public function init()
 {
     // unit data -----------------------------------------------
     //  ( name, force, hexagon, image, strength, maxMove, status, reinforceZone, reinforceTurn )
     UnitFactory::$injector = $this->force;
     UnitFactory::create("infantry-1", BLUE_FORCE, 204, "multiCav.png", 2, 2, 5, true, STATUS_READY, "B", 1, 1, "red", false, "cavalry");
     UnitFactory::create("infantry-1", BLUE_FORCE, 205, "multiCav.png", 2, 2, 5, true, STATUS_READY, "B", 1, 1, "red", false, "cavalry");
     UnitFactory::create("infantry-1", BLUE_FORCE, 206, "multiCav.png", 2, 2, 5, true, STATUS_READY, "B", 1, 1, "red", false, "cavalry");
     UnitFactory::create("infantry-1", BLUE_FORCE, 104, "multiArt.png", 7, 7, 3, true, STATUS_READY, "B", 1, 2, "red", false, "artillery");
     UnitFactory::create("infantry-1", BLUE_FORCE, 105, "multiArt.png", 7, 7, 3, true, STATUS_READY, "B", 1, 2, "red", false, "artillery");
     UnitFactory::create("infantry-1", BLUE_FORCE, 106, "multiArt.png", 7, 7, 3, true, STATUS_READY, "B", 1, 2, "red", false, "artillery");
     UnitFactory::create("infantry-1", BLUE_FORCE, 202, "multiInf.png", 4, 4, 4, true, STATUS_READY, "B", 1, 1, "red", false, "infantry");
     UnitFactory::create("infantry-1", BLUE_FORCE, 208, "multiInf.png", 5, 5, 4, true, STATUS_READY, "B", 1, 1, "red", false, "infantry");
     UnitFactory::create("infantry-1", BLUE_FORCE, 207, "multiInf.png", 7, 7, 4, true, STATUS_READY, "B", 1, 1, "red", false, "infantry");
     UnitFactory::create("infantry-1", BLUE_FORCE, 203, "multiInf.png", 7, 7, 4, true, STATUS_READY, "B", 1, 1, "red", false, "infantry");
     UnitFactory::create("infantry-1", BLUE_FORCE, 209, "multiInf.png", 6, 6, 4, true, STATUS_READY, "B", 1, 1, "red", false, "infantry");
     UnitFactory::create("infantry-1", RED_FORCE, 1804, "multiCav.png", 2, 2, 5, true, STATUS_READY, "B", 1, 1, "blue", false, "cavalry");
     UnitFactory::create("infantry-1", RED_FORCE, 1805, "multiCav.png", 2, 2, 5, true, STATUS_READY, "B", 1, 1, "blue", false, "cavalry");
     UnitFactory::create("infantry-1", RED_FORCE, 1806, "multiCav.png", 2, 2, 5, true, STATUS_READY, "B", 1, 1, "blue", false, "cavalry");
     UnitFactory::create("infantry-1", RED_FORCE, 1904, "multiArt.png", 7, 7, 3, true, STATUS_READY, "B", 1, 2, "blue", false, "artillery");
     UnitFactory::create("infantry-1", RED_FORCE, 1905, "multiArt.png", 7, 7, 3, true, STATUS_READY, "B", 1, 2, "blue", false, "artillery");
     UnitFactory::create("infantry-1", RED_FORCE, 1906, "multiArt.png", 7, 7, 3, true, STATUS_READY, "B", 1, 2, "blue", false, "artillery");
     UnitFactory::create("infantry-1", RED_FORCE, 1802, "multiInf.png", 4, 4, 4, true, STATUS_READY, "B", 1, 1, "blue", false, "infantry");
     UnitFactory::create("infantry-1", RED_FORCE, 1808, "multiInf.png", 5, 5, 4, true, STATUS_READY, "B", 1, 1, "blue", false, "infantry");
     UnitFactory::create("infantry-1", RED_FORCE, 1807, "multiInf.png", 7, 7, 4, true, STATUS_READY, "B", 1, 1, "blue", false, "infantry");
     UnitFactory::create("infantry-1", RED_FORCE, 1803, "multiInf.png", 7, 7, 4, true, STATUS_READY, "B", 1, 1, "blue", false, "infantry");
     UnitFactory::create("infantry-1", RED_FORCE, 1809, "multiInf.png", 6, 6, 4, true, STATUS_READY, "B", 1, 1, "blue", false, "infantry");
 }