Example #1
0
 public function onSlotChange($index, $before)
 {
     parent::onSlotChange($index, $before);
     if ($index == 0) {
         $item = $this->getItem(0);
         if ($item->getId() == Item::AIR) {
             $this->entries = null;
         } elseif ($before->getId() == Item::AIR and !$item->hasEnchantments()) {
             //before enchant
             if ($this->entries == null) {
                 $enchantAbility = Enchantment::getEnchantAbility($item);
                 $this->entries = [];
                 for ($i = 0; $i < 3; $i++) {
                     $result = [];
                     $level = $this->levels[$i];
                     $k = $level + mt_rand(0, round(round($enchantAbility / 4) * 2)) + 1;
                     $bonus = ($this->randomFloat() + $this->randomFloat() - 1) * 0.15 + 1;
                     $modifiedLevel = $k * (1 + $bonus) + 0.5;
                     $possible = EnchantmentLevelTable::getPossibleEnchantments($item, $modifiedLevel);
                     $weights = [];
                     $total = 0;
                     for ($j = 0; $j < count($possible); $j++) {
                         $id = $possible[$j]->getId();
                         $weight = Enchantment::getEnchantWeight($id);
                         $weights[$j] = $weight;
                         $total += $weight;
                     }
                     $v = mt_rand(1, $total + 1);
                     $sum = 0;
                     for ($key = 0; $key < count($weights); ++$key) {
                         $sum += $weights[$key];
                         if ($sum >= $v) {
                             $key++;
                             break;
                         }
                     }
                     $key--;
                     $enchantment = $possible[$key];
                     $result[] = $enchantment;
                     unset($possible[$key]);
                     //Extra enchantment
                     while (count($possible) > 0) {
                         $modifiedLevel = round($modifiedLevel / 2);
                         $v = mt_rand(0, 51);
                         if ($v <= $modifiedLevel + 1) {
                             $possible = $this->removeConflictEnchantment($enchantment, $possible);
                             $weights = [];
                             $total = 0;
                             for ($j = 0; $j < count($possible); $j++) {
                                 $id = $possible[$j]->getId();
                                 $weight = Enchantment::getEnchantWeight($id);
                                 $weights[$j] = $weight;
                                 $total += $weight;
                             }
                             $v = mt_rand(1, $total + 1);
                             $sum = 0;
                             for ($key = 0; $key < count($weights); ++$key) {
                                 $sum += $weights[$key];
                                 if ($sum >= $v) {
                                     $key++;
                                     break;
                                 }
                             }
                             $key--;
                             $enchantment = $possible[$key];
                             $result[] = $enchantment;
                             unset($possible[$key]);
                         } else {
                             break;
                         }
                     }
                     $this->entries[$i] = new EnchantmentEntry($result, $level, Enchantment::generateName());
                 }
                 $this->sendEnchantmentList();
             }
         }
     }
 }
Example #2
0
 /**
  * @param \ClassLoader    $autoloader
  * @param \ThreadedLogger $logger
  * @param string          $filePath
  * @param string          $dataPath
  * @param string          $pluginPath
  */
 public function __construct(\ClassLoader $autoloader, \ThreadedLogger $logger, $filePath, $dataPath, $pluginPath)
 {
     self::$instance = $this;
     self::$sleeper = new \Threaded();
     $this->autoloader = $autoloader;
     $this->logger = $logger;
     $this->filePath = $filePath;
     try {
         if (!file_exists($dataPath . "crashdumps/")) {
             mkdir($dataPath . "crashdumps/", 0777);
         }
         if (!file_exists($dataPath . "worlds/")) {
             mkdir($dataPath . "worlds/", 0777);
         }
         if (!file_exists($dataPath . "players/")) {
             mkdir($dataPath . "players/", 0777);
         }
         if (!file_exists($pluginPath)) {
             mkdir($pluginPath, 0777);
         }
         $this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
         $this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
         $this->console = new CommandReader($logger);
         $version = new VersionString($this->getPocketMineVersion());
         $reloadpreConfig = false;
         $this->logger->info("Loading pocketmine.yml...");
         if (!file_exists($this->dataPath . "pocketmine.yml")) {
             //$content = $this->translateConfig(file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml"),"eng");
             $content = \file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml");
             @\file_put_contents($this->dataPath . "pocketmine.yml", $content);
         } else {
             $this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
             $internal_config = yaml_parse(file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml"));
             if ($this->getProperty("version", 0) < $internal_config['version']) {
                 $this->logger->warning("Outdated pocketmine.yml");
                 if ($this->getProperty("settings.config-update", true)) {
                     $this->logger->info("Updating pocketmine.yml...");
                     if (!$this->getProperty("temp-file", false)) {
                         rename($this->dataPath . "pocketmine.yml", $this->dataPath . "pocketmine.yml." . time() . ".bak");
                     }
                     //$content = $this->translateConfig(file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml"),$this->getProperty("settings.language", "eng"));
                     $content = \file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml");
                     @\file_put_contents($this->dataPath . "pocketmine.yml", $content);
                 } else {
                     $this->logger->info("Ignore outdated pocketmine.yml");
                 }
             }
             unset($inernal_config);
         }
         $this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
         $this->logger->info("Loading server properties...");
         $this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, ["motd" => "Minecraft: PE Server", "server-port" => 19132, "white-list" => false, "announce-player-achievements" => true, "spawn-protection" => 16, "max-players" => 20, "allow-flight" => false, "spawn-animals" => true, "spawn-mobs" => true, "gamemode" => 0, "force-gamemode" => false, "hardcore" => false, "pvp" => true, "difficulty" => 1, "generator-settings" => "", "level-name" => "world", "level-seed" => "", "level-type" => "DEFAULT", "enable-query" => true, "enable-rcon" => false, "rcon.password" => substr(base64_encode(random_bytes(20)), 3, 10), "auto-save" => true, "online-mode" => false]);
         if (!extension_loaded("openssl") && $this->getConfigBoolean("online-mode", false)) {
             $this->logger->warning("The OpenSSL extension is not loaded, and this is required for XBOX authentication to work. If you want to use Xbox Live auth, please use PHP binarys with OpenSSL, or recompile PHP with the OpenSSL extension.");
             //TODO:TRANSLATE
             $this->setConfigBool("online-mode", false);
         }
         if (extension_loaded("xdebug")) {
             if (!$this->getProperty("debug.allow-xdebug", false)) {
                 $this->logger->critical("Please do not use a PHP installation with the xDebug extension loaded for a Production server. If you do want to use it however, set debug.allow-xdebug to true.");
                 //TODO:TRANSLATE
                 return;
             } else {
                 $this->logger->warning("xDebug is enabled, this decreases Performance. Use this for development purposes only.");
                 //TODO:TRANSLATE
             }
         }
         if (!$this->getProperty("I/O.log-to-file", true)) {
             $this->logger->disable();
             $this->logger->info("MainLogger will not write to server.log");
             //TODO:TRANSLATE
         } else {
             $this->logger->enable();
             $this->logger->info("MainLogger will write to server.log");
             //TODO:TRANSLATE
         }
         $this->forceLanguage = $this->getProperty("settings.force-language", false);
         $this->baseLang = new BaseLang($this->getProperty("settings.language", BaseLang::FALLBACK_LANGUAGE));
         $this->logger->info($this->getLanguage()->translateString("language.selected", [$this->getLanguage()->getName(), $this->getLanguage()->getLang()]));
         $this->memoryManager = new MemoryManager($this);
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.start", [TextFormat::AQUA . $this->getVersion()]));
         if (($poolSize = $this->getProperty("settings.async-workers", "auto")) === "auto") {
             $poolSize = ServerScheduler::$WORKERS;
             $processors = Utils::getCoreCount() - 2;
             if ($processors > 0) {
                 $poolSize = max(1, $processors);
             }
         }
         ServerScheduler::$WORKERS = $poolSize;
         if ($this->getProperty("network.batch-threshold", 256) >= 0) {
             Network::$BATCH_THRESHOLD = (int) $this->getProperty("network.batch-threshold", 256);
         } else {
             Network::$BATCH_THRESHOLD = -1;
         }
         $this->networkCompressionLevel = $this->getProperty("network.compression-level", 7);
         $this->networkCompressionAsync = $this->getProperty("network.async-compression", true);
         $this->autoTickRate = (bool) $this->getProperty("level-settings.auto-tick-rate", true);
         $this->autoTickRateLimit = (int) $this->getProperty("level-settings.auto-tick-rate-limit", 20);
         $this->alwaysTickPlayers = (int) $this->getProperty("level-settings.always-tick-players", false);
         $this->baseTickRate = (int) $this->getProperty("level-settings.base-tick-rate", 1);
         $this->scheduler = new ServerScheduler();
         if ($this->getConfigBoolean("enable-rcon", false) === true) {
             $this->rcon = new RCON($this, $this->getConfigString("rcon.password", ""), $this->getConfigInt("rcon.port", $this->getPort()), ($ip = $this->getIp()) != "" ? $ip : "0.0.0.0", $this->getConfigInt("rcon.threads", 1), $this->getConfigInt("rcon.clients-per-thread", 50));
         }
         $this->entityMetadata = new EntityMetadataStore();
         $this->playerMetadata = new PlayerMetadataStore();
         $this->levelMetadata = new LevelMetadataStore();
         $this->operators = new Config($this->dataPath . "ops.txt", Config::ENUM);
         $this->whitelist = new Config($this->dataPath . "white-list.txt", Config::ENUM);
         if (file_exists($this->dataPath . "banned.txt") and !file_exists($this->dataPath . "banned-players.txt")) {
             @rename($this->dataPath . "banned.txt", $this->dataPath . "banned-players.txt");
         }
         @touch($this->dataPath . "banned-players.txt");
         $this->banByName = new BanList($this->dataPath . "banned-players.txt");
         $this->banByName->load();
         @touch($this->dataPath . "banned-ips.txt");
         $this->banByIP = new BanList($this->dataPath . "banned-ips.txt");
         $this->banByIP->load();
         $this->maxPlayers = $this->getConfigInt("max-players", 20);
         $this->setAutoSave($this->getConfigBoolean("auto-save", true));
         if ($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3) {
             $this->setConfigInt("difficulty", 3);
         }
         define('pocketmine\\DEBUG', (int) $this->getProperty("debug.level", 1));
         ini_set('assert.exception', 1);
         if ($this->logger instanceof MainLogger) {
             $this->logger->setLogDebug(\pocketmine\DEBUG > 1);
         }
         if (\pocketmine\DEBUG >= 0) {
             @cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion());
         }
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.networkStart", [$this->getIp() === "" ? "*" : $this->getIp(), $this->getPort()]));
         define("BOOTUP_RANDOM", random_bytes(16));
         $this->serverID = Utils::getMachineUniqueId($this->getIp() . $this->getPort());
         $this->getLogger()->debug("Server unique id: " . $this->getServerUniqueId());
         $this->getLogger()->debug("Machine unique id: " . Utils::getMachineUniqueId());
         $this->network = new Network($this);
         $this->network->setName($this->getMotd());
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.info", [$this->getName(), $this->getPocketMineVersion(), $this->getCodename(), $this->getApiVersion(), $this->getPocketMineBuild()]));
         $this->logger->info($this->getLanguage()->translateString("pocketmine.server.license", [$this->getName()]));
         Timings::init();
         $this->consoleSender = new ConsoleCommandSender();
         $this->commandMap = new SimpleCommandMap($this);
         $this->registerEntities();
         $this->registerTiles();
         InventoryType::init();
         Block::init();
         Item::init();
         Biome::init();
         Effect::init();
         Enchantment::init();
         Attribute::init();
         EnchantmentLevelTable::init();
         Color::init();
         $this->craftingManager = new CraftingManager();
         $this->pluginManager = new PluginManager($this, $this->commandMap);
         $this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
         $this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false));
         $this->profilingTickRate = (double) $this->getProperty("settings.profile-report-trigger", 20);
         $this->pluginManager->registerInterface(PharPluginLoader::class);
         $this->pluginManager->registerInterface(ScriptPluginLoader::class);
         register_shutdown_function([$this, "crashDump"]);
         $this->queryRegenerateTask = new QueryRegenerateEvent($this, 5);
         $this->network->registerInterface(new RakLibInterface($this));
         $this->pluginManager->loadPlugins($this->pluginPath);
         $this->updater = new AutoUpdater($this, $this->getProperty("auto-updater.host", "jenkins.clearskyteam.org"));
         $this->enablePlugins(PluginLoadOrder::STARTUP);
         LevelProviderManager::addProvider($this, Anvil::class);
         LevelProviderManager::addProvider($this, McRegion::class);
         if (extension_loaded("leveldb")) {
             $this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable"));
             LevelProviderManager::addProvider($this, LevelDB::class);
         }
         Generator::addGenerator(Flat::class, "flat");
         Generator::addGenerator(Normal::class, "normal");
         Generator::addGenerator(Normal::class, "default");
         Generator::addGenerator(Nether::class, "hell");
         Generator::addGenerator(Nether::class, "nether");
         foreach ((array) $this->getProperty("worlds", []) as $name => $worldSetting) {
             if ($this->loadLevel($name) === false) {
                 $seed = $this->getProperty("worlds.{$name}.seed", time());
                 $options = explode(":", $this->getProperty("worlds.{$name}.generator", Generator::getGenerator("default")));
                 $generator = Generator::getGenerator(array_shift($options));
                 if (count($options) > 0) {
                     $options = ["preset" => implode(":", $options)];
                 } else {
                     $options = [];
                 }
                 $this->generateLevel($name, $seed, $generator, $options);
             }
         }
         if ($this->getDefaultLevel() === null) {
             $default = $this->getConfigString("level-name", "world");
             if (trim($default) == "") {
                 $this->getLogger()->warning("level-name cannot be null, using default");
                 $default = "world";
                 $this->setConfigString("level-name", "world");
             }
             if ($this->loadLevel($default) === false) {
                 $seed = getopt("", ["level-seed::"])["level-seed"] ?? $this->properties->get("level-seed", time());
                 if (!is_numeric($seed) or bccomp($seed, "9223372036854775807") > 0) {
                     $seed = Utils::javaStringHash($seed);
                 } elseif (PHP_INT_SIZE === 8) {
                     $seed = (int) $seed;
                 }
                 $this->generateLevel($default, $seed === 0 ? time() : $seed);
             }
             $this->setDefaultLevel($this->getLevelByName($default));
         }
         $this->properties->save(true);
         if (!$this->getDefaultLevel() instanceof Level) {
             $this->getLogger()->emergency($this->getLanguage()->translateString("pocketmine.level.defaultError"));
             $this->forceShutdown();
             return;
         }
         if ($this->getProperty("ticks-per.autosave", 6000) > 0) {
             $this->autoSaveTicks = (int) $this->getProperty("ticks-per.autosave", 6000);
         }
         $this->enablePlugins(PluginLoadOrder::POSTWORLD);
         $this->start();
     } catch (\Throwable $e) {
         $this->exceptionHandler($e);
     }
 }