Exemple #1
0
<?php

//Si le joueur est dans une ville, on regarde si il est actuellement en combat
if (verif_battle()) {
    if (request_confirm('Continue')) {
        $_final = "";
        $end_battle = false;
        if (verif_town(true)) {
            $array_town = array('Town_ID' => $_SESSION['Town_ID'], 'Account_ID' => user_data('Account_ID'));
            debug_log("verif inside", false);
            $information_Town = get_db('request_town', $array_town);
        }
        if ($_SESSION['Mission_Battle'] == 1) {
            // selection de la mission en cours : la mission suivant la plus recente remporté par le joueur
            $Mission = get_db('mission_account', array('Player_Mission_Level' => user_data('Account_Mission'), 'Town' => $_SESSION['Town_ID']));
        }
        if ($_SESSION['Chapter_Battle'] == 1) {
            $Chapter_Level = get_db("chapter_account", array('Chapter_Number' => user_data('Account_Chapter')));
        }
        //Si la HP du monstre est inférieur ou égale à zero le joueur à gagné le combat
        if (monster_data('HP') <= 0) {
            $end_battle = true;
            $Gold_Gained = monster_data('Golds');
            $_final .= "Vous avez remporté le combat !!!<br /><br />";
            $_final .= "Pièces d'or (PO) + {$Gold_Gained} <br /><br />";
            user_set('Account_Golds', user_data('Account_Golds') + $Gold_Gained);
            if ($_SESSION['Arena_Battle'] !== 1) {
                $Experience_Gained = monster_data('Experience');
                $_final .= "Experience (XP) + {$Experience_Gained} <br />";
                user_set('Account_Experience', user_data('Account_Experience') + $Experience_Gained);
                $loots = list_db('foreign_list', array('table' => 'Caranille_Monster_Loot', 'ID' => 'Loot_Monster_ID', 'value' => monster_data("ID")));
Exemple #2
0
//echo "page :: $page<br/>";
$array_game_secteur = array('Game', 'Guild', 'Map', 'Shop', 'Battle', 'User');
$array_iden_secteur = array('Register', 'User');
$array_game_page = array('chat', 'craft', 'guild', 'character', 'order', 'inventory', 'map', 'town', 'world', 'questlogs', 'questboard', 'diary', 'weapon', 'accessory', 'item', 'Magic_shop', 'Temple');
$array_iden_page = array('login', 'logout', 'register');
$array_news_page = array('comments');
$array_forum_page = array('forum', 'post', 'poster', 'topic', 'main');
$already_call_menu_character = true;
$already_call_menu_town = true;
$already_call_menu_guild = true;
$already_call_menu_profil = true;
if ($secteur_module !== 'Admin' && $secteur_module !== 'Moderator') {
    if (isset($page) && $page != '') {
        if (in_array($page, $array_game_page) && in_array($secteur_module, $array_game_secteur)) {
            include_once $_path . "Sources/Map/Modules/Index.php";
            include_once path_module(verif_town() ? 'Town' : 'World', 'Map');
            load_css('map.css', 'map');
            load_css('boussole.css', 'boussole');
            load_css('infobulle.css', 'infobulle');
        }
        if (in_array($page, $array_news_page) && $secteur_module === 'Public') {
            include_once $_path . "Sources/Public/Modules/news-Index.php";
        }
    }
    if ($page == 'blog') {
        include_once path_module("Main", "Public");
    }
    // if($page == 'logout')
    // header(get_link('Main','Public'));
}
//echo "page :: $page<br/>";
Exemple #3
0
<?php

if (verif_connect()) {
    if (isset($exit) && $exit == true) {
        echo '<p>' . $message . '<br/><br/>';
        echo '<form method="POST" action="' . get_link('Map', 'Map') . '">';
        echo '<input type="submit" name="carte" value="' . LanguageValidation::nMsg("btn.return.world") . '"/>' . LanguageValidation::eMsg("btn.return.world");
        //Retourner à la carte du monde">';
        echo '<input type="hidden" name="token" value="' . generer_token('carte') . '" />';
        echo '</form></p>';
    } else {
        if (verif_town()) {
            $Town_Image = htmlspecialchars(addslashes($information_Town['Town_Image']));
            menu_town();
            instruction(isset($message) ? $message : "");
            bousole("Town");
            include_once path_source("map-1", "Map", "Map");
            //echo '<div style="float:left; margin-left:35px">';
            echo "<img src=\"{$Town_Image}\"><br />";
            echo "" . $information_Town['Town_Description'] . "<br /><br />";
            echo '<form method="POST" action="' . get_link('Map', 'Map') . '">';
            echo '<input type="submit" name="Exit_Town" value="' . LanguageValidation::nMsg("btn.leave.town") . '"/>' . LanguageValidation::eMsg("btn.leave.town");
            //Quitter la Ville">';
            echo '<input type="hidden" name="token" value="' . generer_token('Exit_Town-' . $information_Town['Town_ID']) . '" />';
            echo '</form>';
            //echo '</div>';
        }
    }
}
Exemple #4
0
/** 
 * gere la construction des liens en absolue
 * @param $Module => la page
 * @param $directory => le repertoire
 * @author Dimitri
 * exemple <a href='". get_Link("Main","Admin") ?>" >Administration</a>
 */
function get_link($Module = "Main", $directory = "", $params = array())
{
    global $_url, $_path, $_rewrite, $install_step, $installing, $_configured, $MMORPG_Template;
    $parametres = "";
    if (!empty($params)) {
        foreach ($params as $key => $value) {
            if ($key != "") {
                if ($_rewrite && $_configured && !$installing && $install_step > 4) {
                    $parametres .= $key . "-" . $value . "/";
                } else {
                    $parametres .= $key . "=" . $value . "&";
                }
            }
        }
    }
    if ($_rewrite && $_configured && !$installing && $install_step > 4) {
        $parametres = rtrim($parametres, "/");
    } else {
        $parametres = rtrim($parametres, "&");
    }
    if ($installing && $install_step < 5) {
        return $_url . "index.php?install={$Module}" . ($parametres != "" ? '&' . $parametres : '');
    }
    debug_log("get_link({$Module}) caranile is installed");
    if (strcasecmp($Module, "install") == 0) {
        // ($Module==="Install" )
        if (file_exists($_path . "Sources/Install/index.php")) {
            if ($_rewrite && $_configured && !$installing && $install_step > 4) {
                return $_url . "install" . ($parametres != "" ? '?' . $parametres : '') . ".html";
            } else {
                return $_url . "index.php?install=index";
            }
        }
    }
    if (strcasecmp($directory, "install") == 0) {
        // ($directory==="Install")
        if (file_exists($_path . "Sources/Contenu/{$Module}.php")) {
            if ($_rewrite && $_configured && !$installing && $install_step > 4) {
                return $_url . "install/" . $Module . ($parametres != "" ? '/' . $parametres : '') . ".html";
            } else {
                return $_url . "index.php?install={$Module}";
            }
        }
    }
    debug_log("get_link({$Module}) install is not required");
    if ($directory == "") {
        if (file_exists($_path . 'Design/' . $MMORPG_Template . "/" . $Module . '.php')) {
            if ($_rewrite && $_configured && !$installing && $install_step > 4) {
                return $_url . $Module . ($parametres != "" ? '/' . $parametres : '') . ".html";
            } else {
                return $_url . "index.php?Public=" . $Module;
            }
        }
    }
    //return($_path.'Templates/'.$MMORPG_Template."/".$Module.'.php');
    debug_log("get_link({$Module},{$MMORPG_Template}) not template page");
    switch (ucfirst($directory)) {
        case '':
        default:
            if (file_exists($_path . "Sources/Public/Modules/" . ucfirst($Module) . ".php")) {
                if ($_rewrite) {
                    return $_url . strtolower($Module) . ($parametres != "" ? '/' . $parametres : '') . ".html";
                } else {
                    return $_url . "index.php?public={$Module}" . ($parametres != "" ? '&' . $parametres : '');
                }
            }
            break;
        case 'Map':
            if (ucfirst($Module) == 'Map') {
                $Module = verif_town(true) ? 'Town' : 'World';
            }
            if (file_exists($_path . "Sources/" . ucfirst($directory) . "/Modules/" . ucfirst($Module) . ".php")) {
                if ($_rewrite) {
                    return $_url . strtolower($directory) . "/" . strtolower($Module) . ($parametres != "" ? '/' . $parametres : '') . ".html";
                } else {
                    return $_url . "index.php?" . strtolower($directory) . "=" . strtolower($Module) . ($parametres != "" ? '&' . $parametres : '');
                }
            } else {
                debug_log("file not exists({$_path}/Sources/" . ucfirst($directory) . "/Modules/" . ucfirst($Module) . ".php)", false);
            }
            break;
        case 'Register':
            $step = isset($_SESSION['Account_Register']['step']) ? $_SESSION['Account_Register']['step'] : 1;
            if ($step === 1) {
                $Module = 'Members';
            } elseif ($step === 2) {
                $Module = 'Order';
            } elseif ($step === 3) {
                $Module = 'Race';
            } elseif ($step === 4) {
                $Module = 'Classe';
            } elseif ($step === 5) {
                $Module = 'Bonus';
            } elseif ($step === 6) {
                $Module = 'End';
            } else {
                $Module = 'Members';
            }
            if (file_exists($_path . "Sources/" . ucfirst($directory) . "/Modules/" . ucfirst($Module) . ".php")) {
                if ($_rewrite) {
                    return $_url . strtolower($directory) . "/" . strtolower($Module) . ($parametres != "" ? '/' . $parametres : '') . ".html";
                } else {
                    return $_url . "index.php?" . strtolower($directory) . "=" . strtolower($Module) . ($parametres != "" ? '&' . $parametres : '');
                }
            } else {
                debug_log("file not exists({$_path}/Sources/" . ucfirst($directory) . "/Modules/" . ucfirst($Module) . ".php)", false);
            }
            break;
        case 'Chat':
        case 'Public':
        case 'Forum':
        case 'User':
        case 'Game':
        case 'Guild':
        case 'Admin':
        case 'Battle':
        case 'Moderator':
            if (file_exists($_path . "Sources/" . ucfirst($directory) . "/Modules/" . ucfirst($Module) . ".php")) {
                debug_log("file exists({$_path}/Sources/" . ucfirst($directory) . "/Modules/" . ucfirst($Module) . ".php)", false);
                if ($_rewrite) {
                    $final_link = $_url . strtolower($directory) . "/" . strtolower($Module) . ($parametres != "" ? '/' . $parametres : '') . ".html";
                } else {
                    $final_link = $_url . "index.php?" . strtolower($directory) . "=" . strtolower($Module) . ($parametres != "" ? '&' . $parametres : '');
                }
                return $final_link;
            } else {
                debug_log("file not exists({$_path}/Sources/" . ucfirst($directory) . "/Modules/" . ucfirst($Module) . ".php)", false);
            }
            break;
        case 'Shop':
            if (file_exists($_path . "Sources/" . ucfirst($directory) . "/Modules/Index.php")) {
                if ($_rewrite) {
                    return $_url . strtolower($directory) . "/" . strtolower($Module) . ($parametres != "" ? '/' . $parametres : '') . ".html";
                } else {
                    return $_url . "index.php?" . strtolower($directory) . "=" . strtolower($Module) . ($parametres != "" ? '&' . $parametres : '');
                }
            }
            break;
            /**		
            		case 'Chat' :{
            			if(file_exists($_path."Sources/User/Modules/".$directory."/".ucfirst($Module).".php"))
            				if($_rewrite)
            					return $_url.strtolower($directory)."/".strtolower($Module).".html".($parametres !="" ? '?'.$parametres : '' );
            				else
            					return $_url."?".strtolower($directory)."=".strtolower($Module)."";
            		}break;
            **/
        /**		
        		case 'Chat' :{
        			if(file_exists($_path."Sources/User/Modules/".$directory."/".ucfirst($Module).".php"))
        				if($_rewrite)
        					return $_url.strtolower($directory)."/".strtolower($Module).".html".($parametres !="" ? '?'.$parametres : '' );
        				else
        					return $_url."?".strtolower($directory)."=".strtolower($Module)."";
        		}break;
        **/
        case 'Contenu':
        case 'Content':
            // pages institutionnelles  | A propos | Contact | Mentions légales | Règlement | FAQ
            if (file_exists($_path . "Sources/Contenu/Modules/Index.php")) {
                //".ucfirst($Module)."
                if ($_rewrite) {
                    return $_url . "Contenu/" . strtolower($Module) . ($parametres != "" ? '/' . $parametres : '') . ".html";
                } else {
                    return $_url . "index.php?contenu=" . strtolower($Module) . ($parametres != "" ? '&' . $parametres : '');
                }
            }
            break;
        case 'Gallery':
            // capture d'ecran
            if (file_exists($_path . "Design/Images/" . $directory . "/" . $Module)) {
                return $_url . "Design/Images/" . $directory . "/" . $Module . ($parametres != "" ? '&' . $parametres : '');
            }
            break;
    }
}
Exemple #5
0
<?php

include_once $_path . "Sources/Map/Modules/Index.php";
debug_log("exec world.....");
if (verif_connect()) {
    $enter = false;
    if (!verif_town()) {
        if (request_confirm('deplacement')) {
            if (verifier_token(600, get_link('World', 'Map'), 'deplacement-Map')) {
                $deplacement = explode('|', $_POST['deplacement']);
                // On sépare les deux valeurs du déplacement. Ici On aura $deplacement['0'] qui contiendra la valeur du déplacement horizontalement et $deplacement ['1'] celles du déplacement vertical.
                $valX = $deplacement['0'];
                // On utilise des noms de variable plus clairs.
                $valY = $deplacement['1'];
                $newX = $valX + user_data('Account_PosX');
                // On calcule les hypothétiques nouvelles coordonnées
                $newY = $valY + user_data('Account_PosY');
                $verif = get_db('coords_account', compact($newX, $newY));
                // Recherche des personnages à la case où le joueur souhaite aller.
                if (!empty($verif)) {
                    // S'il y a déjà quelqu'un sur cette case.
                    $message = 'Tu ne peux pas te déplacer en ' . $newX . ' | ' . $newY . "<br />\n";
                    $message .= 'Cette case est occupée par ' . $verif['Account_Pseudo'] . "\n";
                } else {
                    //mysql_query("UPDATE Caranille_Accounts SET posx='$newX', posy='$newY' WHERE Account_Name='".user_data('Account_Pseudo')."';") ); // Et maintenant seulement on met à jour !
                    update_db('Caranille_Accounts', array('Account_PosX' => $newX, 'Account_PosY' => $newY, 'Account_ID' => user_data('Account_ID')));
                    $message = 'Tu réussis à te déplacer en <br/>' . $newX . ' | ' . $newY . "\n";
                }
            }
        }
        if (request_confirm('recolte')) {
Exemple #6
0
				
				
				
					<div class="games">

						<div class="content">
							<h3>Carte</h3>
							<ul>
								<li><?php 
if (isset($racine) && $racine != "") {
    include_once path_view('Index', 'Shop');
}
?>
</li>								
								<li><?php 
include_once path_view(verif_town() ? 'Town' : 'World', 'Map');
?>
</li>
								<li><?php 
include_once path_view('Accessory', 'Shop');
?>
</li>
							</ul>
						</div>

						<div class="aside">
							<h3>Auberge</h3>
							<ul>
								<?php 
include_once path_view('Inn', 'Map');
?>
Exemple #7
0
        ?>
" method="post">
					<input type="submit" value="&seArr;" />
					<input type="hidden" name="deplacement" value="1|-1" />
					<input type="hidden" name="token" value="<?php 
        echo $bousole_token;
        ?>
" />
					</form>
				</td>
			</tr>
		</table>
	<?php 
        unset($bousole_token);
    }
}
function instruction($message = "")
{
    ?>
	<div><!-- style="position:fixed;top:320px;right:330px;width:200px;display:block"-->
		<?php 
    //if(isset($message) && $message!="") echo $message
    ?>
		La carte vous montrera tous les lieux où vous pouvez aller que çe soit pour vous balader ou pour une mission<br />
		</div>	
<?php 
}
load_css('map.css', 'map');
load_css('boussole.css', 'boussole');
$baseline = "Bienvenue " . (!verif_town(true) ? "dans la carte du monde" : "à " . $information_Town['Town_Name']);