/** * Creates a new master server instance with the given address and port * * @param string $address Either an IP address, a DNS name or one of them * combined with the port number. If a port number is given, e.g. * 'server.example.com:27016' it will override the second argument. * @param int $port The port the server is listening on * @throws SteamCondenserException if an host name cannot be resolved */ public function __construct($address, $port = null) { parent::__construct($address, $port); if (!isset(self::$log)) { self::$log = new \Monolog\Logger('MasterServer'); } }
/** * Creates a new instance of a game server object * * @param string $address Either an IP address, a DNS name or one of them * combined with the port number. If a port number is given, e.g. * 'server.example.com:27016' it will override the second argument. * @param int $port The port the server is listening on * @throws SteamCondenserException if an host name cannot be resolved */ public function __construct($address, $port = 27015) { parent::__construct($address, $port); $this->rconAuthenticated = false; }
/** * Creates a new instance of a game server object * * @param string $address Either an IP address, a DNS name or one of them * combined with the port number. If a port number is given, e.g. * 'server.example.com:27016' it will override the second argument. * @param int $port The port the server is listening on * @throws SteamCondenserException if an host name cannot be resolved */ public function __construct($address, $port = 27015) { parent::__construct($address, $port); $this->rconAuthenticated = false; if (!isset(self::$log)) { self::$log = new \Monolog\Logger('GameServer'); } }