/** * Filter the query by a related \Game object * * @param \Game|ObjectCollection $game The related object(s) to use as filter * @param string $comparison Operator to use for the column comparison, defaults to Criteria::EQUAL * * @throws \Propel\Runtime\Exception\PropelException * * @return ChildGameLinkQuery The current query, for fluid interface */ public function filterByGame($game, $comparison = null) { if ($game instanceof \Game) { return $this->addUsingAlias(GameLinkTableMap::COL_GAME_ID, $game->getId(), $comparison); } elseif ($game instanceof ObjectCollection) { if (null === $comparison) { $comparison = Criteria::IN; } return $this->addUsingAlias(GameLinkTableMap::COL_GAME_ID, $game->toKeyValue('PrimaryKey', 'Id'), $comparison); } else { throw new PropelException('filterByGame() only accepts arguments of type \\Game or Collection'); } }
/** * Exclude object from result * * @param ChildGame $game Object to remove from the list of results * * @return $this|ChildGameQuery The current query, for fluid interface */ public function prune($game = null) { if ($game) { $this->addUsingAlias(GameTableMap::COL_ID, $game->getId(), Criteria::NOT_EQUAL); } return $this; }
/** * Declares an association between this object and a ChildGame object. * * @param ChildGame $v * @return $this|\RatingHeader The current object (for fluent API support) * @throws PropelException */ public function setGame(ChildGame $v = null) { if ($v === null) { $this->setGameId(NULL); } else { $this->setGameId($v->getId()); } $this->aGame = $v; // Add binding for other direction of this n:n relationship. // If this object has already been added to the ChildGame object, it will not be re-added. if ($v !== null) { $v->addRatingHeader($this); } return $this; }