Example #1
0
 /**
  * This handles the AJAX requests to update a game
  *
  * @return JsonModel
  */
 public function updateAction()
 {
     $container = new Container('game');
     // if there is no game running, return a 404 error
     if (!(isset($container->gameId) && null != $container->gameId)) {
         // no game stored in Session
         return $this->getResponse()->setStatusCode(404);
     }
     $gameRepo = $this->getObjectManager()->getRepository(Game::class);
     $user = $this->getUser();
     $game = $gameRepo->findOneBy(['id' => $container->gameId, 'user' => $user->getId()]);
     if (!$game instanceof Game) {
         return $this->getResponse()->setStatusCode(404);
     }
     $correctGuesses = 0;
     $guessesAndPositions = $game->getGuessesAndPositions();
     foreach ($guessesAndPositions as $guess) {
         $correctGuesses += count($guess['positions']);
     }
     $gameWon = $correctGuesses >= $game->getWordLength();
     $config = $this->serviceLocator->get('Config');
     $invalidLetter = false;
     // if this game is won, do not update it
     if (!$gameWon) {
         $request = $this->getRequest();
         if ($request->isPost()) {
             $data = $request->getPost();
             // validate the guess and add it to the game
             if (isset($data['letter'])) {
                 $letter = Word::getStringUpper((string) $data['letter']);
                 if (in_array($letter, $config['game']['allowedLetters'])) {
                     if (mb_strlen($letter, 'utf-8') == 1) {
                         $game->addGuessedLetter($letter);
                     }
                 } else {
                     $invalidLetter = true;
                 }
             }
         }
     }
     $allowedLetters = $config['game']['allowedLetters'];
     $correctGuesses = 0;
     $guessesAndPositions = $game->getGuessesAndPositions();
     foreach ($guessesAndPositions as $guess) {
         $correctGuesses += count($guess['positions']);
     }
     // check if the game was won, and update it if so
     $gameWon = $correctGuesses >= $game->getWordLength();
     if ($gameWon) {
         $container = new Container('game');
         $container->gameId = null;
         $game->setWon(true);
         $game->setFinishedAt(new DateTime());
     }
     $wrongGuesses = $game->getWrongGuessesAmount();
     $leftGuesses = $config['game']['gameOverAfter'] - $wrongGuesses;
     // check if the game was lost and update it if so
     $gameLost = $leftGuesses <= 0;
     if ($gameLost) {
         $container = new Container('game');
         $container->gameId = null;
         $game->setWon(false);
         $game->setFinishedAt(new DateTime());
         // reveal the word
         $guessesAndPositions = $game->getLettersAndPositon();
     }
     $this->getObjectManager()->persist($game);
     $this->getObjectManager()->flush();
     $variables = ['letterCount' => $game->getWordLength(), 'guessedLetters' => $guessesAndPositions, 'allowedLetters' => $allowedLetters, 'gameWon' => $gameWon, 'leftGuesses' => $leftGuesses, 'gameLost' => $gameLost, 'invalidLetter' => $invalidLetter];
     return new JsonModel($variables);
 }
Example #2
0
 static function getEditForm(Word $word)
 {
     $form = new WordForm();
     $form->setData(['word' => $word->getWord()]);
     return $form;
 }