public function testLoadHandler()
 {
     $manager = new A_Event_Manager();
     $manager->addEventListener('event1', 'Handler');
     $manager->setPath(__DIR__);
     $result = $manager->fireEvent('event1');
     $this->assertTrue($result == array('listener1'));
 }
Exemple #2
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 /**
  * Convenience function for firing events
  *
  * @param string $event Event to fire
  * @param object $client Client that initiated the event
  * @param string $message Message received from client
  */
 protected function fireEvent($event, $client, $message)
 {
     $this->eventManager->fireEvent($event, new $this->message_class($message, $client, $this->clients));
 }
Exemple #3
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<?php

/**
 * This is a simple socket server setup for WebSockets
 */
$ConfigArray = array('PATH' => dirname(__FILE__) . '/', 'APP' => dirname(__FILE__) . '/app', 'SOCKET' => array('host' => 'localhost', 'port' => '9091', 'class-client' => 'A_Socket_Client_Websocket', 'class-message' => 'A_Socket_Message_Json', 'message-connect' => '{"type":{"module":"","controller":"connect","action":"user"},"data":null}', 'message-disconnect' => '{"type":{"module":"","controller":"disconnect","action":"user"},"data":null}'), 'DEFAULT_ACTION' => array('', 'main', 'main'), 'ERROR_ACTION' => array('', 'main', 'main'));
include $ConfigArray['PATH'] . '../../A/Locator.php';
$Locator = new A_Locator();
$Locator->autoload();
$Config = new A_Config_Php();
$Config->import($ConfigArray);
$Locator->set('Config', $Config);
$EventListener = new A_Socket_Eventlistener_Frontcontroller($Locator);
$EventManager = new A_Event_Manager();
$EventManager->addEventListener($EventListener);
$Server = new A_Socket_Server($EventManager);
$Server->run($ConfigArray['SOCKET']);