/** * Update the specified resource in storage. * * @param \Illuminate\Http\Request $request * @param int $id * @return \Illuminate\Http\Response */ public function update(UpdatePlayerRequest $request, Player $player) { $player->first_name = $request->first_name; $player->last_name = $request->last_name; $player->email = $request->email; $player->save(); return redirect()->route('dashboard.player.index')->with('app-success', $player->fullName . ' has been updated.'); }
/** * Run the database seeds. * * @return void */ public function run() { Model::unguard(); DB::table('user_roles')->insert(['id' => 1, 'name' => 'Admin', 'identifier' => 'admin']); DB::table('users')->insert(['id' => 'user_id', 'name' => 'Matt Higgins', 'email' => '*****@*****.**', 'password' => bcrypt('testing'), 'user_role_id' => 1]); $player = new Player(); $player->first_name = 'Matt'; $player->last_name = 'Higgins'; $player->email = '*****@*****.**'; $player->user_id = 1; $player->save(); DB::table('match_types')->insert([['id' => 1, 'name' => 'Singles', 'identifier' => 'singles'], ['id' => 2, 'name' => 'Doubles', 'identifier' => 'doubles']]); // Create players // $playerCount = 20; // factory(App\Player::class, $playerCount)->create(); // // Create events with matches and teams // factory(App\Event::class, 10)->create()->each(function($event) { // $event->matches()->saveMany(factory(App\Match::class, rand(2,5))->create()->each(function($match) use ($event) { // $teams = factory(App\Team::class, 2)->make(); // $match->teams()->saveMany($teams); // $event->teams()->saveMany($teams); // $result = new MatchResult; // $result->match_id = $match->id; // $result->winning_team_id = $teams[0]->id; // $result->losing_team_id = $teams[1]->id; // $result->winning_score = rand(5,8); // $result->losing_score = $result->winning_score - 2; // $result->save(); // })); // }); // $playerId = 1; // Team::all()->each(function($team, $key) use (&$playerId){ // for($i=0;$i<2;$i++) // { // $player = Player::find($playerId); // if($player) // { // $team->players()->save($player); // }else{ // $playerId = 1; // $player = Player::find($playerId); // $team->players()->save($player); // } // $playerId++; // } // }); // Event::all()->each(function($event){ // foreach($event->matches as $match) // { // $event->players()->saveMany($match->players()); // } // }); Model::reguard(); }
/** * Store a newly created resource in storage. * * @param \Illuminate\Http\Request $request * @return \Illuminate\Http\Response */ public function store(Request $request) { $this->validate($request, ['player_name' => 'required', 'player_lastname' => 'required', 'birth_date' => 'required', 'birth_place' => 'required', 'player_weight' => 'required', 'player_height' => 'required', 'player_number' => 'required', 'season_id' => 'required', 'position_id' => 'required', 'country_id' => 'required', 'file' => 'required|image:jpg,png,gif,bmp']); if ($request->file('file')) { $file = $request->file('file'); $path = 'images/players/'; $name = $file->getClientOriginalName(); $file->move($path, $name); } $player = new Player(array('name' => $request->get('player_name'), 'lastname' => $request->get('player_lastname'), 'birth_date' => $request->get('birth_date'), 'birth_place' => $request->get('birth_place'), 'weight' => $request->get('player_weight'), 'height' => $request->get('player_height'), 'number' => $request->get('player_number'), 'season_id' => $request->get('season_id'), 'position_id' => $request->get('position_id'), 'country_id' => $request->get('country_id'), 'photo' => $path . $name)); $player->save(); //flash()->error('Success!','Your flyer has been created'); flash()->overlay('', 'Naujas žaidėjas sukurtas'); return redirect()->back(); }
/** * Joins the game of another person */ public function join() { $players = Player::where('user_id', Auth::id())->get(); $gameIds = $players->lists('game_id')->toArray(); $game = Game::whereNotIn('id', $gameIds)->where(['state' => Game::STATE_OPEN])->first(); if (is_null($game)) { session()->flash('error', sprintf(self::ERROR_NO_GAMES_FOUND, Auth::user()->name)); return redirect()->route('welcome'); } $player = new Player(); $player->game_id = $game->id; $player->user_id = Auth::id(); $player->troops = 5; $player->save(); session()->flash('success', sprintf(self::MESSAGE_JOINED_GAME, Auth::user()->name)); return redirect()->route(self::ROUTE_SHOW_GAME, [$game->id]); }
/** * Add new player. * * @return Response */ public function add() { $rules = array('nick' => 'required|unique:players,nick|min:4|max:30|alpha_dash', 'fname' => 'alpha_dash', 'lname' => 'alpha_dash', 'password' => 'required|alpha_dash|min:4|confirmed'); $validator = \Validator::make(\Input::all(), $rules); if ($validator->fails()) { return redirect('/player/add')->withInput(\Request::except('password'))->withErrors($validator); } $player = new Player(); $player->nick = \Input::get('nick'); $player->fname = \Input::get('fname'); $player->lname = \Input::get('lname'); $player->gender = \Input::get('gender'); $player->group = 2; $player->password = \Hash::make(\Input::get('password')); $player->birth = \Input::get('birth'); $player->save(); //\Auth::loginUsingId($player->id); return \Redirect::route('players'); }
public function getPlayers() { //全部消す foreach (Player::all() as $player) { $player->delete(); } //一覧更新 $client = new Client(); $crawler = $client->request('GET', 'http://www.wtatennis.com/players'); $crawler->filter('div.col ul li a')->each(function ($node) { $player = new Player(); $name = explode('(', $node->text()); $player->name = $name[0]; $national = str_replace(')', '', $name[1]); $player->national = $national; $player->url = $node->attr('href'); $player->save(); }); $players = Player::all(); return view('players.list')->with(compact('players')); }
/** * Display the specified resource. * * @param int $id * @return Response */ public function storePlayer(Request $request) { $player = new Player(); $league_id = Input::get('league_id'); $player_id = Input::get('player_id'); // Player already exists? if (!is_null($player_id)) { $player = Player::find($player_id); } else { $user = new User(); $user->first_name = Input::get('first_name'); $user->last_name = Input::get('last_name'); $user->email = Input::get('email'); $user->save(); $player = new Player(); $player->first_name = Input::get('first_name'); $player->last_name = Input::get('last_name'); $player->player_id = $user->id; $player->save(); } //Insert into league if ($player->player_id > 0) { $league_player = new LeaguePlayer(); $league_player->player_id = $player->player_id; $league_player->league_id = $league_id; $league_player->save(); } return \Redirect::route('tools.league.join', array($league_id)); }
/** * @return bool * * Track all round record into Database. */ public function track() { /** * @var Game */ $game = new Game(); $game->tag = $this->roundTag; $game->server_time = $this->serverTime; $game->round_time = $this->timePlayed; $game->round_index = $this->roundIndex + 1 . " / " . $this->roundLimit; $game->gametype = $this->gameType; $game->outcome = $this->roundOutcome; $game->map_id = $this->gameMap; $game->total_players = $this->totalPlayers; $game->swat_score = $this->swatScore; $game->suspects_score = $this->suspectsScore; $game->swat_vict = $this->swatVictory; $game->suspects_vict = $this->suspectsVictory; if (!$game->save()) { return false; } /** * Iterate over each player array */ foreach ($this->players as $p) { /** * @var Player */ $player = new Player(); $player->ingame_id = $p[0]; $player->ip_address = $p[1]; $player->name = str_replace('(VIEW)', '', $p[5]); $player->name = str_replace('(SPEC)', '', $player->name); $player->team = array_key_exists(6, $p) ? $p[6] : 0; $player->is_admin = array_key_exists(3, $p) ? $p[3] : 0; $player->is_dropped = array_key_exists(2, $p) ? $p[2] : 0; $player->score = array_key_exists(8, $p) ? $p[8] : 0; $player->time_played = array_key_exists(7, $p) ? $p[7] : 0; $player->kills = array_key_exists(9, $p) ? $p[9] : 0; $player->team_kills = array_key_exists(10, $p) ? $p[10] : 0; $player->deaths = array_key_exists(11, $p) ? $p[11] : 0; $player->suicides = array_key_exists(12, $p) ? $p[12] : 0; $player->arrests = array_key_exists(13, $p) ? $p[13] : 0; $player->arrested = array_key_exists(14, $p) ? $p[14] : 0; $player->kill_streak = array_key_exists(15, $p) ? $p[15] : 0; $player->arrest_streak = array_key_exists(16, $p) ? $p[16] : 0; $player->death_streak = array_key_exists(17, $p) ? $p[17] : 0; $player->game_id = $game->id; $player_ip_trim = substr($p[1], 0, strrpos($p[1], ".")); $player_country_id = 0; $geoip = App::make('geoip'); try { if ($player_geoip = $geoip->city($player->ip_address)) { $player_isoCode = $player_geoip->country->isoCode; $country = Country::where('countryCode', 'LIKE', $player_isoCode)->first(); /** * Country returned is not in Countrie table */ if ($country == null) { $player_country_id = 0; } else { $player_country_id = $country->id; } } } catch (\Exception $e) { switch ($e) { case $e instanceof \InvalidArgumentException: $player_country_id = 0; break; case $e instanceof \GeoIp2\Exception\AddressNotFoundException: $player_country_id = 0; break; default: $player_country_id = 0; break; } } $loadout_array = array_key_exists(39, $p) ? $p[39] : [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; /** * @var Loadout * * Create or find and return instance of Loadout and save to database. */ $loadout = Loadout::firstOrCreate(['primary_weapon' => array_key_exists(0, $loadout_array) ? $loadout_array[0] : 0, 'primary_ammo' => array_key_exists(1, $loadout_array) ? $loadout_array[1] : 0, 'secondary_weapon' => array_key_exists(2, $loadout_array) ? $loadout_array[2] : 0, 'secondary_ammo' => array_key_exists(3, $loadout_array) ? $loadout_array[3] : 0, 'equip_one' => array_key_exists(4, $loadout_array) ? $loadout_array[4] : 0, 'equip_two' => array_key_exists(5, $loadout_array) ? $loadout_array[5] : 0, 'equip_three' => array_key_exists(6, $loadout_array) ? $loadout_array[6] : 0, 'equip_four' => array_key_exists(7, $loadout_array) ? $loadout_array[7] : 0, 'equip_five' => array_key_exists(8, $loadout_array) ? $loadout_array[8] : 0, 'breacher' => array_key_exists(9, $loadout_array) ? $loadout_array[9] : 0, 'body' => array_key_exists(10, $loadout_array) ? $loadout_array[10] : 0, 'head' => array_key_exists(11, $loadout_array) ? $loadout_array[11] : 0]); /** * Create or find and return instance of Alias. */ $alias = Alias::firstOrNew(['name' => $player->name]); /** * If Alias is not present then new instance is created. */ if ($alias->id == null) { //$profile = Profile::firstOrNew(['ip_address' => $player_ip_trim.'%']); $profile = Profile::where('ip_address', 'LIKE', $player_ip_trim . '%')->first(); // If no profile present create new else ignore. if (!$profile) { $profile = new Profile(); } /** * Neither Alias not Profile is present. * * So it will create both new Alias and Profile. */ if ($profile->id == null) { $profile->name = $player->name; $profile->team = $player->team; $profile->country_id = $player_country_id; $profile->loadout_id = $loadout->id; $profile->game_first = $game->id; $profile->game_last = $game->id; $profile->ip_address = $player->ip_address; $profile->save(); $alias->name = $player->name; $alias->profile_id = $profile->id; $alias->ip_address = $player->ip_address; $alias->save(); } else { $alias->name = $player->name; $alias->profile_id = $profile->id; $alias->ip_address = $player->ip_address; $alias->save(); $profile->team = $player->team; $profile->game_last = $game->id; $profile->loadout_id = $loadout->id; $profile->ip_address = $player->ip_address; $profile->country_id = $player_country_id; $profile->save(); } } else { $profile = Profile::find($alias->profile_id); $profile->team = $player->team; $profile->game_last = $game->id; $profile->loadout_id = $loadout->id; $profile->ip_address = $player->ip_address; $profile->country_id = $player_country_id; $profile->save(); $alias->ip_address = $player->ip_address; $alias->save(); } $player->alias_id = $alias->id; $player->loadout_id = $loadout->id; $player->country_id = $player_country_id; $player->save(); /** * Iterate over all Weapon of each Player if exists */ if (array_key_exists(40, $p)) { foreach ($p[40] as $w) { $weapon = new Weapon(); $weapon->name = $w[0]; $weapon->player_id = $player->id; $weapon->seconds_used = array_key_exists(1, $w) ? $w[1] : 0; $weapon->shots_fired = array_key_exists(2, $w) ? $w[2] : 0; $weapon->shots_hit = array_key_exists(3, $w) ? $w[3] : 0; $weapon->shots_teamhit = array_key_exists(4, $w) ? $w[4] : 0; $weapon->kills = array_key_exists(5, $w) ? $w[5] : 0; $weapon->teamkills = array_key_exists(6, $w) ? $w[6] : 0; $weapon->distance = array_key_exists(7, $w) ? $w[7] : 0; $weapon->save(); } } } //$pt = new App\Server\Repositories\PlayerTotalRepository(); //$pt->calculate(); //$response = Response::make("0\\nStats has been successfully tracked",200); printf("%s", "0\nRound report tracked."); exit(0); }
/** * 创建玩家实例 */ public function create() { // 取得玩家终端ID $intDeviceId = Input::get('device_id'); // 终端ID检查 if (!$intDeviceId || $intDeviceId == "") { return 'Create Error'; } // 检查玩家是否已经存在 $objPlayerCheck = Player::where('device_id', $intDeviceId)->get(); if (!empty($objPlayerCheck->toArray())) { return 'Player Is Exsit'; } // TODO Truncate DB::beginTransaction(); // 创建玩家实例 $objPlayer = new Player(); $objPlayer->device_id = $intDeviceId; if ($objPlayer->save()) { // 若玩家实例创建成功,创建玩家数据 $objPlayerData = new PlayerData(); // 玩家数据初始化 TODO $objPlayerData->id = $objPlayer->id; $objPlayerData->code = ""; $objPlayerData->profile = ""; $objPlayerData->money = 500; $objPlayerData->stone = 50; if ($objPlayerData->save()) { // 最初的卡片赋予 TODO 初始卡片选择 $objPlayer->appendCard(1); // 最初的队伍组建 $objPlayer->firstTeam(); // 其他初始化项目 如果有的话添加 DB::commit(); return Response::json($objPlayerData); } else { // 若保持失败 DB::rollback(); return Response::json(null); } } else { // 若保持失败 DB::rollback(); return Response::json(null); } }
public function save($data1, $data2, $data3, $data4, $data5, $data6, $data7, $data8, $data9, $data10, $data11) { /* $pass_try_max=100; $pass_succeeded_max=100; $shots_max=15; $goals_max=5; */ $nb_goals_score = $data10; $nb_goals_conceded = $data11; $player = new Player(); $player->firstname = $data1; $player->name = $data2; $player->position = $data3; $player->id_team = $data4; $player->id_match = $data5; $player->shots = $data6; $player->goals = $data7; $player->pass_try = $data8; $player->pass_succeeded = $data9; if ($player->shots == 0) { $ratio_shots = 0; } else { $ratio_shots = $player->goals / $player->shots; } if ($player->pass_try == 0) { $ratio_pass = 0; } else { $ratio_pass = $player->pass_succeeded / $player->pass_try; } if ($ratio_pass > 1) { $pass = 1; } if ($ratio_shots > 1) { $shots = 1; } if ($nb_goals_score > $nb_goals_conceded) { $bonus_win = 1.5; $bonus_goal = 1; $bonus_defender = 1; } if ($nb_goals_score < $nb_goals_conceded) { $bonus_win = -1; $bonus_goal = -1; $bonus_defender = -1; } if ($nb_goals_score == $nb_goals_conceded) { $bonus_win = 0; $bonus_goal = 0; $bonus_defender = 0; } if ($nb_goals_conceded == 0) { $bonus_goal = 2; $bonus_defender = 2; } if ($player->position == "Forward") { $mark = 4 + $bonus_win + 3 * $ratio_shots + $ratio_pass; } if ($player->position == "Midfielder") { $mark = 4 + $bonus_win + 2 * $ratio_pass + $ratio_shots; } if ($player->position == "Defender") { $mark = 4 + $bonus_win + $ratio_pass + $ratio_shots + $bonus_defender; } if ($player->position == "Goalkeeper") { $mark = 6 + $bonus_goal; } if ($mark > 10) { $mark = 10; } $player->mark = round($mark, 1); $player->ratio_pass = $ratio_pass * 100; $player->ratio_shots = $ratio_shots * 100; $player->save(); }
/** * Execute the console command. * * @return mixed */ public function handle() { $licence = $this->argument('licence'); if (is_array($licence)) { $licence = $licence[0]; } $lic = xml_licence_b($licence)->licence; if ($lic != '') { $player = Player::where('licence', $licence)->first(); if ($player == null) { $player = new Player(); } $player->idlicence = $lic->idlicence; $player->licence = $lic->licence; $player->nom = $lic->nom; $player->prenom = $lic->prenom; $player->numclub = $lic->numclub; $player->sexe = $lic->sexe; $player->type = $lic->type; $player->certif = $lic->certif; $player->validation = $lic->validation; $player->echelon = $lic->echelon; $player->place = $lic->place; $player->point = (int) $lic->point; $player->cat = $lic->cat; $player->pointm = $lic->pointm == '' ? 500 : (int) $lic->pointm; $player->apointm = $lic->apointm == '' ? 500 : (int) $lic->apointm; $player->initm = $lic->initm == '' ? 500 : (int) $lic->initm; $player->active = 1; $player->save(); $histos = xml_histo_classement($player->licence); $i = 1; foreach ($histos as $hist) { $histo = RankHisto::where('player_id', $player->id)->where('id_h', $i)->first(); if ($histo == null) { $histo = new RankHisto(); } $histo->id_h = $i; $histo->player_id = $player->id; $histo->echelon = $hist->echelon; $histo->place = $hist->place; $histo->point = (int) $hist->point; $histo->saison = $hist->saison; $histo->phase = (int) $hist->phase; $histo->save(); $i++; } Versus::where('player_id', $player->id)->where('active', 1)->update(['active' => 0, 'saison' => date('Y') . '-' . (date('Y') - 1)]); $parties_mysql = xml_partie_mysql($player->licence); foreach ($parties_mysql as $partie) { $versus = Versus::where('player_id', $player->id)->where('advlicence', $partie->advlic)->where('date', $partie->date)->first(); if ($versus == null) { $versus = new Versus(); } $versus->player_id = $player->id; $versus->licence = $partie->licence; $versus->advlicence = $partie->advlic; $versus->vd = $partie->vd; $versus->numjourn = $partie->numjourn; $versus->codechamp = $partie->codechamp; $versus->date = $partie->date; $versus->datef = substr($partie->date, 6, 2) . substr($partie->date, 3, 2) . substr($partie->date, 0, 2); $versus->advsexe = $partie->advsexe; $versus->advnompre = $partie->advnompre; $versus->pointres = $partie->pointres; $versus->coefchamp = $partie->coefchamp; $versus->advclaof = $partie->advclaof; $versus->active = 1; $versus->save(); } $parties_mysql = xml_partie($player->licence); foreach ($parties_mysql as $partie) { $versus = Versus::where('player_id', $player->id)->where('advnompre', substr($partie->nom, 0, 24))->where('date', $partie->date)->where('vd', $partie->victoire)->first(); if ($versus != null) { $versus->epreuve = $partie->epreuve; $versus->classement = $partie->classement; $versus->forfait = $partie->forfait; $versus->active = 1; $versus->save(); } } if ($player->photo == null) { $glob = glob(public_path('img/photos/licencies/' . str_slug($player->nom) . '-' . str_slug($player->prenom) . '.*')); if (count($glob) > 0) { $image = $glob[0]; $player->photo = 'licencies/' . str_slug($player->nom) . '-' . str_slug($player->prenom) . '.' . pathinfo($image)['extension']; $player->save(); } else { $image = public_path('img/photos/none.jpg'); } } else { $image = public_path('img/photos/' . $player->photo); } if (file_exists($image)) { if (pathinfo($image)['extension'] == 'png') { $jpg_image = imagecreatefrompng($image); } else { $jpg_image = imagecreatefromjpeg($image); } $red = imagecolorallocate($jpg_image, 180, 0, 0); $green = imagecolorallocate($jpg_image, 0, 180, 0); $font_path = public_path() . '/fonts/IndieFlower.ttf'; $points = round($player->pointm - $player->point, 0); if ($points >= 0) { $color = $green; $points = '+' . $points; } else { $color = $red; } $imgSize = getimagesize($image)[0]; $size = 66 * $imgSize / 300; $x = 130 * $imgSize / 300; $y = 290 * $imgSize / 300; imagettftext($jpg_image, $size, 10, $x, $y, $color, $font_path, $points); imagejpeg($jpg_image, public_path() . '/img/photos/prog-' . str_slug($player->nom) . '-' . str_slug($player->prenom) . '.jpg'); imagedestroy($jpg_image); } } else { dd($licence); } }