public function put_set_default() { $theme = new \Themes\Model\Theme(); $layer = Input::get('layout_type'); $theme_slug = Input::get('theme'); if (!isset($theme_slug) or empty($theme_slug)) { $this->data['message'] = __('themes::lang.Please select a theme to save as default')->get(ADM_LANG); $this->data['message_type'] = 'error'; return Redirect::back()->with($this->data); } $layout = Input::get('layout'); // set the old theme back to non default $theme::where('is_default', '=', 1)->where('layer', '=', $layer)->update(array('is_default' => '0')); $theme::where('slug', '=', $theme_slug)->where('layer', '=', $layer)->update(array('is_default' => '1')); \Settings\Model\Setting::where('slug', '=', $layer . '_theme')->update(array('value' => $theme_slug)); \Settings\Model\Setting::where('slug', '=', $layer . '_layout')->update(array('value' => $layout)); $this->data['message'] = __('themes::lang.Theme was saved as default')->get(ADM_LANG); $this->data['message_type'] = 'success'; $theme_page = $layer == 'frontend' ? '' : '/backend'; return Redirect::to(ADM_URI . '/themes' . $theme_page)->with($this->data); }
public function create_account($user, $default_avatar_name = 'ruth') { // Check if user already exists $user_account = self::where_PrincipalID($user->uuid)->first(); if (!isset($user_account)) { $ServiceURLs = 'HomeURI= GatekeeperURI= InventoryServerURI= AssetServerURI='; $user_account = new self(); $user_account->PrincipalID = $user->uuid; $user_account->ScopeID = UUID::ZERO; $user_account->FirstName = $user->avatar_first_name; $user_account->LastName = $user->avatar_last_name; $user_account->Email = $user->email; $user_account->ServiceURLs = $ServiceURLs; $user_account->Created = time(); $user_account->UserLevel = 0; $user_account->UserFlags = 0; $user_account->UserTitle = ''; $user_account->save(); } // Set passwords $account_auth = Auth::where_UUID($user->uuid)->first(); // Check if there is no // password already set for this account if (!isset($account_auth)) { $account_auth = new Auth(); if ($user->status == 'active') { $account_auth->passwordHash = $user->hash; $account_auth->passwordSalt = $user->salt; } else { $account_auth->passwordHash = $user->status; $account_auth->passwordSalt = $user->status; } $account_auth->UUID = $user->uuid; $account_auth->webLoginKey = UUID::ZERO; $account_auth->accountType = 'UserAccount'; $account_auth->save(); } // Set home location $home_location = \Settings\Model\Setting::where_module_slug('opensim')->where_slug('opensim_home_location')->first(); if (isset($home_location->value) and \Opensim\UUID::is_valid($home_location->value)) { $home_location_data = array('UserID' => $user->uuid, 'HomeRegionID' => $home_location->value, 'HomePosition' => '<0,0,0>', 'HomeLookAt' => '<0,0,0>', 'LastRegionID' => $home_location->value, 'LastPosition' => '<128,128,22>', 'LastLookAt' => '<0,1,0>', 'Online' => 'False', 'Login' => $user->created_at->getTimestamp(), 'Logout' => $user->created_at->getTimestamp()); Griduser::insert($home_location_data); } // create inventory $account_inventory = InventoryFolder::where_agentID($user->uuid)->get(); if (!isset($account_inventory) or empty($account_inventory)) { $account_inventory = new InventoryFolder(); $account_inventory = $account_inventory->create_inventory($user->uuid); } else { $acc_inv = array(); foreach ($account_inventory as $folder_name => $folder) { $acc_inv[$folder->foldername] = array('folderName' => $folder->foldername, 'type' => $folder->type, 'version' => $folder->version, 'folderID' => $folder->folderid, 'agentID' => $folder->agentid, 'parentFolderID' => $folder->parentfolderid); } $account_inventory = $acc_inv; } // Load avatar initial items items $items = Event::until('opensim.load.avatar.items', array($default_avatar_name, $user, $account_inventory)); if (is_null($items)) { $items = \Opensim\load_ruth_items($user->uuid, $account_inventory); } if (isset($items) and !empty($items)) { $invento = InventoryItem::insert($items); } // Load Avatar appearance $items_array = Event::until('opensim.load.avatar.appearance', array($default_avatar_name, $user)); if (is_null($items_array)) { $items_array = \Opensim\load_ruth_appearance($user->uuid); } // Save appearance $avatar_apearance = \Opensim\Model\Os\Avatar::insert($items_array); }