public function __construct() { parent::__construct(SkillCalculatorSupportedOptions::NONE, TeamsRange::exactly(2), PlayersRange::exactly(1)); }
private static function oneOnTwoBalancedPartialPlay($testClass, SkillCalculator $calculator) { $gameInfo = new GameInfo(); $p1 = new Player(1); $team1 = new Team($p1, $gameInfo->getDefaultRating()); $p2 = new Player(2, 0.0); $p3 = new Player(3, 1.0); $team2 = new Team(); $team2->addPlayer($p2, $gameInfo->getDefaultRating()); $team2->addPlayer($p3, $gameInfo->getDefaultRating()); $teams = Teams::concat($team1, $team2); $newRatings = $calculator->calculateNewRatings($gameInfo, $teams, array(1, 2)); $p1NewRating = $newRatings->getRating($p1); $p2NewRating = $newRatings->getRating($p2); $p3NewRating = $newRatings->getRating($p3); // This should be roughly the same as a 1 v 1 self::assertRating($testClass, 29.39648040436841, 7.1713980703143205, $p1NewRating); self::assertRating($testClass, 24.999560351959563, 8.333749978770932, $p2NewRating); self::assertRating($testClass, 20.603519595631585, 7.1713980703143205, $p3NewRating); $matchQuality = $calculator->calculateMatchQuality($gameInfo, $teams); self::assertMatchQuality($testClass, 0.44721358745011336, $matchQuality); }
public function __construct() { parent::__construct(SkillCalculatorSupportedOptions::PARTIAL_PLAY | SkillCalculatorSupportedOptions::PARTIAL_UPDATE, TeamsRange::atLeast(2), PlayersRange::atLeast(1)); }
protected function __construct(KFactor $kFactor) { parent::__construct(SkillCalculatorSupportedOptions::NONE, TeamsRange::exactly(2), PlayersRange::exactly(1)); $this->_kFactor = $kFactor; }