Exemple #1
0
// Draws the ball
$bm = new SWFShape();
$bm->setLine(12, 255, 200, 0);
$bm->drawLine(1, 1);
// Creates a font
$f = new SWFFont("arial.fdb");
// Writes the score for player
$sp = new SWFTextField();
$sp->setBounds(100, 30);
$sp->setName("pScore");
$sp->setFont($f);
$sp->setColor(255, 255, 255);
$sp->addString("Player : 0");
// Writes the score for computer
$sc = new SWFTextField();
$sc->setBounds(100, 30);
$sc->setName("cScore");
$sc->setFont($f);
$sc->setColor(255, 255, 255);
$sc->addString("Computer : 0");
// Write the "signature"
$signature = new SWFText();
$signature->setFont($f);
$signature->setColor(150, 150, 255);
$signature->setHeight(9);
$signature->addString("(c) Armel GRIGNON, october 2001 - See this script at mingshop.arpane.net");
// Now adds the objects to the movie
// Creates the movie and the main sprite
$m = new SWFMovie();
$m->setRate(96);
$m->setBackground(207, 96, 0);
             $id = $symbol_pointers['equipment_type_id'][$i];
             $equipment_type_image_id = $symbol_pointers['equipment_type_image_id'][$i];
             //$mfile = $path."/usr/".$account_id."/merchandising/" . $filename;
             $mfile = $filename;
             $source_file = new SWFBitmap(fopen($mfile, 'r'));
             $icon_id = "icon_" . $id;
             $my_y_pos = 25 + 22 * $i;
             $container = new SWFSprite();
             $container->add($source_file);
             $container->nextFrame();
             $m->addExport($container, $icon_id);
             $icon_as .= "Object.registerClass('{$icon_id}', createIcon);\n\t\t\tattachMovie('{$icon_id}','bitmap_{$icon_id}',1,\n\t\t\t\t{_y:{$my_y_pos},equipment_type_symbol:'equipment_type_{$icon_id}',equipment_type_id:{$id},equipment_type_image_id:'{$equipment_type_image_id}'});\n\t\t\t";
             $kt = new SWFTextField();
             $kt->setFont($f);
             $kt->setHeight(11);
             $kt->setBounds(170, 25);
             $kt->addString("{$name}");
             $kt2 = $entire_key->add($kt);
             $kt2->moveto(37, 11 + $my_y_pos);
             unset($container);
         }
     }
 }
 unset($kt);
 unset($kt2);
 unset($name);
 unset($symbol_pointers);
 if ($_GET['key'] == 'yes' || $_GET['key'] == '') {
     $entire_key->nextFrame();
     $i = $m->add($entire_key);
     $i->setName('entire_key');