Exemple #1
0
<?php

Artisan::resolve('ModelGeneratorCommand');
Exemple #2
0
<?php

/*
|--------------------------------------------------------------------------
| Register The Artisan Commands
|--------------------------------------------------------------------------
|
| Each available Artisan command must be registered with the console so
| that it is available to be called. We'll register every command so
| the console gets access to each of the command object instances.
|
*/
Artisan::add(new TopicMarkdownConvertionCommand());
Artisan::add(new TopicMakeExcerptCommand());
Artisan::add(new UserRenameCommand());
Artisan::add(new UserMigrateGithubUsernameCommand());
Artisan::add(new ReplyMarkdownCommand());
// Backing up database
Artisan::add(new DatabaseBackupCommand());
Artisan::add(new OpcacheClearCommand());
Artisan::add(new CacheAvatarsCommand());
Artisan::add(new ContributorSyncCommand());
Artisan::resolve('InstallCommand');
Exemple #3
0
<?php

/*
|--------------------------------------------------------------------------
| Register The Artisan Commands
|--------------------------------------------------------------------------
|
| Each available Artisan command must be registered with the console so
| that it is available to be called. We'll register every command so
| the console gets access to each of the command object instances.
|
*/
Artisan::resolve('PostMakeCommand');
Artisan::resolve('ClearAssetsCommand');
<?php

/*
|--------------------------------------------------------------------------
| Register The Artisan Commands
|--------------------------------------------------------------------------
|
| Each available Artisan command must be registered with the console so
| that it is available to be called. We'll register every command so
| the console gets access to each of the command object instances.
|
*/
Artisan::resolve('SendRecurringInvoices');
Artisan::resolve('CreateRandomData');
Artisan::resolve('ResetData');
Artisan::resolve('ImportTimesheetData');
Exemple #5
0
<?php

/*
|--------------------------------------------------------------------------
| Register The Artisan Commands
|--------------------------------------------------------------------------
|
| Each available Artisan command must be registered with the console so
| that it is available to be called. We'll register every command so
| the console gets access to each of the command object instances.
|
*/
Artisan::resolve('FIIP\\Commands\\BackupDbCommand');
Artisan::resolve('FIIP\\Commands\\BackupFilesCommand');
Artisan::resolve('FIIP\\Commands\\ApplyReminderCommand');
Artisan::resolve('FIIP\\Commands\\SubscribeUsersCommand');
Artisan::resolve('FIIP\\Commands\\RejectedCommand');
Exemple #6
0
<?php

/*
|--------------------------------------------------------------------------
| Register The Artisan Commands
|--------------------------------------------------------------------------
|
| Each available Artisan command must be registered with the console so
| that it is available to be called. We'll register every command so
| the console gets access to each of the command object instances.
|
*/
Artisan::resolve('SendRecurringInvoices');
Exemple #7
0
<?php

/*
|--------------------------------------------------------------------------
| Register The Artisan Commands
|--------------------------------------------------------------------------
|
| Each available Artisan command must be registered with the console so
| that it is available to be called. We'll register every command so
| the console gets access to each of the command object instances.
|
*/
Artisan::resolve('ContributorsImportCommand');
Exemple #8
0
<?php

/*
|--------------------------------------------------------------------------
| Register The Artisan Commands
|--------------------------------------------------------------------------
|
| Each available Artisan command must be registered with the console so
| that it is available to be called. We'll register every command so
| the console gets access to each of the command object instances.
|
*/
Artisan::resolve('TicketReservationCommand');
Artisan::resolve('AddFlightsToBoardCommand');
Exemple #9
0
<?php

/*
|--------------------------------------------------------------------------
| Register The Artisan Commands
|--------------------------------------------------------------------------
|
| Each available Artisan command must be registered with the console so
| that it is available to be called. We'll register every command so
| the console gets access to each of the command object instances.
|
*/
foreach (glob(app_path() . '/bfacp/Commands/*.php') as $file) {
    if (preg_match("/([a-zA-Z]+\\.php)/", $file, $matches)) {
        $classname = str_replace('.php', null, $matches[1]);
        Artisan::resolve(sprintf('BFACP\\Commands\\%s', $classname));
    }
}
Exemple #10
0
<?php

Artisan::resolve('Coverreload');
/*
|--------------------------------------------------------------------------
| Register The Artisan Commands
|--------------------------------------------------------------------------
|
| Each available Artisan command must be registered with the console so
| that it is available to be called. We'll register every command so
| the console gets access to each of the command object instances.
|
*/
Exemple #11
0
<?php

/*
|--------------------------------------------------------------------------
| Register The Artisan Commands
|--------------------------------------------------------------------------
|
| Each available Artisan command must be registered with the console so
| that it is available to be called. We'll register every command so
| the console gets access to each of the command object instances.
|
*/
Artisan::add(new Zeropingheroes\Lanager\Console\Install());
Artisan::resolve('Zeropingheroes\\Lanager\\Console\\SteamImportApps');
Artisan::resolve('Zeropingheroes\\Lanager\\Console\\SteamImportUserStates');