/** * Performs the work of inserting or updating the row in the database. * * If the object is new, it inserts it; otherwise an update is performed. * All related objects are also updated in this method. * * @param ConnectionInterface $con * @return int The number of rows affected by this insert/update and any referring fk objects' save() operations. * @throws PropelException * @see save() */ protected function doSave(ConnectionInterface $con) { $affectedRows = 0; // initialize var to track total num of affected rows if (!$this->alreadyInSave) { $this->alreadyInSave = true; // We call the save method on the following object(s) if they // were passed to this object by their corresponding set // method. This object relates to these object(s) by a // foreign key reference. if ($this->aMlbTeamRef !== null) { if ($this->aMlbTeamRef->isModified() || $this->aMlbTeamRef->isNew()) { $affectedRows += $this->aMlbTeamRef->save($con); } $this->setMlbTeamRef($this->aMlbTeamRef); } if ($this->aCardRef !== null) { if ($this->aCardRef->isModified() || $this->aCardRef->isNew()) { $affectedRows += $this->aCardRef->save($con); } $this->setCardRef($this->aCardRef); } if ($this->aDivisionRef !== null) { if ($this->aDivisionRef->isModified() || $this->aDivisionRef->isNew()) { $affectedRows += $this->aDivisionRef->save($con); } $this->setDivisionRef($this->aDivisionRef); } if ($this->aPositionRef !== null) { if ($this->aPositionRef->isModified() || $this->aPositionRef->isNew()) { $affectedRows += $this->aPositionRef->save($con); } $this->setPositionRef($this->aPositionRef); } if ($this->aTeams !== null) { if ($this->aTeams->isModified() || $this->aTeams->isNew()) { $affectedRows += $this->aTeams->save($con); } $this->setTeams($this->aTeams); } if ($this->isNew() || $this->isModified()) { // persist changes if ($this->isNew()) { $this->doInsert($con); $affectedRows += 1; } else { $affectedRows += $this->doUpdate($con); } $this->resetModified(); } $this->alreadyInSave = false; } return $affectedRows; }
/** * Performs the work of inserting or updating the row in the database. * * If the object is new, it inserts it; otherwise an update is performed. * All related objects are also updated in this method. * * @param ConnectionInterface $con * @return int The number of rows affected by this insert/update and any referring fk objects' save() operations. * @throws PropelException * @see save() */ protected function doSave(ConnectionInterface $con) { $affectedRows = 0; // initialize var to track total num of affected rows if (!$this->alreadyInSave) { $this->alreadyInSave = true; // We call the save method on the following object(s) if they // were passed to this object by their corresponding set // method. This object relates to these object(s) by a // foreign key reference. if ($this->aDivisionRef !== null) { if ($this->aDivisionRef->isModified() || $this->aDivisionRef->isNew()) { $affectedRows += $this->aDivisionRef->save($con); } $this->setDivisionRef($this->aDivisionRef); } if ($this->aLeagueRef !== null) { if ($this->aLeagueRef->isModified() || $this->aLeagueRef->isNew()) { $affectedRows += $this->aLeagueRef->save($con); } $this->setLeagueRef($this->aLeagueRef); } if ($this->isNew() || $this->isModified()) { // persist changes if ($this->isNew()) { $this->doInsert($con); $affectedRows += 1; } else { $affectedRows += $this->doUpdate($con); } $this->resetModified(); } if ($this->playerssScheduledForDeletion !== null) { if (!$this->playerssScheduledForDeletion->isEmpty()) { foreach ($this->playerssScheduledForDeletion as $players) { // need to save related object because we set the relation to null $players->save($con); } $this->playerssScheduledForDeletion = null; } } if ($this->collPlayerss !== null) { foreach ($this->collPlayerss as $referrerFK) { if (!$referrerFK->isDeleted() && ($referrerFK->isNew() || $referrerFK->isModified())) { $affectedRows += $referrerFK->save($con); } } } $this->alreadyInSave = false; } return $affectedRows; }