public function addFaction(Faction $faction) { $this->loadedFactions[$faction->__toString()] = $faction; }
public function removeEnemy(Faction $faction) { unset($this->enemies[array_search($faction->__toString(), $this->enemies)]); }
public function addFaction(Faction $faction) { $this->loadedFactions[$faction->__toString()] = $faction; }
public function removeEnemy(Faction $faction) { unset($this->enemies[array_search($faction->__toString(), $this->enemies)]); }