$curr_attacker->increaseExperience($attacker_damage * 0.05); } else { $attacker_msg[] = '<span style="color:yellow;">' . $curr_attacker->getPlayerName() . '</span> does absolutely no damage this round. Send the worthless lout back to the academy!'; } $attacker_team_damage += $attacker_damage; $attacker_total_msg[] = $attacker_msg; //reset damage for each person and the array $attacker_damage = 0; $attacker_msg = array(); $curr_attacker->update(); $curr_attacker_ship->update_hardware(); } // recalc forces expiration date $forces->updateExpire(); // update forces $forces->update(); // echo the overall damage if ($attacker_team_damage > 0) { $attacker_msg[] = '<br>This team does a total of <span style="color:red;">$attacker_team_damage</span> damage in this round of combat.'; } else { $attacker_msg[] = '<br>This team does no damage at all. You call that a team? They need a better recruiter.'; } $attacker_total_msg[] = $attacker_msg; // info for the next page $container['force_msg'] = $force_msg; $container['attacker_total_msg'] = $attacker_total_msg; transfer('owner_id'); SmrPlayer::refreshCache(); SmrShip::refreshCache(); SmrForce::refreshCache(); forward($container);