function onPlayerAlliesChanged($login) { try { $allies = $this->connection->getDetailedPlayerInfo($login)->allies; $this->getPlayerObject($login)->allies = $allies; } catch (\Exception $e) { } }
function onPlayerAlliesChanged($login) { try { $allies = $this->connection->getDetailedPlayerInfo($login)->allies; $this->getPlayerObject($login)->allies = $allies; } catch (\Exception $e) { } }