Exemple #1
0
 public function testMemento()
 {
     $originator = new Originator();
     $originator->setState("On");
     $this->assertEquals("On", $originator->getState());
     $memento = $originator->createMemento();
     $this->assertInstanceOf('Behavioral\\Memento\\Memento', $memento);
     $caretaker = new Caretaker();
     $caretaker->setMemento($memento);
     $originator->setState('Off');
     $this->assertEquals("Off", $originator->getState());
     $memento = $caretaker->getMemento();
     $this->assertInstanceOf('Behavioral\\Memento\\Memento', $memento);
     $originator->restore($memento);
     $this->assertEquals("On", $originator->getState());
 }
/*
$jack = new Role(100, 30, 60, 40, 35); // 建立遊戲角色
$jack->showState();

$backup = new Role(0, 0, 0, 0, 0);
$backup->setState($jack->getHp(), $jack->getMp(),    // 備份目前狀態,
                   $jack->getDex(), $jack->getAtk(), // 但是這邊暴露了實作細節
                   $jack->getDef());

$jack->fight(); // 開打,死掉了
$jack->showState();

$jack->setState($backup->getHp(), $backup->getMp(),   // 回復之前狀態
                 $backup->getDex(), $backup->getAtk(), 
                 $backup->getDef());

$jack->showState();
*/
// 使用Memento範例
$jack = new Role(100, 30, 60, 40, 35);
// 建立遊戲角色
$jack->showState();
$caretaker = new Caretaker();
$caretaker->setMemento($jack->saveState());
// 備份目前狀態
$jack->fight();
// 開打,死掉了
$jack->showState();
$jack->recoveryState($caretaker->getMemento());
// 回復之前狀態
$jack->showState();
    private $memento;
    public function get_memento()
    {
        return $this->memento;
    }
    public function set_memento($memento)
    {
        $this->memento = $memento;
    }
}
//客户端,即测试
$o = new Originator();
$state = 'On';
$o->set_state($state);
$o->show();
$c = new Caretaker();
$memento = $o->create_memento();
//$o2 = new Originator();
$state2 = '2';
$o->set_state($state2);
$o->show();
$memento2 = $o->create_memento();
$c->set_memento($memento);
$c->set_memento($memento2);
$state = 'Off';
$o->set_state($state);
$o->show();
//var_dump($memento2);
//$memento = $c->get_memento();
$o->set_memento($memento);
$o->show();
    private $_memento;
    public function getMemento()
    {
        return $this->_memento;
    }
    public function setMemento(Memento $memento)
    {
        $this->_memento = $memento;
    }
}
// client
/* 创建目标对象 */
$org = new Originator();
$org->setState('open');
$org->showState();
/* 创建备忘 */
$memento = $org->createMemento();
/* 通过Caretaker保存此备忘 */
$caretaker = new Caretaker();
$caretaker->setMemento($memento);
/* 改变目标对象的状态 */
$org->setState('close');
$org->showState();
$org->restoreMemento($memento);
$org->showState();
/* 改变目标对象的状态 */
$org->setState('close');
$org->showState();
/* 还原操作 */
$org->restoreMemento($caretaker->getMemento());
$org->showState();
Exemple #5
0
 public static function main()
 {
     //创建目标对象
     $orig = new Originator();
     $orig->setState('open');
     $orig->showState();
     //创建备忘
     $memento = $orig->createMemento();
     //通过Caretaker保存此备忘
     $caretaker = new Caretaker();
     $caretaker->setMemento($memento);
     //改变目标对象的状态
     $orig->setState('close');
     $orig->showState();
     //还原操作
     $orig->restoreMemento($caretaker->getMemento());
     $orig->showState();
 }
Exemple #6
0
 public function __construct()
 {
     $this->first = 'first';
     $this->second = 'second';
     $this->ct = new Caretaker();
     $this->orig = new Originator();
     $this->orig->setState($this->first);
     $this->ct->addMemento($this->orig->createMemento());
     $this->orig->setState($this->second);
     $this->ct->addMemento($this->orig->createMemento());
     $this->orig->setMemento($this->ct->getMemento(1));
     echo $this->orig->state;
 }
Exemple #7
0
    private $_state = null;
    public function getState()
    {
        return $this->_state;
    }
    public function setState($state)
    {
        $this->_state = $state;
    }
    public function createMemento()
    {
        return new Memento($this->_state);
    }
    public function setMemento($memento)
    {
        $this->_state = $memento->getState();
    }
    public function display()
    {
        echo "state = " . $this->_state . "\n";
    }
}
$objOriginator = new Originator();
$objOriginator->setState(0);
$objOriginator->display();
$objCareTaker = new Caretaker();
$objCareTaker->setMemento($objOriginator->createMemento());
$objOriginator->setState(1);
$objOriginator->display();
$objOriginator->setMemento($objCareTaker->getMemento());
$objOriginator->display();