/** * @test */ public function I_can_register_all_needed_enums_at_once() { ProfessionLevelsEnumRegistrar::registerAll(); self::assertTrue(Type::hasType(LevelRankType::LEVEL_RANK)); self::assertTrue(Type::hasType(ProfessionType::PROFESSION)); self::assertTrue(Type::hasType(StrengthType::STRENGTH)); self::assertTrue(Type::hasType(AgilityType::AGILITY)); self::assertTrue(Type::hasType(KnackType::KNACK)); self::assertTrue(Type::hasType(WillType::WILL)); self::assertTrue(Type::hasType(IntelligenceType::INTELLIGENCE)); self::assertTrue(Type::hasType(CharismaType::CHARISMA)); self::assertTrue(Type::hasType(DateTimeImmutableType::DATETIME_IMMUTABLE)); }
public static function registerAll() { RacesEnumRegistrar::registerAll(); GendersEnumRegistrar::registerAll(); PropertiesEnumRegistrar::registerAll(); PersonBackgroundEnumRegistrar::registerAll(); GamingSessionEnumRegistrar::registerAll(); ProfessionsEnumRegistrar::registerAll(); ProfessionLevelsEnumRegistrar::registerAll(); ExceptionalitiesEnumRegistrar::registerAll(); StaminaEnumsRegistrar::registerAll(); HealthEnumsRegistrar::registerAll(); NameType::registerSelf(); }
public static function registerAll() { PersonBackgroundEnumRegistrar::registerAll(); ProfessionLevelsEnumRegistrar::registerAll(); DateTimeImmutableType::registerSelf(); }
protected function setUp() { ProfessionLevelsEnumRegistrar::registerAll(); parent::setUp(); }