function let(StateMachineInterface $stateMachine)
 {
     $stateMachine->getGraph()->willReturn('checkout_state_machine');
     $stateMachine->getPossibleTransitions()->willReturn(['start', 'abandon']);
     $this->beConstructedWith('start_checkout', $stateMachine);
 }
 function let(StateMachineInterface $sm)
 {
     $sm->getState()->willReturn('checkout');
     $this->beConstructedWith($this->specs, $this->callable);
 }
 function it_provide_sm_getPossibleTransitions_function(FactoryInterface $factory, StateMachineInterface $stateMachine)
 {
     $this->getPossibleTransitions($object = new DummyObject(), 'simple');
     $factory->get($object, 'simple')->shouldHaveBeenCalled();
     $stateMachine->getPossibleTransitions()->shouldHaveBeenCalled();
 }
Example #4
0
 /**
  * @param StateMachineInterface $stateMachine
  * @param string $transition
  */
 private function applyTransition(StateMachineInterface $stateMachine, $transition)
 {
     if ($stateMachine->can($transition)) {
         $stateMachine->apply($transition);
     }
 }
 /**
  * @param string $transition
  * @param StateMachineInterface $stateMachine
  */
 public function __construct($transition, StateMachineInterface $stateMachine)
 {
     parent::__construct(sprintf('Transition "%s" is invalid for "%s" state machine. Possible transitions are: %s.', $transition, $stateMachine->getGraph(), implode($stateMachine->getPossibleTransitions(), ' and ')));
 }