName' to ".bool2OnOff($Value)); } if (GetValue($PowerId) <> $Value) { IPSLogger_Inf(__file__, 'Set Device Power for "'.$DeviceName.'" '.bool2OnOff($Value)); if ($Value) { Entertainment_SendDataByDeviceName($DeviceName, c_Control_DevicePower, array(c_Property_CommPowerOn, c_Property_CommPower), $MessageType); } else { Entertainment_SendDataByDeviceName($DeviceName, c_Control_DevicePower, array(c_Property_CommPowerOff, c_Property_CommPower), $MessageType); } SetValue($PowerId, $Value); Entertainment_Connect($DeviceName, $Value, true); Entertainment_SetDeviceControlByDeviceName($DeviceName, c_Control_Muting, false); Entertainment_SetRoomPowerByDeviceName($DeviceName, $Value); } } }
<? /**@ingroup entertainment * @{ * * @file Entertainment_ConnectAsynchron.ips.php * @author Andreas Brauneis * @version * Version 2.50.1, 31.01.2012<br/> * * Herstellen einer Geräte Verbindung im asynchronen Modus. * * Dieses Script wird gegebenenfalls von Entertainment_Connect.inc.php durch Verwendung von * IPS_Execute aufgerufen, um asynchron eine Verbindung aufzubauen. * */ include_once "Entertainment_Connect.inc.php"; Entertainment_Connect($DeviceName, $Value); /** @}*/ ?>