Example #1
0
 /**
  * Private method for setting and getting whether we have a route match yet. Big difference is that this method 
  * does not call `static::procesAvailableRoutes()` unlike its public counter part `routeMatch()`. The reason 
  * the public method calls `static::processAvailableRoutes()` is so that say a Router was created, and 
  * immeditatly after the a call is made to `Router::routeMatch()` to check if the last route satisifed the 
  * request, well if the `process()` method wasn't called on it directly, it wont be processed until another 
  * Router is created or the end of the application method `tearDown()` is called. So to make sure we respond 
  * with the correct anwser we need to make sure any un-processed routes are processed first.
  *
  * @param  boolean $m
  *
  * @return boolean
  */
 private static function __routeMatch($m = null)
 {
     if ($m !== null) {
         if (static::$routeMatch === false && $m === true) {
             \App::make('Router', '\\Disco\\classes\\MockBox');
         } else {
             if (static::$routeMatch === true && $m === false) {
                 \App::makeFactory('Router', function () {
                     return \Disco\classes\Router::factory();
                 });
             }
         }
         //el
         static::$routeMatch = $m;
     }
     //if
     return static::$routeMatch;
 }
Example #2
0
 /**
  * Make sure a \Disco\classes\Router matched against the requested URI, and serve the necessary page.
  *
  *
  * @return void
  */
 public final function tearDown()
 {
     /**
      * did this requested URI not find a match? If so thats a 404.
      */
     if (!\Disco\classes\Router::routeMatch()) {
         \View::serve(404);
     } elseif (http_response_code() != 200) {
         \View::serve(http_response_code());
     } else {
         \View::serve();
     }
     //el
 }
Example #3
0
 public static function routeMatch($m = null)
 {
     return \Disco\classes\Router::routeMatch($m);
 }