function it_should_commit_shot_to_computer(GetTarget $getTarget, MapRepository $mapRepository, Map $map, $dispatcher)
 {
     $dispatcher->dispatch(ShotCommitted::NAME, Argument::type('ShipsBattle\\Domain\\Event\\ShotCommitted'))->shouldBeCalled();
     $getTarget->get()->shouldNotBeCalled();
     $mapRepository->update()->shouldBeCalled();
     $this->commit(1, $map);
 }
 public function commit($commiter, $map = null)
 {
     if ($commiter == 0) {
         $map = $this->getTarget->get();
     }
     $event = new ShotCommitted($map);
     $this->dispatcher->dispatch($event::NAME, $event);
     $map->setStatus(1);
     $this->mapRepository->update();
 }