function show_player_auras_from_db($guid)
{
    global $cDB;
    $buffs = $cDB->selectCol("SELECT `spell` FROM `character_aura` WHERE `guid` = ?d GROUP BY `spell`", $guid);
    foreach ($buffs as $aura) {
        echo "<br>";
        show_spell($aura, 0, 'aura');
    }
}
         echo "<tr><td class=reward>&nbsp;";
         show_item($ItemMail);
     }
     echo "</td></tr>";
 }
 if ($quest['RewSpell'] || $quest['RewSpellCast']) {
     $learn = $quest['RewSpell'] ? $quest['RewSpell'] : $quest['RewSpellCast'];
     $spell = getSpell($learn);
     if ($spell) {
         $spellName = getSpellName($spell);
     } else {
         $spellName = "Spell {$learn}";
     }
     echo '<tr><td class=mark>' . ($quest['RewSpell'] ? $lang['learn_spell'] : $lang['cast_spell']) . '</td></tr>';
     echo "<tr><td class=reward>&nbsp;";
     show_spell($spell['id'], $spell['SpellIconID']);
     echo " <a href=\"?spell={$spell['id']}\">{$spell['SpellName']}</a></td></tr>";
 }
 for ($i = 1; $i <= 5; $i++) {
     switch (ABS($quest['RewRepValueId' . $i])) {
         case 1:
             $RepValueId[$i] = 10;
             break;
         case 2:
             $RepValueId[$i] = 25;
             break;
         case 3:
             $RepValueId[$i] = 75;
             break;
         case 4:
             $RepValueId[$i] = 150;
function showEffectData($spell, $effect)
{
    echo '<tr>';
    echo '<th>Effect ' . ($effect - 1) . ':</th>';
    echo '<td colspan=3>';
    if ($spell['Effect_' . $effect] == 0) {
        echo 'No Effect';
        return;
    } else {
        $eff_id = $spell['Effect_' . $effect];
        $aura = $spell['EffectApplyAuraName_' . $effect];
        $itemId = $spell['EffectItemType_' . $effect];
        $triggerId = $spell['EffectTriggerSpell_' . $effect];
        $radius = $spell['EffectRadiusIndex_' . $effect];
        $amount = getBasePointDesc($spell, $effect);
        if ($aura == 107 or $aura == 108 or $aura == 109 or $aura == 112) {
            $spellFamilyMask = $itemId;
            $itemId = 0;
        }
        echo "({$eff_id}) " . getSpellEffectName($eff_id);
        if ($aura) {
            showAuraInfo($spell, $effect, $aura);
        } else {
            showEffectInfo($spell, $effect, $eff_id);
        }
        if ($spell['EffectAmplitude_' . $effect]) {
            echo '<br>Interval: ' . $spell['EffectAmplitude_' . $effect] / 1000 . ' sec';
        }
        // Спелл
        if ($triggerId) {
            $trigger = getSpell($triggerId);
            if ($trigger) {
                echo '<table class=no_border><tbody><tr>';
                echo '<td>';
                show_spell($trigger['id'], $trigger['SpellIconID'], 'spellinfo');
                echo '</td>';
                echo '<td><a href="?spell=' . $trigger['id'] . '">' . $trigger['SpellName'] . '</a><br>Value: ' . $amount . '</td>';
                echo '</tr></tbody></table>';
            } else {
                echo '<br>Err trigger spell id ' . $triggerId;
            }
        } else {
            if ($itemId) {
                $item = getItem($itemId);
                if ($item) {
                    global $Quality;
                    $colorname = $item['Quality'];
                    echo "<table class=no_border><tbody><tr>";
                    echo "<td>";
                    show_item($item['entry'], $item['displayid'], 'spellinfo');
                    echo "</td>";
                    echo "<td><a class={$Quality[$colorname]} href=\"?item={$item['entry']}\">{$item['name']}</a>";
                    if ($amount > 1) {
                        echo " x" . $amount;
                    }
                    echo "</td>";
                    echo "</tr></tbody></table>";
                } else {
                    echo "<br>Err item id " . $itemId;
                }
            } else {
                if ($radius) {
                    echo "<br>Radius: " . getRadiusText($radius);
                }
                if ($amount != 0) {
                    echo "<br>Value: " . $amount;
                }
            }
        }
    }
    echo "</td>";
    echo "</tr>";
}
function r_spellIcon($data)
{
    show_spell($data['id'], $data['SpellIconID']);
}