$tc = imagecolorallocate($im, 0, 0, 0); imagefilledrectangle($im, 0, 0, 192, 345, $bgc); /* Output an error message */ imagestring($im, 1, 5, 5, 'I AM ERROR', $tc); imagestring($im, 1, 5, 20, "No data found", $tc); imagepng($im); imagedestroy($im); die; } $row = $q->fetch_assoc(); $internal_id = $row['internal_id']; if (!isset($_GET['NO_CACHING'])) { ShowCachedImage($internal_id, 'stats', $row['last_update'], false, '2 MINUTE'); } $id = uniqid() . rand(0, 999); AddCacheImage($internal_id, 'stats', $row['last_update'], $id); $row['guildname'] = '-'; $q2 = $__char_db->query("\nSELECT\n\tg.name\nFROM\n\tcharacters c\nLEFT JOIN\n\tguild_members gm\n\tON\n\t\tgm.character_id = c.id\nLEFT JOIN\n\tguilds g\n\tON\n\t\tg.id = gm.guild_id\nWHERE\n\tc.internal_id = " . $row['internal_id']); if ($q2->num_rows == 1) { // Try to fetch guildname $row2 = $q2->fetch_row(); if ($row2[0] !== null) { $row['guildname'] = $row2[0]; } } $q2->free(); $stat_addition = GetCorrectStat($row['internal_id'], CURRENT_LOCALE); $potential_stat_addition = GetItemPotentialBuffs($row['internal_id'], CURRENT_LOCALE); $skill_stat_addition = GetSkillBuffs($row['internal_id'], CURRENT_LOCALE); $before = array('str' => $row['str'], 'dex' => $row['dex'], 'int' => $row['int'], 'luk' => $row['luk'], 'mhp' => $row['mhp'], 'mmp' => $row['mmp']); $level = $row['level'];
imagestring($im, 1, 5, 20, "Not found.", $tc); imagepng($im); imagedestroy($im); die; } // Get character attributes $character_data = $q->fetch_array(); $internal_id = $character_data['internal_id']; $character_id = $character_data['id']; $image_mode = isset($_GET['show_name']) ? 'avatar_ingame' : 'avatar'; if (!isset($_GET['NO_CACHING'])) { ShowCachedImage($internal_id, $image_mode, $character_data['last_update'], false, '1 MINUTE'); } $id = uniqid() . rand(0, 999); if (!isset($_GET['NO_CACHING'])) { AddCacheImage($internal_id, $image_mode, $character_data['last_update'], $id); } // Create blank template $im = imagecreatetruecolor($image_width, $image_height); imagesavealpha($im, true); $trans = imagecolorallocatealpha($im, 0, 0, 0, 127); imagefill($im, 0, 0, $trans); // Set everything null for the hash $skin = $face = $hair = $hat = $mask = $eyes = $ears = $top = $pants = $overall = $shoe = $glove = $cape = $shield = $wep = $nxwep = NULL; // Coordinates for center $mainx = 58; $mainy = 38; // Some other variables $main_dir = '/var/www/maplestory_images/'; if (!is_dir($main_dir)) { $main_dir = 'P:/Result/';
imagestring($im, 1, 5, 20, "Invalid Char Name", $tc); imagepng($im); imagedestroy($im); die; } $q = $__database->query("SELECT * FROM characters WHERE name = '" . $__database->real_escape_string($charname) . "'"); if ($q->num_rows == 0) { die("character not found"); } $row = $q->fetch_assoc(); $internal_id = $row['internal_id']; if (!isset($_GET['NO_CACHING'])) { ShowCachedImage($internal_id, 'info', $row['last_update'], false, '2 MINUTE'); } $id = uniqid() . rand(0, 999); AddCacheImage($internal_id, 'info', $row['last_update'], $id); $row['guildname'] = '-'; $q2 = $__database->query("SELECT guild FROM character_views WHERE name = '" . $__database->real_escape_string($charname) . "'"); if ($q2->num_rows == 1) { // Try to fetch guildname $row2 = $q2->fetch_assoc(); if ($row2['guild'] != null) { $row['guildname'] = $row2['guild']; } } $q2->free(); $image = imagecreatetruecolor(271, 162); imagealphablending($image, false); imagesavealpha($image, true); $bg_image = imagecreatefrompng("../inc/img/char_bg.png"); imagecopyresampled($image, $bg_image, 0, 0, 0, 0, 271, 386, 271, 386);