function Show_Torso() { global $db; global $game; global $SHIP_TORSO, $SHIP_TORSO_DATA, $UNIT_DESCRIPTION, $UNIT_DATA, $UNIT_NAME, $NEXT_TICK, $ACTUAL_TICK; $ship_class = array(constant($game->sprache("TEXT33")), constant($game->sprache("TEXT34")), constant($game->sprache("TEXT35")), constant($game->sprache("TEXT36")), constant($game->sprache("TEXT36")), constant($game->sprache("TEXT37")), constant($game->sprache("TEXT37")), constant($game->sprache("TEXT38")), constant($game->sprache("TEXT38")), constant($game->sprache("TEXT39")), constant($game->sprache("TEXT39")), constant($game->sprache("TEXT40")), constant($game->sprache("TEXT41"))); $game->out(' <table border=0 cellpadding=2 cellspacing=2 width=475 class="style_outer"><tr><td align="center"> <span class="sub_caption">' . constant($game->sprache("TEXT1")) . ':</span> <br><span class="sub_caption2">(1/3) ' . constant($game->sprache("TEXT42")) . '</span><br> <br><table border=0 cellpadding=2 cellspacing=2 width=475 class="style_inner"><tr><td> <form method="post" action="' . parse_link('a=ship_template&view=create') . '">'); $game->out('<table border=0 cellpadding=2 cellspacing=2><tr><td> </td><td align="left" width=150><b>' . constant($game->sprache("TEXT43")) . '</b></td><td width=100><b>' . constant($game->sprache("TEXT44")) . '</b></td><td width=50 align="center"><b>' . constant($game->sprache("TEXT45")) . '</b></td><td width=75 align="center"><b>' . constant($game->sprache("TEXT46")) . '</b></td><td width=75 align="center"><b>' . constant($game->sprache("TEXT47")) . '</b></td><td width=50 align="center"><b>' . constant($game->sprache("TEXT48")) . '</b></td></tr>'); for ($t = 0; $t < count($SHIP_TORSO[$game->player['user_race']]); $t++) { //Funktion Rumpfklassen ausblenden //by Mojo1987 if ($game->player['user_race'] == 0) { if ($t == 12) { break; } } if ($game->player['user_race'] == 1) { if ($t == 3) { $t = 4; } if ($t == 8) { $t = 9; } if ($t == 12) { break; } } if ($game->player['user_race'] == 2) { if ($t == 3) { $t = 4; } if ($t == 6) { $t = 7; } if ($t == 8) { $t = 9; } if ($t == 10) { $t = 11; } if ($t == 12) { break; } } if ($game->player['user_race'] == 3) { if ($t == 3) { $t = 4; } if ($t == 5) { $t = 7; } if ($t == 8) { $t = 9; } if ($t == 10) { break; } } if ($game->player['user_race'] == 4) { if ($t == 3) { $t = 4; } if ($t == 6) { $t = 9; } if ($t == 10) { $t = 11; } if ($t == 12) { break; } } if ($game->player['user_race'] == 5) { if ($t == 3) { $t = 4; } if ($t == 5) { $t = 7; } if ($t == 8) { $t = 12; } } if ($game->player['user_race'] == 8) { if ($t == 0) { $t = 1; } if ($t == 3) { $t = 4; } if ($t == 5) { $t = 7; } if ($t == 8) { $t = 9; } if ($t == 10) { $t = 11; } } if ($game->player['user_race'] == 9) { if ($t == 3) { $t = 5; } if ($t == 6) { $t = 7; } if ($t == 8) { $t = 9; } if ($t == 10) { break; } } if ($game->player['user_race'] == 10) { if ($t == 3) { $t = 4; } if ($t == 5) { $t = 7; } if ($t == 8) { $t = 9; } if ($t == 10) { $t = 12; } } if ($game->player['user_race'] == 11) { if ($t == 4) { $t = 5; } if ($t == 6) { $t = 9; } if ($t == 10) { break; } } $te = $t + 1; //Ausgabe Variable f�r den Rumpf //Funktion Ende $game->out(' <tr><td>' . (GlobalTorsoReq($t) <= $game->player['user_points'] ? '<input type="radio" name="ship_torso" value="' . $t . '">' : '<input type="radio" name="ship_torso" value="-1" disabled="disabled">') . '</td><td><a href="javascript:void(0);" onmouseover="return overlib(\'' . CreateShipInfoText($SHIP_TORSO[$game->player['user_race']][$t]) . '\', CAPTION, \'' . $SHIP_TORSO[$game->player['user_race']][$t][29] . '\', WIDTH, 400, ' . OVERLIB_STANDARD . ');" onmouseout="return nd();">' . $SHIP_TORSO[$game->player['user_race']][$t][29] . '</a> </td><td>' . $ship_class[$t] . '</td><td align="center">' . $te . '</td><td align="center">' . (GlobalTorsoReq($t) <= $game->player['user_points'] ? '<span style="color: #00FF00;"><b>' . GlobalTorsoReq($t) . '</b></span>' : '<span style="color: #FF0000;"><b>' . GlobalTorsoReq($t) . '</b></span>') . '</td><td align="center">' . ($game->planet['planet_points'] < LocalTorsoReq($t) ? '<span style="color: #FF0000;"><b>' . LocalTorsoReq($t) . '</b></span>' : '<span style="color: #00FF00;"><b>' . LocalTorsoReq($t) . '</b></span>') . '</td><td align="center">' . (GlobalTorsoReq($t) <= $game->player['user_points'] && $game->planet['planet_points'] >= LocalTorsoReq($t) ? '<span style="color: #00FF00;"><b>' . constant($game->sprache("TEXT49")) . '</b></span>' : '<span style="color: #FF0000;"><b>' . constant($game->sprache("TEXT50")) . '</b></span>') . '</td></tr> '); } $game->out('</table></select> <center><br> <input class="button_nosize" type="submit" name="step1" value="(1/3) ' . constant($game->sprache("TEXT51")) . '" disabled> <input class="button_nosize" type="submit" name="step2" value="(2/3) ' . constant($game->sprache("TEXT52")) . '"></center> </form></td></tr></table></td></tr></table>'); }
function TemplateMetRequirementsText($template) { global $game; //global $ship_components; if ($game->player['user_points'] < GlobalTorsoReq($template['ship_torso'])) { $game->out('<tr><td>' . constant($game->sprache("TEXT0")) . ' ' . GlobalTorsoReq($template['ship_torso']) . ' ' . constant($game->sprache("TEXT1")) . '</td></tr>'); } if ($game->planet['planet_points'] < LocalTorsoReq($template['ship_torso'])) { $game->out('<tr><td>' . constant($game->sprache("TEXT0")) . ' ' . LocalTorsoReq($template['ship_torso']) . ' ' . constant($game->sprache("TEXT2")) . '</td></tr>'); } if (!ComponentMetRequirements(0, $template['component_1'], $template['ship_torso'])) { } if (!ComponentMetRequirements(1, $template['component_2'], $template['ship_torso'])) { } if (!ComponentMetRequirements(2, $template['component_3'], $template['ship_torso'])) { } if (!ComponentMetRequirements(3, $template['component_4'], $template['ship_torso'])) { } if (!ComponentMetRequirements(4, $template['component_5'], $template['ship_torso'])) { } if (!ComponentMetRequirements(5, $template['component_6'], $template['ship_torso'])) { } if (!ComponentMetRequirements(6, $template['component_7'], $template['ship_torso'])) { } if (!ComponentMetRequirements(7, $template['component_8'], $template['ship_torso'])) { } if (!ComponentMetRequirements(8, $template['component_9'], $template['ship_torso'])) { } if (!ComponentMetRequirements(9, $template['component_10'], $template['ship_torso'])) { } //if ($game->planet['planet_points']<TorsoRequirements($template['ship_torso'],0) || $game->player['user_points']<TorsoRequirements($template['ship_torso'],0)) return 0; //echo $template['ship_torso']; //return 1; }