private function getlock($match, $model, $serv)
 {
     $Query = new SourceQuery();
     if (!is_null($serv)) {
         $server = $serv;
     } else {
         $server = $model->getServersByID($match->sid);
     }
     /*		if (is_null($server)) {
     			return '';
     		}*/
     $addr = explode(':', $server->addr);
     try {
         $Query->Connect($addr[0], $addr[1], 1, SourceQuery::SOURCE);
         $info = $Query->GetInfo();
         $players = $info['Players'];
         $serverLock = $model->getServerLock($match->id, $server->id, INTERVAL_LOCK);
         if ($players == 0 && is_null($serverLock)) {
             return 'Go to our server : ' . $server->addr . ' <a href="steam://connect/' . $server->addr . '" id="join" title="Join">Join</a>';
         }
     } catch (Exception $e) {
         return ' Error: ' . $e->getMessage();
         //echo $e->getMessage();
     } finally {
         $Query->Disconnect();
     }
     return ' Error: Server not found';
 }
Exemple #2
0
 private function LinkOnlinePlayers()
 {
     // $Timer = MicroTime(true);
     //    $online = new SSQL().Players(new IPEndPoint(IPAddress.Parse(ipString), port))).ToList();
     $Query = new SourceQuery();
     try {
         $Query->Connect(SQ_SERVER_ADDR, SQ_SERVER_PORT, SQ_TIMEOUT, SQ_ENGINE);
         //$Query->SetUseOldGetChallengeMethod( true ); // Use this when players/rules retrieval fails on games like Starbound
         // $Info = $Query->GetInfo();
         $queryPlayers = $Query->GetPlayers();
         // $Rules = $Query->GetRules();
         // $Timer = Number_Format( MicroTime( true ) - $Timer, 4, '.', '' );
         foreach ($queryPlayers as $key => $var) {
             $var = (object) $var;
             if (empty($var->Name)) {
                 continue;
             }
             foreach ($this->Players as $key => $value) {
                 if ($value->SteamName == $var->Name) {
                     $this->Players[$value->Id]->Online = true;
                 }
             }
         }
     } catch (Exception $e) {
         $Exception = $e;
         die($Exception->getMessage());
     } finally {
         $Query->Disconnect();
     }
 }
<?php

require __DIR__ . '/../SourceQuery/bootstrap.php';
use xPaw\SourceQuery\SourceQuery;
// For the sake of this example
Header('Content-Type: text/plain');
Header('X-Content-Type-Options: nosniff');
// Edit this ->
define('SQ_SERVER_ADDR', '69.30.238.74');
define('SQ_SERVER_PORT', 27017);
define('SQ_TIMEOUT', 1);
define('SQ_ENGINE', SourceQuery::SOURCE);
// Edit this <-
$Query = new SourceQuery();
try {
    $Query->Connect(SQ_SERVER_ADDR, SQ_SERVER_PORT, SQ_TIMEOUT, SQ_ENGINE);
    //$info = $Query->GetInfo( );
    //print_r( $Query->GetPlayers( ) );
    //print_r( $Query->GetRules( ) );
} catch (Exception $e) {
    echo $e->getMessage();
} finally {
    $Query->Disconnect();
}
 public function startServer($model, $match)
 {
     $servers = $model->getServersList();
     //Header('Content-Type: text/plain');
     //Header('X-Content-Type-Options: nosniff');
     //define('SQ_TIMEOUT', 1);
     //define('SQ_ENGINE', SourceQuery::SOURCE);
     $Query = new SourceQuery();
     foreach ($servers as $server) {
         $addr = explode(':', $server->addr);
         //define('SQ_SERVER_ADDR', $addr[0]);
         //define('SQ_SERVER_PORT', $addr[1]);
         try {
             $Query->Connect($addr[0], $addr[1], 1, SourceQuery::SOURCE);
             $info = $Query->GetInfo();
             $players = $info['Players'];
             //print_r($Query->GetInfo());
             //print_r($Query->GetPlayers());
             //print_r($Query->GetRules());
             $serverLock = $model->getServerLock($server->id, INTERVAL_LOCK);
             if ($players == 0 && is_null($serverLock)) {
                 //$response['target_h']['#map_note'] = 'Go to our '. var_export($server->addr, true). ' '. var_export($match->id, true);
                 $response['target_h']['#map_note'] = 'Go to our server : ' . $server->addr . ' <a href="steam://connect/' . $server->addr . '" id="join" title="Join">Join</a>';
                 $model->setMatchServer($match->id, $server->id);
                 //update matches with server id
                 break;
             }
         } catch (Exception $e) {
             $response['target_h']['#map_note'] = 'error: ' . $e->getMessage();
             //echo $e->getMessage();
         } finally {
             $Query->Disconnect();
         }
     }
 }