public function getBreakTime(Item $item) { switch ($item->isAxe()) { case 5: return 0.4; case 4: return 0.5; case 3: return 0.75; case 2: return 0.25; case 1: return 1.5; default: return 3; } }
public function getBreakTime(Item $item) { if ($item->isShears()) { return 0.02; } elseif ($item->isSword()) { return 0.2; } elseif ($item->isAxe()) { switch ($item->isAxe()) { case Tool::TIER_WOODEN: return 0.15; case Tool::TIER_STONE: return 0.075; case Tool::TIER_IRON: return 0.05; case Tool::TIER_DIAMOND: return 0.0375; case Tool::TIER_GOLD: return 0.025; } } return 0.3; }