/**
  * Bows get bonus to range from used strength (up to maximal strength applicable for given bow).
  * Other ranged weapons gets no range bonus (zero) from strength.
  *
  * @param RangedWeaponCode $rangedWeaponCode
  * @param Strength $currentStrength
  * @return int
  * @throws CanNotUseWeaponBecauseOfMissingStrength
  * @throws UnknownBow
  * @throws UnknownRangedWeapon
  */
 private function getEncounterRangeBonusByStrength(RangedWeaponCode $rangedWeaponCode, Strength $currentStrength)
 {
     if (!$rangedWeaponCode->isBow()) {
         return 0;
     }
     $currentStrength = $this->getApplicableStrength($rangedWeaponCode, $currentStrength);
     // the range bonus for bow is equal to strength applicable for it
     return min($this->tables->getBowsTable()->getMaximalApplicableStrengthOf($rangedWeaponCode), $currentStrength->getValue());
 }