Example #1
0
 public function run()
 {
     $explode = explode(" ", $this->message->content);
     unset($explode[0]);
     $query = urlencode(implode(" ", $explode));
     $appID = urlencode($this->config->get("appID", "wolframalpha"));
     // WTB JSON endpoint...
     $data = json_decode(json_encode(new \SimpleXMLElement($this->curl->get("http://api.wolframalpha.com/v2/query?appid={$appID}&input={$query}"))), true);
     $result = $data["pod"][1]["subpod"];
     if (!empty($result)) {
         $image = $result["img"]["@attributes"]["src"];
         $text = $result["plaintext"];
         if (strlen($image) > 0) {
             $this->message->reply("{$text}\r\n {$image}");
             $wolfFileName = md5($query);
             file_put_contents(__DIR__ . "/../../../cache/image/{$wolfFileName}.gif", $image);
             $this->message->getChannelAttribute()->sendFile(__DIR__ . "/../../../cache/image/{$wolfFileName}.gif", "{$wolfFileName}.gif");
         } else {
             $this->message->reply("Result: {$image}");
         }
     } else {
         $this->message->reply("WolframAlpha did not have an answer to your query..");
     }
     // Mark this as garbage
     $this->isGarbage();
 }
Example #2
0
 /**
  * @return \PDO
  */
 private function connect()
 {
     $dsn = "mysql:dbname={$this->config->get("dbName", "db")};host={$this->config->get("dbHost", "db")}";
     try {
         $pdo = new \PDO($dsn, $this->config->get("dbUser", "db"), $this->config->get("dbPass", "db"), array(\PDO::ATTR_PERSISTENT => false, \PDO::ATTR_EMULATE_PREPARES => true, \PDO::ATTR_ERRMODE => \PDO::ERRMODE_EXCEPTION, \PDO::MYSQL_ATTR_USE_BUFFERED_QUERY => true, \PDO::MYSQL_ATTR_INIT_COMMAND => "SET time_zone = '+00:00',NAMES utf8;"));
     } catch (\Exception $e) {
         $this->log->addCritical("Unable to connect to database: ", [$e->getMessage()]);
         die;
     }
     return $pdo;
 }
Example #3
0
 public function run()
 {
     $pornConfig = @$this->channelConfig->p**n;
     // This is one of those plugins that need to be allowed before it works
     if (isset($pornConfig->allowedChannels) && in_array($this->message->channel_id, $pornConfig->allowedChannels)) {
         $explode = explode(" ", $this->message->content);
         unset($explode[0]);
         $type = implode(" ", $explode);
         $categoryNames = array();
         $url = "";
         $categories = array("redheads" => array("https://api.imgur.com/3/gallery/r/redheads/time/all/", "https://api.imgur.com/3/gallery/r/ginger/time/all/", "https://api.imgur.com/3/gallery/r/FireCrotch/time/all/"), "blondes" => "https://api.imgur.com/3/gallery/r/blondes/time/all/", "asians" => "https://api.imgur.com/3/gallery/r/AsiansGoneWild/time/all/", "gonewild" => "https://api.imgur.com/3/gallery/r/gonewild/time/all/", "realgirls" => "https://api.imgur.com/3/gallery/r/realgirls/time/all/", "palegirls" => "https://api.imgur.com/3/gallery/r/palegirls/time/all/", "gif" => "https://api.imgur.com/3/gallery/r/NSFW_GIF/time/all/", "lesbians" => "https://api.imgur.com/3/gallery/r/lesbians/time/all/", "tattoos" => "https://api.imgur.com/3/gallery/r/Hotchickswithtattoos/time/all/", "mgw" => "https://api.imgur.com/3/gallery/r/MilitaryGoneWild/time/all/", "amateur" => "https://api.imgur.com/3/gallery/r/AmateurArchives/time/all/", "college" => "https://api.imgur.com/3/gallery/r/collegesluts/time/all/", "bondage" => "https://api.imgur.com/3/gallery/r/bondage/time/all/", "milf" => "https://api.imgur.com/3/gallery/r/milf/time/all/", "freckles" => "https://api.imgur.com/3/gallery/r/FreckledGirls/time/all/", "cosplay" => "https://api.imgur.com/3/gallery/r/cosplay/time/all/", "t**s" => "https://api.imgur.com/3/gallery/r/boobs/time/all/", "ass" => "https://api.imgur.com/3/gallery/r/ass/time/all/", "food" => "https://api.imgur.com/3/gallery/r/foodporn/time/all/", "gifrecipes" => "https://api.imgur.com/3/gallery/r/gifrecipes/time/all/", "bbw" => "https://api.imgur.com/3/gallery/r/bbw/time/all/", "dongs" => "https://api.imgur.com/3/gallery/r/penis/time/all/", "innie" => "https://api.imgur.com/3/gallery/r/innie/time/all/");
         foreach ($categories as $catName => $catURL) {
             $categoryNames[] = ucfirst($catName);
             if (strtolower($type) == strtolower($catName)) {
                 if (is_array($catURL)) {
                     $url = $catURL[array_rand($catURL)];
                 } else {
                     $url = $catURL;
                 }
             }
         }
         if (!empty($url)) {
             // Select a random url
             $clientID = $this->config->get("clientID", "imgur");
             $headers = array();
             $headers[] = "Content-type: application/json";
             $headers[] = "Authorization: Client-ID {$clientID}";
             $data = $this->curl->get($url, $headers);
             if ($data) {
                 $json = json_decode($data, true)["data"];
                 $img = $json[array_rand($json)];
                 $imageURL = $img["link"];
                 // gifv doesn't embed properly in discord, yet..
                 $msg = "**Title:** {$img["title"]} | **Section:** {$img["section"]} | **url:** {$imageURL}";
                 $this->message->reply($msg);
             }
         } else {
             $msg = "No endpoint selected. Currently available are: " . implode(", ", $categoryNames);
             $this->message->reply($msg);
         }
     } else {
         $this->message->reply("Sorry, this plugin is not allowed in this channel, speak to your admin to get it allowed (To enable, use {$this->channelConfig->prefix}config enablePorn)");
     }
     // Mark this as garbage
     $this->isGarbage();
 }
Example #4
0
 public function run()
 {
     $explode = explode(" ", $this->message->content);
     unset($explode[0]);
     $name = implode(" ", $explode);
     $name = stristr($name, "@") ? str_replace("<@", "", str_replace(">", "", $name)) : $name;
     if ($name) {
         $data = $this->db->queryRow("SELECT * FROM users WHERE (nickName = :name OR discordID = :name)", array(":name" => $name));
         if ($data) {
             // Is the person admin?
             $isAdmin = "no";
             foreach ($this->config->get("admins", "permissions") as $admins) {
                 $isAdmin = $admins == $data["discordID"] ? "yes" : "no";
             }
             $msg = "```ID: {$data["discordID"]}\nName: {$data["nickName"]}\nAdmin: {$isAdmin}\nLast Seen: {$data["lastSeen"]}\nLast Spoken: {$data["lastSpoke"]}\nLast Status: {$data["lastStatus"]}\nPlayed Last: {$data["game"]}```";
             $this->message->reply($msg);
         } else {
             $this->message->reply("Error, no such user has been seen..");
         }
     }
     // Mark this as garbage
     $this->isGarbage();
 }
Example #5
0
 /**
  *
  */
 public function run()
 {
     // Reap the threads!
     $this->websocket->loop->addPeriodicTimer(600, function () {
         $this->log->addInfo('Restarting the threading pool, to clear out old threads..');
         // Shutdown the pool
         $this->pool->shutdown();
         $this->timers->shutdown();
         // Startup the pool again
         $this->pool = new \Pool(count($this->onMessage), \Worker::class);
         $this->timers = new \Pool(count($this->onTimer), \Worker::class);
     });
     // Handle the onReady event, and setup some timers and so forth
     $this->websocket->on('ready', function (Discord $discord) {
         $this->log->addInfo('Websocket connected..');
         // Update our presence status
         $game = new Game(array('name' => $this->globalConfig->get('presence', 'bot', "table flippin'"), 'url' => null, 'type' => null), true);
         $this->websocket->updatePresence($game, false);
         // Count the amount of people we are available to..
         /** @var Guild $guild */
         foreach ($this->discord->getClient()->getGuildsAttribute()->all() as $guild) {
             $this->extras['memberCount'] += $guild->member_count;
             $this->extras['guildCount']++;
             $this->extras['guild']['memberCount']["id{$guild->id}"] = $guild->member_count;
             $this->extras['onMessagePlugins'] = $this->onMessage;
             $this->extras['onVoicePlugins'] = $this->onVoice;
         }
         $this->log->addInfo("Member count, currently available to: {$this->extras['memberCount']} people");
         // Setup the timers for the timer plugins
         foreach ($this->onTimer as $command => $data) {
             $this->websocket->loop->addPeriodicTimer($data['timer'], function () use($data, $discord) {
                 try {
                     $plugin = new $data['class']($discord, $this->log, $this->globalConfig, $this->db, $this->curl, $this->settings, $this->permissions, $this->container->get('serverConfig'), $this->users, $this->extras);
                     $this->timers->submit($plugin);
                 } catch (\Exception $e) {
                     $this->log->addError("Error running the periodic timer: {$e->getMessage()}");
                 }
             });
         }
         // Issue periodically recounting and other things (Needed because of pthreads not putting the entire context into children - leading to some weirdness in some plugins)
         $this->websocket->loop->addPeriodicTimer(600, function () {
             $this->extras['memberCount'] = 0;
             $this->extras['guildCount'] = 0;
             /** @var Guild $guild */
             foreach ($this->discord->getClient()->getGuildsAttribute()->all() as $guild) {
                 $this->extras['memberCount'] += $guild->member_count;
                 $this->extras['guildCount']++;
                 $this->extras['guild']['memberCount']["id{$guild->id}"] = $guild->member_count;
                 $this->extras['onMessagePlugins'] = $this->onMessage;
                 $this->extras['onVoicePlugins'] = $this->onVoice;
             }
             // Output periodic information while doing the recounting stuff
             $this->log->addInfo('Currently running audio streams: ' . count($this->audioStreams));
             $this->log->addInfo("Member recount, currently available to: {$this->extras['memberCount']} people");
         });
         // @todo run a timer to check if there are any active voice sessions - and if there are, if there are any people in those voice sessions
         // If not, stop the session and leave the channel (To save some bandwidth)
     });
     $this->websocket->on('error', function ($error, $websocket) {
         $this->log->addError('An error occurred on the websocket', [$error->getMessage()]);
         die(1);
     });
     $this->websocket->on('close', function ($opCode, $reason) {
         $this->log->addWarning('Websocket got closed', ['code' => $opCode, 'reason' => $reason]);
         die(1);
     });
     $this->websocket->on('reconnecting', function () {
         $this->log->addInfo('Websocket is reconnecting..');
     });
     $this->websocket->on('reconnected', function () {
         $this->log->addInfo('Websocket was reconnected..');
     });
     // Handle incoming message logging
     $this->websocket->on(Event::MESSAGE_CREATE, function (Message $message, Discord $discord) {
         $this->log->addInfo("Message from {$message->author->username}", [$message->content]);
         // Don't update data for ourselves..
         if ($message->author->id !== $discord->getClient()->id) {
             $this->users->set($message->author->id, $message->author->username, 'online', null, date('Y-m-d H:i:s'), date('Y-m-d H:i:s'), $message->content);
         }
         // @todo Create text logs
     });
     // Handle plugin running
     $this->websocket->on(Event::MESSAGE_CREATE, function (Message $message, Discord $discord) {
         $guildID = $message->getChannelAttribute()->guild_id;
         // Get server config
         $config = $this->settings->get($guildID);
         // Is the person admin?
         $userDiscordID = $message->author->id;
         foreach ($this->globalConfig->get('admins', 'permissions') as $admins) {
             $message->isAdmin = $admins === $userDiscordID;
         }
         // Define the prefix if it isn't already set..
         @($config->prefix = $config->prefix ?? $this->globalConfig->get('prefix', 'bot'));
         // Check if the user requested an onMessage plugin
         if (substr($message->content, 0, strlen($config->prefix)) === $config->prefix) {
             $content = explode(' ', $message->content);
             foreach ($this->onMessage as $command => $data) {
                 $parts = [];
                 foreach ($content as $index => $c) {
                     foreach (explode("\n", $c) as $p) {
                         $parts[] = $p;
                     }
                 }
                 if ($parts[0] === $config->prefix . $command) {
                     // If they are listed under the admins array in the bot config, they're the super admins
                     if (in_array($message->author->id, $this->globalConfig->get('admins', 'permissions'))) {
                         $userPerms = 3;
                     } elseif (null !== $message->getChannelAttribute()->getGuildAttribute()->owner_id && $message->author->id === $message->getChannelAttribute()->getGuildAttribute()->owner_id) {
                         $userPerms = 2;
                     } else {
                         $userPerms = 1;
                     }
                     if ($userPerms >= $data['permissions']) {
                         try {
                             $message->getChannelAttribute()->broadcastTyping();
                             if ($data['class'] === "\\Sovereign\\Plugins\\onMessage\\auth") {
                                 /** @var \Threaded $plugin */
                                 $plugin = new $data['class']($message, $discord, $config, $this->log, $this->globalConfig, $this->db, $this->curl, $this->settings, $this->permissions, $this->container->get('serverConfig'), $this->users, $this->extras);
                                 $plugin->run();
                             } else {
                                 /** @var \Threaded $plugin */
                                 $plugin = new $data['class']($message, $discord, $config, $this->log, $this->globalConfig, $this->db, $this->curl, $this->settings, $this->permissions, $this->container->get('serverConfig'), $this->users, $this->extras);
                                 $this->pool->submit($plugin);
                             }
                             $this->log->addInfo("{$message->author->username}#{$message->author->discriminator} ({$message->author}) ran command {$config->prefix}{$command}", $content);
                         } catch (\Exception $e) {
                             $this->log->addError("Error running command {$config->prefix}{$command}. Command run by {$message->author->username} in {$message->getChannelAttribute()->name}. Error: {$e->getMessage()}");
                             $message->reply("**Error:** There was a problem running the command: {$e->getMessage()}");
                         }
                     }
                 }
             }
         }
     });
     // Handle joining a voice channel, and playing.. stuff....
     $this->websocket->on(Event::MESSAGE_CREATE, function (Message $message, Discord $discord) {
         // Get the guildID
         $guildID = $message->getChannelAttribute()->guild_id;
         // Get this guilds settings
         $config = $this->settings->get($guildID);
         // Get the prefix for this guild
         @($config->prefix = $config->prefix ?? $this->globalConfig->get('prefix', 'bot'));
         if (substr($message->content, 0, strlen($config->prefix)) === $config->prefix) {
             $content = explode(' ', $message->content);
             foreach ($this->onVoice as $command => $data) {
                 $parts = [];
                 foreach ($content as $index => $c) {
                     foreach (explode("\n", $c) as $p) {
                         $parts[] = $p;
                     }
                 }
                 if ($parts[0] === $config->prefix . $command) {
                     try {
                         $voiceChannels = $message->getFullChannelAttribute()->getGuildAttribute()->channels->getAll('type', 'voice');
                         foreach ($voiceChannels as $channel) {
                             if (!empty($channel->members[$message->author->id])) {
                                 $voice = new $data['class']();
                                 $voice->run($message, $discord, $this->websocket, $this->log, $this->audioStreams, $channel, $this->curl);
                             }
                         }
                     } catch (\Exception $e) {
                         $this->log->addError("Error running voice command {$config->prefix}{$command}. Command run by {$message->author->username} in {$message->getChannelAttribute()->name}. Error: {$e->getMessage()}");
                         $message->reply("**Error:** There was a problem running the command: {$e->getMessage()}");
                     }
                 }
             }
         }
     });
     // Handle if it's a message for the bot (CleverBot invocation)
     $this->websocket->on(Event::MESSAGE_CREATE, function (Message $message, Discord $discord) {
         // If we got highlighted we should probably answer back
         if (stristr($message->content, $discord->getClient()->id)) {
             try {
                 $this->pool->submit(new cleverBotMessage($message, $discord, $this->log, $this->globalConfig, $this->db, $this->curl, $this->settings, $this->permissions, $this->container->get('serverConfig'), $this->users));
             } catch (\Exception $e) {
                 $message->reply("**Error:** There was an error with CleverBot: {$e->getMessage()}");
             }
         }
     });
     // Handle presence updates
     $this->websocket->on(Event::PRESENCE_UPDATE, function (PresenceUpdate $presenceUpdate) {
         if ($presenceUpdate->user->id && $presenceUpdate->user->username) {
             try {
                 $this->log->addInfo("Updating presence info for {$presenceUpdate->user->username}");
                 $game = $presenceUpdate->getGameAttribute()->name ?? null;
                 $this->users->set($presenceUpdate->user->id, $presenceUpdate->user->username, $presenceUpdate->status, $game, date('Y-m-d H:i:s'), null, null);
             } catch (\Exception $e) {
                 $this->log->addError("Error: {$e->getMessage()}");
             }
         }
     });
     // Create a new cleverbot \nick\ for this new guild
     $this->websocket->on(Event::GUILD_CREATE, function (Guild $guild) {
         $cleverBotExists = $this->db->queryField("SELECT serverID FROM cleverbot WHERE serverID = :serverID", "serverID", array(":serverID" => $guild->id));
         $guildExists = $this->db->queryField("SELECT guildID FROM guilds WHERE guildID = :serverID", "guildID", array(":serverID" => $guild->id));
         // Only create a new server nick if the cleverbot instance doesn't exist.. (Hopefully cleverbot.io is done deleting them at random)
         if (!isset($cleverBotExists)) {
             $this->log->addInfo("Setting up Cleverbot for {$guild->name}");
             $serverID = $guild->id;
             $result = $this->curl->post('https://cleverbot.io/1.0/create', ['user' => $this->globalConfig->get('user', 'cleverbot'), 'key' => $this->globalConfig->get('key', 'cleverbot')]);
             if ($result) {
                 $result = @json_decode($result);
                 $nick = $result->nick ?? false;
                 if ($nick) {
                     $this->db->execute('INSERT INTO cleverbot (serverID, nick) VALUES (:serverID, :nick) ON DUPLICATE KEY UPDATE nick = :nick', [':serverID' => $serverID, ':nick' => $nick]);
                 }
             }
         }
         if (!isset($guildExists)) {
             $this->db->execute("INSERT IGNORE INTO guilds (guildID) VALUES (:guildID)", array(":guildID" => $guild->id));
             // Send a hello message to the channel (Only if it's new!)
             //$message = "Hello, i was invited here by someone with admin permissions, i have quite a few features that you can discover by doing %help\n";
             //$message .= "I am sorry if i am triggering other bots aswell, you can change my trigger with %config setTrigger newTrigger (Example: %config setTrigger *)\n";
             //$message .= "If you for some reason don't want me here after all, just kick me ;)";
             // Get the first channel in the list (usually the default channel)
             //$channel = $guild->channels->first();
             //$channel->sendMessage($message);
         }
     });
     // Run the websocket, and in turn, the bot!
     $this->websocket->run();
 }
Example #6
-1
 /**
  *
  */
 public function run()
 {
     $guildID = $this->message->getFullChannelAttribute()->guild_id;
     $cleverBotNick = $this->db->queryField("SELECT nick FROM cleverbot WHERE serverID = :serverID", "nick", array(":serverID" => $guildID));
     // Simply remove the <id> part of the string, since it seems to make the responses from Cleverbot be less idiotic and terrible..
     $msg = str_replace("<@{$this->discord->getClient()->id}>", "", $this->message->content);
     $response = $this->curl->post("https://cleverbot.io/1.0/ask", array("user" => $this->config->get("user", "cleverbot"), "key" => $this->config->get("key", "cleverbot"), "nick" => $cleverBotNick, "text" => $msg));
     if ($response) {
         $resp = @json_decode($response);
         $reply = isset($resp->response) ? $resp->response : false;
         if ($reply) {
             $this->message->getChannelAttribute()->broadcastTyping();
             $this->message->reply($reply);
         }
     }
 }