Exemple #1
0
 public static function init()
 {
     if (self::$serverTickTimer instanceof TimingsHandler) {
         return;
     }
     self::$fullTickTimer = new TimingsHandler("Full Server Tick");
     self::$serverTickTimer = new TimingsHandler("** Full Server Tick", self::$fullTickTimer);
     self::$memoryManagerTimer = new TimingsHandler("Memory Manager");
     self::$garbageCollectorTimer = new TimingsHandler("Garbage Collector", self::$memoryManagerTimer);
     self::$playerListTimer = new TimingsHandler("Player List");
     self::$playerNetworkTimer = new TimingsHandler("Player Network Send");
     self::$playerNetworkReceiveTimer = new TimingsHandler("Player Network Receive");
     self::$playerChunkOrderTimer = new TimingsHandler("Player Order Chunks");
     self::$playerChunkSendTimer = new TimingsHandler("Player Send Chunks");
     self::$connectionTimer = new TimingsHandler("Connection Handler");
     self::$tickablesTimer = new TimingsHandler("Tickables");
     self::$schedulerTimer = new TimingsHandler("Scheduler");
     self::$chunkIOTickTimer = new TimingsHandler("ChunkIOTick");
     self::$timeUpdateTimer = new TimingsHandler("Time Update");
     self::$serverCommandTimer = new TimingsHandler("Server Command");
     self::$worldSaveTimer = new TimingsHandler("World Save");
     self::$generationTimer = new TimingsHandler("World Generation");
     self::$populationTimer = new TimingsHandler("World Population");
     self::$generationCallbackTimer = new TimingsHandler("World Generation Callback");
     self::$permissibleCalculationTimer = new TimingsHandler("Permissible Calculation");
     self::$permissionDefaultTimer = new TimingsHandler("Default Permission Calculation");
     self::$entityMoveTimer = new TimingsHandler("** entityMove");
     self::$tickEntityTimer = new TimingsHandler("** tickEntity");
     self::$activatedEntityTimer = new TimingsHandler("** activatedTickEntity");
     self::$tickTileEntityTimer = new TimingsHandler("** tickTileEntity");
     self::$timerEntityBaseTick = new TimingsHandler("** entityBaseTick");
     self::$timerLivingEntityBaseTick = new TimingsHandler("** livingEntityBaseTick");
     self::$timerEntityAI = new TimingsHandler("** livingEntityAI");
     self::$timerEntityAICollision = new TimingsHandler("** livingEntityAICollision");
     self::$timerEntityAIMove = new TimingsHandler("** livingEntityAIMove");
     self::$timerEntityTickRest = new TimingsHandler("** livingEntityTickRest");
     self::$schedulerSyncTimer = new TimingsHandler("** Scheduler - Sync Tasks", PluginManager::$pluginParentTimer);
     self::$schedulerAsyncTimer = new TimingsHandler("** Scheduler - Async Tasks");
     self::$playerCommandTimer = new TimingsHandler("** playerCommand");
 }
Exemple #2
0
 public static function init()
 {
     if (self::$serverTickTimer instanceof TimingsHandler) {
         return;
     }
     self::$serverTickTimer = new TimingsHandler("** Full Server Tick");
     self::$playerListTimer = new TimingsHandler("Player List");
     self::$connectionTimer = new TimingsHandler("Connection Handler");
     self::$tickablesTimer = new TimingsHandler("Tickables");
     self::$schedulerTimer = new TimingsHandler("Scheduler");
     self::$chunkIOTickTimer = new TimingsHandler("ChunkIOTick");
     self::$timeUpdateTimer = new TimingsHandler("Time Update");
     self::$serverCommandTimer = new TimingsHandler("Server Command");
     self::$worldSaveTimer = new TimingsHandler("World Save");
     self::$permissibleCalculationTimer = new TimingsHandler("Permissible Calculation");
     self::$permissionDefaultTimer = new TimingsHandler("Default Permission Calculation");
     self::$entityMoveTimer = new TimingsHandler("** entityMove");
     self::$tickEntityTimer = new TimingsHandler("** tickEntity");
     self::$activatedEntityTimer = new TimingsHandler("** activatedTickEntity");
     self::$tickTileEntityTimer = new TimingsHandler("** tickTileEntity");
     self::$timerEntityBaseTick = new TimingsHandler("** livingEntityBaseTick");
     self::$timerEntityAI = new TimingsHandler("** livingEntityAI");
     self::$timerEntityAICollision = new TimingsHandler("** livingEntityAICollision");
     self::$timerEntityAIMove = new TimingsHandler("** livingEntityAIMove");
     self::$timerEntityTickRest = new TimingsHandler("** livingEntityTickRest");
     self::$processQueueTimer = new TimingsHandler("processQueue");
     self::$schedulerSyncTimer = new TimingsHandler("** Scheduler - Sync Tasks", PluginManager::$pluginParentTimer);
     self::$playerCommandTimer = new TimingsHandler("** playerCommand");
 }