Exemple #1
0
 /**
  * Update all things up to the given time.
  * @param float $time
  */
 public function update($time)
 {
     // update resources
     $this->income->update($time);
     // update hatcheries
     $this->hatcheries->update($time);
     // update spellcasters
     $this->spellcasters->update($time);
     // update production queues
     $this->queues->update($time);
 }
Exemple #2
0
            break;
    }
}
$options = $parsedOptions;
// anchor
$anchor = "./?buildOrder=" . urlencode(_GET("buildOrder"));
echo "<p>Copy <a href=\"" . $anchor . "\" target=\"_blank\">link to this build</a> to share with friends.</p>";
// initialize timeline
$timeline = new Timeline($race);
$timeline->startupBuildDelay = $parsedOptions["Startup Build Delay"];
sort($checkpoints);
foreach ($checkpoints as $checkpoint) {
    $timeline->checkpoints[] = new Checkpoint("Checkpoint", $checkpoint);
}
$timeline->debug = (bool) ($debugFlags & 1);
ProductionQueues::$debug = (bool) ($debugFlags & ProductionQueues::debugFlag);
Spellcasters::$debug = (bool) ($debugFlags & Spellcasters::debugFlag);
// initial income
$timeline->income = new IncomeSlots(50, 0);
$timeline->income->debug = (bool) ($debugFlags & 2);
if ($options["Startup Mining Delay"] > 0) {
    $income = new IncomeSlot(0, $options["Startup Mining Delay"]);
    $income->mineralMiners = array();
    $timeline->income[] = $income;
    $income = new IncomeSlot($options["Startup Mining Delay"]);
    $income->mineralMiners = array(6);
    $income->basesOperational = array(true);
    $timeline->income[] = $income;
} else {
    $income = new IncomeSlot();
    $income->mineralMiners = array(6);