Exemple #1
0
 public function getQuest($gameId, $questId)
 {
     $quest = Module::queryObject("SELECT * FROM quests WHERE game_id = {$gameId} AND quest_id = {$questId} LIMIT 1");
     if (!$quest) {
         return new returnData(2, NULL, "invalid quest id");
     }
     return new returnData(0, $quest);
 }
Exemple #2
0
 public function getMediaObject($gameId, $mediaId)
 {
     //apparently, "is_numeric(NAN)" returns 'true'. NAN literally means "Not A Number". Think about that one for a sec.
     if (!$mediaId || !is_numeric($mediaId) || $mediaId == NAN || !($media = Module::queryObject("SELECT * FROM media WHERE media_id = {$mediaId} LIMIT 1"))) {
         $media = new stdClass();
         $media->game_id = 0;
         $media->media_id = $mediaId;
         $media->name = "Default NPC";
         $media->file_path = "0/npc.png";
         return new returnData(0, Media::parseRawMedia($media));
     }
     return new returnData(0, Media::parseRawMedia($media));
 }
Exemple #3
0
 public static function migrateDB()
 {
     $migrations = array();
     if ($migrationsDir = opendir(Config::migrationsDir)) {
         while ($migration = readdir($migrationsDir)) {
             if (preg_match('/^[0..9]+\\.sql$/', $migration)) {
                 $migrations[intval(substr($migration, 0, -4))] = $migration;
             }
         }
     }
     $migrated = array();
     if (Module::queryObject("SHOW TABLES LIKE 'aris_migrations'")) {
         $knownVersions = Module::queryArray("SELECT * FROM aris_migrations");
         foreach ($knownVersions as $version) {
             if (!$migrated[intval($version->version_major)]) {
                 $migrated[intval($version->version_major)] = array();
             }
             $migrated[intval($version->version_major)][intval($version->version_minor)] = $version->timestamp;
         }
     } else {
         //The one migration/construction to be done outside the .sql files
         Module::query("CREATE TABLE aris_migrations ( version_major int(32) unsigned NOT NULL, version_minor int(32) unsigned NOT NULL, timestamp timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP, PRIMARY KEY (version_major,version_minor))");
     }
     foreach ($migrations as $major => $file) {
         if ($migrated[$major + 1]) {
             continue;
         }
         $file_handle = fopen(Config::migrationsDir . "/" . $file, "r");
         $minor = 0;
         while (!feof($file_handle)) {
             //Funny way to continue to read from the file until it either ends, or reaches a semicolon
             $query = "";
             while (!feof($file_handle) && strpos($query .= fgets($file_handle), ';') === FALSE) {
             }
             if (!$migrated[$major][$minor]) {
                 mysql_query($query);
                 if (mysql_error()) {
                     $error = "Error upgrading database to version " . $major . "." . $minor . ". Error was:\n" . mysql_error() . "\n in query:\n" . $query;
                     Module::serverErrorLog($error);
                     echo $error;
                     return $error;
                 }
                 Module::query("INSERT INTO aris_migrations (version_major, version_minor) VALUES ('" . $major . "','" . $minor . "')");
             }
             $minor++;
         }
         fclose($file_handle);
     }
     return 0;
 }
Exemple #4
0
 public function getToken($username, $password, $permission)
 {
     $username = addslashes($username);
     $password = addslashes($password);
     $permission = addslashes($permission);
     $e = Module::queryObject("SELECT editor_id, " . $permission . "_token FROM editors WHERE name = '" . $username . "' AND password = MD5('" . $password . "') LIMIT 1");
     if ($e) {
         if ($e->{$permission . "_token"} == "") {
             $e->{$permission . "_token"} = Utils::rand_string(64);
             Module::query("UPDATE editors SET " . $permission . "_token = '" . $e->{$permission . "_token"} . "' WHERE editor_id = " . $e->editor_id);
         }
         return new returnData(0, $e);
     } else {
         return new returnData(4, NULL, "Bad Username or Password");
     }
 }
Exemple #5
0
 public function topPlayersWithMostLikedNotes($gameId, $startFlag = "0000-00-00 00:00:00", $endFlag = "9999-99-99 12:59:59")
 {
     $notes = Module::queryArray("SELECT note_id, owner_id FROM notes WHERE game_id = '{$gameId}' AND created > '{$startFlag}' AND created < '{$endFlag}'");
     $playerLikes = array();
     for ($i = 0; $i < count($notes); $i++) {
         if (!$playerLikes[$notes[$i]->owner_id]) {
             $playerLikes[$notes[$i]->owner_id] = 0;
         }
         if (Module::queryObject("SELECT player_id FROM note_likes WHERE note_id = '{$notes[$i]->note_id}' LIMIT 1")) {
             $playerLikes[$notes[$i]->owner_id]++;
         }
     }
     $playerLikeObjects = array();
     foreach ($playerLikes as $pidkey => $countval) {
         $plo = new stdClass();
         $plo->player_id = $pidkey;
         $plo->liked_notes = $countval;
         $plo->display_name = Module::queryObject("SELECT display_name FROM players WHERE player_id = '{$pidkey}'")->display_name;
         $playerLikeObjects[] = $plo;
     }
     return $playerLikeObjects;
 }
Exemple #6
0
 public function deleteTagFromGame($gameId, $tagId, $editorId, $editorToken)
 {
     if (!Module::authenticateGameEditor($gameId, $editorId, $editorToken, "read_write")) {
         return new returnData(6, NULL, "Failed Authentication");
     }
     $tag = Module::queryObject("SELECT * FROM game_tags WHERE tag_id = '{$tagId}'");
     if ($tag->player_created == 1) {
         Module::query("DELETE FROM game_tags WHERE tag_id = '{$tagId}'");
         Module::query("DELETE FROM note_tags WHERE tag_id = '{$tagId}'");
     } else {
         $notesTagged = Module::queryObject("SELECT note_id FROM note_tags WHERE tag_id = '{$tagId}'");
         if ($notesTagged) {
             Module::query("UPDATE game_tags SET player_created = 1 WHERE tag_id = '{$tagId}'");
         } else {
             Module::query("DELETE FROM game_tags WHERE tag_id = '{$tagId}'");
             Module::query("DELETE FROM note_tags WHERE tag_id = '{$tagId}'");
         }
     }
     return new returnData(0);
 }
Exemple #7
0
 public function getRequirement($gameId, $requirementId)
 {
     //Old tables
     $requirement = Module::queryObject("SELECT * FROM requirements WHERE game_id = {$gameId} AND requirement_id = {$requirementId} LIMIT 1");
     return new returnData(0, $requirement);
     /*
             //New tables
             //assume by requirement, they mean "requirement atom"
             $rAtom = Requirements::getRequirementAtom($requirementId);
             $returnObj = new stdClass();
             $returnObj->data = new stdClass();
             $returnObj->data->requirement_id = $rAtom->requirement_atom_id;
             $returnObj->data->game_id = $rAtom->game_id;
             $returnObj->data->requirement = $rAtom->requirement;
             $bool = Module::queryArray("SELECT * FROM requirement_atoms WHERE requirement_and_package_id = '{$rAtom->requirement_and_package_id}'");
             $returnObj->data->boolean_operator = count($bool) > 1 ? "AND" : "OR";
             $returnObj->data->not_operator = $rAtom->bool_operator ? "DO" : "NOT";
             $returnObj->data->group_operator = "SELF";
             $returnObj->data->requirement_detail_1 = $rAtom->content_id;
             $returnObj->data->requirement_detail_2 = $rAtom->qty;
             $returnObj->data->requirement_detail_3 = $rAtom->latitude;
             $returnObj->data->requirement_detail_4 = $rAtom->longitude;
     
             $packId = Module::queryObject("SELECT * FROM requirement_and_packages WHERE requirement_and_package_id = '{$rAtom->requirement_and_package_id}'")->requirement_root_package_id;
             
             if(     $content = Module::queryObject("SELECT * FROM locations WHERE requirement_package_id          = '{$packId}'")) { $returnObj->data->content_type = 'Location';      $returnObj->data->content_id = $content->location_id; }
             else if($content = Module::queryObject("SELECT * FROM nodes     WHERE requirement_package_id          = '{$packId}'")) { $returnObj->data->content_type = 'Node';          $returnObj->data->content_id = $content->node_id;     }
             else if($content = Module::queryObject("SELECT * FROM quests    WHERE display_requirement_package_id  = '{$packId}'")) { $returnObj->data->content_type = 'QuestDisplay';  $returnObj->data->content_id = $content->quest_id;    }
             else if($content = Module::queryObject("SELECT * FROM quests    WHERE complete_requirement_package_id = '{$packId}'")) { $returnObj->data->content_type = 'QuestComplete'; $returnObj->data->content_id = $content->quest_id;    }
     
             $returnObj->returnCode = 0;
             $returnObj->returnCodeDescription = null;
             return $returnObj;
     */
 }
Exemple #8
0
 protected function giveItemToWorld($gameId, $itemId, $floatLat, $floatLong, $intQty = 1)
 {
     $clumpingRangeInMeters = 10;
     $query = "SELECT *,((ACOS(SIN({$floatLat} * PI() / 180) * SIN(latitude * PI() / 180) + \n                COS({$floatLat} * PI() / 180) * COS(latitude * PI() / 180) * \n                COS(({$floatLong} - longitude) * PI() / 180)) * 180 / PI()) * 60 * 1.1515) * 1609.344\n                AS `distance`, location_id \n                FROM locations \n                WHERE type = 'item' AND type_id = '{$itemId}' AND game_id = '{$gameId}'\n                HAVING distance<= {$clumpingRangeInMeters}\n            ORDER BY distance ASC";
     $result = Module::query($query);
     if ($closestLocationWithinClumpingRange = @mysql_fetch_object($result)) {
         Module::query("UPDATE locations SET item_qty = item_qty + {$intQty} WHERE location_id = {$closestLocationWithinClumpingRange->location_id} AND game_id = '{$gameId}'");
     } else {
         $item = Module::queryObject("SELECT * FROM items WHERE item_id = '{$itemId}'");
         Module::query("INSERT INTO locations (game_id, name, type, type_id, icon_media_id, latitude, longitude, error, item_qty) VALUES ('{$gameId}', '{$item->name}','Item','{$itemId}', '{$item->icon_media_id}', '{$floatLat}','{$floatLong}', '100','{$intQty}')");
         QRCodes::createQRCode($gameId, "Location", mysql_insert_id(), '');
     }
 }
Exemple #9
0
 function addTagToNote($noteId, $gameId, $tag)
 {
     $id = Module::queryObject("SELECT tag_id FROM game_tags WHERE game_id = '{$gameId}' AND tag = '{$tag}' LIMIT 1");
     if (!$id->tag_id) {
         $allow = Module::queryObject("SELECT allow_player_tags FROM games WHERE game_id = '{$gameId}'");
         if ($allow->allow_player_tags != 1) {
             return new returnData(1, NULL, "Player Generated Tags Not Allowed In This Game");
         }
         Module::query("INSERT INTO game_tags (tag, game_id, player_created) VALUES ('{$tag}', '{$gameId}', 1)");
         $id->tag_id = mysql_insert_id();
     }
     if (!Module::queryObject("SELECT * FROM note_tags WHERE note_id = '{$noteId}' AND tag_id = '{$id->tag_id}'")) {
         Module::query("INSERT INTO note_tags (note_id, tag_id) VALUES ('{$noteId}', '{$id->tag_id}')");
     }
     return new returnData(0, $id->tag_id);
 }
Exemple #10
0
 public function duplicateGame($gameId, $editorId, $editorToken)
 {
     if (!Module::authenticateEditor($editorId, $editorToken, "read_write")) {
         return new returnData(6, NULL, "Failed Authentication");
     }
     Module::serverErrorLog("Duplicating Game Id:" . $gameId);
     $game = Module::queryObject("SELECT * FROM games WHERE game_id = {$gameId} LIMIT 1");
     if (!$game) {
         return new returnData(2, NULL, "invalid game id");
     }
     $compatibleName = false;
     $appendNo = 1;
     while (!$compatibleName) {
         $query = "SELECT * FROM games WHERE name = '" . addslashes($game->name) . "_copy" . $appendNo . "'";
         $result = Module::query($query);
         if (mysql_fetch_object($result)) {
             $appendNo++;
         } else {
             $compatibleName = true;
         }
     }
     $game->name = $game->name . "_copy" . $appendNo;
     $newGameId = Games::createGame($game->name, $game->description, $game->icon_media_id, $game->media_id, $game->ready_for_public, $game->is_locational, $game->on_launch_node_id, $game->game_complete_node_id, $game->allow_share_note_to_map, $game->allow_share_note_to_book, $game->allow_player_tags, $game->allow_player_comments, $game->allow_note_likes, $game->pc_media_id, $game->use_player_pic, $game->map_type, $game->show_player_location, $game->full_quick_travel, $game->inventory_weight_cap, $game->allow_trading, $editorId, $editorToken)->data;
     //Remove the tabs created by createGame
     Module::query("DELETE FROM game_tab_data WHERE game_id = {$newGameId}");
     $result = Module::query("SELECT * FROM game_tab_data WHERE game_id = {$gameId}");
     while ($result && ($row = mysql_fetch_object($result))) {
         Module::query("INSERT INTO game_tab_data (game_id, tab, tab_index, tab_detail_1) VALUES ('{$newGameId}', '{$row->tab}', '{$row->tab_index}', '{$row->tab_detail_1}')");
     }
     $query = "SELECT * FROM requirements WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO requirements (game_id, content_type, content_id, requirement, not_operator, boolean_operator, requirement_detail_1, requirement_detail_2, requirement_detail_3, requirement_detail_4) VALUES ('{$newGameId}', '{$row->content_type}', '{$row->content_id}', '{$row->requirement}', '{$row->not_operator}', '{$row->boolean_operator}', '{$row->requirement_detail_1}', '{$row->requirement_detail_2}', '{$row->requirement_detail_3}', '{$row->requirement_detail_4}')";
         Module::query($query);
     }
     $query = "SELECT * FROM quests WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO quests (game_id, name, description, text_when_complete, sort_index, exit_to_tab, active_media_id, complete_media_id, active_icon_media_id, complete_icon_media_id) VALUES ('{$newGameId}', '" . addSlashes($row->name) . "', '" . addSlashes($row->description) . "', '" . addSlashes($row->text_when_complete) . "', '{$row->sort_index}', '{$row->exit_to_tab}', '{$row->active_media_id}', '{$row->complete_media_id}', '{$row->active_icon_media_id}', '{$row->complete_icon_media_id}')";
         Module::query($query);
         $newId = mysql_insert_id();
         $query = "UPDATE requirements SET requirement_detail_1 = {$newId} WHERE game_id = '{$newGameId}' AND requirement = 'PLAYER_HAS_COMPLETED_QUEST' AND requirement_detail_1 = '{$row->quest_id}'";
         Module::query($query);
         $query = "UPDATE requirements SET content_id = {$newId} WHERE game_id = '{$newGameId}' AND (content_type = 'QuestDisplay' OR content_type = 'QuestComplete') AND content_id = '{$row->quest_id}'";
         Module::query($query);
     }
     $newFolderIds = array();
     $query = "SELECT * FROM folders WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO folders (game_id, name, parent_id, previous_id, is_open) VALUES ('{$newGameId}', '" . addSlashes($row->name) . "', '{$row->parent_id}', '{$row->previous_id}', '{$row->is_open}')";
         Module::query($query);
         $newFolderIds[$row->folder_id] = mysql_insert_id();
     }
     $query = "SELECT * FROM folders WHERE game_id = {$newGameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         if ($row->folder_id != 0) {
             $query = "UPDATE folders SET parent_id = {$newFolderIds[$row->parent_id]} WHERE game_id = '{$newGameId}' AND folder_id = {$row->folder_id}";
             Module::query($query);
         }
     }
     $query = "SELECT * FROM folder_contents WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO folder_contents (game_id, folder_id, content_type, content_id, previous_id) VALUES ('{$newGameId}', '{$newFolderIds[$row->folder_id]}', '{$row->content_type}', '{$row->content_id}', '{$row->previous_id}')";
         Module::query($query);
         if ($row->folder_id != 0) {
             $query = "UPDATE folder_contents SET folder_id = {$newFolderIds[$row->folder_id]} WHERE game_id = '{$newGameId}' AND object_content_id = {$row->object_content_id}";
             Module::query($query);
         }
     }
     $query = "SELECT * FROM qrcodes WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO qrcodes (game_id, link_type, link_id, code, match_media_id) VALUES ('{$newGameId}', '{$row->link_type}', '{$row->link_id}', '{$row->code}', '{$row->match_media_id}')";
         Module::query($query);
     }
     $query = "SELECT * FROM overlays WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO overlays (game_id, sort_order, alpha, num_tiles, game_overlay_id) VALUES ('{$newGameId}', '{$row->sort_order}', '{$row->alpha}', '{$row->num_tiles}', '{$row->game_overlay_id}')";
         Module::query($query);
         $newId = mysql_insert_id();
         $query = "SELECT * FROM overlay_tiles WHERE overlay_id = '{$row->overlay_id}'";
         $result = Module::query($query);
         while ($result && ($row = mysql_fetch_object($result))) {
             $query = "INSERT INTO overlay_tiles (overlay_id, media_id, zoom, x, x_max, y, y_max) VALUES ('{$newId}', '{$row->media_id}', '{$row->zoom}', '{$row->x}', '{$row->x_max}',  '{$row->y}',  '{$row->y_max}')";
             Module::query($query);
         }
     }
     $query = "SELECT * FROM fountains WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO fountains (game_id, type, location_id, spawn_probability, spawn_rate, max_amount, last_spawned, active) VALUES ('{$newGameId}', '{$row->type}', '{$row->location_id}', '{$row->spawn_probability}', '{$row->spawn_rate}', '{$row->max_amount}', '{$row->last_spawned}', '{$row->active}')";
         Module::query($query);
     }
     $query = "SELECT * FROM spawnables WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO spawnables (game_id, type, type_id, amount, max_area, amount_restriction, location_bound_type, latitude, longitude, spawn_probability, spawn_rate, delete_when_viewed, last_spawned, error_range, force_view, hidden, allow_quick_travel, wiggle, time_to_live, active, location_name, show_title, min_area) VALUES ('{$newGameId}', '{$row->type}', '{$row->type_id}', '{$row->amount}', '{$row->max_area}', '{$row->amount_restriction}', '{$row->location_bound_type}', '{$row->latitude}', '{$row->longitude}', '{$row->spawn_probability}', '{$row->spawn_rate}', '{$row->delete_when_viewed}', '{$row->last_spawned}', '{$row->error_range}', '{$row->force_view}', '{$row->hidden}', '{$row->allow_quick_travel}', '{$row->wiggle}', '{$row->time_to_live}', '{$row->active}', '{$row->location_name}', '{$row->show_title}', '{$row->min_area}')";
         Module::query($query);
         $newId = mysql_insert_id();
         $query = "UPDATE fountains SET location_id = {$newId} WHERE game_id = '{$newGameId}' AND type = 'Spawnable' AND location_id = {$row->spawnable_id}";
         Module::query($query);
     }
     $query = "SELECT * FROM locations WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO locations (game_id, name, description, latitude, longitude, error, type, type_id, icon_media_id, item_qty, hidden, force_view, allow_quick_travel) VALUES ('{$newGameId}', '" . addSlashes($row->name) . "', '" . addSlashes($row->description) . "', '{$row->latitude}', '{$row->longitude}', '{$row->error}', '{$row->type}', '{$row->type_id}', '{$row->icon_media_id}', '{$row->item_qty}', '{$row->hidden}', '{$row->force_view}', '{$row->allow_quick_travel}')";
         Module::query($query);
         $newId = mysql_insert_id();
         $query = "UPDATE fountains SET location_id = {$newId} WHERE game_id = '{$newGameId}' AND type = 'Location' AND location_id = {$row->location_id}";
         Module::query($query);
         $query = "UPDATE qrcodes SET link_id = {$newId} WHERE game_id = '{$newGameId}' AND link_type = 'Location' AND link_id = {$row->location_id}";
         Module::query($query);
         $query = "UPDATE requirements SET content_id = {$newId} WHERE game_id = '{$newGameId}' AND content_type = 'Location' AND content_id = {$row->location_id}";
         Module::query($query);
     }
     $query = "SELECT * FROM npc_conversations WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO npc_conversations (game_id, npc_id, node_id, text, sort_index) VALUES ('{$newGameId}', '{$row->npc_id}', '{$row->node_id}', '" . addSlashes($row->text) . "', '{$row->sort_index}')";
         Module::query($query);
     }
     $query = "SELECT * FROM player_state_changes WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO player_state_changes (game_id, event_type, event_detail, action, action_detail, action_amount) VALUES ('{$newGameId}', '{$row->event_type}', '{$row->event_detail}', '{$row->action}', '{$row->action_detail}', '{$row->action_amount}')";
         Module::query($query);
     }
     $newNpcIds = array();
     $query = "SELECT * FROM npcs WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO npcs (game_id, name, description, text, closing, media_id, icon_media_id) VALUES ('{$newGameId}', '" . addSlashes($row->name) . "', '" . addSlashes($row->description) . "', '" . addSlashes($row->text) . "', '" . addSlashes($row->closing) . "', '{$row->media_id}', '{$row->icon_media_id}')";
         Module::query($query);
         $newId = mysql_insert_id();
         $newNpcIds[$row->npc_id] = $newId;
         $query = "UPDATE npc_conversations SET npc_id = {$newId} WHERE game_id = '{$newGameId}' AND npc_id = {$row->npc_id}";
         Module::query($query);
         $query = "UPDATE folder_contents SET content_id = {$newId} WHERE game_id = '{$newGameId}' AND content_type = 'Npc' AND content_id = {$row->npc_id}";
         Module::query($query);
         $query = "UPDATE locations SET type_id = {$newId} WHERE game_id = '{$newGameId}' AND type = 'Npc' AND type_id = {$row->npc_id}";
         Module::query($query);
         $query = "UPDATE player_state_changes SET event_detail = {$newId} WHERE game_id = '{$newGameId}' AND event_type = 'VIEW_NPC' AND event_detail = {$row->npc_id}";
         Module::query($query);
         $query = "UPDATE requirements SET requirement_detail_1 = {$newId} WHERE game_id = '{$newGameId}' AND requirement = 'PLAYER_VIEWED_NPC' AND requirement_detail_1 = {$row->npc_id}";
         Module::query($query);
         $query = "UPDATE spawnables SET type_id = {$newId} WHERE game_id = '{$newGameId}' AND type = 'Npc' AND type_id = {$row->npc_id}";
         Module::query($query);
     }
     $newNodeIds = array();
     $query = "SELECT * FROM nodes WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO nodes (game_id, title, text, opt1_text, opt1_node_id, opt2_text, opt2_node_id, opt3_text, opt3_node_id, require_answer_incorrect_node_id, require_answer_string, require_answer_correct_node_id, media_id, icon_media_id) VALUES ('{$newGameId}', '" . addSlashes($row->title) . "', '" . addSlashes($row->text) . "', '{$row->opt1_text}', '{$row->opt1_node_id}', '{$row->opt2_text}', '{$row->opt2_node_id}', '{$row->opt3_text}', '{$row->opt3_node_id}', '{$row->require_answer_incorrect_node_id}', '{$row->require_answer_string}', '{$row->require_answer_correct_node_id}', '{$row->media_id}', '{$row->icon_media_id}')";
         Module::query($query);
         $newId = mysql_insert_id();
         $newNodeIds[$row->node_id] = $newId;
         $query = "UPDATE folder_contents SET content_id = {$newId} WHERE game_id = '{$newGameId}' AND content_type = 'Node' AND content_id = {$row->node_id}";
         Module::query($query);
         $query = "UPDATE locations SET type_id = {$newId} WHERE game_id = '{$newGameId}' AND type = 'Node' AND type_id = {$row->node_id}";
         Module::query($query);
         $query = "UPDATE npc_conversations SET node_id = {$newId} WHERE game_id = '{$newGameId}' AND node_id = {$row->node_id}";
         Module::query($query);
         $query = "UPDATE player_state_changes SET event_detail = {$newId} WHERE game_id = '{$newGameId}' AND event_type = 'VIEW_NODE' AND event_detail = {$row->node_id}";
         Module::query($query);
         $query = "UPDATE requirements SET content_id = {$newId} WHERE game_id = '{$newGameId}' AND content_type = 'Node' AND content_id = {$row->node_id}";
         Module::query($query);
         $query = "UPDATE requirements SET requirement_detail_1 = {$newId} WHERE game_id = '{$newGameId}' AND requirement = 'PLAYER_VIEWED_NODE' AND requirement_detail_1 = {$row->node_id}";
         Module::query($query);
         $query = "UPDATE spawnables SET type_id = {$newId} WHERE game_id = '{$newGameId}' AND type = 'Node' AND type_id = {$row->node_id}";
         Module::query($query);
     }
     $newItemIds = array();
     $query = "SELECT * FROM items WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO items (game_id, name, description, is_attribute, icon_media_id, media_id, dropable, destroyable, max_qty_in_inventory, creator_player_id, origin_latitude, origin_longitude, origin_timestamp, weight, url, type, tradeable) VALUES ('{$newGameId}', '" . addSlashes($row->name) . "', '" . addSlashes($row->description) . "', '{$row->is_attribute}', '{$row->icon_media_id}', '{$row->media_id}', '{$row->dropable}', '{$row->destroyable}', '{$row->max_qty_in_inventory}', '{$row->creator_player_id}', '{$row->origin_latitude}', '{$row->origin_longitude}', '{$row->origin_timestamp}', '{$row->weight}', '{$row->url}', '{$row->type}', '{$row->tradeable}')";
         Module::query($query);
         $newId = mysql_insert_id();
         $newItemIds[$row->item_id] = $newId;
         $query = "UPDATE folder_contents SET content_id = {$newId} WHERE game_id = '{$newGameId}' AND content_type = 'Item' AND content_id = {$row->item_id}";
         Module::query($query);
         $query = "UPDATE locations SET type_id = {$newId} WHERE game_id = '{$newGameId}' AND type = 'Item' AND type_id = {$row->item_id}";
         Module::query($query);
         $query = "UPDATE player_state_changes SET event_detail = {$newId} WHERE game_id = '{$newGameId}' AND event_type = 'VIEW_ITEM' AND event_detail = {$row->item_id}";
         Module::query($query);
         $query = "UPDATE player_state_changes SET action_detail = {$newId} WHERE game_id = '{$newGameId}' AND action_detail = {$row->item_id}";
         Module::query($query);
         $query = "UPDATE requirements SET requirement_detail_1 = {$newId} WHERE game_id = '{$newGameId}' AND (requirement = 'PLAYER_HAS_ITEM' OR requirement = 'PLAYER_VIEWED_ITEM') AND requirement_detail_1 = {$row->item_id}";
         Module::query($query);
         $query = "UPDATE spawnables SET type_id = {$newId} WHERE game_id = '{$newGameId}' AND type = 'Item' AND type_id = {$row->item_id}";
         Module::query($query);
     }
     $query = "SELECT * FROM aug_bubble_media WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO aug_bubble_media (game_id, aug_bubble_id, media_id, text, index) VALUES ('{$newGameId}', '{$row->aug_bubble_id}', '{$row->media_id}', '{$row->text}', '{$row->index}')";
         Module::query($query);
     }
     $newAugBubbleIds = array();
     $query = "SELECT * FROM aug_bubbles WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO aug_bubbles (game_id, name, description, icon_media_id) VALUES ('{$newGameId}', '" . addSlashes($row->name) . "', '" . addSlashes($row->description) . "', '{$row->icon_media_id}')).";
         Module::query($query);
         $newId = mysql_insert_id();
         $newAugBubbleIds[$row->aug_bubble_id] = $newId;
         $query = "UPDATE aug_bubble_media SET aug_bubble_id = {$newId} WHERE aug_bubble_id = {$row->aug_bubble_id}";
         Module::query($query);
         $query = "UPDATE locations SET type_id = {$newId} WHERE type = 'AugBubble' AND type_id = {$row->aug_bubble_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE folder_contents SET content_id = {$newId} WHERE content_type = 'AugBubble' AND content_id = {$row->aug_bubble_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE requirements SET requirement_detail_1 = {$newId} WHERE (requirement = 'PLAYER_HAS_NOT_VIEWED_AUGBUBBLE' OR requirement = 'PLAYER_VIEWED_AUGBUBBLE') AND requirement_detail_1 = {$row->aug_bubble_id}  AND game_id = '{$newGameId}'";
         Module::query($query);
     }
     $newWebPageIds = array();
     $query = "SELECT * FROM web_pages WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO web_pages (game_id, name, url, icon_media_id) VALUES ('{$newGameId}', '" . addSlashes($row->name) . "', '{$row->url}', '{$row->icon_media_id}')";
         Module::query($query);
         $newId = mysql_insert_id();
         $newWebPageIds[$row->web_page_id] = $newId;
         $query = "UPDATE locations SET type_id = {$newId} WHERE type = 'WebPage' AND type_id = {$row->web_page_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE folder_contents SET content_id = {$newId} WHERE content_type = 'WebPage' AND content_id = {$row->web_page_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE requirements SET requirement_detail_1 = {$newId} WHERE (requirement = 'PLAYER_HAS_NOT_VIEWED_WEBPAGE' OR requirement = 'PLAYER_VIEWED_WEBPAGE') AND requirement_detail_1 = {$row->web_page_id} AND game_id = '{$newGameId}'";
         Module::query($query);
     }
     $query = "SELECT * FROM web_hooks WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $query = "INSERT INTO web_hooks (game_id, name, url, incoming) VALUES ('{$newGameId}', '" . addSlashes($row->name) . "', '" . addSlashes($row->url) . "', '{$row->incoming}')";
         Module::query($query);
         $newId = mysql_insert_id();
         $query = "UPDATE requirements SET content_id = {$newId} WHERE content_type = 'OutgoingWebHook' AND content_id = {$row->web_hook_id}  AND game_id = '{$newGameId}'";
         Module::query($query);
     }
     $originalOverlayId = array();
     $newOverlayId = array();
     $query = "SELECT * FROM overlays WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($row = mysql_fetch_object($result)) {
         array_push($originalOverlayId, $row->overlay_id);
         $origOverlayId = $row->overlay_id;
         $query = "INSERT INTO overlays (game_id, game_overlay_id, name, sort_index, file_uploaded) VALUES ('{$newGameId}', '{$row->game_overlay_id}', '{$row->name}', '{$row->sort_index}', '{$row->file_uploaded}')";
         Module::query($query);
         $newId = mysql_insert_id();
         array_push($newOverlayId, $newId);
         $query2 = "SELECT * FROM overlay_tiles WHERE overlay_id = {$origOverlayId}";
         $result2 = Module::query($query2);
         while ($row2 = mysql_fetch_object($result2)) {
             $query3 = "INSERT INTO overlay_tiles (overlay_id, media_id, zoom, x, y) VALUES ('{$newId}', '{$row2->media_id}', '{$row2->zoom}', '{$row2->x}', '{$row2->y}')";
             Module::query($query3);
         }
         $query = "UPDATE requirements SET content_id = {$newId} WHERE content_type = 'CustomMap' AND content_id = {$row->overlay_id}";
         Module::query($query);
     }
     $originalMediaId = array();
     $newMediaId = array();
     $query = "SELECT * FROM media WHERE game_id = {$gameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         $newMediaFilePath = $newGameId . substr($row->file_path, strpos($row->file_path, '/'));
         $query = "INSERT INTO media (game_id, name, file_path, is_icon) VALUES ('{$newGameId}', '" . addSlashes($row->name) . "', '{$newMediaFilePath}', '{$row->is_icon}')";
         Module::query($query);
         $newId = mysql_insert_id();
         $newMediaIds[$row->media_id] = $newId;
         if ($row->file_path != "" && substr($row->file_path, -1) != "/" && file_exists("../../gamedata/" . $row->file_path)) {
             copy("../../gamedata/" . $row->file_path, "../../gamedata/" . $newMediaFilePath);
         }
         $query = "UPDATE items SET icon_media_id = {$newId} WHERE icon_media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE items SET media_id = {$newId} WHERE media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE locations SET icon_media_id = {$newId} WHERE icon_media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE nodes SET icon_media_id = {$newId} WHERE icon_media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE nodes SET media_id = {$newId} WHERE media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE npcs SET icon_media_id = {$newId} WHERE icon_media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE npcs SET media_id = {$newId} WHERE media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE qrcodes SET match_media_id = {$newId} WHERE match_media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE quests SET active_icon_media_id = {$newId} WHERE active_icon_media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE quests SET complete_icon_media_id = {$newId} WHERE complete_icon_media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE quests SET active_media_id = {$newId} WHERE active_media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE quests SET complete_media_id = {$newId} WHERE complete_media_id = {$row->media_id} AND game_id = '{$newGameId}'";
         Module::query($query);
         $query = "UPDATE aug_bubbles SET icon_media_id = {$newId} WHERE icon_media_id = {$row->media_id} AND game_id = {$newGameId}";
         Module::query($query);
         $query = "UPDATE aug_bubble_media SET media_id = {$newId} WHERE media_id = {$row->media_id} AND game_id = {$newGameId}";
         Module::query($query);
         $query = "UPDATE games SET icon_media_id = {$newId} WHERE icon_media_id = {$row->media_id} AND game_id = {$newGameId}";
         Module::query($query);
         $query = "UPDATE games SET media_id = {$newId} WHERE media_id = {$row->media_id} AND game_id = {$newGameId}";
         Module::query($query);
         $query = "UPDATE games SET pc_media_id = {$newId} WHERE pc_media_id = {$row->media_id} AND game_id = {$newGameId}";
         Module::query($query);
         $query = "UPDATE web_pages SET icon_media_id = {$newId} WHERE icon_media_id = {$row->media_id} AND game_id = {$newGameId}";
         Module::query($query);
         $query = "UPDATE overlay_tiles, overlays SET overlay_tiles.media_id = {$newId} WHERE overlay_tiles.media_id = {$row->media_id} AND overlays.game_id = {$newGameId} AND overlay_tiles.overlay_id = overlays.overlay_id";
         Module::query($query);
     }
     //NOTE: substr removes <?xml version="1.0" ? //> from the beginning of the text
     $query = "SELECT node_id FROM npc_conversations WHERE game_id = {$newGameId}";
     $result = Module::query($query);
     while ($result && ($npcConvo = mysql_fetch_object($result))) {
         $query = "SELECT node_id, text FROM nodes WHERE node_id = {$npcConvo->node_id}";
         $resultNode = Module::query($query);
         if ($result && ($node = mysql_fetch_object($resultNode))) {
             $inputString = $node->text;
             $output = Games::replaceXMLIds($inputString, $newNpcIds, $newNodeIds, $newItemIds, $newAugBubbleIds, $newWebPageIds, $newMediaIds);
             if ($output) {
                 $output = substr($output, 22);
                 $updateQuery = "UPDATE nodes SET text = '" . addslashes($output) . "' WHERE node_id = {$node->node_id} AND game_id = {$newGameId}";
                 Module::query($updateQuery);
             }
         }
     }
     $query = "SELECT * FROM npcs WHERE game_id = {$newGameId}";
     $result = Module::query($query);
     while ($result && ($row = mysql_fetch_object($result))) {
         if ($row->text) {
             $inputString = $row->text;
             $output = Games::replaceXMLIds($inputString, $newNpcIds, $newNodeIds, $newItemIds, $newAugBubbleIds, $newWebPageIds, $newMediaIds);
             if ($output) {
                 $output = substr($output, 22);
                 $updateQuery = "UPDATE npcs SET text = '" . addslashes($output) . "' WHERE npc_id = {$row->npc_id} AND game_id = {$newGameId}";
                 Module::query($updateQuery);
             }
         }
         if ($row->closing) {
             $inputString = $row->closing;
             $output = Games::replaceXMLIds($inputString, $newNpcIds, $newNodeIds, $newItemIds, $newAugBubbleIds, $newWebPageIds, $newMediaIds);
             if ($output) {
                 $output = substr($output, 22);
                 $updateQuery = "UPDATE npcs SET closing = '" . addslashes($output) . "' WHERE npc_id = {$row->npc_id} AND game_id = {$newGameId}";
                 Module::query($updateQuery);
             }
         }
     }
     return new returnData(0, $newGameId, NULL);
 }
Exemple #11
0
 protected function fireOffWebHook($playerId, $gameId, $webHookId)
 {
     Module::appendLog($playerId, $gameId, "SEND_WEBHOOK", $webHookId);
     $webHook = Module::queryObject("SELECT * FROM web_hooks WHERE web_hook_id = '{$webHookId}' LIMIT 1");
     $name = str_replace(" ", "", $webHook->name);
     $name = str_replace("{playerId}", $playerId, $name);
     $url = $webHook->url . "?hook=" . $name . "&wid=" . $webHook->web_hook_id . "&gameid=" . $gameId . "&playerid=" . $playerId;
     $ch = curl_init();
     $timeout = 5;
     curl_setopt($ch, CURLOPT_URL, $url);
     curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1);
     curl_setopt($ch, CURLOPT_CONNECTTIMEOUT, $timeout);
     curl_exec($ch);
     curl_close($ch);
 }
Exemple #12
0
 public function getPlayerLogs($glob)
 {
     ini_set('display_errors', 1);
     error_reporting(E_ALL);
     //Grrr amfphp should take care of this...
     $data = file_get_contents("php://input");
     $glob = json_decode($data);
     $reqOutputFormat = $glob->output_format;
     $reqOutputToFile = $glob->output_to_file;
     $reqOutputFilename = $glob->output_filename;
     $reqGameId = $glob->game_id;
     $reqEditorId = $glob->editor_id;
     $reqEditorToken = $glob->editor_token;
     $reqGroup = $glob->groupname;
     $reqPlayers = $glob->players;
     $reqPlayer = $glob->player;
     $reqStartDate = $glob->start_date;
     $reqEndDate = $glob->end_date;
     $reqGetExpired = $glob->get_expired;
     $reqVerbose = $glob->verbose;
     $iknowwhatimdoing = $glob->i_know_what_im_doing == "yes";
     //minimal level of "security" to prevent massive data requests
     if ($iknowwhatimdoing) {
         set_time_limit(0);
         ignore_user_abort(1);
     }
     //validation
     $expectsNotice = 'Expects JSON argument of minimal form: {"output_format":"json","game_id":1,"editor_id":1,"editor_token":"abc123"}';
     if (!is_string($reqOutputFormat)) {
         $reqOutputFormat = "json";
     } else {
         $reqOutputFormat = strToLower($reqOutputFormat);
     }
     if ($reqOutputFormat != "json" && $reqOutputFormat != "csv" && $reqOutputFormat != "xml") {
         return new returnData(1, NULL, "Error- Invalid output format (" . $reqOutputFormat . ")\n" . $expectsNotice);
     }
     if (is_numeric($reqOutputToFile)) {
         $reqOutputToFile = intval($reqOutputToFile);
     } else {
         $reqOutputToFile = 0;
     }
     if (!is_string($reqOutputFilename)) {
         $reqOutputFilename = $reqOutputToFile ? "mostrecentlogrequest" : "tmpmostrecentlogrequest";
     }
     if (is_numeric($reqGameId)) {
         $reqGameId = intval($reqGameId);
     } else {
         return new returnData(1, NULL, "Error- Empty Game (" . $reqGameId . ")\n" . $expectsNotice);
     }
     if (is_numeric($reqEditorId)) {
         $reqEditorId = intval($reqEditorId);
     } else {
         return new returnData(1, NULL, "Error- Empty Editor (" . $reqEditorId . ")\n" . $expectsNotice);
     }
     if (!is_string($reqEditorToken)) {
         return new returnData(1, NULL, "Error- Invalid EditorToken (" . $reqEditorToken . ")\n" . $expectsNotice);
     }
     if (!Module::authenticateGameEditor($reqGameId, $reqEditorId, $reqEditorToken, "read_write")) {
         return new returnData(6, NULL, "Failed Authentication");
     }
     $filterMode = "none";
     if (is_string($reqGroup)) {
         $filterMode = "group";
     }
     if (is_array($reqPlayers)) {
         $filterMode = "players";
     }
     if (is_numeric($reqPlayer)) {
         $filterMode = "player";
     }
     if (!preg_match("/\\d{4}-\\d{2}-\\d{2} \\d{2}:\\d{2}:\\d{2}/", $reqStartDate)) {
         $reqStartDate = "0000-00-00 00:00:00";
     }
     if (!preg_match("/\\d{4}-\\d{2}-\\d{2} \\d{2}:\\d{2}:\\d{2}/", $reqEndDate)) {
         $reqEndDate = "9999-00-00 00:00:00";
     }
     if (!$iknowwhatimdoing && floor(abs(strtotime($reqEndDate) - strtotime($reqStartDate)) / (60 * 60 * 24 * 31)) > 0) {
         return new returnData(1, NULL, "Please don't ask for more than a month of data at a time!");
     }
     if (!is_numeric($reqGetExpired)) {
         $reqGetExpired = 0;
     } else {
         if (intval($reqGetExpired) > 0) {
             $reqGetExpired = 1;
         }
     }
     if (!is_numeric($reqVerbose)) {
         $reqVerbose = 0;
     } else {
         if (intval($reqVerbose) > 0) {
             $reqVerbose = 1;
         }
     }
     $playerLogs = array();
     if ($filterMode == "group") {
         $p = Module::queryArray("SELECT player_id, display_name, media_id, group_name from players WHERE group_name = '{$reqGroup}'");
         for ($i = 0; $i < count($p); $i++) {
             $log = new stdClass();
             $log->player = $p[$i];
             if ($log->player->display_name == "") {
                 $log->player->display_name = $log->player->user_name;
             }
             $log->player->pic_url = Media::getMediaObject("player", $p[$i]->media_id)->data->url;
             $playerLogs[] = $log;
         }
     } else {
         if ($filterMode == "players") {
             for ($i = 0; $i < count($reqPlayers); $i++) {
                 $p = Module::queryObject("SELECT player_id, display_name, media_id, group_name from players WHERE player_id = '{$reqPlayers[$i]}'");
                 $log = new stdClass();
                 $log->player = $p;
                 if ($log->player->display_name == "") {
                     $log->player->display_name = $log->player->user_name;
                 }
                 $log->player->pic_url = Media::getMediaObject("player", $p->media_id)->data->url;
                 $playerLogs[] = $log;
             }
         } else {
             if ($filterMode == "player") {
                 $p = Module::queryObject("SELECT player_id, display_name, media_id, group_name from players WHERE player_id = '{$reqPlayer}'");
                 $log = new stdClass();
                 $log->player = $p;
                 if ($log->player->display_name == "") {
                     $log->player->display_name = $log->player->user_name;
                 }
                 $log->player->pic_url = Media::getMediaObject("player", $p->media_id)->data->url;
                 $playerLogs[] = $log;
             } else {
                 $r = Module::queryArray("SELECT player_id FROM player_log WHERE game_id = '{$reqGameId}' AND timestamp BETWEEN '{$reqStartDate}' AND '{$reqEndDate}' AND (deleted = 0 OR deleted = {$reqGetExpired}) GROUP BY player_id");
                 for ($i = 0; $i < count($r); $i++) {
                     $p = Module::queryObject("SELECT player_id, user_name, display_name, media_id, group_name from players WHERE player_id = '{$r[$i]->player_id}'");
                     if (!$p) {
                         continue;
                     }
                     $log = new stdClass();
                     $log->player = $p;
                     if ($log->player->display_name == "") {
                         $log->player->display_name = $log->player->user_name;
                     }
                     $log->player->pic_url = Media::getMediaObject("player", intval($p->media_id))->data->url;
                     $playerLogs[] = $log;
                 }
             }
         }
     }
     //caches for quick content construction
     $questsA = Module::queryArray("SELECT quest_id, name FROM quests WHERE game_id = '{$reqGameId}'");
     $questsH = array();
     for ($i = 0; $i < count($questsA); $i++) {
         $questsH[$questsA[$i]->quest_id] = $questsA[$i];
     }
     $itemsA = Module::queryArray("SELECT item_id, name FROM items WHERE game_id = '{$reqGameId}'");
     $itemsH = array();
     for ($i = 0; $i < count($itemsA); $i++) {
         $itemsH[$itemsA[$i]->item_id] = $itemsA[$i];
     }
     $nodesA = Module::queryArray("SELECT node_id, title FROM nodes WHERE game_id = '{$reqGameId}'");
     $nodesH = array();
     for ($i = 0; $i < count($nodesA); $i++) {
         $nodesH[$nodesA[$i]->node_id] = $nodesA[$i];
     }
     $npcsA = Module::queryArray("SELECT npc_id, name FROM npcs WHERE game_id = '{$reqGameId}'");
     $npcsH = array();
     for ($i = 0; $i < count($npcsA); $i++) {
         $npcsH[$npcsA[$i]->npc_id] = $npcsA[$i];
     }
     $webpagesA = Module::queryArray("SELECT web_page_id, name FROM web_pages WHERE game_id = '{$reqGameId}'");
     $webpagesH = array();
     for ($i = 0; $i < count($webpagesA); $i++) {
         $webpagesH[$webpagesA[$i]->web_page_id] = $webpagesA[$i];
     }
     $locationsA = Module::queryArray("SELECT location_id, name FROM locations WHERE game_id = '{$reqGameId}'");
     $locationsH = array();
     for ($i = 0; $i < count($locationsA); $i++) {
         $locationsH[$locationsA[$i]->location_id] = $locationsA[$i];
     }
     $qrcodesA = Module::queryArray("SELECT qrcode_id, link_id, code FROM qrcodes WHERE game_id = '{$reqGameId}'");
     $qrcodesH = array();
     for ($i = 0; $i < count($qrcodesA); $i++) {
         $qrcodesH[$qrcodesA[$i]->code] = $qrcodesA[$i];
     }
     $webhooksA = Module::queryArray("SELECT web_hook_id, name FROM web_hooks WHERE game_id = '{$reqGameId}'");
     $webhooksH = array();
     for ($i = 0; $i < count($webhooksA); $i++) {
         $webhooksH[$webhooksA[$i]->web_hook_id] = $webhooksA[$i];
     }
     //used to segment writes so not too much memory is used
     $pagesize = 1000;
     $i = 0;
     $output_filename = Config::gamedataFSPath . "/" . $reqGameId . "/" . addslashes($reqOutputFilename) . "." . $reqOutputFormat;
     $output_fileurl = Config::gamedataWWWPath . "/" . $reqGameId . "/" . addslashes($reqOutputFilename) . "." . $reqOutputFormat;
     file_put_contents($output_filename, "", 0);
     //clear output file
     while ($i < count($playerLogs)) {
         $playerLogs[$i]->log = array();
         $r = Module::queryArray("SELECT * FROM player_log WHERE player_id = '{$playerLogs[$i]->player->player_id}' AND game_id = '{$reqGameId}' AND timestamp BETWEEN '{$reqStartDate}' AND '{$reqEndDate}' AND (deleted = 0 OR deleted = {$reqGetExpired});");
         for ($j = 0; $j < count($r); $j++) {
             $row = new stdClass();
             switch ($r[$j]->event_type) {
                 case "PICKUP_ITEM":
                     $row->event = "Received Item";
                     $row->object = $itemsH[$r[$j]->event_detail_1]->name;
                     $row->qty = $r[$j]->event_detail_2;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " received " . $row->qty . " " . $row->object . " (Item).";
                     break;
                 case "DROP_ITEM":
                 case "DESTROY_ITEM":
                     $row->event = "Lost Item";
                     $row->object = $itemsH[$r[$j]->event_detail_1]->name;
                     $row->qty = $r[$j]->event_detail_2;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " lost " . $row->qty . " " . $row->object . " (Item).";
                     break;
                 case "VIEW_ITEM":
                     $row->event = "Viewed Item";
                     $row->object = $itemsH[$r[$j]->event_detail_1]->name;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " viewed " . $row->object . " (Item).";
                     break;
                 case "VIEW_NODE":
                     $row->event = "Viewed Node";
                     $row->object = $nodesH[$r[$j]->event_detail_1]->title;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " viewed " . $row->object . " (Node).";
                     break;
                 case "VIEW_NPC":
                     $row->event = "Viewed NPC";
                     $row->object = $npcsH[$r[$j]->event_detail_1]->name;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " viewed " . $row->object . " (Npc).";
                     break;
                 case "VIEW_WEBPAGE":
                     $row->event = "Viewed Web Page";
                     $row->object = $webpagesH[$r[$j]->event_detail_1]->name;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " viewed " . $row->object . " (Web Page).";
                     break;
                 case "ENTER_QRCODE":
                     $row->event = "Entered QR";
                     $row->code = $r[$j]->event_detail_1;
                     $row->object = $locationsH[$qrcodesH[$r[$j]->event_detail_1]->link_id]->name;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " scanned " . $row->object . ".";
                     break;
                 case "COMPLETE_QUEST":
                     $row->event = "Completed Quest";
                     $row->object = $questsH[$r[$j]->event_detail_1]->name;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " completed quest '" . $row->object . "'.";
                     break;
                 case "VIEW_MAP":
                     $row->event = "Viewed Map";
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " viewed the map.";
                     break;
                 case "VIEW_QUESTS":
                     $row->event = "Viewed Quests";
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " viewed the quests.";
                     break;
                 case "VIEW_INVENTORY":
                     $row->event = "Viewed Inventory";
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " viewed the inventory.";
                     break;
                 case "MOVE":
                     $row->event = "Moved";
                     $row->lat = $r[$j]->event_detail_1;
                     $row->lon = $r[$j]->event_detail_2;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " moved to (" . $row->lat . ($reqOutputFormat == "csv" ? " " : ",") . $row->lon . ")";
                     break;
                 case "RECEIVE_WEBHOOK":
                     $row->event = "Received Hook";
                     $row->object = $webhooksH[$r[$j]->event_detail_1]->name;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " received hook '" . $row->object . "'";
                     break;
                 default:
                     $row->event = $r[$j]->event_type;
                     $row->timestamp = $r[$j]->timestamp;
                     $row->human = $playerLogs[$i]->player->display_name . " " . $row->event;
                     break;
             }
             if ($reqVerbose) {
                 $row->raw = new stdClass();
                 $row->raw->id = $r[$j]->id;
                 $row->raw->player_id = $r[$j]->player_id;
                 $row->raw->game_id = $r[$j]->game_id;
                 $row->raw->timestamp = $r[$j]->timestamp;
                 $row->raw->event_type = $r[$j]->event_type;
                 $row->raw->event_detail_1 = $r[$j]->event_detail_1;
                 $row->raw->event_detail_2 = $r[$j]->event_detail_2;
                 $row->raw->event_detail_3 = $r[$j]->event_detail_3;
                 $row->raw->deleted = $r[$j]->deleted;
             }
             $playerLogs[$i]->log[] = $row;
         }
         if ($reqOutputFormat == "json") {
             $json = "";
             if ($i == 0) {
                 $json .= "[";
             } else {
                 $json .= ",";
             }
             $json .= json_encode($playerLogs[$i]);
             file_put_contents($output_filename, $json, FILE_APPEND);
         }
         if ($reqOutputFormat == "csv") {
             $csv = "";
             if ($i == 0) {
                 $csv .= "group_name,";
                 $csv .= "player_id,";
                 $csv .= "display_name,";
                 $csv .= "timestamp,";
                 $csv .= "human" . ($reqVerbose ? "," : "\n");
                 if ($reqVerbose) {
                     $csv .= "player_log_id,";
                     $csv .= "player_id,";
                     $csv .= "game_id,";
                     $csv .= "timestamp,";
                     $csv .= "event_type,";
                     $csv .= "event_detail_1,";
                     $csv .= "event_detail_2,";
                     $csv .= "event_detail_3,";
                     $csv .= "deleted\n";
                 }
             }
             for ($j = 0; $j < count($playerLogs[$i]->log); $j++) {
                 $csv .= $playerLogs[$i]->player->group_name . ",";
                 $csv .= $playerLogs[$i]->player->player_id . ",";
                 $csv .= $playerLogs[$i]->player->display_name . ",";
                 $csv .= $playerLogs[$i]->log[$j]->timestamp . ",";
                 $csv .= $playerLogs[$i]->log[$j]->human . ($reqVerbose ? "," : "\n");
                 if ($reqVerbose) {
                     $csv .= $playerLogs[$i]->log[$j]->raw->id . ",";
                     $csv .= $playerLogs[$i]->log[$j]->raw->player_id . ",";
                     $csv .= $playerLogs[$i]->log[$j]->raw->game_id . ",";
                     $csv .= $playerLogs[$i]->log[$j]->raw->timestamp . ",";
                     $csv .= $playerLogs[$i]->log[$j]->raw->event_type . ",";
                     $csv .= $playerLogs[$i]->log[$j]->raw->event_detail_1 . ",";
                     $csv .= $playerLogs[$i]->log[$j]->raw->event_detail_2 . ",";
                     $csv .= $playerLogs[$i]->log[$j]->raw->event_detail_3 . ",";
                     $csv .= $playerLogs[$i]->log[$j]->raw->deleted . "\n";
                 }
             }
             file_put_contents($output_filename, $csv, FILE_APPEND);
         }
         $playerLogs[$i]->log = array();
         //clear data to save memory
         $i++;
     }
     if ($reqOutputFormat == "json" && count($playerLogs) > 0) {
         //closing ]
         file_put_contents($output_filename, "]", FILE_APPEND);
     }
     if ($reqOutputToFile) {
         return new returnData(0, $output_fileurl);
     } else {
         //literally json decodes valid json data so the framework can re-encode it...
         return new returnData(0, json_decode(file_get_contents(Config::gamedataFSPath . "/" . $reqGameId . "/" . addslashes($reqOutputFilename) . "." . $reqOutputFormat)));
     }
 }
Exemple #13
0
 protected function giveNoteToWorld($gameId, $noteId, $floatLat, $floatLong)
 {
     $query = "SELECT * FROM locations WHERE type = 'PlayerNote' AND type_id = '{$noteId}' AND game_id = '{$gameId}'";
     $result = Module::query($query);
     if ($existingNote = @mysql_fetch_object($result)) {
         //We have a match
         $query = "UPDATE locations\n                SET latitude = '{$floatLat}', longitude = '{$floatLong}'\n                WHERE location_id = {$existingNote->location_id} AND game_id = '{$gameId}'";
         Module::query($query);
         $obj = Module::queryObject("SELECT title, owner_id FROM notes WHERE note_id = '{$noteId}'");
     } else {
         $error = 100;
         //Use 100 meters
         $query = "SELECT title, owner_id FROM notes WHERE note_id = '{$noteId}'";
         $result = Module::query($query);
         $obj = @mysql_fetch_object($result);
         $title = $obj->title;
         $query = "INSERT INTO locations (game_id, name, type, type_id, icon_media_id, latitude, longitude, error, item_qty, hidden, force_view, allow_quick_travel)\n                VALUES ('{$gameId}', '{$title}','PlayerNote','{$noteId}', " . Module::kPLAYER_NOTE_DEFAULT_ICON . ", '{$floatLat}','{$floatLong}', '{$error}','1',0,0,0)";
         Module::query($query);
         $newId = mysql_insert_id();
     }
     Module::processGameEvent($obj->owner_id, $gameId, Module::kLOG_UPLOAD_MEDIA_ITEM, $noteId, $floatLat, $floatLong);
     Module::processGameEvent($obj->owner_id, $gameId, Module::kLOG_DROP_NOTE, $noteId, $floatLat, $floatLong);
 }
Exemple #14
0
 public function pruneNoteContentFromGame($gameId, $surrogate, $editorId, $editorToken)
 {
     if (!Module::authenticateGameEditor($gameId, $editorId, $editorToken, "read_write")) {
         return new returnData(6, NULL, "Failed Authentication");
     }
     $unused_content = array();
     $noteContent = Module::queryArray("SELECT * FROM note_content WHERE game_id = '{$gameId}'");
     for ($i = 0; $i < count($noteContent); $i++) {
         if (!Module::queryObject("SELECT * FROM notes WHERE game_id = '{$gameId}' AND note_id = '{$noteContent[$i]->note_id}'")) {
             $unused_content[] = $noteContent[$i]->content_id;
         }
     }
     if ($surrogate) {
         for ($i = 0; $i < count($unused_content); $i++) {
             Module::query("UPDATE note_content SET game_id = '{$surrogate}' WHERE game_id = '{$gameId}' AND content_id = '{$unused_content[$i]}'");
         }
     } else {
         for ($i = 0; $i < count($unused_content); $i++) {
             Module::query("DELETE FROM note_content WHERE game_id = '{$gameId}' AND content_id = '{$unused_content[$i]}'");
         }
     }
     return $unused_content;
 }
Exemple #15
0
 public function getLocationById($locId)
 {
     $loc = Module::queryObject("SELECT * FROM locations WHERE location_id = '{$locId}'");
     return new returnData(0, $loc);
 }