public function showItem($id, $name) { $item = ItemTemplateManager::find($id); $craft = CraftManager::find($item->id); $itemset = ItemsetManager::find($item->panoplie); $itemsetObjects = $itemset ? ItemTemplateManager::where('panoplie', $itemset->ID)->orderBy('level', 'asc')->get() : []; $drops = DropManager::join('monsters', 'monsters.id', '=', 'drops.mob')->where('item', $item->id)->get(); return view('encyclopedia.item', compact('item', 'craft', 'itemset', 'itemsetObjects', 'drops')); }
public function encodeJsonItemsets() { $itemsets = \App\Model\Itemset::select('ID', 'name', 'bonus')->get(); $json = '{<br/>'; foreach ($itemsets as $itemset) { $json .= '"' . $itemset->ID . '" : {"name" : "' . e($itemset->name) . '", "bonus" : "' . $itemset->bonus . '"},<br/>'; } $json .= '}'; return $json; }
public function allItemsets($items) { $data = []; $string = ''; foreach ($items as $item) { if ($item->panoplie != '-1') { if (!in_array($item->panoplie, $data)) { array_push($data, $item->panoplie); $string .= '<option value=".pano_' . $item->panoplie . '">' . \App\Model\Itemset::find($item->panoplie)->name . '</option>'; } } } return $string; }
/** * Title of code page * * @param int $action * @param int $param */ public function type($action, $param) { switch ($action) { case 1: return 'Don de ' . $param . ' points'; break; case 2: return 'Don du ' . \App\Model\Tokens::find($param)->name; break; case 3: return 'Don de l\'objet ' . \App\Model\ItemTemplate::find($param)->name; break; case 4: return 'Don de la ' . \App\Model\Itemset::find($param)->name; break; } }
/** * Buy itemset on shop * POST * * @param Request $request * @param int $id * @param string $name * @return Response */ public function buyItemset(Request $request, $id, $name) { $itemset = ItemsetManager::find($id); $user = UserManager::find(Auth::user()->guid); $this->validate($request, ['player' => 'required|numeric|exists:personnages,guid']); if ($user->points < $itemset->price) { return redirect()->back(); } $user->points -= $itemset->price; $user->save(); $objects = explode(',', $itemset->items); foreach ($objects as $id) { if (!empty($id)) { $this->_giveObject($request->player, $id); } } return redirect()->route('shop.itemsets'); }
/** * Confirm code and give reward * POST * * @param Request $request * @param string $key * @return Response */ public function confirmCode(Request $request, $key) { $user = UserManager::find(Auth::user()->guid); $code = CodeManager::find($key); $code->use -= 1; $code->accounts .= $user->guid . '|'; $code->save(); switch ($code->action) { case 1: //Give points $user->points += $code->param; $user->save(); break; case 2: //Give tokens $token = \App\Model\TokensAccount::where('guid', $user->guid)->where('token', $code->param)->first(); if (!$token) { $token = new \App\Model\TokensAccount(); $token->guid = $user->guid; $token->token = $code->param; $token->quantity = 1; } else { $token->quantity += 1; } $token->save(); break; case 3: //Give item $this->validate($request, ['player' => 'required|numeric|exists:personnages,guid']); $this->GiveObject($request->player, $code->param); break; case 4: //Give itemsets $this->validate($request, ['player' => 'required|numeric|exists:personnages,guid']); $itemset = \App\Model\Itemset::find($code->param); $exp = explode(',', $itemset->items); foreach ($exp as $id) { $this->_giveObject($request->player, $id); } break; } if ($code->use == 0) { $code->delete(); } return redirect()->route('gift.code'); }