public static function planetCombat(\PDO $pdo_db, \ADODB_mysqli $db, string $lang, array $langvars, Reg $tkireg, Smarty $template, array $playerinfo, $ownerinfo, $planetinfo) { if ($playerinfo['turns'] < 1) { echo $langvars['l_cmb_atleastoneturn'] . "<br><br>"; \Tki\Text::gotomain($pdo_db, $lang); \Tki\Footer::display($pdo_db, $lang, $tkireg, $template); die; } // Planetary defense system calculation $planetbeams = \Tki\CalcLevels::planetBeams($pdo_db, $ownerinfo, $tkireg->base_defense, $planetinfo); $planetfighters = $planetinfo['fighters']; $planetshields = \Tki\CalcLevels::planetShields($pdo_db, $ownerinfo, $tkireg->base_defense, $planetinfo); $planettorps = \Tki\CalcLevels::planetTorps($pdo_db, $ownerinfo, $planetinfo, $tkireg); // Attacking ship calculations $attackerbeams = \Tki\CalcLevels::beams($playerinfo['beams'], $tkireg); $attackerfighters = $playerinfo['ship_fighters']; $attackershields = \Tki\CalcLevels::shields($playerinfo['shields'], $tkireg); $attackertorps = round(pow($tkireg->level_factor, $playerinfo['torp_launchers'])) * 2; $attackerarmor = $playerinfo['armor_pts']; // Now modify player beams, shields and torpedos on available materiel $tkireg->start_energy = $playerinfo['ship_energy']; // Beams if ($attackerbeams > $playerinfo['ship_energy']) { $attackerbeams = $playerinfo['ship_energy']; } $playerinfo['ship_energy'] = $playerinfo['ship_energy'] - $attackerbeams; // Shields if ($attackershields > $playerinfo['ship_energy']) { $attackershields = $playerinfo['ship_energy']; } $playerinfo['ship_energy'] = $playerinfo['ship_energy'] - $attackershields; // Torpedos if ($attackertorps > $playerinfo['torps']) { $attackertorps = $playerinfo['torps']; } $playerinfo['torps'] = $playerinfo['torps'] - $attackertorps; // Setup torp damage rate for both Planet and Ship $planettorpdamage = $tkireg->torp_dmg_rate * $planettorps; $attackertorpdamage = $tkireg->torp_dmg_rate * $attackertorps; echo "\n <center>\n <hr>\n <table width='75%' border='0'>\n <tr align='center'>\n <td width='9%' height='27'></td>\n <td width='12%' height='27'><font color='white'>" . $langvars['l_cmb_beams'] . "</font></td>\n <td width='17%' height='27'><font color='white'>" . $langvars['l_cmb_fighters'] . "</font></td>\n <td width='18%' height='27'><font color='white'>" . $langvars['l_cmb_shields'] . "</font></td>\n <td width='11%' height='27'><font color='white'>" . $langvars['l_cmb_torps'] . "</font></td>\n <td width='22%' height='27'><font color='white'>" . $langvars['l_cmb_torpdamage'] . "</font></td>\n <td width='11%' height='27'><font color='white'>" . $langvars['l_cmb_armor'] . "</font></td>\n </tr>\n <tr align='center'>\n <td width='9%'> <font color='red'>" . $langvars['l_cmb_you'] . "</td>\n <td width='12%'><font color='red'><strong>" . $attackerbeams . "</strong></font></td>\n <td width='17%'><font color='red'><strong>" . $attackerfighters . "</strong></font></td>\n <td width='18%'><font color='red'><strong>" . $attackershields . "</strong></font></td>\n <td width='11%'><font color='red'><strong>" . $attackertorps . "</strong></font></td>\n <td width='22%'><font color='red'><strong>" . $attackertorpdamage . "</strong></font></td>\n <td width='11%'><font color='red'><strong>" . $attackerarmor . "</strong></font></td>\n </tr>\n <tr align='center'>\n <td width='9%'> <font color='#6098F8'>" . $langvars['l_cmb_planet'] . "</font></td>\n <td width='12%'><font color='#6098F8'><strong>" . $planetbeams . "</strong></font></td>\n <td width='17%'><font color='#6098F8'><strong>" . $planetfighters . "</strong></font></td>\n <td width='18%'><font color='#6098F8'><strong>" . $planetshields . "</strong></font></td>\n <td width='11%'><font color='#6098F8'><strong>" . $planettorps . "</strong></font></td>\n <td width='22%'><font color='#6098F8'><strong>" . $planettorpdamage . "</strong></font></td>\n <td width='11%'><font color='#6098F8'><strong>N/A</strong></font></td>\n </tr>\n </table>\n <hr>\n </center>\n "; // Begin actual combat calculations echo "<br><center><strong><font size='+2'>" . $langvars['l_cmb_combatflow'] . "</font></strong><br><br>\n"; echo "<table width='75%' border='0'><tr align='center'><td><font color='red'>" . $langvars['l_cmb_you'] . "</font></td><td><font color='#6098F8'>" . $langvars['l_cmb_defender'] . "</font></td>\n"; echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_attackingplanet'] . " " . $playerinfo['sector'] . "</strong></font></td><td></td>"; echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_youfireyourbeams'] . "</strong></font></td><td></td>\n"; if ($planetfighters > 0 && $attackerbeams > 0) { if ($attackerbeams > $planetfighters) { $langvars['l_cmb_defenselost'] = str_replace("[cmb_planetfighters]", $planetfighters, $langvars['l_cmb_defenselost']); echo "<tr align='center'><td></td><td><font color='#6098F8'><strong>" . $langvars['l_cmb_defenselost'] . "</strong></font>"; $attackerbeams = $attackerbeams - $planetfighters; $planetfighters = 0; } else { $langvars['l_cmb_defenselost2'] = str_replace("[cmb_attackerbeams]", $attackerbeams, $langvars['l_cmb_defenselost2']); $planetfighters = $planetfighters - $attackerbeams; echo "<tr align='center'><td></td><td><font color='#6098F8'><strong>" . $langvars['l_cmb_defenselost2'] . "</strong></font>"; $attackerbeams = 0; } } if ($attackerfighters > 0 && $planetbeams > 0) { // If there are more beams on the planet than attacker has fighters if ($planetbeams > round($attackerfighters / 2)) { // Half the attacker fighters $temp = round($attackerfighters / 2); // Attacker loses half his fighters $lost = $attackerfighters - $temp; // Set attacker fighters to 1/2 it's original value $attackerfighters = $temp; // Subtract half the attacker fighters from available planetary beams $planetbeams = $planetbeams - $lost; $langvars['l_cmb_planetarybeams'] = str_replace("[cmb_temp]", $temp, $langvars['l_cmb_planetarybeams']); echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_planetarybeams'] . "</strong></font><td></td>"; } else { $langvars['l_cmb_planetarybeams2'] = str_replace("[cmb_planetbeams]", $planetbeams, $langvars['l_cmb_planetarybeams2']); $attackerfighters = $attackerfighters - $planetbeams; echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_planetarybeams2'] . "</strong></font><td></td>"; $planetbeams = 0; } } if ($attackerbeams > 0) { if ($attackerbeams > $planetshields) { $attackerbeams = $attackerbeams - $planetshields; $planetshields = 0; echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_youdestroyedplanetshields'] . "</font></strong><td></td>"; } else { $langvars['l_cmb_beamsexhausted'] = str_replace("[cmb_attackerbeams]", $attackerbeams, $langvars['l_cmb_beamsexhausted']); echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_beamsexhausted'] . "</font></strong><td></td>"; $planetshields = $planetshields - $attackerbeams; $attackerbeams = 0; } } if ($planetbeams > 0) { if ($planetbeams > $attackershields) { $planetbeams = $planetbeams - $attackershields; $attackershields = 0; echo "<tr align='center'><td></td><td><font color='#6098F8'><strong>" . $langvars['l_cmb_breachedyourshields'] . "</font></strong></td>"; } else { $attackershields = $attackershields - $planetbeams; $langvars['l_cmb_destroyedyourshields'] = str_replace("[cmb_planetbeams]", $planetbeams, $langvars['l_cmb_destroyedyourshields']); echo "<tr align='center'><td></td><font color='#6098F8'><strong>" . $langvars['l_cmb_destroyedyourshields'] . "</font></strong></td>"; $planetbeams = 0; } } if ($planetbeams > 0) { if ($planetbeams > $attackerarmor) { $attackerarmor = 0; echo "<tr align='center'><td></td><td><font color='#6098F8'><strong>" . $langvars['l_cmb_breachedyourarmor'] . "</strong></font></td>"; } else { $attackerarmor = $attackerarmor - $planetbeams; $langvars['l_cmb_destroyedyourarmor'] = str_replace("[cmb_planetbeams]", $planetbeams, $langvars['l_cmb_destroyedyourarmor']); echo "<tr align='center'><td></td><td><font color='#6098F8'><strong>" . $langvars['l_cmb_destroyedyourarmor'] . "</font></strong></td>"; } } echo "<tr align='center'><td><font color='YELLOW'><strong>" . $langvars['l_cmb_torpedoexchangephase'] . "</strong></font></td><td><strong><font color='YELLOW'>" . $langvars['l_cmb_torpedoexchangephase'] . "</strong></font></td><br>"; if ($planetfighters > 0 && $attackertorpdamage > 0) { if ($attackertorpdamage > $planetfighters) { $langvars['l_cmb_nofightersleft'] = str_replace("[cmb_planetfighters]", $planetfighters, $langvars['l_cmb_nofightersleft']); echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_nofightersleft'] . "</font></strong></td><td></td>"; $attackertorpdamage = $attackertorpdamage - $planetfighters; $planetfighters = 0; } else { $planetfighters = $planetfighters - $attackertorpdamage; $langvars['l_cmb_youdestroyfighters'] = str_replace("[cmb_attackertorpdamage]", $attackertorpdamage, $langvars['l_cmb_youdestroyfighters']); echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_youdestroyfighters'] . "</font></strong></td><td></td>"; $attackertorpdamage = 0; } } if ($attackerfighters > 0 && $planettorpdamage > 0) { if ($planettorpdamage > round($attackerfighters / 2)) { $temp = round($attackerfighters / 2); $lost = $attackerfighters - $temp; $attackerfighters = $temp; $planettorpdamage = $planettorpdamage - $lost; $langvars['l_cmb_planettorpsdestroy'] = str_replace("[cmb_temp]", $temp, $langvars['l_cmb_planettorpsdestroy']); echo "<tr align='center'><td></td><td><font color='red'><strong>" . $langvars['l_cmb_planettorpsdestroy'] . "</strong></font></td>"; } else { $attackerfighters = $attackerfighters - $planettorpdamage; $langvars['l_cmb_planettorpsdestroy2'] = str_replace("[cmb_planettorpdamage]", $planettorpdamage, $langvars['l_cmb_planettorpsdestroy2']); echo "<tr align='center'><td></td><td><font color='red'><strong>" . $langvars['l_cmb_planettorpsdestroy2'] . "</strong></font></td>"; $planettorpdamage = 0; } } if ($planettorpdamage > 0) { if ($planettorpdamage > $attackerarmor) { $attackerarmor = 0; echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_torpsbreachedyourarmor'] . "</strong></font></td><td></td>"; } else { $attackerarmor = $attackerarmor - $planettorpdamage; $langvars['l_cmb_planettorpsdestroy3'] = str_replace("[cmb_planettorpdamage]", $planettorpdamage, $langvars['l_cmb_planettorpsdestroy3']); echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_planettorpsdestroy3'] . "</strong></font></td><td></td>"; } } if ($attackertorpdamage > 0 && $planetfighters > 0) { $planetfighters = $planetfighters - $attackertorpdamage; if ($planetfighters < 0) { $planetfighters = 0; echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_youdestroyedallfighters'] . "</strong></font></td><td></td>"; } else { $langvars['l_cmb_youdestroyplanetfighters'] = str_replace("[cmb_attackertorpdamage]", $attackertorpdamage, $langvars['l_cmb_youdestroyplanetfighters']); echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_youdestroyplanetfighters'] . "</strong></font></td><td></td>"; } } echo "<tr align='center'><td><font color='YELLOW'><strong>" . $langvars['l_cmb_fightercombatphase'] . "</strong></font></td><td><strong><font color='YELLOW'>" . $langvars['l_cmb_fightercombatphase'] . "</strong></font></td><br>"; if ($attackerfighters > 0 && $planetfighters > 0) { if ($attackerfighters > $planetfighters) { echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_youdestroyedallfighters2'] . "</strong></font></td><td></td>"; $tempplanetfighters = 0; } else { $langvars['l_cmb_youdestroyplanetfighters2'] = str_replace("[cmb_attackerfighters]", $attackerfighters, $langvars['l_cmb_youdestroyplanetfighters2']); echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_youdestroyplanetfighters2'] . "</strong></font></td><td></td>"; $tempplanetfighters = $planetfighters - $attackerfighters; } if ($planetfighters > $attackerfighters) { echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_allyourfightersdestroyed'] . "</strong></font></td><td></td>"; $tempplayfighters = 0; } else { $tempplayfighters = $attackerfighters - $planetfighters; $langvars['l_cmb_fightertofighterlost'] = str_replace("[cmb_planetfighters]", $planetfighters, $langvars['l_cmb_fightertofighterlost']); echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_fightertofighterlost'] . "</strong></font></td><td></td>"; } $attackerfighters = $tempplayfighters; $planetfighters = $tempplanetfighters; } if ($attackerfighters > 0 && $planetshields > 0) { if ($attackerfighters > $planetshields) { $attackerfighters = $attackerfighters - round($planetshields / 2); echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_youbreachedplanetshields'] . "</strong></font></td><td></td>"; $planetshields = 0; } else { $langvars['l_cmb_shieldsremainup'] = str_replace("[cmb_attackerfighters]", $attackerfighters, $langvars['l_cmb_shieldsremainup']); echo "<tr align='center'><td></td><font color='#6098F8'><strong>" . $langvars['l_cmb_shieldsremainup'] . "</strong></font></td>"; $planetshields = $planetshields - $attackerfighters; } } if ($planetfighters > 0) { if ($planetfighters > $attackerarmor) { $attackerarmor = 0; echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_fighterswarm'] . "</strong></font></td><td></td>"; } else { $attackerarmor = $attackerarmor - $planetfighters; echo "<tr align='center'><td><font color='red'><strong>" . $langvars['l_cmb_swarmandrepel'] . "</strong></font></td><td></td>"; } } echo "</table></center>\n"; // Send each docked ship in sequence to attack agressor $result4 = $db->Execute("SELECT * FROM {$db->prefix}ships WHERE planet_id = ? AND on_planet = 'Y'", array($planetinfo['planet_id'])); \Tki\Db::LogDbErrors($pdo_db, $result4, __LINE__, __FILE__); $shipsonplanet = $result4->RecordCount(); if ($shipsonplanet > 0) { $langvars['l_cmb_shipdock'] = str_replace("[cmb_shipsonplanet]", $shipsonplanet, $langvars['l_cmb_shipdock']); echo "<br><br><center>" . $langvars['l_cmb_shipdock'] . "<br>" . $langvars['l_cmb_engshiptoshipcombat'] . "</center><br><br>\n"; while (!$result4->EOF) { $onplanet = $result4->fields; if ($attackerfighters < 0) { $attackerfighters = 0; } if ($attackertorps < 0) { $attackertorps = 0; } if ($attackershields < 0) { $attackershields = 0; } if ($attackerbeams < 0) { $attackerbeams = 0; } if ($attackerarmor < 1) { break; } echo "<br>-" . $onplanet['ship_name'] . " " . $langvars['l_cmb_approachattackvector'] . "-<br>"; \Tki\Combat::shipToShip($pdo_db, $db, $langvars, $onplanet['ship_id'], $tkireg, $playerinfo, $attackerbeams, $attackerfighters, $attackershields, $attackertorps, $attackerarmor, $attackertorpdamage); $result4->MoveNext(); } } else { echo "<br><br><center>" . $langvars['l_cmb_noshipsdocked'] . "</center><br><br>\n"; } if ($attackerarmor < 1) { $free_ore = round($playerinfo['ship_ore'] / 2); $free_organics = round($playerinfo['ship_organics'] / 2); $free_goods = round($playerinfo['ship_goods'] / 2); $ship_value = $tkireg->upgrade_cost * (round(pow($tkireg->upgrade_factor, $playerinfo['hull'])) + round(pow($tkireg->upgrade_factor, $playerinfo['engines'])) + round(pow($tkireg->upgrade_factor, $playerinfo['power'])) + round(pow($tkireg->upgrade_factor, $playerinfo['computer'])) + round(pow($tkireg->upgrade_factor, $playerinfo['sensors'])) + round(pow($tkireg->upgrade_factor, $playerinfo['beams'])) + round(pow($tkireg->upgrade_factor, $playerinfo['torp_launchers'])) + round(pow($tkireg->upgrade_factor, $playerinfo['shields'])) + round(pow($tkireg->upgrade_factor, $playerinfo['armor'])) + round(pow($tkireg->upgrade_factor, $playerinfo['cloak']))); $ship_salvage_rate = random_int(0, 10); $ship_salvage = $ship_value * $ship_salvage_rate / 100; echo "<br><center><font size='+2' COLOR='red'><strong>" . $langvars['l_cmb_yourshipdestroyed'] . "</font></strong></center><br>"; if ($playerinfo['dev_escapepod'] == "Y") { echo "<center><font color='white'>" . $langvars['l_cmb_escapepod'] . "</font></center><br><br>"; $resx = $db->Execute("UPDATE {$db->prefix}ships SET hull=0,engines=0,power=0,sensors=0,computer=0,beams=0,torp_launchers=0,torps=0,armor=0,armor_pts=100,cloak=0,shields=0,sector=0,ship_organics=0,ship_ore=0,ship_goods=0,ship_energy = ?,ship_colonists=0,ship_fighters=100,dev_warpedit=0,dev_genesis=0,dev_beacon=0,dev_emerwarp=0,dev_escapepod='N',dev_fuelscoop='N',dev_minedeflector=0,on_planet='N',dev_lssd='N' WHERE ship_id = ?;", array($tkireg->start_energy, $playerinfo['ship_id'])); \Tki\Db::LogDbErrors($pdo_db, $resx, __LINE__, __FILE__); \Tki\Bounty::collect($pdo_db, $langvars, $planetinfo['owner'], $playerinfo['ship_id']); } else { \Tki\Character::kill($pdo_db, $playerinfo['ship_id'], $langvars, $tkireg, false); \Tki\Bounty::collect($pdo_db, $langvars, $planetinfo['owner'], $playerinfo['ship_id']); } } else { $free_ore = 0; $free_goods = 0; $free_organics = 0; $ship_salvage_rate = 0; $ship_salvage = 0; $planetrating = $ownerinfo['hull'] + $ownerinfo['engines'] + $ownerinfo['computer'] + $ownerinfo['beams'] + $ownerinfo['torp_launchers'] + $ownerinfo['shields'] + $ownerinfo['armor']; if ($ownerinfo['rating'] != 0) { $rating_change = $ownerinfo['rating'] / abs($ownerinfo['rating']) * $planetrating * 10; } else { $rating_change = -100; } echo "<center><br><strong><font size='+2'>" . $langvars['l_cmb_finalcombatstats'] . "</font></strong><br><br>"; $fighters_lost = $playerinfo['ship_fighters'] - $attackerfighters; $langvars['l_cmb_youlostfighters'] = str_replace("[cmb_fighters_lost]", $fighters_lost, $langvars['l_cmb_youlostfighters']); $langvars['l_cmb_youlostfighters'] = str_replace("[cmb_playerinfo_ship_fighters]", $playerinfo['ship_fighters'], $langvars['l_cmb_youlostfighters']); echo $langvars['l_cmb_youlostfighters'] . "<br>"; $armor_lost = $playerinfo['armor_pts'] - $attackerarmor; $langvars['l_cmb_youlostarmorpoints'] = str_replace("[cmb_armor_lost]", $armor_lost, $langvars['l_cmb_youlostarmorpoints']); $langvars['l_cmb_youlostarmorpoints'] = str_replace("[cmb_playerinfo_armor_pts]", $playerinfo['armor_pts'], $langvars['l_cmb_youlostarmorpoints']); $langvars['l_cmb_youlostarmorpoints'] = str_replace("[cmb_attackerarmor]", $attackerarmor, $langvars['l_cmb_youlostarmorpoints']); echo $langvars['l_cmb_youlostarmorpoints'] . "<br>"; $energy = $playerinfo['ship_energy']; $energy_lost = $tkireg->start_energy - $playerinfo['ship_energy']; $langvars['l_cmb_energyused'] = str_replace("[cmb_energy_lost]", $energy_lost, $langvars['l_cmb_energyused']); $langvars['l_cmb_energyused'] = str_replace("[cmb_playerinfo_ship_energy]", $tkireg->start_energy, $langvars['l_cmb_energyused']); echo $langvars['l_cmb_energyused'] . "<br></center>"; $resx = $db->Execute("UPDATE {$db->prefix}ships SET ship_energy = ?, ship_fighters = ship_fighters - ?, torps = torps - ?, armor_pts = armor_pts - ?, rating = rating - ? WHERE ship_id = ?;", array($energy, $fighters_lost, $attackertorps, $armor_lost, $rating_change, $playerinfo['ship_id'])); \Tki\Db::LogDbErrors($pdo_db, $resx, __LINE__, __FILE__); } $result4 = $db->Execute("SELECT * FROM {$db->prefix}ships WHERE planet_id = ? AND on_planet = 'Y';", array($planetinfo['planet_id'])); \Tki\Db::LogDbErrors($pdo_db, $result4, __LINE__, __FILE__); $shipsonplanet = $result4->RecordCount(); if ($planetshields < 1 && $planetfighters < 1 && $attackerarmor > 0 && $shipsonplanet == 0) { echo "<br><br><center><font color='GREEN'><strong>" . $langvars['l_cmb_planetdefeated'] . "</strong></font></center><br><br>"; // Patch to stop players dumping credits for other players. $self_tech = \Tki\CalcLevels::avgTech($playerinfo); $target_tech = round(\Tki\CalcLevels::avgTech($ownerinfo)); $roll = random_int(0, (int) $target_tech); if ($roll > $self_tech) { // Reset Planet Assets. $sql = "UPDATE {$db->prefix}planets "; $sql .= "SET organics = '0', ore = '0', goods = '0', energy = '0', colonists = '2', credits = '0', fighters = '0', torps = '0', team = '0', base = 'N', sells = 'N', prod_organics = '20', prod_ore = '20', prod_goods = '20', prod_energy = '20', prod_fighters = '10', prod_torp = '10' "; $sql .= "WHERE planet_id = ? LIMIT 1;"; $resx = $db->Execute($sql, array($planetinfo['planet_id'])); \Tki\Db::LogDbErrors($pdo_db, $resx, __LINE__, __FILE__); echo "<div style='text-align:center; font-size:18px; color:#f00;'>The planet become unstable due to not being looked after, and all life and assets have been destroyed.</div>\n"; } if ($tkireg->min_value_capture != 0) { $playerscore = \Tki\Score::updateScore($pdo_db, $playerinfo['ship_id'], $tkireg, $playerinfo); $playerscore *= $playerscore; $planetscore = $planetinfo['organics'] * $tkireg->organics_price + $planetinfo['ore'] * $tkireg->ore_price + $planetinfo['goods'] * $tkireg->goods_price + $planetinfo['energy'] * $tkireg->energy_price + $planetinfo['fighters'] * $tkireg->fighter_price + $planetinfo['torps'] * $tkireg->torpedo_price + $planetinfo['colonists'] * $tkireg->colonist_price + $planetinfo['credits']; $planetscore = $planetscore * $tkireg->min_value_capture / 100; if ($playerscore < $planetscore) { echo "<center>" . $langvars['l_cmb_citizenswanttodie'] . "</center><br><br>"; $resx = $db->Execute("DELETE FROM {$db->prefix}planets WHERE planet_id = ?;", array($planetinfo['planet_id'])); \Tki\Db::LogDbErrors($pdo_db, $resx, __LINE__, __FILE__); \Tki\PlayerLog::WriteLog($pdo_db, $ownerinfo['ship_id'], LOG_PLANET_DEFEATED_D, "{$planetinfo['name']}|{$playerinfo['sector']}|{$playerinfo['character_name']}"); \Tki\AdminLog::writeLog($pdo_db, LOG_ADMIN_PLANETDEL, "{$playerinfo['character_name']}|{$ownerinfo['character_name']}|{$playerinfo['sector']}"); \Tki\Score::updateScore($pdo_db, $ownerinfo['ship_id'], $tkireg, $playerinfo); } else { $langvars['l_cmb_youmaycapture'] = str_replace("[capture]", "<a href='planet.php?planet_id=" . $planetinfo['planet_id'] . "&command=capture'>" . $langvars['l_planet_capture1'] . "</a>", $langvars['l_cmb_youmaycapture']); echo "<center><font color=red>" . $langvars['l_cmb_youmaycapture'] . "</font></center><br><br>"; \Tki\PlayerLog::WriteLog($pdo_db, $ownerinfo['ship_id'], LOG_PLANET_DEFEATED, "{$planetinfo['name']}|{$playerinfo['sector']}|{$playerinfo['character_name']}"); \Tki\Score::updateScore($pdo_db, $ownerinfo['ship_id'], $tkireg, $playerinfo); $update7a = $db->Execute("UPDATE {$db->prefix}planets SET owner=0, fighters=0, torps=torps-?, base='N', defeated='Y' WHERE planet_id = ?;", array($planettorps, $planetinfo['planet_id'])); \Tki\Db::LogDbErrors($pdo_db, $update7a, __LINE__, __FILE__); } } else { $langvars['l_cmb_youmaycapture'] = str_replace("[capture]", "<a href='planet.php?planet_id=" . $planetinfo['planet_id'] . "&command=capture'>" . $langvars['l_planet_capture1'] . "</a>", $langvars['l_cmb_youmaycapture']); echo "<center>" . $langvars['l_cmb_youmaycapture'] . "</center><br><br>"; \Tki\PlayerLog::WriteLog($pdo_db, $ownerinfo['ship_id'], LOG_PLANET_DEFEATED, "{$planetinfo['name']}|{$playerinfo['sector']}|{$playerinfo['character_name']}"); \Tki\Score::updateScore($pdo_db, $ownerinfo['ship_id'], $tkireg, $playerinfo); $update7a = $db->Execute("UPDATE {$db->prefix}planets SET owner=0,fighters=0, torps=torps-?, base='N', defeated='Y' WHERE planet_id = ?;", array($planettorps, $planetinfo['planet_id'])); \Tki\Db::LogDbErrors($pdo_db, $update7a, __LINE__, __FILE__); } \Tki\Ownership::calc($pdo_db, $planetinfo['sector_id'], $tkireg->min_bases_to_own, $langvars); } else { echo "<br><br><center><font color='#6098F8'><strong>" . $langvars['l_cmb_planetnotdefeated'] . "</strong></font></center><br><br>"; $fighters_lost = $planetinfo['fighters'] - $planetfighters; $langvars['l_cmb_fighterloststat'] = str_replace("[cmb_fighters_lost]", $fighters_lost, $langvars['l_cmb_fighterloststat']); $langvars['l_cmb_fighterloststat'] = str_replace("[cmb_planetinfo_fighters]", $planetinfo['fighters'], $langvars['l_cmb_fighterloststat']); $langvars['l_cmb_fighterloststat'] = str_replace("[cmb_planetfighters]", $planetfighters, $langvars['l_cmb_fighterloststat']); $energy = $planetinfo['energy']; \Tki\PlayerLog::WriteLog($pdo_db, $ownerinfo['ship_id'], LOG_PLANET_NOT_DEFEATED, "{$planetinfo['name']}|{$playerinfo['sector']}|{$playerinfo['character_name']}|{$free_ore}|{$free_organics}|{$free_goods}|{$ship_salvage_rate}|{$ship_salvage}"); \Tki\Score::updateScore($pdo_db, $ownerinfo['ship_id'], $tkireg, $playerinfo); $update7b = $db->Execute("UPDATE {$db->prefix}planets SET energy = ?, fighters = fighters - ?, torps = torps - ?, ore = ore + ?, goods = goods + ?, organics = organics + ?, credits = credits + ? WHERE planet_id = ?;", array($energy, $fighters_lost, $planettorps, $free_ore, $free_goods, $free_organics, $ship_salvage, $planetinfo['planet_id'])); \Tki\Db::LogDbErrors($pdo_db, $update7b, __LINE__, __FILE__); } $update = $db->Execute("UPDATE {$db->prefix}ships SET turns = turns - 1, turns_used = turns_used + 1 WHERE ship_id = ?", array($playerinfo['ship_id'])); \Tki\Db::LogDbErrors($pdo_db, $update, __LINE__, __FILE__); }
public static function xenobeToSecDef(\PDO $pdo_db, \ADODB_mysqli $db, array $langvars, array $playerinfo, int $targetlink, Reg $tkireg) { // Check for sector defenses if ($targetlink > 0) { $i = 0; $all_sector_fighters = 0; $defenses = array(); $sql = "SELECT * FROM ::prefix::sector_defense WHERE sector_id = :sector_id AND defense_type = 'F' ORDER BY quantity DESC"; $stmt = $pdo_db->prepare($sql); $stmt->bindParam(':sector_id', $targetlink); $stmt->execute(); $defenses_present = $stmt->fetchAll(\PDO::FETCH_ASSOC); if ($defenses_present !== null) { foreach ($defenses_present as $tmp_defense) { $defenses[$i] = $tmp_defense; $all_sector_fighters += $defenses[$i]['quantity']; $i++; } } $i = 0; $total_sector_mines = 0; $sql = "SELECT * FROM ::prefix::sector_defense WHERE sector_id=:sector_id AND defense_type = 'M'"; $stmt = $pdo_db->prepare($sql); $stmt->bindParam(':sector_id', $targetlink); $stmt->execute(); $defenses_present = $stmt->fetchAll(\PDO::FETCH_ASSOC); if ($defenses_present !== null) { foreach ($defenses_present as $tmp_defenses) { $defenses[$i] = $tmp_defenses; $total_sector_mines += $defenses[$i]['quantity']; $i++; } } if ($all_sector_fighters > 0 || $total_sector_mines > 0 || $all_sector_fighters > 0 && $total_sector_mines > 0) { \Tki\PlayerLog::WriteLog($pdo_db, $playerinfo['ship_id'], LOG_RAW, "ATTACKING SECTOR DEFENSES {$all_sector_fighters} fighters and {$total_sector_mines} mines."); $targetfighters = $all_sector_fighters; $playerbeams = \Tki\CalcLevels::beams($playerinfo['beams'], $tkireg); if ($playerbeams > $playerinfo['ship_energy']) { $playerbeams = $playerinfo['ship_energy']; } $playerinfo['ship_energy'] = $playerinfo['ship_energy'] - $playerbeams; $playershields = \Tki\CalcLevels::shields($playerinfo['shields'], $tkireg); if ($playershields > $playerinfo['ship_energy']) { $playershields = $playerinfo['ship_energy']; } $playertorpnum = round(pow($tkireg->level_factor, $playerinfo['torp_launchers'])) * 2; if ($playertorpnum > $playerinfo['torps']) { $playertorpnum = $playerinfo['torps']; } $playertorpdmg = $tkireg->torp_dmg_rate * $playertorpnum; $playerarmor = $playerinfo['armor_pts']; $playerfighters = $playerinfo['ship_fighters']; $totalmines = $total_sector_mines; if ($totalmines > 1) { $roll = random_int(1, (int) $totalmines); } else { $roll = 1; } $playerminedeflect = $playerinfo['ship_fighters']; // Xenobe keep as many deflectors as fighters // Combat - Beams v fighters if ($targetfighters > 0 && $playerbeams > 0) { if ($playerbeams > round($targetfighters / 2)) { $temp = round($targetfighters / 2); $targetfighters = $temp; } else { $targetfighters = $targetfighters - $playerbeams; } } // Torpedoes v. fighters if ($targetfighters > 0 && $playertorpdmg > 0) { if ($playertorpdmg > round($targetfighters / 2)) { $temp = round($targetfighters / 2); $targetfighters = $temp; } } // Fighters v. fighters if ($playerfighters > 0 && $targetfighters > 0) { if ($playerfighters > $targetfighters) { echo $langvars['l_sf_destfightall']; $temptargfighters = 0; } else { $temptargfighters = $targetfighters - $playerfighters; } if ($targetfighters > $playerfighters) { $tempplayfighters = 0; } else { $tempplayfighters = $playerfighters - $targetfighters; } $playerfighters = $tempplayfighters; $targetfighters = $temptargfighters; } // There are still fighters, so armor v. fighters if ($targetfighters > 0) { if ($targetfighters > $playerarmor) { $playerarmor = 0; } else { $playerarmor = $playerarmor - $targetfighters; } } // Get rid of the sector fighters that died $fighterslost = $all_sector_fighters - $targetfighters; \Tki\Fighters::destroy($pdo_db, $targetlink, $fighterslost); // Message the defense owner with what happened $langvars['l_sf_sendlog'] = str_replace("[player]", "Xenobe {$playerinfo['character_name']}", $langvars['l_sf_sendlog']); $langvars['l_sf_sendlog'] = str_replace("[lost]", $fighterslost, $langvars['l_sf_sendlog']); $langvars['l_sf_sendlog'] = str_replace("[sector]", $targetlink, $langvars['l_sf_sendlog']); \Tki\SectorDefense::messageDefenseOwner($pdo_db, $targetlink, $langvars['l_sf_sendlog']); // Update Xenobe after comnbat $armor_lost = $playerinfo['armor_pts'] - $playerarmor; $fighters_lost = $playerinfo['ship_fighters'] - $playerfighters; $energy = $playerinfo['ship_energy']; $update1 = $db->Execute("UPDATE {$db->prefix}ships SET ship_energy = ?, ship_fighters = ship_fighters - ?, armor_pts = armor_pts - ?,torps = torps - ? WHERE ship_id = ?", array($energy, $fighters_lost, $armor_lost, $playertorpnum, $playerinfo['ship_id'])); \Tki\Db::LogDbErrors($pdo_db, $update1, __LINE__, __FILE__); // Check to see if Xenobe is dead if ($playerarmor < 1) { $langvars['l_sf_sendlog2'] = str_replace("[player]", "Xenobe " . $playerinfo['character_name'], $langvars['l_sf_sendlog2']); $langvars['l_sf_sendlog2'] = str_replace("[sector]", $targetlink, $langvars['l_sf_sendlog2']); \Tki\SectorDefense::messageDefenseOwner($pdo_db, $targetlink, $langvars['l_sf_sendlog2']); \Tki\Bounty::cancel($pdo_db, $playerinfo['ship_id']); \Tki\Character::kill($pdo_db, $playerinfo['ship_id'], $langvars, $tkireg, false); return; } // Xenobe is still alive, so he hits mines, and logs it $langvars['l_chm_hehitminesinsector'] = str_replace("[chm_playerinfo_character_name]", "Xenobe " . $playerinfo['character_name'], $langvars['l_chm_hehitminesinsector']); $langvars['l_chm_hehitminesinsector'] = str_replace("[chm_roll]", $roll, $langvars['l_chm_hehitminesinsector']); $langvars['l_chm_hehitminesinsector'] = str_replace("[chm_sector]", $targetlink, $langvars['l_chm_hehitminesinsector']); \Tki\SectorDefense::messageDefenseOwner($pdo_db, $targetlink, $langvars['l_chm_hehitminesinsector']); // Deflectors v. mines if (!($playerminedeflect >= $roll)) { $mines_left = $roll - $playerminedeflect; // Shields v. mines if ($playershields >= $mines_left) { $update2 = $db->Execute("UPDATE {$db->prefix}ships SET ship_energy=ship_energy-? WHERE ship_id = ?;", array($mines_left, $playerinfo['ship_id'])); \Tki\Db::LogDbErrors($pdo_db, $update2, __LINE__, __FILE__); } else { $mines_left = $mines_left - $playershields; // Armor v. mines if ($playerarmor >= $mines_left) { $update2 = $db->Execute("UPDATE {$db->prefix}ships SET armor_pts=armor_pts-?, ship_energy=0 WHERE ship_id = ?;", array($mines_left, $playerinfo['ship_id'])); \Tki\Db::LogDbErrors($pdo_db, $update2, __LINE__, __FILE__); } else { // Xenobe dies, logs the fact that he died $langvars['l_chm_hewasdestroyedbyyourmines'] = str_replace("[chm_playerinfo_character_name]", "Xenobe " . $playerinfo['character_name'], $langvars['l_chm_hewasdestroyedbyyourmines']); $langvars['l_chm_hewasdestroyedbyyourmines'] = str_replace("[chm_sector]", $targetlink, $langvars['l_chm_hewasdestroyedbyyourmines']); \Tki\SectorDefense::messageDefenseOwner($pdo_db, $targetlink, $langvars['l_chm_hewasdestroyedbyyourmines']); // Actually kill the Xenobe now \Tki\Bounty::cancel($pdo_db, $playerinfo['ship_id']); \Tki\Character::kill($pdo_db, $playerinfo['ship_id'], $langvars, $tkireg, false); // Lets get rid of the mines now and return out of this function \Tki\Mines::explode($pdo_db, $targetlink, $roll); return; } } } \Tki\Mines::explode($pdo_db, $targetlink, $roll); // Dispose of the mines now } else { // This was called without any sector defenses to attack return; } } }
public static function shipToShip(\PDO $pdo_db, \ADODB_mysqli $db, array $langvars, int $ship_id, Reg $tkireg, array $playerinfo, $attackerbeams, $attackerfighters, $attackershields, $attackertorps, $attackerarmor, $attackertorpdamage) { $sql = "SELECT * FROM ::prefix::ships WHERE ship_id=:ship_id"; $stmt = $pdo_db->prepare($sql); $stmt->bindParam(':ship_id', $ship_id); $stmt->execute(); $targetinfo = $stmt->fetchAll(PDO::FETCH_ASSOC); echo "<br><br>-=-=-=-=-=-=-=--<br>\n " . $langvars['l_cmb_startingstats'] . ":<br>\n <br>\n " . $langvars['l_cmb_statattackerbeams'] . ": {$attackerbeams}<br>\n " . $langvars['l_cmb_statattackerfighters'] . ": {$attackerfighters}<br>\n " . $langvars['l_cmb_statattackershields'] . ": {$attackershields}<br>\n " . $langvars['l_cmb_statattackertorps'] . ": {$attackertorps}<br>\n " . $langvars['l_cmb_statattackerarmor'] . ": {$attackerarmor}<br>\n " . $langvars['l_cmb_statattackertorpdamage'] . ": {$attackertorpdamage}<br>"; $targetbeams = \Tki\CalcLevels::beams($targetinfo['beams'], $tkireg); if ($targetbeams > $targetinfo['ship_energy']) { $targetbeams = $targetinfo['ship_energy']; } $targetinfo['ship_energy'] = $targetinfo['ship_energy'] - $targetbeams; $targetshields = \Tki\CalcLevels::shields($targetinfo['shields'], $tkireg); if ($targetshields > $targetinfo['ship_energy']) { $targetshields = $targetinfo['ship_energy']; } $targetinfo['ship_energy'] = $targetinfo['ship_energy'] - $targetshields; $targettorpnum = round(pow($tkireg->level_factor, $targetinfo['torp_launchers'])) * 2; if ($targettorpnum > $targetinfo['torps']) { $targettorpnum = $targetinfo['torps']; } $targettorpdmg = $tkireg->torp_dmg_rate * $targettorpnum; $targetarmor = $targetinfo['armor_pts']; $targetfighters = $targetinfo['ship_fighters']; echo "-->{$targetinfo['ship_name']} " . $langvars['l_cmb_isattackingyou'] . "<br><br>"; echo $langvars['l_cmb_beamexchange'] . "<br>"; if ($targetfighters > 0 && $attackerbeams > 0) { if ($attackerbeams > round($targetfighters / 2)) { $temp = round($targetfighters / 2); $lost = $targetfighters - $temp; $targetfighters = $temp; $attackerbeams = $attackerbeams - $lost; $langvars['l_cmb_beamsdestroy'] = str_replace("[cmb_lost]", $lost, $langvars['l_cmb_beamsdestroy']); echo "<-- " . $langvars['l_cmb_beamsdestroy'] . "<br>"; } else { $targetfighters = $targetfighters - $attackerbeams; $langvars['l_cmb_beamsdestroy2'] = str_replace("[cmb_attackerbeams]", $attackerbeams, $langvars['l_cmb_beamsdestroy2']); echo "--> " . $langvars['l_cmb_beamsdestroy2'] . "<br>"; $attackerbeams = 0; } } elseif ($targetfighters > 0 && $attackerbeams < 1) { echo $langvars['l_cmb_nobeamsareleft'] . "<br>"; } else { echo $langvars['l_cmb_beamshavenotarget'] . "<br>"; } if ($attackerfighters > 0 && $targetbeams > 0) { if ($targetbeams > round($attackerfighters / 2)) { $temp = round($attackerfighters / 2); $lost = $attackerfighters - $temp; $attackerfighters = $temp; $targetbeams = $targetbeams - $lost; $langvars['l_cmb_fighterdestroyedbybeams'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_fighterdestroyedbybeams']); $langvars['l_cmb_fighterdestroyedbybeams'] = str_replace("[cmb_lost]", $lost, $langvars['l_cmb_fighterdestroyedbybeams']); echo "--> " . $langvars['l_cmb_fighterdestroyedbybeams'] . "<br>"; } else { $attackerfighters = $attackerfighters - $targetbeams; $langvars['l_cmb_beamsdestroystillhave'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_beamsdestroystillhave']); $langvars['l_cmb_beamsdestroystillhave'] = str_replace("[cmb_targetbeams]", $targetbeams, $langvars['l_cmb_beamsdestroystillhave']); $langvars['l_cmb_beamsdestroystillhave'] = str_replace("[cmb_attackerfighters]", $attackerfighters, $langvars['l_cmb_beamsdestroystillhave']); echo "<-- " . $langvars['l_cmb_beamsdestroystillhave'] . "<br>"; $targetbeams = 0; } } elseif ($attackerfighters > 0 && $targetbeams < 1) { echo $langvars['l_cmb_fighterunhindered'] . "<br>"; } else { echo $langvars['l_cmb_youhavenofightersleft'] . "<br>"; } if ($attackerbeams > 0) { if ($attackerbeams > $targetshields) { $attackerbeams = $attackerbeams - $targetshields; $langvars['l_cmb_breachedsomeshields'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_breachedsomeshields']); echo "<-- " . $langvars['l_cmb_breachedsomeshields'] . "<br>"; } else { $langvars['l_cmb_shieldsarehitbybeams'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_shieldsarehitbybeams']); $langvars['l_cmb_shieldsarehitbybeams'] = str_replace("[cmb_attackerbeams]", $attackerbeams, $langvars['l_cmb_shieldsarehitbybeams']); echo $langvars['l_cmb_shieldsarehitbybeams'] . "<br>"; $attackerbeams = 0; } } else { $langvars['l_cmb_nobeamslefttoattack'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_nobeamslefttoattack']); echo $langvars['l_cmb_nobeamslefttoattack'] . "<br>"; } if ($targetbeams > 0) { if ($targetbeams > $attackershields) { $targetbeams = $targetbeams - $attackershields; $attackershields = 0; $langvars['l_cmb_yourshieldsbreachedby'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourshieldsbreachedby']); echo "--> " . $langvars['l_cmb_yourshieldsbreachedby'] . "<br>"; } else { $langvars['l_cmb_yourshieldsarehit'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourshieldsarehit']); $langvars['l_cmb_yourshieldsarehit'] = str_replace("[cmb_targetbeams]", $targetbeams, $langvars['l_cmb_yourshieldsarehit']); echo "<-- " . $langvars['l_cmb_yourshieldsarehit'] . "<br>"; $attackershields = $attackershields - $targetbeams; $targetbeams = 0; } } else { $langvars['l_cmb_hehasnobeamslefttoattack'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_hehasnobeamslefttoattack']); echo $langvars['l_cmb_hehasnobeamslefttoattack'] . "<br>"; } if ($attackerbeams > 0) { if ($attackerbeams > $targetarmor) { $targetarmor = 0; $langvars['l_cmb_yourbeamsbreachedhim'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourbeamsbreachedhim']); echo "--> " . $langvars['l_cmb_yourbeamsbreachedhim'] . "<br>"; } else { $targetarmor = $targetarmor - $attackerbeams; $langvars['l_cmb_yourbeamshavedonedamage'] = str_replace("[cmb_attackerbeams]", $attackerbeams, $langvars['l_cmb_yourbeamshavedonedamage']); $langvars['l_cmb_yourbeamshavedonedamage'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourbeamshavedonedamage']); echo $langvars['l_cmb_yourbeamshavedonedamage'] . "<br>"; } } else { $langvars['l_cmb_nobeamstoattackarmor'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_nobeamstoattackarmor']); echo $langvars['l_cmb_nobeamstoattackarmor'] . "<br>"; } if ($targetbeams > 0) { if ($targetbeams > $attackerarmor) { $attackerarmor = 0; $langvars['l_cmb_yourarmorbreachedbybeams'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourarmorbreachedbybeams']); echo "--> " . $langvars['l_cmb_yourarmorbreachedbybeams'] . "<br>"; } else { $attackerarmor = $attackerarmor - $targetbeams; $langvars['l_cmb_yourarmorhitdamaged'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourarmorhitdamaged']); $langvars['l_cmb_yourarmorhitdamaged'] = str_replace("[cmb_targetbeams]", $targetbeams, $langvars['l_cmb_yourarmorhitdamaged']); echo "<-- " . $langvars['l_cmb_yourarmorhitdamaged'] . "<br>"; } } else { $langvars['l_cmb_hehasnobeamslefttoattackyou'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_hehasnobeamslefttoattackyou']); echo $langvars['l_cmb_hehasnobeamslefttoattackyou'] . "<br>"; } echo "<br>" . $langvars['l_cmb_torpedoexchange'] . "<br>"; if ($targetfighters > 0 && $attackertorpdamage > 0) { if ($attackertorpdamage > round($targetfighters / 2)) { $temp = round($targetfighters / 2); $lost = $targetfighters - $temp; $targetfighters = $temp; $attackertorpdamage = $attackertorpdamage - $lost; $langvars['l_cmb_yourtorpsdestroy'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourtorpsdestroy']); $langvars['l_cmb_yourtorpsdestroy'] = str_replace("[cmb_lost]", $lost, $langvars['l_cmb_yourtorpsdestroy']); echo "--> " . $langvars['l_cmb_yourtorpsdestroy'] . "<br>"; } else { $targetfighters = $targetfighters - $attackertorpdamage; $langvars['l_cmb_yourtorpsdestroy2'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourtorpsdestroy2']); $langvars['l_cmb_yourtorpsdestroy2'] = str_replace("[cmb_attackertorpdamage]", $attackertorpdamage, $langvars['l_cmb_yourtorpsdestroy2']); echo "<-- " . $langvars['l_cmb_yourtorpsdestroy2'] . "<br>"; $attackertorpdamage = 0; } } elseif ($targetfighters > 0 && $attackertorpdamage < 1) { $langvars['l_cmb_youhavenotorpsleft'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_youhavenotorpsleft']); echo $langvars['l_cmb_youhavenotorpsleft'] . "<br>"; } else { $langvars['l_cmb_hehasnofighterleft'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_hehasnofighterleft']); echo $langvars['l_cmb_hehasnofighterleft'] . "<br>"; } if ($attackerfighters > 0 && $targettorpdmg > 0) { if ($targettorpdmg > round($attackerfighters / 2)) { $temp = round($attackerfighters / 2); $lost = $attackerfighters - $temp; $attackerfighters = $temp; $targettorpdmg = $targettorpdmg - $lost; $langvars['l_cmb_torpsdestroyyou'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_torpsdestroyyou']); $langvars['l_cmb_torpsdestroyyou'] = str_replace("[cmb_lost]", $lost, $langvars['l_cmb_torpsdestroyyou']); echo "--> " . $langvars['l_cmb_torpsdestroyyou'] . "<br>"; } else { $attackerfighters = $attackerfighters - $targettorpdmg; $langvars['l_cmb_someonedestroyedfighters'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_someonedestroyedfighters']); $langvars['l_cmb_someonedestroyedfighters'] = str_replace("[cmb_targettorpdmg]", $targettorpdmg, $langvars['l_cmb_someonedestroyedfighters']); echo "<-- " . $langvars['l_cmb_someonedestroyedfighters'] . "<br>"; $targettorpdmg = 0; } } elseif ($attackerfighters > 0 && $targettorpdmg < 1) { $langvars['l_cmb_hehasnotorpsleftforyou'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_hehasnotorpsleftforyou']); echo $langvars['l_cmb_hehasnotorpsleftforyou'] . "<br>"; } else { $langvars['l_cmb_youhavenofightersanymore'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_youhavenofightersanymore']); echo $langvars['l_cmb_youhavenofightersanymore'] . "<br>"; } if ($attackertorpdamage > 0) { if ($attackertorpdamage > $targetarmor) { $targetarmor = 0; $langvars['l_cmb_youbreachedwithtorps'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_youbreachedwithtorps']); echo "--> " . $langvars['l_cmb_youbreachedwithtorps'] . "<br>"; } else { $targetarmor = $targetarmor - $attackertorpdamage; $langvars['l_cmb_hisarmorishitbytorps'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_hisarmorishitbytorps']); $langvars['l_cmb_hisarmorishitbytorps'] = str_replace("[cmb_attackertorpdamage]", $attackertorpdamage, $langvars['l_cmb_hisarmorishitbytorps']); echo "<-- " . $langvars['l_cmb_hisarmorishitbytorps'] . "<br>"; } } else { $langvars['l_cmb_notorpslefttoattackarmor'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_notorpslefttoattackarmor']); echo $langvars['l_cmb_notorpslefttoattackarmor'] . "<br>"; } if ($targettorpdmg > 0) { if ($targettorpdmg > $attackerarmor) { $attackerarmor = 0; $langvars['l_cmb_yourarmorbreachedbytorps'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourarmorbreachedbytorps']); echo "<-- " . $langvars['l_cmb_yourarmorbreachedbytorps'] . "<br>"; } else { $attackerarmor = $attackerarmor - $targettorpdmg; $langvars['l_cmb_yourarmorhitdmgtorps'] = str_replace("[cmb_targettorpdmg]", $targettorpdmg, $langvars['l_cmb_yourarmorhitdmgtorps']); $langvars['l_cmb_yourarmorhitdmgtorps'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourarmorhitdmgtorps']); echo "<-- " . $langvars['l_cmb_yourarmorhitdmgtorps'] . "<br>"; } } else { $langvars['l_cmb_hehasnotorpsforyourarmor'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_hehasnotorpsforyourarmor']); echo $langvars['l_cmb_hehasnotorpsforyourarmor'] . "<br>"; } echo "<br>" . $langvars['l_cmb_fightersattackexchange'] . "<br>"; if ($attackerfighters > 0 && $targetfighters > 0) { if ($attackerfighters > $targetfighters) { $langvars['l_cmb_enemylostallfighters'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_enemylostallfighters']); echo "--> " . $langvars['l_cmb_enemylostallfighters'] . "<br>"; $temptargfighters = 0; } else { $langvars['l_cmb_helostsomefighters'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_helostsomefighters']); $langvars['l_cmb_helostsomefighters'] = str_replace("[cmb_attackerfighters]", $attackerfighters, $langvars['l_cmb_helostsomefighters']); echo $langvars['l_cmb_helostsomefighters'] . "<br>"; $temptargfighters = $targetfighters - $attackerfighters; } if ($targetfighters > $attackerfighters) { echo "<-- " . $langvars['l_cmb_youlostallfighters'] . "<br>"; $tempplayfighters = 0; } else { $langvars['l_cmb_youalsolostsomefighters'] = str_replace("[cmb_targetfighters]", $targetfighters, $langvars['l_cmb_youalsolostsomefighters']); echo "<-- " . $langvars['l_cmb_youalsolostsomefighters'] . "<br>"; $tempplayfighters = $attackerfighters - $targetfighters; } $attackerfighters = $tempplayfighters; $targetfighters = $temptargfighters; } elseif ($attackerfighters > 0 && $targetfighters < 1) { $langvars['l_cmb_hehasnofightersleftattack'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_hehasnofightersleftattack']); echo $langvars['l_cmb_hehasnofightersleftattack'] . "<br>"; } else { $langvars['l_cmb_younofightersattackleft'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_younofightersattackleft']); echo $langvars['l_cmb_younofightersattackleft'] . "<br>"; } if ($attackerfighters > 0) { if ($attackerfighters > $targetarmor) { $targetarmor = 0; $langvars['l_cmb_youbreachedarmorwithfighters'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_youbreachedarmorwithfighters']); echo "--> " . $langvars['l_cmb_youbreachedarmorwithfighters'] . "<br>"; } else { $targetarmor = $targetarmor - $attackerfighters; $langvars['l_cmb_youhitarmordmgfighters'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_youhitarmordmgfighters']); $langvars['l_cmb_youhitarmordmgfighters'] = str_replace("[cmb_attackerfighters]", $attackerfighters, $langvars['l_cmb_youhitarmordmgfighters']); echo "<-- " . $langvars['l_cmb_youhitarmordmgfighters'] . "<br>"; } } else { $langvars['l_cmb_youhavenofighterstoarmor'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_youhavenofighterstoarmor']); echo $langvars['l_cmb_youhavenofighterstoarmor'] . "<br>"; } if ($targetfighters > 0) { if ($targetfighters > $attackerarmor) { $attackerarmor = 0; $langvars['l_cmb_hasbreachedarmorfighters'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_hasbreachedarmorfighters']); echo "<-- " . $langvars['l_cmb_hasbreachedarmorfighters'] . "<br>"; } else { $attackerarmor = $attackerarmor - $targetfighters; $langvars['l_cmb_yourarmorishitfordmgby'] = str_replace("[cmb_targetfighters]", $targetfighters, $langvars['l_cmb_yourarmorishitfordmgby']); $langvars['l_cmb_yourarmorishitfordmgby'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_yourarmorishitfordmgby']); echo "--> " . $langvars['l_cmb_yourarmorishitfordmgby'] . "<br>"; } } else { $langvars['l_cmb_nofightersleftheforyourarmor'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_nofightersleftheforyourarmor']); echo $langvars['l_cmb_nofightersleftheforyourarmor'] . "<br>"; } if ($targetarmor < 1) { $langvars['l_cmb_hehasbeendestroyed'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_hehasbeendestroyed']); echo "<br>" . $langvars['l_cmb_hehasbeendestroyed'] . "<br>"; if ($attackerarmor > 0) { $rating_change = round($targetinfo['rating'] * $tkireg->rating_combat_factor); $free_ore = round($targetinfo['ship_ore'] / 2); $free_organics = round($targetinfo['ship_organics'] / 2); $free_goods = round($targetinfo['ship_goods'] / 2); $free_holds = \Tki\CalcLevels::holds($playerinfo['hull'], $tkireg) - $playerinfo['ship_ore'] - $playerinfo['ship_organics'] - $playerinfo['ship_goods'] - $playerinfo['ship_colonists']; if ($free_holds > $free_goods) { $salv_goods = $free_goods; $free_holds = $free_holds - $free_goods; } elseif ($free_holds > 0) { $salv_goods = $free_holds; $free_holds = 0; } else { $salv_goods = 0; } if ($free_holds > $free_ore) { $salv_ore = $free_ore; $free_holds = $free_holds - $free_ore; } elseif ($free_holds > 0) { $salv_ore = $free_holds; $free_holds = 0; } else { $salv_ore = 0; } if ($free_holds > $free_organics) { $salv_organics = $free_organics; } elseif ($free_holds > 0) { $salv_organics = $free_holds; } else { $salv_organics = 0; } $ship_value = $tkireg->upgrade_cost * (round(pow($tkireg->upgrade_factor, $targetinfo['hull'])) + round(pow($tkireg->upgrade_factor, $targetinfo['engines'])) + round(pow($tkireg->upgrade_factor, $targetinfo['power'])) + round(pow($tkireg->upgrade_factor, $targetinfo['computer'])) + round(pow($tkireg->upgrade_factor, $targetinfo['sensors'])) + round(pow($tkireg->upgrade_factor, $targetinfo['beams'])) + round(pow($tkireg->upgrade_factor, $targetinfo['torp_launchers'])) + round(pow($tkireg->upgrade_factor, $targetinfo['shields'])) + round(pow($tkireg->upgrade_factor, $targetinfo['armor'])) + round(pow($tkireg->upgrade_factor, $targetinfo['cloak']))); $ship_salvage_rate = random_int(10, 20); $ship_salvage = $ship_value * $ship_salvage_rate / 100; $langvars['l_cmb_yousalvaged'] = str_replace("[cmb_salv_ore]", $salv_ore, $langvars['l_cmb_yousalvaged']); $langvars['l_cmb_yousalvaged'] = str_replace("[cmb_salv_organics]", $salv_organics, $langvars['l_cmb_yousalvaged']); $langvars['l_cmb_yousalvaged'] = str_replace("[cmb_salv_goods]", $salv_goods, $langvars['l_cmb_yousalvaged']); $langvars['l_cmb_yousalvaged'] = str_replace("[cmb_salvage_rate]", $ship_salvage_rate, $langvars['l_cmb_yousalvaged']); $langvars['l_cmb_yousalvaged'] = str_replace("[cmb_salvage]", $ship_salvage, $langvars['l_cmb_yousalvaged']); $langvars['l_cmb_yousalvaged2'] = str_replace("[cmb_number_rating_change]", number_format(abs($rating_change), 0, $langvars['local_number_dec_point'], $langvars['local_number_thousands_sep']), $langvars['l_cmb_yousalvaged2']); echo $langvars['l_cmb_yousalvaged'] . "<br>" . $langvars['l_cmb_yousalvaged2']; $sql = "UPDATE ::prefix::ships SET ship_ore=ship_ore+:salv_ore, ship_organics=ship_organics+:salv_organics, ship_goods=ship_goods+:salv_goods, credits=credits+:ship_salvage WHERE ship_id = :ship_id"; $stmt = $pdo_db->prepare($sql); $stmt->bindParam(':salv_ore', $salv_ore); $stmt->bindParam(':salv_organics', $salv_organics); $stmt->bindParam(':salv_goods', $salv_goods); $stmt->bindParam(':salv_salvage', $salv_salvage); $stmt->bindParam(':ship_id', $playerinfo['ship_id']); $update = $stmt->execute(); } if ($targetinfo['dev_escapepod'] == "Y") { $rating = round($targetinfo['rating'] / 2); echo $langvars['l_cmb_escapepodlaunched'] . "<br><br>"; echo "<br><br>ship_id = {$targetinfo['ship_id']}<br><br>"; $test = $db->Execute("UPDATE {$db->prefix}ships SET hull=0,engines=0,power=0,sensors=0,computer=0,beams=0,torp_launchers=0,torps=0,armor=0,armor_pts=100,cloak=0,shields=0,sector=0,ship_organics=0,ship_ore=0,ship_goods=0,ship_energy = ?,ship_colonists=0,ship_fighters=100,dev_warpedit=0,dev_genesis=0,dev_beacon=0,dev_emerwarp=0,dev_escapepod='N',dev_fuelscoop='N',dev_minedeflector=0,on_planet='N',rating = ?, dev_lssd='N' WHERE ship_id = ?;", array($tkireg->start_energy, $rating, $targetinfo['ship_id'])); \Tki\Db::LogDbErrors($pdo_db, $test, __LINE__, __FILE__); \Tki\PlayerLog::WriteLog($pdo_db, $targetinfo['ship_id'], LOG_ATTACK_LOSE, "{$playerinfo['character_name']}|Y"); \Tki\Bounty::collect($pdo_db, $langvars, $playerinfo['ship_id'], $targetinfo['ship_id']); } else { \Tki\PlayerLog::WriteLog($pdo_db, $targetinfo['ship_id'], LOG_ATTACK_LOSE, "{$playerinfo['character_name']}|N"); \Tki\Character::kill($pdo_db, $targetinfo['ship_id'], $langvars, $tkireg, false); \Tki\Bounty::collect($pdo_db, $langvars, $playerinfo['ship_id'], $targetinfo['ship_id']); } } else { $langvars['l_cmb_youdidntdestroyhim'] = str_replace("[cmb_targetinfo_ship_name]", $targetinfo['ship_name'], $langvars['l_cmb_youdidntdestroyhim']); echo $langvars['l_cmb_youdidntdestroyhim'] . "<br>"; $target_armor_lost = $targetinfo['armor_pts'] - $targetarmor; $target_fighters_lost = $targetinfo['ship_fighters'] - $targetfighters; $target_energy = $targetinfo['ship_energy']; \Tki\PlayerLog::WriteLog($pdo_db, $targetinfo['ship_id'], LOG_ATTACKED_WIN, "{$playerinfo['character_name']}|{$target_armor_lost}|{$target_fighters_lost}"); $update4 = $db->Execute("UPDATE {$db->prefix}ships SET ship_energy = ?, ship_fighters = ship_fighters - ?, armor_pts = armor_pts - ?, torps = torps - ? WHERE ship_id = ?;", array($target_energy, $target_fighters_lost, $target_armor_lost, $targettorpnum, $targetinfo['ship_id'])); \Tki\Db::LogDbErrors($pdo_db, $update4, __LINE__, __FILE__); } echo "<br>_+_+_+_+_+_+_<br>"; echo $langvars['l_cmb_shiptoshipcombatstats'] . "<br>"; echo $langvars['l_cmb_statattackerbeams'] . ": {$attackerbeams}<br>"; echo $langvars['l_cmb_statattackerfighters'] . ": {$attackerfighters}<br>"; echo $langvars['l_cmb_statattackershields'] . ": {$attackershields}<br>"; echo $langvars['l_cmb_statattackertorps'] . ": {$attackertorps}<br>"; echo $langvars['l_cmb_statattackerarmor'] . ": {$attackerarmor}<br>"; echo $langvars['l_cmb_statattackertorpdamage'] . ": {$attackertorpdamage}<br>"; echo "_+_+_+_+_+_+<br>"; }