public function Open() { if (!$this->RconSocket) { $this->RconSocket = @FSockOpen($this->Socket->Ip, $this->Socket->Port, $ErrNo, $ErrStr, $this->Socket->Timeout); if ($ErrNo || !$this->RconSocket) { throw new TimeoutException('Can\'t connect to RCON server: ' . $ErrStr, TimeoutException::TIMEOUT_CONNECT); } Stream_Set_Timeout($this->RconSocket, $this->Socket->Timeout); Stream_Set_Blocking($this->RconSocket, true); } }
public function Open() { if (!$this->RconSocket && $this->Socket->Engine == CI_SourceQuery::SOURCE) { $this->RconSocket = @FSockOpen($this->Socket->Ip, $this->Socket->Port, $ErrNo, $ErrStr, $this->Socket->Timeout); if ($ErrNo || !$this->RconSocket) { throw new SourceQueryException('Can\'t connect to RCON server: ' . $ErrStr); } Stream_Set_Timeout($this->RconSocket, $this->Socket->Timeout); Stream_Set_Blocking($this->RconSocket, true); } }
public function Open() { if (!$this->RconSocket) { $this->RconSocket = @FSockOpen($this->Socket->Address, $this->Socket->Port, $ErrNo, $ErrStr, $this->Socket->Timeout); if ($ErrNo || !$this->RconSocket) { throw new SocketException('Can\'t connect to RCON server: ' . $ErrStr, SocketException::CONNECTION_FAILED); } Stream_Set_Timeout($this->RconSocket, $this->Socket->Timeout); Stream_Set_Blocking($this->RconSocket, true); } }
public function Open($Address, $Port, $Timeout, $Engine) { $this->Timeout = $Timeout; $this->Engine = $Engine; $this->Port = $Port; $this->Address = $Address; $this->Socket = @FSockOpen('udp://' . $Address, $Port, $ErrNo, $ErrStr, $Timeout); if ($ErrNo || $this->Socket === false) { throw new SocketException('Could not create socket: ' . $ErrStr, SocketException::COULD_NOT_CREATE_SOCKET); } Stream_Set_Timeout($this->Socket, $Timeout); Stream_Set_Blocking($this->Socket, true); }
public function Open($Ip, $Port, $Timeout, $Engine) { $this->Timeout = $Timeout; $this->Engine = $Engine; $this->Port = $Port; $this->Ip = $Ip; $this->Socket = @FSockOpen('udp://' . $Ip, $Port, $ErrNo, $ErrStr, $Timeout); if ($ErrNo || $this->Socket === false) { throw new Exception('Could not create socket: ' . $ErrStr); } Stream_Set_Timeout($this->Socket, $Timeout); Stream_Set_Blocking($this->Socket, true); return true; }
public function Connect($Ip, $Port = 25565, $Timeout = 3) { if (!is_int($Timeout) || $Timeout < 0) { throw new InvalidArgumentException('Timeout must be an integer.'); } $this->Socket = @FSockOpen('udp://' . $Ip, (int) $Port, $ErrNo, $ErrStr, $Timeout); if ($ErrNo || $this->Socket === false) { throw new MinecraftQueryException('Could not create socket: ' . $ErrStr); } Stream_Set_Timeout($this->Socket, $Timeout); Stream_Set_Blocking($this->Socket, true); try { $Challenge = $this->GetChallenge(); $this->GetStatus($Challenge); } catch (MinecraftQueryException $e) { FClose($this->Socket); throw new MinecraftQueryException($e->getMessage()); } FClose($this->Socket); }