function row_deployable($row, $chbox) { global $accesslvls; global $map; global $security; $x = 0; $y = 0; $MapCoords = worldspaceToMapCoords($row['Worldspace'], $map); if (array_key_exists(2, $MapCoords)) { $x = $MapCoords[2]; } if (array_key_exists(1, $MapCoords)) { $y = $MapCoords[1]; } $Inventory = $row['Inventory']; $Inventory = str_replace("", ",", $Inventory); $Inventory = json_decode($Inventory); $limit = 6; if (count($Inventory) > 0) { $bpweapons = array(); if (array_key_exists(0, $Inventory)) { $bpweaponscount = count($Inventory[0][0]); for ($m = 0; $m < $bpweaponscount; $m++) { for ($mi = 0; $mi < $Inventory[0][1][$m]; $mi++) { $bpweapons[] = $Inventory[0][0][$m]; } } } $bpitems = array(); if (array_key_exists(1, $Inventory)) { $bpitemscount = count($Inventory[1][0]); for ($m = 0; $m < $bpitemscount; $m++) { for ($mi = 0; $mi < $Inventory[1][1][$m]; $mi++) { $bpitems[] = $Inventory[1][0][$m]; } } } $bpacks = array(); if (array_key_exists(2, $Inventory)) { $bpackscount = count($Inventory[2][0]); for ($m = 0; $m < $bpackscount; $m++) { for ($mi = 0; $mi < $Inventory[2][1][$m]; $mi++) { $bpacks[] = $Inventory[2][0][$m]; } } } $Inventory = array_merge($bpweapons, $bpacks, $bpitems); } $InventoryPreview = ""; for ($i = 0; $i < $limit; $i++) { if (array_key_exists($i, $Inventory)) { $curitem = $Inventory[$i]; if (is_array($curitem)) { if ($i != 0) { $curitem = $Inventory[$i][0]; $icount = ' - ' . $Inventory[$i][1] . ' rounds'; } } $InventoryPreview .= '<div class="preview_gear_slot" style="margin-top:0px;width:47px;height:47px;"><img style="max-width:43px;max-height:43px;" src="images/thumbs/' . $curitem . '.png" title="' . $curitem . $icount . '" alt="' . $curitem . $icount . '"/></div>'; } else { $InventoryPreview .= '<div class="preview_gear_slot" style="margin-top:0px;width:47px;height:47px;"></div>'; } } if ($accesslvls[0][3] != 'true') { $loc = 'Classified!'; } else { $loc = sprintf("%03d%03d", $y, $x); } $tablerow = "<tr>" . $chbox . "\n\t\t<td align=\"center\" class=\"gear_preview\" ><a href=\"" . $security . ".php?view=info&show=6&ObjectID=" . $row['ObjectID'] . "\">" . $row['ObjectID'] . "</a></td>\n\t\t<td align=\"center\" class=\"gear_preview\" ><a href=\"" . $security . ".php?view=info&show=6&ObjectID=" . $row['ObjectID'] . "\">" . $row['Classname'] . "</a></td>\t\t\t\n\t\t<td align=\"center\" class=\"gear_preview\" ><a href=\"" . $security . ".php?view=info&show=1&CharacterID=" . $row['CharacterID'] . "\">" . $row['playerName'] . "</a></td>\n\t\t<td align=\"center\" class=\"gear_preview\" ><a href=\"" . $security . ".php?view=info&show=6&ObjectID=" . $row['ObjectID'] . "\">" . $loc . "</a></td>\n\t\t<td align=\"center\" class=\"gear_preview_green\">" . $InventoryPreview . "</td>\n\t</tr>"; return $tablerow; }
<?php include 'queries.php'; if (isset($_REQUEST['ObjectUID'])) { $ObjectUID = $_REQUEST['ObjectUID']; } else { $ObjectID = 0; } $res = $db->GetAll($info5, $ObjectUID); $number = sizeof($res); foreach ($res as $row) { $MapCoords = worldspaceToMapCoords($row['Worldspace']); ?> <div id="page-heading"> <h3><?php echo $row['Classname']; ?> - <?php echo $row['ObjectUID']; ?> </h3> </div> <!-- end page-heading --> <table border="0" width="100%" cellpadding="0" cellspacing="0" id="content-table"> <tr> <th rowspan="3" class="sized"><img src="images/shared/side_shadowleft.jpg" width="20" height="300" alt="" /></th> <th class="topleft"></th> <td id="tbl-border-top"> </td> <th class="topright"></th>