/** * Returns the CSS classes for each Achievement in the Directory * * @since 2.0 * @return string */ function dpa_get_achievement_directory_class() { $class = esc_attr("achievement achievement-" . dpa_get_achievement_slug()); if (dpa_is_achievement_unlocked()) { $class .= " unlocked"; } if (!dpa_get_achievement_is_active()) { $class .= " inactive"; } if (dpa_get_achievement_is_hidden()) { $class .= " active-but-hidden"; } return apply_filters('dpa_get_achievement_directory_class', $class); }
?> <span class="highlight"><?php _e('Award', 'dpa'); ?> </span> <?php } ?> <span class="highlight"><?php printf(_n("%s point", "%s points", bp_core_number_format(dpa_get_achievement_points()), 'dpa'), bp_core_number_format(dpa_get_achievement_points())); ?> </span> <?php if (!dpa_get_achievement_is_active() && dpa_permission_can_user_edit()) { ?> <span class="highlight"><?php _e('Inactive Achievement', 'dpa'); ?> </span> <?php } ?> <span class="activity"><?php printf(_n('Only %s person has unlocked this Achievement', '%s people have unlocked this Achievement', bp_core_number_format(dpa_get_achievement_unlocked_count()), 'dpa'), bp_core_number_format(dpa_get_achievement_unlocked_count())); ?> </span> </p>
?> </div> <?php do_action('dpa_directory_achievements_item'); ?> </div> <div class="action"> <?php do_action('dpa_directory_achievements_actions_top'); ?> <div class="meta"> <?php if (!dpa_get_achievement_is_active()) { ?> <?php _e('Inactive', 'dpa'); ?> <?php } else { ?> <?php dpa_achievement_type(); ?> <?php } ?> <?php