/**
  * Run the database seeds.
  *
  * @return void
  */
 public function run()
 {
     $data = [['name' => 'No Faction'], ['name' => 'Enlightened'], ['name' => 'Lifebound'], ['name' => 'Mechana'], ['name' => 'Void']];
     foreach ($data as $item) {
         Faction::create($item);
     }
 }
 public function show(Request $request, $uuid)
 {
     return fractal()->item(Faction::byUuid($uuid), new FactionTransformer(), 'faction')->parseIncludes($this->getIncludesFromRequest($request))->toArray();
 }
<?php

/*
|--------------------------------------------------------------------------
| Model Factories
|--------------------------------------------------------------------------
|
| Here you may define all of your model factories. Model factories give
| you a convenient way to create models for testing and seeding your
| database. Just tell the factory how a default model should look.
|
*/
use App\Database\Model\Card;
use App\Database\Model\Expansion;
use App\Database\Model\Faction;
$factory->define(App\User::class, function ($faker) {
    return ['name' => $faker->name, 'email' => $faker->email, 'password' => str_random(10), 'remember_token' => str_random(10)];
});
$factory->define(Card::class, function (\Faker\Generator $faker) {
    $expansionIds = Expansion::all()->pluck('id')->toArray();
    $factionIds = Faction::all()->pluck('id')->toArray();
    return ['expansion_id' => $faker->randomElement($expansionIds), 'faction_id' => $faker->randomElement($factionIds), 'name' => $faker->words(2, true), 'type' => $faker->randomElement(['hero', 'construct', 'monster']), 'effect' => $faker->sentences(4, true), 'quote' => $faker->sentences(3, true), 'honor' => $faker->randomDigit];
});