public function setSettings() { $text = Neuron_Core_Text::__getInstance(); $login = Neuron_Core_Login::__getInstance(); if ($login->isLogin()) { $player = Neuron_GameServer::getPlayer(); $pos = $player->getPreferences(); $pos = $pos['minimapPosition']; } else { $pos = Neuron_Core_Tools::getInput('_COOKIE', COOKIE_PREFIX . 'prefMP', 'int', 0); } if ($pos == 4) { $this->setPosition('auto', 'auto', '0px', '0px'); } elseif ($pos == 2) { $this->setPosition('0px', '32px', 'auto', 'auto'); } elseif ($pos == 3) { $this->setPosition('auto', '32px', '0px', 'auto'); } else { $this->setPosition('0px', 'auto', 'auto', '0px'); } if ($pos != 5) { $this->setType('panel'); } else { // Movable ;-) $this->setPosition('0px', 'auto', 'auto', '0px'); //$this->setOnResize ('onResizeMiniMap'); } // Window settings $this->setSize('200px', '150px'); $this->setTitle('Mini Map'); $this->setClass('minimap'); $this->setType('panel'); $this->setAllowOnlyOnce(); $this->setPool('minimap'); }
public function getBody() { $myself = Neuron_GameServer::getPlayer(); if (!$myself->isAdmin()) { return '<p>You are not allowed to execute the commands. Only admins are.</p>'; } // Check for input $record = Neuron_Core_Tools::getInput('_GET', 'id', 'int'); $action = Neuron_Core_Tools::getInput('_GET', 'action', 'varchar'); if ($record && $action) { $this->processAction($record, $action == 'accept'); } $page = new Neuron_Core_Template(); $db = Neuron_DB_Database::getInstance(); $list = $db->query("\n\t\t\tSELECT\n\t\t\t\t*\n\t\t\tFROM\n\t\t\t\tn_mod_actions\n\t\t\tWHERE\n\t\t\t\tma_processed = 0\n\t\t\tORDER BY\n\t\t\t\tma_date ASC\n\t\t"); foreach ($list as $v) { $params = json_decode($v['ma_data'], true); $target = false; if (isset($params['plid'])) { $target = Neuron_GameServer::getPlayer($params['plid']); } $actor = Neuron_GameServer::getPlayer($v['ma_plid']); $page->addListValue('actions', array('date' => $v['ma_date'], 'action' => $v['ma_action'], 'target' => $target ? $target->getDisplayName() : null, 'actor' => $actor ? $actor->getDisplayName() : null, 'reason' => !empty($v['ma_reason']) ? Neuron_Core_Tools::output_text($v['ma_reason']) : null, 'accept_url' => self::getUrl('execute', array('id' => $v['ma_id'], 'action' => 'accept')), 'deny_url' => self::getUrl('execute', array('id' => $v['ma_id'], 'action' => 'deny')))); } return $page->parse('pages/admin/execute/list.phpt'); }
private function register() { $player = Neuron_GameServer::getPlayer(); if (!$player) { echo '<p>Please login.</p>'; return; } $name = Neuron_Core_Tools::getInput('_POST', 'name', 'varchar'); $developer = Neuron_Core_Tools::getInput('_POST', 'developer', 'varchar'); $email = Neuron_Core_Tools::getInput('_POST', 'email', 'email'); $user_id = $player->getId(); $page = new Neuron_Core_Template(); if ($name && $developer) { $consumer = array('requester_name' => $developer, 'requester_email' => $email); // Register the consumer $store = Neuron_Auth_OAuthStore::getStore(); $key = $store->updateConsumer($consumer, $user_id); // Get the complete consumer from the store $consumer = $store->getConsumer($key, $user_id); // Some interesting fields, the user will need the key and secret $page->set('app_data', array('Consumer ID' => $consumer['id'], 'Consumer Key' => $consumer['consumer_key'], 'Consumer secret' => $consumer['consumer_secret'])); return $page->parse('oauth/information.phpt'); } else { return $page->parse('oauth/register.phpt'); } }
public function getBody() { $timeframe = Neuron_Core_Tools::getInput('_GET', 'timeframe', 'int', 60 * 60 * 48); $db = Neuron_DB_Database::__getInstance(); $page = new Neuron_Core_Template(); $page->set('timeframe', $timeframe); // Fetch all doubles $data = $db->query("\n\t\t\tSELECT\n\t\t\t\tn_login_log.l_ip,\n\t\t\t\t\n\t\t\t\tGROUP_CONCAT(DISTINCT n_login_log.l_plid) AS plids,\n\t\t\t\tGROUP_CONCAT(DISTINCT n_players.nickname) AS nicknames,\n\t\t\t\t\n\t\t\t\tGROUP_CONCAT(c.pac_plid1) AS cleared_1,\n\t\t\t\tGROUP_CONCAT(c.pac_plid2) AS cleared_2,\n\t\t\t\tGROUP_CONCAT(c.pac_reason) AS cleared_reason,\n\t\t\t\t\n\t\t\t\tCOUNT(DISTINCT l_plid) AS aantal\n\t\t\tFROM\n\t\t\t\tn_login_log\n\t\t\tLEFT JOIN\n\t\t\t\tn_players ON n_login_log.l_plid = n_players.plid\n\t\t\tLEFT JOIN\n\t\t\t\tn_players_admin_cleared c ON (c.pac_plid1 = n_login_log.l_plid OR c.pac_plid2 = n_login_log.l_plid)\n\t\t\tWHERE\n\t\t\t\tn_login_log.l_datetime > FROM_UNIXTIME(" . (NOW - $timeframe) . ") AND\n\t\t\t\tn_players.isPlaying = 1\n\t\t\tGROUP BY\n\t\t\t\tl_ip\n\t\t\tHAVING\n\t\t\t\taantal > 1\n\t\t"); foreach ($data as $row) { $plids = explode(',', $row['plids']); $nicknames = explode(',', $row['nicknames']); // Check clearances. $clearances = $this->getClearancesFromRow($row); $players = array(); $combinedlogs = ""; foreach ($plids as $k => $v) { $players[] = array('id' => $plids[$k], 'name' => isset($nicknames[$k]) ? $nicknames[$k] : 'no-nickname-set', 'url' => $this->getUrl('user', array('id' => $plids[$k])), 'logs_url' => $this->getUrl('gamelogs', array('players' => $plids[$k]))); $combinedlogs .= $plids[$k] . "|"; } // Check for cleared accounts $allcleared = true; foreach ($players as $k => $v) { $players[$k]['cleared'] = $this->isCleared($clearances, $v, $players); if ($allcleared && !$players[$k]['cleared']) { $allcleared = false; } } $combinedlogs = substr($combinedlogs, 0, -1); $page->addListValue('players', array('ip' => $row['l_ip'], 'players' => $players, 'combined_logs_url' => $this->getUrl('gamelogs', array('players' => $combinedlogs)), 'clearmultis' => $this->getUrl('clearmultis', array('players' => $combinedlogs)), 'cleared' => $allcleared, 'amount' => $row['aantal'])); } $page->usortList('players', array($this, 'sortcompare')); return $page->parse('pages/admin/multis.phpt'); }
public function getBody() { $player = Neuron_GameServer::getPlayer(Neuron_Core_Tools::getInput('_GET', 'id', 'int')); $statistics = $player->getStatistics(); $out = $this->linearArray($statistics); $page = new Neuron_Core_Template(); $page->set('statistics', $out); return $page->parse('gameserver/pages/statistics.phpt'); }
public function getBody() { $village = Neuron_Core_Tools::getInput('_GET', 'village', 'int'); $village = Dolumar_Players_Village::getVillage($village); $body = '<h2>' . $village->getName() . '</h2>'; $location = $village->buildings->getTownCenterLocation(); //$url = ABSOLUTE_URL . '#' . $location[0] . ',' . $location[1]; $url = $this->getUrl('Playerprofile', array('plid' => $village->getOwner()->getId())); header('Location: ' . $url); return $body; }
function sendNotification($id, $sender, $public) { echo '<h1>'; echo $sender ? 'With sender' : 'Without sender'; echo ' and '; echo $public ? 'public' : 'private'; echo '</h1>'; $player = Dolumar_Players_Player::getFromId($id); $other = Dolumar_Players_Player::getFromId(Neuron_Core_Tools::getInput('_GET', 'from', 'int', 1)); if ($sender) { echo '<p>Message was sent from ' . $other->getNickname() . '.</p>'; } $player->sendNotification('test', 'system', array('target' => $other, 'defender' => $other->getMainVillage(), 'pl_defender' => $other, 'village' => $player->getMainVillage(), 'player' => $player), $sender ? $other : null, $public); echo '<p style="color: green;">A notification has been sent to user ' . $player->getName() . '.</p>'; }
public function getOuterBody() { $username = Neuron_Core_Tools::getInput('_POST', 'username', 'varchar'); $password = Neuron_Core_Tools::getInput('_POST', 'password', 'varchar'); $page = new Neuron_Core_Template(); if ($username && $password) { $chk = $this->login->login($username, $password, false); if ($chk) { $url = $this->getUrl('index'); header('Location: ' . $url); return '<p>Welcome! Click <a href="' . $url . '">here</a> to continue.</p>'; } else { $page->set('error', $this->login->getError()); } } $page->set('action', ''); return $page->parse('pages/login.phpt'); }
public function getBody() { $unit = $this->getParameter(2); switch ($unit) { case 'units': return $this->getUnitStats(); break; case 'equipment': return $this->getEquipmentStats(); break; case 'effects': return $this->getEffectStats(); break; } $module = Neuron_Core_Tools::getInput('_REQUEST', 'module', 'varchar'); $data = explode('/', $module); var_dump($data); return '<p>Report not found: ' . $unit . '</p>'; }
public function getBody() { $player = Neuron_GameServer::getPlayer(); if (!$player->isModerator()) { return '<p>You don\'t have the rights to access the player logs.</p>'; } $page = new Neuron_Core_Template(); // Let's find the players $input = Neuron_Core_Tools::getInput('_GET', 'players', 'varchar'); $playerids = explode('|', $input); $players = array(); $villages = array(); $ids = array(); $i = 0; foreach ($playerids as $v) { $player = Neuron_GameServer::getPlayer($v); if ($player) { $players[] = $player; $villages = array_merge($villages, $player->getVillages()); $ids[$player->getId()] = $i; $page->addListValue('players', array('key' => $i, 'id' => $player->getId(), 'name' => $player->getName(), 'url' => $this->getUrl('user', array('id' => $player->getId())))); $i++; } } $pageid = max(0, intval(Neuron_Core_Tools::getInput('_GET', 'page', 'int', 1)) - 1); $objLogs = Dolumar_Players_Logs::getInstance(); $logs = $objLogs->getLogs($villages, $pageid * 250, 250, 'DESC'); foreach ($logs as $v) { $player = Dolumar_Players_Village::getFromId($v['village'])->getOwner(); // Check if this is an important log. $bImportant = $this->isImportantLog($players, $v); $page->addListValue('logs', array('action' => $objLogs->getLogText($v, false), 'date' => date(DATETIME, $v['timestamp']), 'player' => $player->getName(), 'url' => $this->getUrl('user', array('id' => $player->getId())), 'key' => $ids[$player->getId()], 'important' => $bImportant ? 'important' : null)); } $page->set('page', $pageid + 1); if (count($logs) == 250) { $page->set('nextpage', $this->getUrl('gamelogs', array('players' => $input, 'page' => $pageid + 2))); } if ($pageid > 0) { $page->set('previouspage', $this->getUrl('gamelogs', array('players' => $input, 'page' => $pageid))); } return $page->parse('pages/admin/gamelogs.phpt'); }
public function getBody() { $timeframe = Neuron_Core_Tools::getInput('_GET', 'timeframe', 'int', 60 * 60 * 48); $page = new Neuron_Core_Template(); $page->set('timeframe', $timeframe); $objLogs = Dolumar_Players_Logs::getInstance(); $objLogs->setTimeInterval(NOW - $timeframe, NOW); $pageid = Neuron_Core_Tools::getInput('_GET', 'page', 'int', 1); $limit = Neuron_Core_Tools::splitInPages($page, $objLogs->getSuspiciousLogsCounter(), $pageid, self::SUSPICIOUS_TRANSACTIONS_PERPAGE, 7, array('timeframe' => $timeframe), 'multis'); //print_r ($limit); //$logs = $objLogs->getSuspiciousLogs (); $logs = $objLogs->getSuspiciousLogs($limit['start'], $limit['perpage'], 'DESC'); foreach ($logs as $v) { $player = Dolumar_Players_Village::getFromId($v['village'])->getOwner(); $page->addListValue('logs', array('action' => $objLogs->getLogText($v, false), 'date' => date(DATETIME, $v['timestamp']), 'player' => $player->getDisplayName())); } // Output the shizzle $html = $page->parse('dolumar/pages/admin/multis/dangeroustransactions.phpt'); $html .= parent::getBody(); return $html; }
public function getBody() { $db = Neuron_DB_Database::getInstance(); $data = $db->query("\n\t\t\tSELECT\n\t\t\t\t*\n\t\t\tFROM\n\t\t\t\tn_players\n\t\t\tWHERE\n\t\t\t\tpremiumEndDate > FROM_UNIXTIME('" . NOW . "')\n\t\t"); $refund = Neuron_Core_Tools::getInput('_GET', 'refund', 'int'); $refund = $refund == 1; $page = new Neuron_Core_Template(); foreach ($data as $v) { $player = Neuron_GameServer::getPlayer($v['plid'], $v); $date = $player->getPremiumEndDate(); $diff = $date - NOW; $amounts = ceil($diff / (60 * 60 * 24 * 15)); $credits = $amounts * PREMIUM_COST_CREDITS; if ($refund) { $amref = $player->refundCredits($credits, 'premium account refund'); } else { $amref = false; } $page->addListValue('players', array('name' => $player->getDisplayName(), 'enddate' => date('d m Y H:i:s', $date), 'credits' => $credits, 'refunded' => $amref)); } return $page->parse('pages/admin/premium/premium.phpt'); }
private function checkIfLoggedIn() { if ($this->isChecked) { return; } $this->isChecked = true; /* Check for login */ $uid = Neuron_Core_Tools::getInput('_SESSION', 'plid', 'int', false); $logout = Neuron_Core_Tools::getInput('_GET', 'logout', 'bool', false); //$uid = 1; /* Check for logout */ if ($logout) { $this->logout(); } elseif ($uid) { $this->uid = $uid; } else { // setcookie ('dolumar_plid'.$this->level, $this->uid, time () + COOKIE_LIFETIME, '/'); // setcookie ('dolumar_pass'.$this->level, $user->getPasswordHash (), time () + COOKIE_LIFETIME, '/'); // Check for cookies $user = Neuron_Core_Tools::getInput('_COOKIE', 'dolumar_plid' . $this->level, 'int', false); $pass = Neuron_Core_Tools::getInput('_COOKIE', 'dolumar_pass' . $this->level, 'md5', false); if ($user && $pass) { // Check details $objUser = Neuron_GameServer::getPlayer($user); // Check password if ($objUser->getPasswordHash() == $pass) { $this->doLogin($objUser, true); } else { // Remove the cookies $this->removeCookies(); } } } if ($this->registerRefresh) { $this->processLastRefresh(); } }
public function getBody() { $myself = Neuron_GameServer::getPlayer(); if (!$myself->isAdmin()) { return '<p>You are not allowed to execute the commands. Only admins are.</p>'; } $page = new Neuron_Core_Template(); $login = Neuron_Core_Login::getInstance(); if (!$login->isLogin()) { $userid = 0; } else { $userid = $login->getUserId(); } $text = Neuron_Core_Text::getInstance(); $content = array(); foreach ($text->getLanguages() as $v) { $page->addListValue('languages', $v); $content[$v] = array('title' => Neuron_Core_Tools::getInput('_POST', 'title_' . $v, 'varchar'), 'description' => Neuron_Core_Tools::getInput('_POST', 'description_' . $v, 'varchar')); } if (isset($_FILES['imagefile'])) { $im = $this->getImageFromInput($_FILES['imagefile']); if ($im) { $new = $this->getGeneratedImage($im); if (!is_dir(PUBLIC_PATH . 'signs/')) { mkdir(PUBLIC_PATH . 'signs/'); chmod(PUBLIC_PATH . 'signs/', 0755); } $filename = $userid . '_' . date('dmYHis') . '.png'; imagepng($new, PUBLIC_PATH . 'signs/' . $filename); chmod(PUBLIC_PATH . 'signs/' . $filename, 0755); $db = Neuron_DB_Database::getInstance(); $db->query("\n\t\t\t\t\tINSERT INTO\n\t\t\t\t\t\tplayers_tiles\n\t\t\t\t\tSET\n\t\t\t\t\t\tt_userid = " . intval($userid) . ",\n\t\t\t\t\t\tt_imagename = 'signs/" . $db->escape($filename) . "',\n\t\t\t\t\t\tt_isPublic = 1,\n\t\t\t\t\t\tt_description = '{$db->escape(json_encode($content))}'\n\t\t\t\t"); } } return $page->parse('dolumar/pages/admin/bonusbuilding/bonusbuilding.phpt'); }
public function getBody() { $page = new Neuron_Core_Template(); // Let's find the players $input = Neuron_Core_Tools::getInput('_GET', 'players', 'varchar'); $playerids = explode('|', $input); $page->set('action_url', $this->getUrl('clearmultis', array('players' => $input))); $players = array(); $ids = array(); $i = 0; foreach ($playerids as $v) { $player = $this->getPlayer($v); if ($player) { $players[] = $player; $page->addListValue('players', array('id' => $player->getId(), 'name' => $player->getDisplayName())); } } $this->process($players); $clearances = $this->getClearances($players); foreach ($clearances as $v) { $page->addListValue('clearances', array('player1' => $this->getPlayerName($v['player1']), 'player2' => $this->getPlayerName($v['player2']), 'remove_url' => $this->getUrl('clearmultis', array('players' => $input, 'remove' => $v['id'])), 'reason' => $v['reason'])); } return $page->parse('pages/admin/clearmultis/clearmultis.phpt'); }
<?php define('NOTIFICATION_DEBUG', true); //echo '<h1>With sender & private</h1>'; //$player->sendNotification ('test', 'system', array ('user' => $other), $other); $plid = Neuron_Core_Tools::getInput('_GET', 'id', 'int', 0); $action = Neuron_Core_Tools::getInput('_GET', 'action', 'varchar', false); $player = $plid > 0 ? Dolumar_Players_Player::getFromId($plid) : false; if ($player) { $player->updateScore(); } else { echo '<p style="color: red;">User not found! Append id=USER_ID to the URL.</p>'; }
$id = Neuron_Core_Tools::getInput('_GET', 'id', 'int', 0); $player = Neuron_GameServer::getPlayer($id); if ($player && $player->isFound()) { $output['content'] = $player->getAPIData(); } break; case 'getonlineplayers': $start = Neuron_Core_Tools::getInput('_GET', 'start', 'int', 0); $players = Neuron_GameServer::getServer()->getOnlineUser($start * 250, 250); $output['content'] = array(); foreach ($players as $v) { $output['content'][] = $v->getAPIData(false); } break; case 'countplayers': $extended = Neuron_Core_Tools::getInput('_GET', 'extended', 'varchar'); // Players $output['content']['players'] = array(); $output['content']['players']['online'] = Neuron_GameServer::getServer()->countOnlineUsers(); $output['content']['players']['lastFive'] = Neuron_GameServer::getServer()->countOnlineUsers(60 * 5); $output['content']['players']['lastHour'] = Neuron_GameServer::getServer()->countOnlineUsers(60 * 60); $output['content']['players']['lastDay'] = Neuron_GameServer::getServer()->countOnlineUsers(60 * 60 * 24); $output['content']['players']['lastWeek'] = Neuron_GameServer::getServer()->countOnlineUsers(60 * 60 * 24 * 7); $output['content']['players']['lastMonth'] = Neuron_GameServer::getServer()->countOnlineUsers(60 * 60 * 24 * 31); $output['content']['players']['total'] = Neuron_GameServer::getServer()->countTotalPlayers(); if ($extended) { $output['content']['premium'] = array(); $output['content']['premium']['online'] = Neuron_GameServer::getServer()->countPremiumPlayers(); $output['content']['premium']['lastFive'] = Neuron_GameServer::getServer()->countPremiumPlayers(60 * 5); $output['content']['premium']['lastHour'] = Neuron_GameServer::getServer()->countPremiumPlayers(60 * 60); $output['content']['premium']['lastDay'] = Neuron_GameServer::getServer()->countPremiumPlayers(60 * 60 * 24);
* it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Update all map areas that have been changed $db = Neuron_DB_Database::getInstance(); $lastlog = Neuron_Core_Tools::getInput('_REQUEST', 'from', 'int'); $ll = intval($lastlog); $out = array(); $attributes = array(); if ($ll < 1) { $db = Neuron_DB_Database::getInstance(); $last = $db->query("\n\t\tSELECT\n\t\t\tMAX(mu_id) AS laatste\n\t\tFROM\n\t\t\tn_map_object_updates\n\t"); $out = array(); $attributes = array('last' => intval($last[0]['laatste'])); } else { $q = $db->query("\n\t\tSELECT\n\t\t\t*\n\t\tFROM\n\t\t\tn_map_object_updates\n\t\tWHERE\n\t\t\tmu_id > {$ll}\n\t"); $last = $ll; $out['objects'] = array(); $out['removes'] = array(); foreach ($q as $v) { if ($last < $v['mu_id']) {
{ global $color_cache; if (!isset($color_cache[$color[0] . '_' . $color[1] . '_' . $color[2]])) { $color_cache[$color[0] . '_' . $color[1] . '_' . $color[2]] = imagecolorallocate($im, $color[0], $color[1], $color[2]); } return $color_cache[$color[0] . '_' . $color[1] . '_' . $color[2]]; } Neuron_Profiler_Profiler::getInstance()->setForceActivate(false); if (isset($_GET['x']) && isset($_GET['y'])) { $extension = 'png'; $cache = Neuron_Core_Cache::__getInstance('worldmap/'); $width = Neuron_Core_Tools::getInput('_GET', 'width', 'int', 250); $height = Neuron_Core_Tools::getInput('_GET', 'height', 'int', 250); $zoom = Neuron_Core_Tools::getInput('_GET', 'zoom', 'int', 0); $x = Neuron_Core_Tools::getInput('_GET', 'x', 'int', 0); $y = Neuron_Core_Tools::getInput('_GET', 'y', 'int', 0); // Fetch cache $cachename = 'gw4_' . $zoom . '_' . $x . '_' . $y . '_' . $width . 'x' . $height; $image = $cache->getCache($cachename, 60 * 60 * 24 * 7); //$image = false; if ($image) { header("Content-type: image/" . $extension); header("Expires: " . gmdate("D, d M Y H:i:s", time() + 60 * 60 * 12) . " GMT"); echo $image; } else { $im = imagecreate($width, $height); $background = imagecolorallocate($im, 0, 0, 0); // Allocate black //$black = imagecolorallocate ($im, array (0, 0, 0)); // Prepare all colours $colors = array();
* This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ $sAction = isset($sInputs[1]) ? $sInputs[1] : null; $sOutput = Neuron_Core_Tools::getInput('_GET', 'output', 'varchar'); switch ($sOutput) { case 'print': break; case 'json': default: if ($sAction != 'plainmap') { header('Content-type: application/json'); } break; } switch ($sAction) { case 'images': include self::SCRIPT_PATH . 'map/images.php'; break; case 'region':
* http://www.catlab.eu/ * http://www.dolumar.com/ * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ require_once 'bootstrap/bootstrap.php'; if (isset($_GET['debug'])) { $_SESSION['debug'] = $_GET['debug']; } if (isset($_SESSION['debug'])) { define('DEBUG', $_SESSION['debug']); } $mission_id = Neuron_Core_Tools::getInput('_GET', 'id', 'int'); $mission = Dolumar_Underworld_Mappers_MissionMapper::getFromId($mission_id); $game = new Dolumar_Underworld_Game($mission); $server = Neuron_GameServer::getInstance(); $server->setGame($game); $server->setDispatchURL(ABSOLUTE_URL . 'underworld.php?id=' . $mission_id . '&module='); $server->dispatch();
private function getResetPlayer($objUser) { $seckey = Neuron_Core_Tools::getInput('_POST', 'seckey', 'varchar'); $message = Neuron_Core_Tools::getInput('_POST', 'message', 'varchar'); $title = Neuron_Core_Tools::getInput('_POST', 'title', 'varchar'); // Fetch my account $myAccount = Neuron_GameServer::getPlayer(); $sKey = 'kick_' . $objUser->getId(); $page = new Neuron_Core_Template(); $page->set('username', Neuron_Core_Tools::output_varchar($objUser->getName())); if ($sKey == $seckey && $title && $message) { // Send a mail to this user $this->addModeratorAction('reset', array('plid' => $objUser->getId(), 'title' => $title, 'message' => $message), Neuron_Core_Tools::getInput('_POST', 'reason', 'varchar'), $objUser); /* customMail ($objUser->getEmail (), $title, $message); $objUser->execResetAccount (); */ $page->set('isDone', true); } else { $page->set('isDone', false); } $page->set('action', $this->getUrl('user', array('id' => $objUser->getId(), 'action' => 'reset'))); $page->set('seckey', $sKey); $page->set('myname', Neuron_Core_Tools::output_varchar($myAccount->getName())); return $page->parse('pages/admin/user/kick.phpt'); }
<?php $village1 = Neuron_Core_Tools::getInput('_GET', 'village1', 'int'); $village2 = Neuron_Core_Tools::getInput('_GET', 'village2', 'int'); $v1 = Dolumar_Players_Village::getVillage($village1); $v2 = Dolumar_Players_Village::getVillage($village2); echo 'Calculating distance between ' . $v1->getName() . ' to ' . $v2->getName() . '<br />'; $l1 = $v1->buildings->getTownCenterLocation(); $l2 = $v2->buildings->getTownCenterLocation(); $distance = Dolumar_Map_Map::getDistanceBetweenVillages($v1, $v2); $straight = Dolumar_Map_Map::calculateDistance($l1[0], $l1[1], $l2[0], $l2[1]); $profiler = Neuron_Profiler_Profiler::getInstance(); echo '<h2>Profiler</h2>'; echo '<pre>'; echo $profiler; echo '</pre>'; echo '<p>Distance: <strong>' . $distance . '</strong><br />'; echo 'Straight line distance: <strong>' . $straight . '</strong></p>';
<?php $input = Neuron_Core_Tools::getInput('_POST', 'bbcode', 'varchar'); ?> <h2>Input</h2> <form method="post"> <fieldset> <ol> <li> <label>BBCode:</label> <textarea name="bbcode" cols="100" rows="20"><?php echo $input; ?> </textarea> </li> <li> <button type="submit"><span>Submit</span></button> </li> </ol> </fieldset> </form> <h2>Output</h2> <?php echo '<pre>' . htmlentities(Neuron_Core_Tools::output_text($input)) . '</pre>';
public function getPreferences() { return array('buildingClick' => Neuron_Core_Tools::getInput('_COOKIE', COOKIE_PREFIX . 'prefBC', 'int', 0), 'minimapPosition' => Neuron_Core_Tools::getInput('_COOKIE', COOKIE_PREFIX . 'prefMP', 'int', 0)); }
} } // All equipment /* $gv->addCluster ("EQUIPMENT", "Equipment"); $eqs = Dolumar_Players_Equipment::getAllEquipment(); foreach ($eqs as $building) { $gv->addNode ($building->getName (), $equip_atts, "EQUIPMENT"); // Required technologies? foreach ($building->getRequiredTechnologies () as $tech) { $label = null; $gv->addEdge (array ($tech->getName () => $building->getName ()), array_merge ($arrow_atts, array ('label' => $label))); } } */ // All units $output = Neuron_Core_Tools::getInput('_GET', 'engine', 'varchar'); switch ($output) { case "dot": case "neato": break; default: $output = "dot"; break; } if (!$gv->image("png", $output)) { echo "Error... Is Graphviz installed?"; }
public function getOutput() { //echo get_include_path (); require_once 'Image/GraphViz.php'; $race = Dolumar_Races_Race::getFromId(Neuron_Core_Tools::getInput('_GET', 'race', 'int', 1)); $default_settings = array('fontsize' => 8); $default_node_settings = $default_settings; $default_node_settings['shape'] = 'box'; $tech_atts = $default_node_settings; $tech_atts['bgcolor'] = 'ff0000'; $tech_atts['color'] = 'blue'; $equip_atts = $default_node_settings; $equip_atts['bgcolor'] = 'ff0000'; $equip_atts['color'] = 'red'; $equip_atts['rankdir'] = 'tb'; $equip_atts['constraint'] = false; $unit_atts = $default_node_settings; $unit_atts['bgcolor'] = 'ff0000'; $unit_atts['color'] = 'green'; $arrow_atts = $default_settings; $arrow_atts['arrowType'] = 'normal'; $arrow_atts['fontsize'] = '6'; $grayarrow_atts = $arrow_atts; $grayarrow_atts['color'] = 'gray'; define('UNIT_PREFIX', '[U] '); define('TECHNOLOGY_PREFIX', '[T] '); define('BUILDING_PREFIX', '[B] '); define('EQUIPMENT_PREFIX', '[E] '); $show_equipment = Neuron_Core_Tools::getInput('_GET', 'equipment', 'int', 0) == 1; $show_technology = Neuron_Core_Tools::getInput('_GET', 'technology', 'int', 0) == 1; $show_units = Neuron_Core_Tools::getInput('_GET', 'units', 'int', 0) == 1; $gv = new Image_GraphViz(true, array('label' => $race->getName(), 'labelloc' => 't')); // All buildings $gv->addCluster("BUILDINGS", "Buildings"); if ($show_technology) { $gv->addCluster("TECHNOLOGY", "Technology"); } //$gv->addCluster ("EQUIPMENT", "Equipment"); if ($show_equipment) { $gv->addCluster("weapon", "Weapons", array('rotate' => '90')); $gv->addCluster("armour", "Armour", array()); } if ($show_units) { $gv->addCluster("UNITS", "Units"); } $buildings = Dolumar_Buildings_Building::getBuildingObjects($race); foreach ($buildings as $building) { $building->setVillage(new Dolumar_Players_DummyVillage($race)); //$building->setRace ($race); // Add building $gv->addNode(BUILDING_PREFIX . $building->getName(), $default_node_settings, "BUILDINGS"); // Add building requirements foreach ($building->getRequiredBuildings() as $req) { $label = $req['amount'] . '+'; $gv->addEdge(array(BUILDING_PREFIX . $req['building']->getName() => BUILDING_PREFIX . $building->getName()), array_merge($arrow_atts, array('label' => $label))); } // Technologies if ($show_technology) { foreach ($building->getTechnologies() as $tech) { $label = 'Level ' . $tech->getMinLevel(); $gv->addNode(TECHNOLOGY_PREFIX . $tech->getName(), $tech_atts, "TECHNOLOGY"); $gv->addEdge(array(BUILDING_PREFIX . $building->getName() => TECHNOLOGY_PREFIX . $tech->getName()), array_merge($arrow_atts, array('label' => $label))); // requirements for the technologies? foreach ($tech->getRequiredTechnologies() as $req) { $label = null; $gv->addEdge(array(TECHNOLOGY_PREFIX . $req->getName() => TECHNOLOGY_PREFIX . $tech->getName()), array_merge($arrow_atts, array('label' => $label))); } } } // Equipment if ($building instanceof Dolumar_Buildings_Crafting && $show_equipment) { foreach ($building->getEquipment() as $equip) { //$gv->addNode (EQUIPMENT_PREFIX . $equip->getName (), $equip_atts, "EQUIPMENT"); $gv->addNode(EQUIPMENT_PREFIX . $equip->getName(), $equip_atts, $equip->getItemType()); // Arrow to this building $label = $equip->getRequiredLevel() > 0 ? 'Level ' . $equip->getRequiredLevel() : null; //$gv->addEdge (array (BUILDING_PREFIX . $building->getName () => EQUIPMENT_PREFIX . $equip->getName ()), array_merge ($arrow_atts, array ('label' => $label))); $gv->addEdge(array(BUILDING_PREFIX . $building->getName() => EQUIPMENT_PREFIX . $equip->getName()), array_merge($grayarrow_atts, array('label' => $label, 'ltail' => 'EQUIPMENT'))); // Required technologies? foreach ($equip->getRequiredTechnologies() as $tech) { $label = null; $gv->addEdge(array(TECHNOLOGY_PREFIX . $tech->getName() => EQUIPMENT_PREFIX . $equip->getName()), array_merge($grayarrow_atts, array('label' => $label))); } } } // Units if ($building instanceof Dolumar_Buildings_Training && $show_units) { foreach ($building->getUnits() as $unit) { // Units! $gv->addNode(UNIT_PREFIX . $unit->getName(), $unit_atts, "UNITS"); // Arrow to this building $label = null; $gv->addEdge(array(BUILDING_PREFIX . $building->getName() => UNIT_PREFIX . $unit->getName()), array_merge($grayarrow_atts, array('label' => $label))); // Required technologies? foreach ($unit->getRequiredTechnologies() as $tech) { $label = null; $gv->addEdge(array(TECHNOLOGY_PREFIX . $tech->getName() => UNIT_PREFIX . $unit->getName()), array_merge($grayarrow_atts, array('label' => $label))); } } } } // All equipment /* $gv->addCluster ("EQUIPMENT", "Equipment"); $eqs = Dolumar_Players_Equipment::getAllEquipment(); foreach ($eqs as $building) { $gv->addNode ($building->getName (), $equip_atts, "EQUIPMENT"); // Required technologies? foreach ($building->getRequiredTechnologies () as $tech) { $label = null; $gv->addEdge (array ($tech->getName () => $building->getName ()), array_merge ($arrow_atts, array ('label' => $label))); } } */ // All units $output = Neuron_Core_Tools::getInput('_GET', 'engine', 'varchar'); switch ($output) { case "dot": case "neato": break; default: $output = "dot"; break; } if (!$gv->image("png", $output)) { echo "Error... Is Graphviz installed?"; } }
<?php $village = Dolumar_Players_Village::getVillage(Neuron_Core_Tools::getInput('_GET', 'village', 'int')); $village->processBattles();
$width = $fontsize[2] - $fontsize[0]; $dim = IMG_WIDTH / IMG_HEIGHT; if ($dim > 2) { // Right bottom $dest = array(floor(IMG_WIDTH - $width) - 5, IMG_HEIGHT - 13 + $size / 2); } else { // Center bottom $dest = array(floor(IMG_WIDTH / 2 - $width / 2), IMG_HEIGHT - 18 + $size / 2); } imagettftext($im, $size, 0, $dest[0], $dest[1], $color, $font, $name); } define('IMG_WIDTH', isset($_GET['width']) ? (int) $_GET['width'] : 800); define('IMG_HEIGHT', isset($_GET['height']) ? (int) $_GET['height'] : 400); define('IMG_ZOOM', isset($_GET['zoom']) ? (int) $_GET['zoom'] : 100); // Check for data if (isset($player_id)) { $player = Neuron_GameServer::getPlayerFromOpenID($player_id, true); if ($player && $player->isFound()) { $village = $player->getMainVillage(); if ($village) { $loc = $village->buildings->getTownCenterLocation(); define('LOC_X', $loc[0]); define('LOC_Y', $loc[1]); } else { define('LOC_X', isset($_GET['x']) ? (int) $_GET['x'] : 0); define('LOC_Y', isset($_GET['x']) ? (int) $_GET['y'] : 0); } } else { define('LOC_X', isset($_GET['x']) ? (int) $_GET['x'] : 0); define('LOC_Y', isset($_GET['x']) ? (int) $_GET['y'] : 0); }
<?php define('NOTIFICATION_DEBUG', true); $player = Dolumar_Players_Player::getFromId(Neuron_Core_Tools::getInput('_GET', 'user', 'int')); //echo '<h1>With sender & private</h1>'; //$player->sendNotification ('test', 'system', array ('user' => $other), $other); echo '<h1>Updating profilebox</h1>'; /* $pl_attacker->sendNotification ( 'attacking', 'battle', array ( 'defender' => $oTarget, 'pl_defender' => $oTarget->getOwner (), 'village' => $this ), $pl_attacker, true // This is a public message ); */ $player->updateScore(); echo '<p style="color: green;">Players ' . $player->getName() . ' profilebox has been updated.</p>';